Kuradal's Dungeon

Discussion in 'RuneScape 3 General' started by cristofolini, Dec 8, 2009.

Kuradal's Dungeon
  1. Unread #1 - Dec 8, 2009 at 12:49 PM
  2. cristofolini
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    Kuradal's Dungeon

    Kuradal, daughter of Duradel, left Shilo Village to experience the fullness of combat and surpass her peers in the art of Slayer. Years later, she has settled somewhere she would call "comfortable" - the Ancient Cavern! Using only her raw power, she has rounded up various creatures of RuneScape and secured them in an off-shoot of the dungeon. Here, she'll offer her skills as a new slayer master, allowing exclusive access to the dungeon if you have something in there to kill.

    Is there more to this slayer master and dungeon? Kuradal is a keeper of many secrets and she has one task she might offer you that's a little less conventional than other Slayer tasks...but that's for you to discover. As for the dungeon, who knows what the creatures have foraged from their new location?

    Summary:

    * To be assigned a task from Kuradal, you need 75 Slayer and 110 Combat.
    * 86 Agility is required for the low wall-climb shortcut
    * 90 Agility is required for the dungeon wall-run

    Mod Chris L
    RuneScape Content Developer


    In other news...

    The Contact NPC spell from the lunar spellbook has been reworked. You should see at least one new face and some extra functionality that you might find quite useful!

    The Cryptic Clue Fest event has now been removed.

    All fonts should now be back to normal.


    Pretty pointless update, not even new monsters...jagex fail again
    Discuss
     
  3. Unread #2 - Dec 8, 2009 at 12:50 PM
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    Kuradal's Dungeon

    I wouldn't say it's pointless since Slayer needs more updates(even small ones) as well as Firemaking.
     
  5. Unread #3 - Dec 8, 2009 at 2:40 PM
  6. KevinW
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    Kuradal's Dungeon

    Failed...useless updates, how many people can actually benefit from this...extremely high levels ONLY...
     
  7. Unread #4 - Dec 8, 2009 at 2:55 PM
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    Kuradal's Dungeon

    All you need is 110 combat and 75 slayer.

    Over 120,000 people meet those requirements lol.
     
  9. Unread #5 - Dec 8, 2009 at 2:59 PM
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    Kuradal's Dungeon

    People have been asking for high-level updates for A LONG TIME.
     
  11. Unread #6 - Dec 8, 2009 at 3:13 PM
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    Kuradal's Dungeon

    Of those 120,000 players maybe 40% stell play of those 40% maybe 10% will even use it lmao. But its an okay update.

    And the reason they dont update firemake is their is no point to that retarted ass skill. Only people that even get 99 firemakeing are people that want to trim there other cape or just to have 1 99 lol.

    what needs updates is theiving, but i will say slayer was over due for an update for sure!
     
  13. Unread #7 - Dec 8, 2009 at 3:23 PM
  14. The Lord Of Runescape
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    Kuradal's Dungeon

    What do you expect, Jagex makes useless updates every week.
     
  15. Unread #8 - Dec 8, 2009 at 3:25 PM
  16. Gohan
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    Kuradal's Dungeon

    Why thieving? With Pyramid Plunder it's another easy 99.
     
  17. Unread #9 - Dec 8, 2009 at 3:35 PM
  18. hellfire23
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    Kuradal's Dungeon

    pretty awesome update, hope to see more high lvled ones
     
  19. Unread #10 - Dec 8, 2009 at 4:27 PM
  20. Sarad0m1nz
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    Kuradal's Dungeon

    This update mainly focuses on staying for longer at tasks, so switching often isn't a problem ( for those going for 99 ).
     
  21. Unread #11 - Dec 8, 2009 at 4:49 PM
  22. NaC
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    Kuradal's Dungeon

    We need something new with Fm.
     
  23. Unread #12 - Dec 8, 2009 at 5:09 PM
  24. rs emperor
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    Kuradal's Dungeon

    Sounds cool and interesting

    "and she has one task she might offer you that's a little less conventional than other Slayer tasks...but that's for you to discover."
    I wonder what that kind of task could be

    Rs Emperor
     
  25. Unread #13 - Dec 8, 2009 at 5:27 PM
  26. unique god
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    Kuradal's Dungeon

    Hmm, this might inspire me to get my slayer up to 75 from 72.

    A good update IMO.
     
  27. Unread #14 - Dec 8, 2009 at 9:37 PM
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    Kuradal's Dungeon

    Sounds like a good update for high lvled slayers.

    And thank god they changed the fonts......
     
  29. Unread #15 - Dec 8, 2009 at 9:51 PM
  30. Homefrydgangsta
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    Kuradal's Dungeon

    Epic fail.
     
  31. Unread #16 - Dec 9, 2009 at 9:44 PM
  32. Czer
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    Kuradal's Dungeon

    lool i totally agree... btw i like her ..ill be using her now only instead of lapalok...
     
  33. Unread #17 - Dec 9, 2009 at 10:02 PM
  34. KevinW
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    Kuradal's Dungeon

    Alright, i can see the point for high levels staying longer for certain tasks. But instead of updating high level content, they should be fixing and upgrading RS for the general population.

    It does provide an incentive to level up though.
     
  35. Unread #18 - Dec 10, 2009 at 1:07 PM
  36. morttt
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    Kuradal's Dungeon

    This was actually a pretty good update.

    Ferocious ring is awesome.

    I hate the fact that people whine about "high level updates" when the truth is 110 combat and 75 slayer are both LOW levels. This is the reason high levels never get any updates, the constant whining from extremely low level players who have the whole game still to play.
     
  37. Unread #19 - Dec 10, 2009 at 3:12 PM
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    Kuradal's Dungeon

    sounds good :D
     
  39. Unread #20 - Dec 16, 2009 at 4:45 PM
  40. l3377
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    Kuradal's Dungeon

    actually its nice update making slayer more interesting even for high cbt lvls having task last longer means more xp more loot more fun =)
     
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