ALL quest req's for ROTM

Discussion in 'RuneScape Miscellaneous' started by Sillymonkey, Sep 26, 2011.

ALL quest req's for ROTM
  1. Unread #1 - Sep 26, 2011 at 1:01 AM
  2. Sillymonkey
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    <3 n4n0

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    ALL quest req's for ROTM

    Below is a list of all the quests required for Ritual of the Mahjarrat.

    This list includes the quests, skill requirements, as well as the XP rewards you get from each quest.

    I apologize that it may look rather messy, and the quests are in no particular order. I will clean it up when I have time.

    ¦Enakhra's Lament
    Requirements:
    ¦50 Crafting Cannot be boosted.
    ¦45 Firemaking
    ¦43 (43 if on prayers, 71 if on curses.) Prayer
    ¦39 Magic

    Rewards
    ¦7,000 Crafting Experience
    ¦7,000 Mining Experience
    ¦7,000 Firemaking Experience
    ¦7,000 Magic Experience


    ¦Fairy Tale III - Orks Rift
    Requirements:
    ¦59 Magic
    ¦54 Farming (boosts can be used, bring to boss fight)
    ¦51 Thieving
    ¦37 Summoning (you must have at least 37 Summoning points remaining - there is an obelisk in Zanaris)
    ¦36 Crafting


    Rewards
    ¦11,000 Farming experience
    ¦11,000 Thieving experience
    ¦11,000 Magic experience
    ¦1,000 Summoning experience
    ¦1,000 Crafting experience


    ¦Fairytale II - Cure a Queen
    Requirements:
    ¦40 Thieving
    ¦49 Farming Boostable with Dreadfowl special at level 48 or Garden pie at level 46
    ¦57 Herblore Boostable with Greenman's ale at level 56 or Greenman's ale (m) at level 55


    Rewards
    ¦3,500 Experience
    ¦2,500 Experience
    ¦2,500 experience in a skill of your choice (level 30 or above)


    ¦Fairytale I - Growing Pains
    Requirements:
    None

    Rewards
    ¦3,500 Farming experience
    ¦2,000 Attack experience
    ¦1,000 Magic experience


    ¦Lost City
    Requirements:
    ¦31 Crafting (Can be boosted but you have to be quick)
    ¦36 Woodcutting
    ¦Ability to kill a level 101 tree spirit with limited armour or weapons.

    Rewards
    No XP reward :(

    ¦Nature Spirit
    Requirements:
    ¦18 Crafting (For making the Silver sickle if not bought).
    ¦10 Prayer (Or a couple prayer potions to restore Prayer Points).


    Rewards
    ¦3,000 Crafting Experience
    ¦2,000 Defence Experience
    ¦2,000 Hitpoints Experience
    ¦You will also gain 90 Prayer Experience, through killing the ghasts, which gain 30 Experience each.

    ¦Priest in Peril
    Requirements:
    None

    Rewards
    ¦1,406 Prayer experience

    ¦The Restless Ghost
    Requirements:
    None

    Rewards
    ¦125 Prayer experience

    ¦Wolf Whistle
    Requirements:
    None

    Rewards
    ¦276 Summoning XP and enough charms to get you to level 20 Summoning

    ¦Hazeel Cult
    Requirements:
    None

    Rewards
    ¦1,500 Thieving Experience

    ¦Rocking Out
    Requirements:
    ¦Level 60 Agility
    ¦Level 63 Thieving
    ¦Level 66 Crafting
    ¦Level 69 Smithing


    Rewards
    ¦25,000 Thieving experience
    ¦25,000 Smithing experience
    ¦25,000 Agility experience
    ¦25,000 Crafting experience


    ¦The Great Brain Robbery
    Requirements:
    ¦16 Crafting
    ¦30 Construction
    ¦50 Prayer
    ¦ Must have access to a Player-owned house workshop


    Rewards
    ¦6,000 Prayer experience
    ¦3,000 Crafting experience
    ¦2,000 Construction experience
    ¦Blessed lamp granting 5000 experience in a skill of your choosing above 30


    ¦Cabin Fever
    Requirements:
    ¦42 Agility May not be boosted.
    ¦45 Crafting
    ¦50 Smithing May not be boosted.
    ¦40 Ranged May not be boosted.
    ¦115 combat or higher is optional


