Trade Limits in "Free Trade" System

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Trade Limits in "Free Trade" System
  1. Unread #21 - Jan 9, 2011 at 7:28 PM
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    Trade Limits in "Free Trade" System

    That's what I'm wondering. R2's idea is smart, but I'd like to see the approach they give to this.
     
  3. Unread #22 - Jan 9, 2011 at 8:24 PM
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    Trade Limits in "Free Trade" System

    In order to use the whole 3-6 month limitations, they'd also have to make changes to staking and the wilderness.

    The only ways I can see them stopping people from transferring through the wilderness are:
    -Labeling accounts that aren't a certain age (3-6 months in your example, or whatever it may be when free trade is released) and not letting other players attack them in the wilderness.
    -Completely restricting access to the wilderness on new accounts.

    I guess with a little (or a lot) of work, Jagex could start saying "no, you can't attack this player because they're new to the game and don't know what they're doing" in the wilderness. But I don't see them putting that much work into the update when they know people will just find a way around it. Completely restricting access to the wilderness isn't really an option; they'd have to add an account age requirement on certain quests that make you go into the wilderness to complete them. They want to stop RWT, not quest completion.
     
  5. Unread #23 - Jan 9, 2011 at 8:51 PM
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    Trade Limits in "Free Trade" System

    Yeah, wilderness would be a problem. The one and only reason they completely massacred wild and pking in runescape was that it was another way of transferring money. If wilderness is completely normal again with full loot, then applying any limits, even to new accounts, wouldn't work because you could still transfer by entering the wild and dying to your buyer.

    Unless they do even more updates to the wilderness, which kind of defeats the whole purpose of this referendum.

    If we get past that, trade limit for newer players doesn't seem too bad. I can still RWT because I have an old account and hopefully there would be less botters.
     
  7. Unread #24 - Jan 9, 2011 at 9:16 PM
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    Trade Limits in "Free Trade" System

    No, cause of merching and such. What they'll probably end up doing is Making a 2 month limit on free-trade AND/OR a certain total level(not combat due to skillers) AND/OR friendship length.

    I have no idea. I'm just making an educated guess on what I've seen.
     
  9. Unread #25 - Jan 9, 2011 at 9:40 PM
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    Trade Limits in "Free Trade" System

    hahaha, if your right sythe might be getting a new section to the runescape markets section, one that deals with buying and selling "old" accounts, those being past there creation trade limit period of course!!!

    TBH, imposing a limit would stop ALOT of the free bots and most of the paying ones too because tbh, nobody wants to wait for 3-6 months to get there gold from the mule they made, especially since theres a high chance to get banned during the 3-6 months in which they wouldn't get any gold at all and would have wasted alot of time and maybe even IRL money if the account was members.

    I really hope its a bit less than this 3-6 months though, just because the staker I made wasn't created at the announce of the update, but it had only been like a week so its roughly 4-5 weeks old currently and already fully quested and almost complete stat wise, and I would be pissed If I would have to wait another 2-5 months to even use it effectively, lol.
     
  11. Unread #26 - Jan 9, 2011 at 10:34 PM
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    Trade Limits in "Free Trade" System

    i dont think lvl 3 new accounts will have restricted trade limits because its either there is "free trade" or not, and if there is free trade everybody should be able to "free trade"
     
  13. Unread #27 - Jan 9, 2011 at 10:53 PM
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    Trade Limits in "Free Trade" System

    If free trade has limits.. What the hell is the point calling it free trade? Seriously, lots of people quit because they put loads of money on their skillers/pures etc and then free trade comes back and they have limits? That's stupid. Less Q.Q more gold farming.
     
  15. Unread #28 - Jan 9, 2011 at 11:33 PM
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    Trade Limits in "Free Trade" System

    I can see them going with the idea of only members getting the free trade. This would bring in a whole lot more money and wouldn't completely stop the lvl 3 botters but would make a whole lot less of them.
     
  17. Unread #29 - Jan 10, 2011 at 5:25 AM
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    Trade Limits in "Free Trade" System

    read my post
    .................
     
  19. Unread #30 - Jan 10, 2011 at 5:55 AM
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    Trade Limits in "Free Trade" System

    i personally think jagex cares more about stopping lvl 3 farm botters then us rwt'ing.

    so i think their major focus will be as you said on those newly created accounts.

    they will probably find a way to limit a person from having X amounts of accounts.
    having a 3-6 month period of no free trade for those newly created accounts.
    having a new micro detection system that will ban those OBVIOUS botters the lvl 3's etc, not like some of the smart botting which will still be safe to use.

    make a downloadable client so botting cant work anymore (i heard)
    but thats probably not good cuz some people have crap computers and play at internet cafe's or other places

    but they can make it that once u click on play a client like rsbot opens and only there u can play i dunno

    edit: total level of 500 or something or, imposing a quest that requires some levels in the 60-70's etc thats still 3lvl friendly but not botter friendly, having a certrain qp number
     
  21. Unread #31 - Jan 10, 2011 at 8:41 PM
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    Trade Limits in "Free Trade" System

    As many have said, there are a few complexities with the Wilderness. However, there are several solutions. How many quests truly require you to use the Wilderness? And how important are they to gameplay? Because personally, I feel they would be leaning towards this option.

