Why not overloads?

Discussion in 'RuneScape 3 General' started by PPaco, Dec 25, 2010.

Why not overloads?
  1. Unread #1 - Dec 25, 2010 at 11:42 PM
  2. PPaco
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    Why not overloads?

    Alright so overloads are no allowed it cost 150m to get overload.
    Turmoil is allowed and it cost 150m to get turmoil.

    (On my mid level brid that was poor when overloads first came out)
    I spent the 150m I had on overloads now im stuck with piety and overloads but I don't pvm...

    So why can't we use overloads? Instead of turmoi
     
  3. Unread #2 - Dec 25, 2010 at 11:46 PM
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    Why not overloads?

    I will have to side with you here, I never understood why the higher up potions were removed from pvp/bh so quickly, I mean there is plenty of OP stuff in this game already, I don't see why someone who spends all that gold on herblore shouldn't be rewarded after all. I mean its pretty damn hard for a pker to skill a skiller skill that high in the first place, shouldn't it help him in the long run? I think so. I actually started herblore on my pure for this because I knew it would be worth it but didn't get very far before the nerf-hammer struck, but I wouldn't mind these in the old wilde when it comes back. Tbh if you have access to it it doens't make any sense why your character who has the ability to make them wouldn't use them in combat just because its in combat with another player instead of an NPC. If you have the herblore to make it (non-tradable and non-assisting of course), then by all means go for it, you deserve it!
     
  5. Unread #3 - Dec 26, 2010 at 12:16 AM
  6. SiLLi
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    Why not overloads?

    I disagree, there are already enough overpowered weapons in the game, and allowing the use of overload potions in PvP worlds ( soon to be wilderness ) would render the damage soaking update obsolete.

    To OP- I have to ask, why did you spend your cash on Heblore when you don't PvM? You cannot use overloads in the current PvP system anyway, no point blaming Jagex for your mistake.
     
  7. Unread #4 - Dec 26, 2010 at 2:30 AM
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    Why not overloads?

    It's overpaid now I couldn't imagine ovls + turm
     
  9. Unread #5 - Dec 26, 2010 at 4:00 AM
  10. white_razor0
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    Why not overloads?

    perhaps no overloads but I don't see why extremes can't be used.. also no spec regen pots neither.. as that'd just make triple claws specs the easy KO..

    Leech spec - Vigour - spec regen.. lul
     
  11. Unread #6 - Dec 26, 2010 at 4:17 AM
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    Why not overloads?

    It is simply, Turmoil affects combat levels while overloads doesn't
     
  13. Unread #7 - Dec 26, 2010 at 4:23 AM
  14. Travis
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    Why not overloads?

    I wouldnt mind if when they change PVP to wilderness Overloads are allowed in, would solve all people's wastage.
     
  15. Unread #8 - Dec 26, 2010 at 5:05 AM
  16. H3nss
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    Why not overloads?

    that you could spec 930 with ags on players? ;)
     
  17. Unread #9 - Dec 26, 2010 at 5:27 AM
  18. Travis
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    Why not overloads?

    I can't see them holding off overloads when wilderness is back it would involve separating the wilderness which isn't what they want.
     
  19. Unread #10 - Dec 26, 2010 at 6:50 AM
  20. NickV
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    Why not overloads?

    Not really.
    From a server owner perspective, a simple fix could be added;

    Simple timer added into the character files, and writing a line for hopping the wilderness ditch or whatever it is.
    Basically, the line would say if the overload timer is still going, the player cannot cross over the wilderness ditch, and then a simple sendMessage command.
    sM("Please wait for the effects of your overload to drain before entering the Wilderness!");

    and if I can think of that fix in 2 minutes after looking at this thread, I'm sure Jagex staff could think of something better.
     
  21. Unread #11 - Dec 26, 2010 at 7:53 AM
  22. PPaco
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    Why not overloads?

    I hope in wild its allowed before turmoil and overloads came out i made 96 herb and went pking on the only day ish then it was terrible it was removed and i couldn't use it nor could i afford turmoil on that account
     
  23. Unread #12 - Dec 26, 2010 at 8:44 AM
  24. Deveriski
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    Why not overloads?

    I hope it's allowed in some worlds at least. Maybe not all.
     
  25. Unread #13 - Dec 26, 2010 at 8:49 AM
  26. superman sp
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    Why not overloads?

    it ruins pking, since u can get 1 hit -.-
     
  27. Unread #14 - Dec 26, 2010 at 9:03 AM
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    Why not overloads?

    Are you talking about right now, or is it confirmed that ovl are not allowed in new/old wildy?
     
  29. Unread #15 - Dec 26, 2010 at 9:05 AM
  30. PPaco
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    Why not overloads?

    Right now
     
  31. Unread #16 - Dec 26, 2010 at 9:08 AM
  32. AshleyAne
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    Why not overloads?

    Oh yeah, maybe because prayers considered a "combat" skill and you need "combat skills" to player kill. Herblore on the other hand is not.
     
  33. Unread #17 - Dec 26, 2010 at 9:36 AM
  34. Classics
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    Why not overloads?

    Overloads added to chaotics and korasi would just be ridiculous. Remove all the 2k10 shit imo.
     
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