    Rewards

    ¦7000 Smithing experience
    ¦7000 Crafting experience
    ¦7000 Agility experience


    ¦Pirate's Treasure
    Requirements:
    None

    Rewards
    No XP reward :(

    ¦Rum Deal
    Requirements:
    ¦40 Farming (you CAN use skill boosters)
    ¦42 Crafting
    ¦42 Slayer (you cannot use skill boosters)
    ¦47 Prayer
    ¦50 Fishing

    ¦The ability to kill a level 150 monster


    Rewards
    ¦7000 Farming experience
    ¦7000 Fishing experience
    ¦7000 Prayer experience


    ¦Zogre Flesh Eaters
    Requirements:
    ¦You must be able to defeat a level 111 enemy
    ¦4 Smithing
    ¦8 Herblore (obtained with the completion of Jungle Potion)
    ¦20 Strength
    ¦30 Ranged
    ¦30 Fletching


    Rewards
    ¦3 Ourg bones which reward 140 prayer experience each
    ¦2 Zogre bones which reward 22.5 prayer experience each
    ¦2,000 Fletching experience
    ¦2,000 Ranged experience
    ¦2,000 Herblore experience


    ¦Big Chompy Bird Hunting
    Requirements:
    ¦30 Cooking
    ¦30 Ranged
    ¦5 Fletching
    ¦Ability to defend against level 64 wolves and level 53 ogres for short periods of time


    Rewards
    ¦262 Fletching experience
    ¦1,470 Cooking experience
    ¦735 Ranging experience


    ¦Druidic Ritual
    Requirements:
    None

    Rewards
    ¦250 Experience (enough for level 3, where the first potion is made)

    ¦Jungle Potion
    Requirements:
    ¦3 Herblore (The level automatically gained with completion of Druidic Ritual)
    ¦Able to defend against Level 53 Jogres and Level 46 Harpie Bug Swarm


    Rewards
    ¦775 Herblore experience

    ¦Creature of Fenkenstrain
    Requirements:
    ¦20 Crafting
    ¦25 Thieving


    Rewards
    ¦1000 Thieving experience


    ¦The Slug Menace
    Requirements:
    ¦30 Crafting
    ¦30 Runecrafting
    ¦30 Slayer
    ¦30 Thieving
    ¦Ability to defeat a level 62 enemy with melee.


    Rewards
    ¦3500 Crafting experience
    ¦3500 Runecrafting experience
    ¦3500 Thieving experience


    ¦Sea Slug
    Requirements:
    ¦Level 30 Firemaking

    Rewards
    ¦7175 Fishing experience

    ¦Wanted!
    Requirements:
    None

    Rewards
    ¦5,000 Slayer experience

    ¦Recruitment Drive
    Requirements:
    ¦Ablility to defeat a level 20 monster without any items at all.

    Rewards
    ¦1000 Prayer experience
    ¦1000 Herb experience
    ¦1000 Agility experience


    ¦Black Knights' Fortress
    Requirements:
    ¦13 quest points (not for entering the fortress, but for starting the quest)
    ¦Able to evade or kill level 33 Black Knights


    Rewards
    No XP reward :(


    ¦Rune Mysteries
    Requirements:
    None

    Rewards
    No XP reward :(

    ¦A Tail of Two Cats
    Requirements:
    None

    Rewards
    ¦2 Antique lamps granting 2500 experience each in a skill above level 30

    ¦Gertrude's Cat
    Requirements:
    None

    Rewards
    ¦1,525 Cooking Experience

    ¦Icthlarin's Little Helper
    Requirements:
    None

    Rewards
    ¦4,500 Thieving Experience
    ¦4,000 Agility Experience
    ¦4,000 Woodcutting Experience


    ¦The Temple at Senntisten
    Requirements:
    ¦Level 50 Prayer

    Rewards
    ¦ 1 × Experience lamp providing 23,000 experience in any chosen skill (level 50 or above) (Not Bankable)
    ¦ 2 × Combat lamps providing 20,000 experience each in a chosen combat skill (level 50 or above) (other than Prayer) (Not Bankable)
    ¦ 10,000 Prayer experience


    ¦The Curse of Arrav
    Requirements:
    ¦37 Slayer Cannot be boosted
    ¦41 Summoning
    ¦61 Agility May be boosted.
    ¦64 Ranged May be boosted.
    ¦64 Strength May be boosted.
    ¦64 Mining May be boosted.
    ¦66 Thieving May be boosted.


