why jagex brought back ft/wild

Discussion in 'RuneScape 3 General' started by MrYoshi, Jan 31, 2011.

why jagex brought back ft/wild
  1. Unread #1 - Jan 31, 2011 at 5:16 PM
  2. MrYoshi
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    why jagex brought back ft/wild

  3. Unread #2 - Jan 31, 2011 at 5:18 PM
  4. JackGeddes1
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    why jagex brought back ft/wild

    jesus
     
  5. Unread #3 - Jan 31, 2011 at 5:18 PM
  6. l2botbroski
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    why jagex brought back ft/wild

    Lol Gf.
     
  7. Unread #4 - Jan 31, 2011 at 5:22 PM
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    why jagex brought back ft/wild

    damn straight.
     
  9. Unread #5 - Jan 31, 2011 at 5:24 PM
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    why jagex brought back ft/wild

    Yeh, I can't believe it took them that long and that much of a hit to come to their senses. No one cares about Rwt. It's gonna happen, one way or another.
     
  11. Unread #6 - Jan 31, 2011 at 5:26 PM
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    why jagex brought back ft/wild

    Desperation at its finest!
     
  13. Unread #7 - Jan 31, 2011 at 5:30 PM
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    why jagex brought back ft/wild

    hahah, awesome find. ROFL. GG jagex
     
  15. Unread #8 - Jan 31, 2011 at 5:30 PM
  16. MrYoshi
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    why jagex brought back ft/wild

    oh yes and to our benefit :D
     
  17. Unread #9 - Jan 31, 2011 at 5:30 PM
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    why jagex brought back ft/wild

    Wow. :p
     
  19. Unread #10 - Jan 31, 2011 at 5:32 PM
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    why jagex brought back ft/wild

    They lost over 60k memberships once they deleted trade and wildy.
     
  21. Unread #11 - Jan 31, 2011 at 5:32 PM
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    why jagex brought back ft/wild

    That is insane. lol
     
  23. Unread #12 - Jan 31, 2011 at 5:33 PM
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    why jagex brought back ft/wild

    See! This is proof Jagex always does what's best for the player :)
     
  25. Unread #13 - Jan 31, 2011 at 5:36 PM
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    why jagex brought back ft/wild

    looks about right to me ;)
     
  27. Unread #14 - Jan 31, 2011 at 5:36 PM
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    why jagex brought back ft/wild

    lolz that chart is perfect for showing how much they failed those three years XD , although it started declining in the beginning of 07 :eek:
     
  29. Unread #15 - Jan 31, 2011 at 5:41 PM
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    why jagex brought back ft/wild

    but as you can see there were small dips in traffic throughout the chart. Im assuming the ft/wildy updates+3 years of random shit just prolonged the period.
     
  31. Unread #16 - Jan 31, 2011 at 5:43 PM
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    why jagex brought back ft/wild

    hahaha, yea I've seen that before, I think someone posted in in rs forums, not the link just instruction to check out runescape.com on google trends.

    You can see that little peak when they introduced the volcanos and the pvp/bh stuff, nothing helped much, the runescape players were not satisfied with phony knock-offs, lol.
     
  33. Unread #17 - Jan 31, 2011 at 5:43 PM
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    why jagex brought back ft/wild

    Its inevitable its going to happens. RS is the only game that actually tried to bring down RWT and failed horribly.
     
  35. Unread #18 - Jan 31, 2011 at 5:53 PM
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    why jagex brought back ft/wild

    No other games will try it because they don't wanna lose their profit. Runescape seems to be the only game that does anything they want regardless of the way the players want things to be
     
  37. Unread #19 - Jan 31, 2011 at 5:56 PM
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    why jagex brought back ft/wild

    Look at the company as a whole. And their spike right at the end of 2007... =\

    This includes FunOrb and other games they are developing etc. as well as RuneScape.

    http://www.google.com/trends?q=jagex&ctab=0&geo=all&date=all&sort=0

    Edit:

    I was interested, so I put this in. Look at that trend....hmmmm

    http://www.google.com/trends?q=jage...raft,+blizzard&ctab=0&geo=all&date=all&sort=0

    The trend for a year would go like this: End of winter vaca - up, school - down, summer - up, beginning of winter vaca - up
     
  39. Unread #20 - Jan 31, 2011 at 6:36 PM
  40. MrYoshi
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    why jagex brought back ft/wild

    it doesn't matter if there are people searching the terms "runescape "jagex" because for all we know they could just be looking up pk vids from the good ol' days.

    What matters is the players, which is my chart shows, because if there is no players, there is no profit.
     
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