"Bot Nuke Day" - 10/25/11 - Refer to this thread for ALL discussion on this topic

Discussion in 'RuneScape 3 Cheating' started by Awesome Stranger, Oct 25, 2011.

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"Bot Nuke Day" - 10/25/11 - Refer to this thread for ALL discussion on this topic
  1. Unread #281 - Oct 25, 2011 at 4:31 PM
  2. xkronic
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    "Bot Nuke Day" - 10/25/11 - Refer to this thread for ALL discussion on this topic

    Haha, this make me lol.


    But i think bots will be taking down but some will still carry on living.
     
  3. Unread #282 - Oct 25, 2011 at 4:44 PM
  4. D R U M
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    "Bot Nuke Day" - 10/25/11 - Refer to this thread for ALL discussion on this topic

    I'm glad this update happened. Now only the best of the best of bots will be alive.

    This should also help centralize the cheating community in one place and reduce the amount of fake bots that are made to simply steal players' information.
     
  5. Unread #283 - Oct 25, 2011 at 5:03 PM
  6. allen12
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    "Bot Nuke Day" - 10/25/11 - Refer to this thread for ALL discussion on this topic

    Wow, this update made the number of people online go down much. Before it was almost 200K, now it's barely 70K.
     
  7. Unread #284 - Oct 25, 2011 at 5:06 PM
  8. xkronic
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    "Bot Nuke Day" - 10/25/11 - Refer to this thread for ALL discussion on this topic

    Interesting to see who will remain huh?
     
  9. Unread #285 - Oct 25, 2011 at 5:51 PM
  10. mercatres
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    "Bot Nuke Day" - 10/25/11 - Refer to this thread for ALL discussion on this topic

    The best bots that are live now are the small, shitty ones Jagex didn't target cause there not worth the effort of doing so.
     
  11. Unread #286 - Oct 25, 2011 at 6:04 PM
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    "Bot Nuke Day" - 10/25/11 - Refer to this thread for ALL discussion on this topic

    Nice to see that bans are occuring now, lol.
     
  13. Unread #287 - Oct 25, 2011 at 6:13 PM
  14. Dave B
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    "Bot Nuke Day" - 10/25/11 - Refer to this thread for ALL discussion on this topic

    Its probably more the fact you need to update Java to play now.
     
  15. Unread #288 - Oct 25, 2011 at 7:05 PM
  16. JIGL0JAY
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    "Bot Nuke Day" - 10/25/11 - Refer to this thread for ALL discussion on this topic

    Because RID is fucking godly. Except it's expensive as shit.
     
  17. Unread #289 - Oct 25, 2011 at 7:12 PM
  18. Fire Monkey
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    "Bot Nuke Day" - 10/25/11 - Refer to this thread for ALL discussion on this topic

    RID is a good concept, too bad the scripts are worthless as fuck.
     
  19. Unread #290 - Oct 25, 2011 at 7:47 PM
  20. Simple Merchant
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    "Bot Nuke Day" - 10/25/11 - Refer to this thread for ALL discussion on this topic

    http://services.runescape.com/m=forum/forums.ws?15,16,447,63307160
    PG 40

     
  21. Unread #291 - Oct 25, 2011 at 7:54 PM
  22. malyce
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    "Bot Nuke Day" - 10/25/11 - Refer to this thread for ALL discussion on this topic

    Finally they're fixing the grind.
     
  23. Unread #292 - Oct 25, 2011 at 8:27 PM
  24. TRiLeZ
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    "Bot Nuke Day" - 10/25/11 - Refer to this thread for ALL discussion on this topic

    [​IMG]

    Too easy.
     
  25. Unread #293 - Oct 25, 2011 at 8:56 PM
  26. malyce
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    "Bot Nuke Day" - 10/25/11 - Refer to this thread for ALL discussion on this topic

    Mmmmmmmm, bread. What the hell are you botting, carbs?
     
  27. Unread #294 - Oct 25, 2011 at 9:14 PM
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    "Bot Nuke Day" - 10/25/11 - Refer to this thread for ALL discussion on this topic

    I like the last part about the goldfarming
     
  29. Unread #295 - Oct 26, 2011 at 12:10 AM
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    "Bot Nuke Day" - 10/25/11 - Refer to this thread for ALL discussion on this topic

    Added in a new link to RSBUddy's developer blog on the issue.
     
  31. Unread #296 - Oct 26, 2011 at 12:29 AM
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    "Bot Nuke Day" - 10/25/11 - Refer to this thread for ALL discussion on this topic

    im glad jagex finally put a stop to cheaters now im really enjoying the game
     
  33. Unread #297 - Oct 26, 2011 at 12:48 AM
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    "Bot Nuke Day" - 10/25/11 - Refer to this thread for ALL discussion on this topic

    Seem like Jacmob updated the status once more.

    "Update: Before releasing an ETA I await Jagex's supposed second update, however, despite false speculation, the majority of the first update has already been completed at this time. Expect more information on Wednesday evening."
     
  35. Unread #298 - Oct 26, 2011 at 1:00 AM
  36. D R U M
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    "Bot Nuke Day" - 10/25/11 - Refer to this thread for ALL discussion on this topic

    Give Jagex time, they will be targeting all bots.

    In the end. When it's all said and done. We'll see which bots prevail.
     
  37. Unread #299 - Oct 26, 2011 at 1:00 AM
  38. Zerkerfist
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    "Bot Nuke Day" - 10/25/11 - Refer to this thread for ALL discussion on this topic

    I just read the message posted by Arbiter and it was quite a nice read. It will be interesting to see what happens next... I think Jagex slightly underestimates how intelligent and talented the scripters are and what they are fully capable of. But I highly doubt that this update is the only single thing Jagex has up their sleeves. I suspect that they will probably be making constant minor tweaks to the game to attempt to break the botting clients, or to create hours and hours and hours of work for the scripters as they try to keep on top of the updates.

    It will be interesting to follow along and see who comes out on top in the end.
     
  39. Unread #300 - Oct 26, 2011 at 2:32 AM
  40. TRiLeZ
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    "Bot Nuke Day" - 10/25/11 - Refer to this thread for ALL discussion on this topic

    Here's some proof reflection botting is far from it's death.

    Code:
    package scripts;
    
    import org.tribot.bot.ClientContext;
    import org.tribot.script.Script;
    import org.tribot.script.ScriptManifest;
    
    @ScriptManifest(authors = { "" }, category = "Test", name = "Test", description = "")
    public class Test extends Script {
    
    	@Override
    	public void run() {
    		Object[] localNPCs = (Object[]) ClientContext.get().reflector.getHookValue("fta", "h", null);
    		
    		int npcCount = (Integer) ClientContext.get().reflector.getHookValue("qm", "g", null);
    		
    		for (int i = 0; i < npcCount; i++) {
    			Object[] npcObj = (Object[]) ClientContext.get().reflector.getHookValue("ku", "p", localNPCs[i]);
    			Object[] npcDef = (Object[]) npcObj[37];
    			println("NPC Name: " + npcDef[0]);
    		}
    	}
    	
    }
    
    Edit: http://services.runescape.com/m=forum/c=lmZWiJHoHoM/forums.ws?15,16,192,63310797 haha
     
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