    Rewards

    ¦30,000 Mining Experience
    ¦14,000 Thieving Experience
    ¦9,000 Range Experience
    ¦9,000 Agility Experience
    ¦9,000 Strength Experience
    ¦4,000 Summoning Experience
    ¦2,500 Slayer Experience


    ¦Defender of Varrock
    Requirements:
    ¦51 Agility (may be boosted)
    ¦51 Hunter (Or 48 With Hunter's Potion)
    ¦54 Smithing (May be boosted)
    ¦59 Mining (may be boosted)


    Rewards
    ¦ 15,000 Hunter experience
    ¦ 10,000 Smithing experience
    ¦ 10,000 Mining experience
    ¦ 10,000 Defence experience
    ¦ 2,000 Agility experience



    ¦Demon Slayer
    Requirements:
    None

    Rewards
    No XP reward :(

    ¦Family Crest
    Requirements:
    ¦40 Crafting (can be boosted)
    ¦40 Smithing (can be boosted)
    ¦40 Mining (can be boosted)
    ¦59 Magic (can be boosted)


    Rewards
    No XP reward :(

    ¦Garden of Tranquillity
    Requirements:
    ¦25 Farming (May not be boosted)

    Rewards
    ¦5,000 Farming experience

    ¦The Knight's Sword
    Requirements:
    ¦10 Mining (or 9, with Dwarven stout)
    ¦Ability to evade level 57 Ice Warriors and level 53 Ice Giants


    Rewards

    ¦12,725 Smithing experience.

    ¦Shield of Arrav
    Requirements:
    None

    Rewards
    No XP reward :(

    ¦What Lies Below
    Requirements:
    ¦35 Runecrafting
    ¦42 Mining


    Rewards
    ¦8,000 Runecrafting experience
    ¦2,000 Defence experience


    ¦Missing My Mummy
    Requirements:
    ¦35 Construction
    ¦35 Cooking
    ¦35 Crafting
    ¦35 Magic
    ¦35 Prayer
    ¦Ability to kill or defend against various creatures from level 41 - 74.

    For total completion:
    ¦25 Thieving
    ¦45 Crafting
    ¦45 Prayer
    ¦50 Magic


    Rewards
    ¦2,100 Cooking, 2,100 Construction, 5,000 Magic, 6,500 Prayer, 3,350 Crafting and up to 3,000 Thieving experience earned during the quest
    ¦7,000 Hitpoints Experience

    ¦The Golem
    Requirements:
    ¦20 Crafting
    ¦25 Thieving


    Rewards

    ¦1,000 Thieving Experience
    ¦1,000 Crafting Experience


    ¦Prince Ali Rescue
    Requirements:
    None

    Rewards
    No XP reward :(

    ¦Shades of Mort'ton
    Requirements:
    ¦ 20 Crafting
    ¦ 5 Firemaking
    ¦ 15 Herb
    ¦ Must be able to defeat 5 level 40 shades


    Rewards
    ¦2,000 Herblore experience
    ¦2,000 Crafting experience


    ¦The Tale of the Muspah
    Requirements:
    ¦ Level 6 Firemaking
    ¦ Level 8 Mining
    ¦ Level 10 Magic
    ¦ Level 10 Woodcutting


    Rewards
    ¦ 1,000 Magic Experience
    ¦ 800 Mining Experience
    ¦ 800 Woodcutting Experience
    ¦ 500 Firemaking Experience
    ¦ 200 Experience lamp from the Natural historian (Trollweiss), can be used on any skill at or over level 10.


