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WCS races

Discussion in 'Gaming General' started by Magic JaZZ, Sep 5, 2009.

  1. Magic JaZZ

    Magic JaZZ Newcomer

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    WCS races

    Hello, Its Magic Jazz

    I have some public races for Counter-Strike:Source WCS mod!

    here is an example that you are free to use.

    "1"
    {
    "name" "Noobie"
    "author" "Magic Jazz"
    "required_level" "0"
    "maximum_level" "0"
    "allow_only" "0"
    "teamlimit" "0"
    "preloadcmd" "0"
    "player_spawn_cmd" "es est_setplayercolor server_var(wcs_userid) 15 0 0 175 1"
    "round_start_cmd" "0"
    "round_end_cmd" "0"
    "numberofskills" "5"
    "numberoflevels" "4"
    "skillnames" "Regeneration|Invisibility|Damage|Grenades|Respawn"
    "skilldescr" "Take Enemies hp|Inisibiliy|Strike enemy and do Extra Damage|Extra Grenade Damage|Go back in time 3 seconds"
    "skillcfg" "player_attacker|player_spawn|player_attacker|player_attacker|player_ultimate"

    "skill1_setting" "es_xset wcs_divider 4.5;es_xset wcs_alpha 130|es_xset wcs_divider 4;es_xset wcs_alpha 150|es_xset wcs_divider 3.5;es_xset wcs_alpha 170|es_xset wcs_divider 3;es_xset wcs_alpha 255"
    "racealias_genocide""es es_xset wcs_dmg event_var(dmg_health);if (server_var(wcs_game) != server_var(wcs_game_css)) then es_xrand wcs_dmg 1 20;es es_xmath wcs_dmg float;es es es_xmath wcs_dmg / server_var(wcs_divider);es est_RoundDecimal wcs_dmg server_var(wcs_dmg) 0;es est_Health event_var(attacker) + server_var(wcs_dmg);wcs_getlanguage wcs_lng wcs_lng_r_vampiric1;es es_xformat wcs_lng server_var(wcs_lng) server_var(wcs_dmg);esnq es est_csay event_var(attacker) server_var(wcs_lng);wcs_getlanguage wcs_lng wcs_lng_r_vampiric2;es es_xformat wcs_lng server_var(wcs_lng) server_var(wcs_dmg);esnq es est_csay event_var(userid) server_var(wcs_lng)"
    "skill1_cmd" "if (server_var(wcs_dice) <= 33) then racealias_genocide"
    "skill1_sfx" "if (server_var(wcs_dice) <= 33) then racealias_geno1"
    "racealias_geno1" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xmath wcs_z1 + 20;es es_xmath wcs_z2 + 20;es est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 20 15 255 0 0 255;es es_xmath wcs_y1 + 5;es est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 10 10 255 255 255 255"

    "skill2_setting" "es_xset wcs_invis 80|es_xset wcs_invis 70|es_xset wcs_invis 60|es_xset wcs_invis 55"
    "skill2_cmd" "es est_playplayer event_var(userid) ^weapons\hegrenade\explode3.wav;es est_setplayercolor event_var(userid) 15 0 0 server_var(wcs_invis) 1;es es_xtell event_var(userid) #multi #green You are server_var(wcs_invis) % Visible"
    "skill2_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 10 #a 0 sprites/flatflame.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 500 1.5 60 100 0.8 255 0 0 255 10"

    "skill3_setting" "es_xset wcs_chance 5|es_xset wcs_chance 6|es_xset wcs_chance 7|es_xset wcs_chance 15"
    "racealias_gen" "es wcs_dealdamage event_var(attacker) event_var(userid) 10;esnq es est_csay event_var(attacker) Genocide;esnq est_csay event_var(userid) Genocide"
    "skill3_cmd" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_gen"
    "skill3_sfx" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_genosfx3"
    "racealias_genosfx3""es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es est_effect 10 #a 0 sprites/flatflame.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 20 500 2 60 100 0.8 255 0 0 255 1"

    "skill4_setting" "es_xset wcs_multiplier 1.9|es_xset wcs_multiplier 2.1|es_xset wcs_multiplier 2.4|es_xset wcs_multiplier 3.4"
    "racealias_cide" "es es_xset wcs_magnitude event_var(dmg_health);es es_xmath wcs_magnitude float;es es_xmath wcs_magnitude * 3.0;es es es_xmath wcs_magnitude * server_var(wcs_multiplier);es est_RoundDecimal wcs_magnitude server_var(wcs_magnitude) 0;es wcs_explode event_var(attacker) event_var(userid) server_var(wcs_magnitude) 50"
    "skill4_cmd" "es est_playplayer event_var(userid) ^weapons\hegrenade\explode3.wav;if (event_var(weapon) in server_var(wcs_wpn_grenades)) then racealias_cide"
    "skill4_sfx" "if (event_var(weapon) in server_var(wcs_wpn_grenades)) then racealias_geno4"
    "racealias_geno4" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 10 #a 0 sprites/flatflame.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 500 2 60 100 0.8 255 0 0 255 1"