    Another possibility to solve the Quest / Lack of content for new players: Create 2-3 safe worlds. On these worlds, the Wilderness is similar to today; Revs patrol the area, players cannot attack each other. New players would only be able to enter the Wilderness on these safe worlds.

    The idea that new players could walk around the regular Wilderness without being attacked is not a viable option. It would give new players an advantage at certain resources and areas. Risk-free Green Dragons / Rune Rocks etc. So this is definitely not an option.

    Another option? Forbidding new players from bringing a certain amount of wealth into the Wilderness. An error message like "I can't carry all these items out here!" for those who attempt to enter with over 50K or something.

    Either way, there are plenty of options to deal with this dilemma.
     
  23. Unread #32 - Jan 10, 2011 at 8:47 PM
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    Trade Limits in "Free Trade" System

    I agree with thinking that there will be some strings attached. There is no way jagex would let things get as out of control as they were back pre-ge
     
  25. Unread #33 - Jan 10, 2011 at 8:54 PM
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    Trade Limits in "Free Trade" System

    I believe there will be some tweaks, but I don't think they will restrict new players in this way. They've said before they want you to be able to give your friends starting out some cash.
     
  27. Unread #34 - Jan 11, 2011 at 3:32 AM
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    Trade Limits in "Free Trade" System

    i agree, it wouldn't be fair for new legit players ,and instead of getting that membership from them they would loss it ,because of the fact that they dont have the same equal rights so they wouldn't pay membership to still not be able to pk or free trade like before. so if jagex is doing this ft and old wildy back thing for the money, they wouldn't do that to new comers for the fact that the will end up losing that money they could be gaining from new created accs so im guessing the might end up doing something else i could be wrong doe.
     
  29. Unread #35 - Jan 11, 2011 at 4:11 AM
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    Trade Limits in "Free Trade" System

    On one hand I am more leaning towards it actually just being free trade. If you take a look at the decreasing popularity of Runescape and one of the main reasons for many people quiting it was because they could no longer pk. If they brung in time limits if would be a bitch just to make a new pure to pk on.

    On the other hand it's Jagex; and everyone knows Jagex loves trolling their customers. It would be typical of them to hype this up and then add in some shitty limit that would piss everyone off but not enough to stop them gaining a large profit before they release their new game.

    Personally however I have another two sides.
    On one side, I would love it just to be all free trade because I am ready to set up a level 3 army and start raking in some moolah.

    On the other more logical side I would like to see a total level limit. This makes sense because botters are way to lazy to level all their 50+ accounts to a low-medium total level and your naturally going to want to train your pures a bit before you actually pk and an increase in the 5k limit would allow you to so reasonably fast. Plus, I would like to make my money defense pure staking and know I will be far to lazy if I can just have a level 3 botting army.

    I think we will all just have to wait and see how it turns out.
     
  31. Unread #36 - Jan 11, 2011 at 5:26 AM
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    Trade Limits in "Free Trade" System

    The email address system is flawed.
    (When creating accounts)

    I can create an account with any email address I want.
    [email protected]
    And it will register it under that.
    Yet I don't have access to that email, nor does the email even exist.

    I have [email protected] account
    And many more for my clanchat spammers.
     
  33. Unread #37 - Jan 11, 2011 at 5:32 AM
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    Trade Limits in "Free Trade" System

    My opinion is if there are any limits to it, it's not free trade.
    Also, failex will be focusing on SD more than RS
     
  35. Unread #38 - Jan 11, 2011 at 6:40 AM
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    Trade Limits in "Free Trade" System

    i personally quit for awhile didnt realize they had changed everything over and lost prolly 30-40 mil in items and cash(drop) and sign on other account same spot. so just thinking back to the old days. yes it would be great, but for a fact jajex will ultimately restrict it someway, even if they dont have a good reason. Jajex= powerhungry
     
  37. Unread #39 - Jan 11, 2011 at 6:52 AM
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    Trade Limits in "Free Trade" System

    your idea about 3-6month trade limit will be unimplementable. they can't make ppl unable to pk on new accounts.

    it's also too late to make the amount of accounts limited.
     
  39. Unread #40 - Jan 11, 2011 at 7:01 AM
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