    ¦Troll Romance
    Requirements:
    ¦ 28 Agility

    Rewards
    ¦ 8,000 Agility experience
    ¦ 4,000 Strength experience


    ¦Desert Treasure
    Requirements:
    ¦ 10 Slayer (May not be boosted)(or completion of biohazard to wear gasmask) In order to wear the facemask
    ¦ 50 Mining (optional) To get the ice gloves for smoke diamond
    ¦ 50 Firemaking
    ¦ 50 Magic
    ¦ 53 Thieving (May not be boosted) 53 is minimum, but any higher would be an advantage, due to many players having to get more and more lockpicks.
    ¦ Ability to defeat high leveled monsters up to level 174, that can hit up to 410.


    Rewards
    ¦ 20,000 experience

    ¦The Dig Site
    Requirements:
    ¦25 Thieving
    ¦10 Agility
    ¦10 Herblore


    Rewards
    ¦15,300 Experience
    ¦2,000 Experience + 7 experience from making the Chemical compound


    ¦Temple of Ikov
    Requirements:
    ¦ 42 Thieving
    ¦ 40 Range
    ¦ The ability to defeat a level 84 enemy with ranged.
    ¦ Level 40 Hunter or higher would be useful for access to the Spotted cape, but the quest can be completed without it.
    ¦ Level 37 Prayer is also useful if you want to have the Protect from Magic prayer active when defeating the Fire Warrior of Lesarkus.


    Rewards
    ¦ 10,500 Ranged experience
    ¦ 8,000 Fletching experience


    ¦Troll Stronghold
    Requirements:
    ¦ 15 Agility (Boostable) (44+ would be helpful but is not required)
    ¦ 30 Thieving is recommended. (Any higher would be an advantage)
    ¦ 43 Prayer is recommended


    Rewards
    ¦ Two mysterious lamps that give 10,000 experience in any skill level 30 or above.

    ¦The Tourist Trap
    Requirements:
    ¦10 Fletching
    ¦20 Smithing
    ¦The ability to defeat a level 47 enemy


    Rewards
    ¦ 4650 experience in your choice of two from the following skills (you may pick same skill twice): Agility, Fletching, Smithing, or Thieving.


    ¦Death Plateau
    Requirements:
    None

    Rewards
    ¦3,000 Attack Experience

    ¦Waterfall Quest
    Requirements:
    ¦The ability to withstand and evade attacks from level 84 Moss Giants without prayer or equipment.

    Rewards
    ¦13,750 Attack experience
    ¦13,750 Strength experience


    ¦Devious Minds
    Requirements:
    ¦65 Smithing May be boosted.
    ¦50 Runecrafting (Cannot be boosted.)
    ¦50 Fletching


    Rewards
    ¦5,000 Fletching experience
    ¦5,000 Runecrafting experience
    ¦6,500 Smithing experience


    ¦Doric's Quest
    Requirements:
    None if you buy the ore needed in quest

    Rewards

    ¦1300 Mining experience

    ¦While Guthix Sleeps
    Requirements:
    ¦ 23 Summoning
    ¦ 55 Hunter (temporary boost possible)
    ¦ 60 Thieving (temporary boost possible)
    ¦ 65 Defence
    ¦ 65 Farming (temporary boost possible)
    ¦ 65 Herblore (temporary boost possible)
    ¦ 75 Magic (temporary boost possible)
    ¦ If you are boosting magic, herblore, or farming, you only need to boost them to start the quest. Other skills unknown.
    ¦ Gained a total of 270 Quest Points.
    ¦ Be eligible for entry to the Warriors' Guild, (the sum of your attack and Strength must be at or above 130, or one of them 99)
    ¦ Have defeated Bork in the Chaos Tunnels (Which means at least finishing The Hunt for Surok miniquest).


    Rewards
    ¦ 4 x 100,000 experience from Idria (Only available for skills Level 65 or higher. Choose any skill or use all on same skill. You may return later to claim the skill reward, but the Epilogue featuring the Dragonkin will only commence once all 4 experience boosts have been applied).