    "skill5_setting" "es_xset wcs_chance 75|es_xset wcs_chance 88|es_xset wcs_chance 99"
    "skill5_cmd" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es es_xdelayed 2 est_spawn server_var(wcs_userid);es es_xdelayed 2 est_teleport server_var(wcs_userid) server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1);es es_xdelayed 1 es es_xtell server_var(wcs_userid): Deja Vu."
    "skill5_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es es_xmath wcs_z1 + 15;es est_effect 10 #a 0 sprites/flatflame.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 500 2 60 100 0.8 255 0 0 255 1"
    "ultimate_cooldown" "10"
    }​



    They are all compiled and all you have to do is put em in!

    here is 30 free races!

    "1"
    {
    "name" "The Bum"
    "author" "HOLLIDAY"
    "required_level" "0"
    "maximum_level" "0"
    "allow_only" "0"
    "teamlimit" "0"
    "preloadcmd" "0"
    "player_spawn_cmd" "es est_setplayercolor server_var(wcs_userid) 15 0 0 175 1"
    "round_start_cmd" "0"
    "round_end_cmd" "0"
    "numberofskills" "5"
    "numberoflevels" "4"
    "skillnames" "Regeneration|Invisibility|Genocide|Grenades|Deja Vu"
    "skilldescr" "Take Enemies hp|Inisibiliy|Strike enemy and do Extra Damage|Extra Grenade Damage|Go back in time 3 seconds"
    "skillcfg" "player_attacker|player_spawn|player_attacker|player_attacker|player_ultimate"

    "skill1_setting" "es_xset wcs_divider 4.5;es_xset wcs_alpha 130|es_xset wcs_divider 4;es_xset wcs_alpha 150|es_xset wcs_divider 3.5;es_xset wcs_alpha 170|es_xset wcs_divider 3;es_xset wcs_alpha 255"
    "racealias_genocide""es es_xset wcs_dmg event_var(dmg_health);if (server_var(wcs_game) != server_var(wcs_game_css)) then es_xrand wcs_dmg 1 20;es es_xmath wcs_dmg float;es es es_xmath wcs_dmg / server_var(wcs_divider);es est_RoundDecimal wcs_dmg server_var(wcs_dmg) 0;es est_Health event_var(attacker) + server_var(wcs_dmg);wcs_getlanguage wcs_lng wcs_lng_r_vampiric1;es es_xformat wcs_lng server_var(wcs_lng) server_var(wcs_dmg);esnq es est_csay event_var(attacker) server_var(wcs_lng);wcs_getlanguage wcs_lng wcs_lng_r_vampiric2;es es_xformat wcs_lng server_var(wcs_lng) server_var(wcs_dmg);esnq es est_csay event_var(userid) server_var(wcs_lng)"
    "skill1_cmd" "if (server_var(wcs_dice) <= 33) then racealias_genocide"
    "skill1_sfx" "if (server_var(wcs_dice) <= 33) then racealias_geno1"
    "racealias_geno1" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xmath wcs_z1 + 20;es es_xmath wcs_z2 + 20;es est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 20 15 255 0 0 255;es es_xmath wcs_y1 + 5;es est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 10 10 255 255 255 255"

    "skill2_setting" "es_xset wcs_invis 80|es_xset wcs_invis 70|es_xset wcs_invis 60|es_xset wcs_invis 55"
    "skill2_cmd" "es est_playplayer event_var(userid) ^weapons\hegrenade\explode3.wav;es est_setplayercolor event_var(userid) 15 0 0 server_var(wcs_invis) 1;es es_xtell event_var(userid) #multi #green You are server_var(wcs_invis) % Visible"
    "skill2_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 10 #a 0 sprites/flatflame.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 500 1.5 60 100 0.8 255 0 0 255 10"

    "skill3_setting" "es_xset wcs_chance 5|es_xset wcs_chance 6|es_xset wcs_chance 7|es_xset wcs_chance 15"
    "racealias_gen" "es wcs_dealdamage event_var(attacker) event_var(userid) 10;esnq es est_csay event_var(attacker) Genocide;esnq est_csay event_var(userid) Genocide"
    "skill3_cmd" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_gen"
    "skill3_sfx" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_genosfx3"
    "racealias_genosfx3""es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es est_effect 10 #a 0 sprites/flatflame.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 20 500 2 60 100 0.8 255 0 0 255 1"

