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Balance (GFX Battle Sig)

Discussion in 'Graphics Gallery' started by T R 1 B A L, Oct 17, 2010.

  1. T R 1 B A L

    T R 1 B A L Grand Master
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    Balance (GFX Battle Sig)

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    C'n'C please.
     
  2. TDD

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    Balance (GFX Battle Sig)

    over-sharpened.

    The random soft brushing on the left and right is too prominent and would benefit far more from being larger with less visibility. The gradient map(s) applied on top need to be tones down, it's like a layer of fog over the top of the entire sig, also, please fix up the light sourcing, his face is lit up from a clearly bright source (sun I presume), his neck is in shadow - but your sig's light source is top right, with the glowing hunk below his neck?

    the orange/blue combination could've been done so much better in my opinion, but you've mixed it too much on the right hand side, and barely any on the left, hence, balance is not a suitable name.
     
  3. T R 1 B A L

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    I agree with most of your critique, apart from all the gradient mapping isn't gradient mapping, it's just the dark colour of the stock brightening it whilst on linear dodge, and frankly if i clipped a contrast adjustment layer to the stock on a different blend mode, the highlights become even sharper, even if the background goes away. Any solution to this?

    Also the brushing isn't brushing, it's the stock (lightsources in the background), and i've tried to replicate them on the right (since the composition looked odd otherwise).

    The lightsource is actually the dots, i just made it seem like it's coming from the top so his face isn't in the darkness, and is more obviously the focal, you can see on his neck that the lights behind him are part of the stock.
     
  4. poopy2177

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    hard to find a focal my is drawn to the blue lighting thing on the guys jacket it's like the dude is in the BG dont know if thats what you wanted it's just...weird to me
     
  5. Haunted

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    I like colors, orange lightblue is always a good combo to go.
    Still a bit to plain for me. A little bit to grainy in some right parts of the tag.
     
  6. Kris Allen

    Kris Allen Newcomer

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    Need to work on the contrast, composition and effects. It's pretty flat because of washed out the colors and everything else looks. It also makes you lose parts of your depth. Try adding some curves, adjustments and whatnot.
     
  7. Alteranz

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    I'd just like to point out that your critique makes fuck all sense.

    Read up on Graphics before giving feedback in this section please - as right now you're mentioning completely empty words and meaningless statements- "Try adding some curves, adjustments and whatnot."..... jesus.
     
  8. TDD

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    Can I please see the stock for comparison, that way I can clarify and alter my CnC.
     
  9. Haunted

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    He has a point that it's looking flat though.
     
  10. T R 1 B A L

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    [​IMG]
     
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