    ¦Dream Mentor
    Requirements:
    ¦85 Combat
    ¦70 magic is highly recommended
    ¦Able to defeat multiple high-level monsters in one trip without prayer


    Rewards
    ¦ 15,000 Experience
    ¦ 10,000 Experience
    ¦ Dreamy lamp, which will give you 15,000 experience in a combat skill of your choice (Strength, Ranged, Magic, Constitution, or Defence)


    ¦Eadgar's Ruse
    Requirements:
    ¦31 Herblore
    ¦15 Agility


    Rewards
    ¦11,000 Herb experience

    ¦Lunar Diplomacy
    Requirements:
    ¦61 Crafting
    ¦40 Defence
    ¦49 Firemaking
    ¦60 Mining
    ¦5 Herblore
    ¦65 Magic
    ¦55 Woodcutting
    ¦14 Runecrafting


    Rewards
    ¦5,000 Magic Experience
    ¦5,000 Runecraft Experience


    ¦Shilo Village
    Requirements:
    ¦Level 4 Smithing
    ¦Level 20 Crafting
    ¦Level 32 Agility


    Rewards
    ¦3875 Crafting experience

    ¦The Hand in the Sand
    Requirements:
    ¦17 Thieving
    ¦49 Crafting


    Rewards
    ¦1,000 Thieving Experience
    ¦9,000 Crafting Experience


    ¦The Hunt for Surok
    Requirements:
    ¦ 42 Mining ¦43 Prayer highly recommended


    Rewards
    ¦5,000 Slayer experience

    ¦King's Ransom
    Requirements:
    ¦45 Magic
    ¦65 Defence


    Rewards
    ¦ 33,000 experience
    ¦ 5,000 experience
    ¦ Antique Lamp granting 5,000 experience to any skill level 50 or above


    ¦Holy Grail
    Requirements:
    ¦20 Attack
    ¦Must be able to defeat a level 120 Black Knight Titan


    Rewards
    ¦11,000 Prayer experience
    ¦15,300 Defence experience



    ¦Merlin's Crystal
    Requirements:
    ¦Must be able to defeat a level 39 enemy.
    ¦Must be able to defend against and evade level 37 Renegade Knights.


    Rewards
    No XP reward :(

    ¦Murder Mystery
    Requirements:
    None

    Rewards
    ¦1,406 Crafting Experience

    ¦One Small Favour
    Requirements:
    ¦ 36 Agility (33 with agility potion or 31 with a summer pie)
    ¦ 25 Crafting
    ¦ 18 Herb
    ¦ 30 Smithing


    Rewards

    ¦Legends' Quest
    Requirements:
    ¦50 Agility (You can start the quest without it)
    ¦50 Crafting
    ¦45 (or 39) Herblore (You can start the quest without it though)
    ¦56 Magic
    ¦52 Mining (You can start the quest without it as well)
    ¦42 Prayer (43 Prayer is highly recommended for access to Protect from Melee)
    ¦50 Smithing (You can start the quest without it as well)
    ¦50 Strength (You can start the quest without it)
    ¦50 Thieving (you can start the quest without it too)
    ¦50 Woodcutting


    Rewards
    7,650 experience each in four skills of the player's choice (can be used all on one skill for 30,600 xp) ¦ Limited to Attack, Defence, Strength, Constitution, Prayer, Magic, Woodcutting, Crafting, Smithing, Herblore, Agility, and Thieving



    ¦Heroes' Quest
    Requirements:
    ¦53 Cooking (50 with Chef's Delight)
    ¦53 Fishing (48 with Admiral pie)
    ¦25 Herblore (23 with Mature Greenman's ale)
    ¦50 Mining (48 with Mature Dwarven Stout)


    Rewards
    ¦3,075 Attack Experience
    ¦3,075 Strength Experience
    ¦3,075 Defence Experience
    ¦3,075 Hitpoints Experience
    ¦2,075 Range Experience
    ¦2,725 Fishing Experience
    ¦2,825 Cooking Experience
    ¦1,575 Woodcut Experience
    ¦1,575 Firemaking Experience
    ¦2,257 Smithing Experience
    ¦2,575 Mining Experience
    ¦1,325 Herb Experience


    ¦Dragon Slayer
    Requirements:
    None

    Rewards
    ¦18,650 Strength experience
    ¦18,650 Defence experience


    ¦Underground Pass
    Requirements:
    ¦25 Range

    Rewards
    ¦3000 Agility experience
    ¦3000 Attack experience


    ¦Biohazard
    Requirements:
    None, but Level 33 Magic can be helpful and Level 33 Agility would be helpful.

    Rewards
    ¦1,250 Thieving Experience

    ¦Plague City
    Requirements:
    None

    Rewards
    ¦2425 Mining experience

    ¦Mourning's Ends Part II
    Requirements:
    None

    Rewards
    ¦20,000 Agility Experience

    ¦Mourning's Ends Part I
    Requirements:
    ¦60 Ranged (boosts cannot be used)
    ¦50 Thieving
    ¦56 Agility (can be boosted)


    Rewards
    ¦25,000 Hitpoints Experience
    ¦25,000 Thieving Experience


    ¦Roving Elves
    Requirements:
    56 Agility to pass the dense forest (boosting enabled): Summer pie or Agility potion

    Reward
    ¦10,000 strength experience.

    ¦Sheep Herder
    Requirements:
    None

    Rewards
    No XP reward :(

    ¦Regicide
    Requirements:
    Level 56 Agility (51 with Summer pie or 53 with an Agility potion)

    Rewards
    ¦13,750 Agility experience

    ¦The Path of Glouphrie
    Requirements:
    ¦60 Strength (Boosts cannot be used, but you can start the quest without it)
    ¦56 Thieving (Boosts can be used, Bandit's Brew will work)(summoning familliars won't work)
    ¦56 Slayer (a wild pie can be used, but only as low as 51 slayer. It is recommended to bring more than one of them in case your slayer level falls below 56 again)
    ¦47 Range
    ¦45 Agility


    Rewards
    ¦30,000 Strength experience
    ¦20,000 Slayer experience
    ¦5,000 Thieving experience
    ¦5,000 Magic experience


    ¦The Eyes of Glouphrie
    Requirements:
    ¦5 Construction
    ¦46 Magic


    Rewards
    ¦12,000 Magic experience
    ¦2,500 Woodcut experience
    ¦6,000 Runecraft experience
    ¦250 Construction experience


    ¦The Grand Tree
    Requirements:
    ¦25 Agility

    Rewards
    ¦ 7,900 Agility experience
    ¦ 18,400 Attack experience
    ¦ 2,150 Magic experience


    ¦Recipe for Disaster
    Requirements:
    ¦Level 70 Cooking(Temporary boost possible)
    ¦Level 59 Magic
    ¦Level 53 Fishing
    ¦Level 53 Thieving
    ¦Level 52 Mining
    ¦Level 50 Crafting
    ¦Level 50 Firemaking
    ¦Level 50 Woodcut
    ¦Level 48 Agility
    ¦Level 40 Range
    ¦Level 10 Fletching
    ¦Level 10 Slayer
    ¦Level 45 Herb
    ¦Level 50 Smithing


    Rewards
    ¦28,000 Cooking
    ¦1,000 Slayer
    ¦2,500 Crafting
    ¦1,000 Farming
    ¦1,000 Fishing
    ¦1,000 Smithing
    ¦2,500 Magic
    ¦1,500 Woodcut
    ¦1,500 Range
    ¦4,000 Hitpoints
    ¦10,000 Agility
    ¦20,000 experience points for any skill above 50



    ¦Shadow of the Storm
    Requirements:
    ¦Level 30 Crafting
    Be able to kill a level 100 Monster


    Rewards
    ¦10,000 experience in any combat skill except Prayer and Summoning.



    ¦Goblin Diplomacy
    Requirements:
    None

    Rewards
    ¦200 Crafting Experience

    ¦Monkey Madness
    Requirements:
    None, 43 Prayer recommended

    Rewards
    ¦Daero asks players if they prefer to train Strength and Constitution first or to train Attack and Defence first. Players gain 35,000 experience points in their first choice of skills, and then 20,000 experience points in the other two. Once players make one choice, they cannot choose the other one. Pures (who often don't want Defence experience) can return to the island or talk with Daero without taking the experience.

    ¦Tree Gnome Village
    Requirements:
    None

    Rewards
    ¦11,450 Attack experience


    ¦Witch's House
    Requirements:
    Basic combat, level 40 should be enough

    Rewards
    ¦6,325 Constitution experience


    ¦Fishing Contest
    Requirements:
    ¦10 Fishing

    Rewards
    ¦2,437 Fishing Experience


    ¦Horror from the Deep
    Requirements:
    ¦35 Agility

    Rewards
    ¦4,662 Magic Experience
    ¦4,662 Strength Experience
    ¦4,662 Range Experience


    ¦Summer's End
    Requirements:
    ¦23 Summoning
    ¦35 Hunter
    ¦37 Woodcutting
    ¦45 Mining
    ¦47 Firemaking
    ¦55 Prayer


    Rewards
    ¦1,500 Summoning experience
    ¦5,000 Hunter experience
    ¦5,000 Mining experience
    ¦5,000 Woodcutting experience
    ¦10,000 Prayer experience
    ¦15,000 Firemaking experience


    ¦Spirit of Summer
    Requirements:
    ¦ 19 Summoning
    ¦ 26 Farming
    ¦ 35 Prayer
    ¦ 40 Construction


    Rewards
    ¦ 7,500 Construction experience
    ¦ 5,000 Prayer experience
    ¦ 2,000 Farming experience
    ¦ 1,000 Summoning experience


    ¦Swan Song
    Requirements:
    ¦66 Magic
    ¦62 Cooking
    ¦62 Fishing
    ¦45 Smithing
    ¦42 Firemaking
    ¦40 Crafting


    Rewards
    ¦15,000 Magic experience
    ¦10,000 Prayer experience
    ¦10,000 Fishing experience


    ¦Tears of Guthix
    Requirements:
    ¦49 Firemaking
    ¦20 Mining
    ¦20 Crafting

    Rewards
    ¦1,000 Crafting experience

    !!!Ritual of the Mahjarrat!!!
    Requirements:
    ¦77 Agility
    ¦76 Mining
    ¦76 Crafting

    Rewards
    ¦110,000 Agility XP
    ¦40,000 Crafting XP
    ¦40,000 Mining XP
    ¦Three 80,000 XP lamps (only available for skills level 72 and higher)
     
  3. Unread #2 - Sep 26, 2011 at 1:14 AM
  4. Aval
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    Aval Guru
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    ALL quest req's for ROTM

    Damn nice job Sillymonkey.
    Will need this for the future. Thanks.
     
  5. Unread #3 - Sep 26, 2011 at 1:22 AM
  6. Fayded
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    Fayded Apprentice

    ALL quest req's for ROTM

    To improve this, you should put the names of the quests in like a green colored font and bolt the rewards for it maybe like this:

    ¦Enakhra's Lament
    Requirements:
    ¦50 Crafting Cannot be boosted.
    ¦45 Firemaking
    ¦43 (43 if on prayers, 71 if on curses.) Prayer
    ¦39 Magic

    Rewards
    ¦7,000 Crafting Experience
    ¦7,000 Mining Experience
    ¦7,000 Firemaking Experience
    ¦7,000 Magic Experience

    -------------------------------------------------------------------------
    ¦Fairy Tale III - Orks Rift
    Requirements:
    ¦59 Magic
    ¦54 Farming (boosts can be used, bring to boss fight)
    ¦51 Thieving
    ¦37 Summoning (you must have at least 37 Summoning points remaining - there is an obelisk in Zanaris)
    ¦36 Crafting


    Rewards
    ¦11,000 Farming experience
    ¦11,000 Thieving experience
    ¦11,000 Magic experience
    ¦1,000 Summoning experience
    ¦1,000 Crafting experience


    and continue it like that. Good Luck and this is going to prove very helpful to MANY people. :)
     
  7. Unread #4 - Sep 26, 2011 at 1:24 AM
  8. squakinman
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    squakinman Torso Mechanic - Questin' Fanatic
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    ALL quest req's for ROTM

    im doing this quest on my main right now actually :D

    approx. 50 steps on runehq and the first part took me 30 mins too run through :p
    but its actually a pretty fun quest, about 15 mins from the boss fights :D
     
  9. Unread #5 - Sep 26, 2011 at 1:29 AM
  10. Sillymonkey
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    <3 n4n0

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    ALL quest req's for ROTM

    Good luck, the boss fights are really easy. I did the quest twice, once each on my 2 mains.

    Thanks for the suggestion Fayded, I'll incorporate that into the post :)
     
  11. Unread #6 - Sep 26, 2011 at 1:30 AM
  12. squakinman
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    ALL quest req's for ROTM

    very naice :)
    is the new rune good exp too craft? i see the spell is amazing and very accurate 350+ o_O
     
  13. Unread #7 - Sep 26, 2011 at 1:31 AM
  14. KerokeroCola
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    ALL quest req's for ROTM

    Jesus Christ, that's one helluva quest list requirement.
     
  15. Unread #8 - Sep 26, 2011 at 1:40 AM
  16. Coinshare
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    ALL quest req's for ROTM

    Damn. I wish I could do this but nooooo they banned my main with a quest cape back in February.

    FUCK YOU JAGEX lol

    Thanks for the list anyhow
     
  17. Unread #9 - Sep 26, 2011 at 2:35 AM
  18. Sillymonkey
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    ALL quest req's for ROTM

    Not exactly, you need to use Armadyl Shards from Glacors to craft the runes. You craft them in the same multiples as Air Runes, so getting enough shards for even just 1k runes would take forever o_O
     
  19. Unread #10 - Sep 26, 2011 at 3:35 PM
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    ALL quest req's for ROTM

    Lol wow, that's alot. Why do this tbh?
     
  21. Unread #11 - Sep 26, 2011 at 6:43 PM
  22. Sillymonkey
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    ALL quest req's for ROTM

    When you have done While Guthix Sleeps, which has great quest rewards, you basically meet all the requirements for ROTM anyway, which also has a pretty good XP reward at the end.

    Unlocking new content, etc. is always worth it. Especially if you are one of the first people to get a new item: The first day of the quest, Armadyl Battlestaff was selling for hundreds of mills. Now it is only like 30M.
     
  23. Unread #12 - Sep 26, 2011 at 7:01 PM
  24. inpherus
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    ALL quest req's for ROTM

    Since alot of these requirements stack, ( for example you may have 15 farming in one quest, 30 in another)

    At the bottom you should write the total minimum you need in each skill so it is easier for people to just do 1 skilling session to get that skill to the minimum level needed for all requirements, rather than training it to 30, then doing a quest and finding out it needs to be trained again.
     
  25. Unread #13 - Sep 26, 2011 at 9:31 PM
  26. Sillymonkey
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    ALL quest req's for ROTM

    Yeah, I'll probably do that eventually to find minimum levels you need to get ROTM done. Hopefully I'll have time in the next few days.
     
  27. Unread #14 - Sep 26, 2011 at 11:26 PM
  28. They be trippin
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    ALL quest req's for ROTM

    Thanks for the list. I need to do this.
     
  29. Unread #15 - Sep 28, 2011 at 2:38 PM
  30. PrayerKid
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    ALL quest req's for ROTM

    Maybe spend some time going thrue the guide and figuring out the max stats you would need and what the lowest combat level you could have done after doing ROTM.

    Would make for a sick ass account.
    I would love to see a list of all the highest stats and lowest cb lvl needed would make my life :) i'm sure it wouldn't be that high either.
     
  31. Unread #16 - Sep 28, 2011 at 2:42 PM
  32. PuReMe XD
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    ALL quest req's for ROTM

    thanks for the list, helps a lot :)
     
  33. Unread #17 - Sep 29, 2011 at 8:29 PM
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    ALL quest req's for ROTM

    Thanks. Now I know what I need done and my rewards. :)
     
  35. Unread #18 - Sep 30, 2011 at 3:09 AM
  36. inpherus
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    ALL quest req's for ROTM

    The combat level is very easy to calculate, While Guthix Sleeps needs a minium of 65 def, and for storm of armadyl you need 77+ magic anyway, so work around with those numbers and you can get yourself a nice prod.
     
  37. Unread #19 - Sep 30, 2011 at 5:47 PM
  38. Imagine
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    ALL quest req's for ROTM

    Do you do anything with your time?

    otherwise, good job :p
     
  39. Unread #20 - Sep 30, 2011 at 6:30 PM
  40. ll champion
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    ALL quest req's for ROTM

    I appreciate your time in contributing this compiled lists of quests, it might come in handy sometime even though I don't see myself using it anytime soon. Thanks for this, I know it'll help plenty of people seeking to complete ROTM.
     
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