    "skill4_setting" "es_xset wcs_multiplier 1.9|es_xset wcs_multiplier 2.1|es_xset wcs_multiplier 2.4|es_xset wcs_multiplier 3.4"
    "racealias_cide" "es es_xset wcs_magnitude event_var(dmg_health);es es_xmath wcs_magnitude float;es es_xmath wcs_magnitude * 3.0;es es es_xmath wcs_magnitude * server_var(wcs_multiplier);es est_RoundDecimal wcs_magnitude server_var(wcs_magnitude) 0;es wcs_explode event_var(attacker) event_var(userid) server_var(wcs_magnitude) 50"
    "skill4_cmd" "es est_playplayer event_var(userid) ^weapons\hegrenade\explode3.wav;if (event_var(weapon) in server_var(wcs_wpn_grenades)) then racealias_cide"
    "skill4_sfx" "if (event_var(weapon) in server_var(wcs_wpn_grenades)) then racealias_geno4"
    "racealias_geno4" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 10 #a 0 sprites/flatflame.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 500 2 60 100 0.8 255 0 0 255 1"

    "skill5_setting" "es_xset wcs_chance 75|es_xset wcs_chance 88|es_xset wcs_chance 99"
    "skill5_cmd" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es es_xdelayed 2 est_spawn server_var(wcs_userid);es es_xdelayed 2 est_teleport server_var(wcs_userid) server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1);es es_xdelayed 1 es es_xtell server_var(wcs_userid): Deja Vu."
    "skill5_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es es_xmath wcs_z1 + 15;es est_effect 10 #a 0 sprites/flatflame.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 500 2 60 100 0.8 255 0 0 255 1"
    "ultimate_cooldown" "10"
    }
    "2"
    {
    "name" "Hobo"
    "author" "HOLLIDAY"
    "required_level" "0"
    "maximum_level" "0"
    "allow_only" "0"
    "teamlimit" "0"
    "preloadcmd" "0"
    "player_spawn_cmd" "0"
    "round_start_cmd" "0"
    "round_end_cmd" "0"
    "numberofskills" "5"
    "numberoflevels" "5"
    "skillnames" "Spider sense|Agility|Web-shooters|Gravity|Weblines"
    "skilldescr" "Chance of evading shots|Long jump and Speed|Shoot enemy and entagle them in your web|High Jumps|use your Weblines to travel"
    "skillcfg" "player_victim|player_spawn|player_attacker|player_spawn|player_ultimate"

    "skill1_setting" "es_xset wcs_chance 17|es_xset wcs_chance 21|es_xset wcs_chance 25|es_xset wcs_chance 27|es_xset wcs_chance 30"
    "racealias_spider1" "es es_xset wcs_dmg event_var(dmg_health);if (server_var(wcs_game) != server_var(wcs_game_css)) then es_xrand wcs_dmg 1 20;es est_Health event_var(userid) + event_var(dmg_health);wcs_getlanguage wcs_lng wcs_lng_r_evade;es es_xtell event_var(userid) #multi server_var(wcs_lng)"
    "skill1_cmd" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then est_isalive wcs_alive event_var(userid);if (server_var(wcs_dice) <= server_var(wcs_chance)) then if (server_var(wcs_alive) = 1) then racealias_ne1"
    "skill1_sfx" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);if (server_var(wcs_dice) <= server_var(wcs_chance)) then es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);if (server_var(wcs_dice) <= server_var(wcs_chance)) then if (server_var(wcs_alive) = 1) then es est_effect 3 #a 0 sprites/yellowflare.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 5 5 255 255 255 255"

    "skill2_setting" "es_xset wcs_multiplier 1.2;es_xset wcs_speed 1.1|es_xset wcs_multiplier 1.3;es_xset wcs_speed 1.2|es_xset wcs_multiplier 1.4;es_xset wcs_speed 1.2|es_xset wcs_multiplier 1.5;es_xset wcs_speed 1.3|es_xset wcs_multiplier 2.6;es_xset wcs_speed 1.4"
    "skill2_cmd" "es es_xkeysetvalue WCSuserdata event_var(userid) longjump server_var(wcs_multiplier);es est_speed event_var(userid) server_var(wcs_speed);wcs_getlanguage wcs_lng wcs_lng_r_longjump;es es_xtell event_var(userid) #multi server_var(wcs_lng)"
    "skill2_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es est_effect 10 #a 0 dev/ocean.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 60 70 3 30 100 0 255 100 100 255 10"

    "skill3_setting" "es_xset wcs_chance 13|es_xset wcs_chance 18|es_xset wcs_chance 23|es_xset wcs_chance 27|es_xset wcs_chance 31"
    "racealias_spider4" "es est_freeze event_var(userid);es es_xdelayed 1 wcs_removefx freeze event_var(userid);es es_xformat wcs_lng server_var(wcs_lng) event_var(es_attackername);esnq es es_xtell event_var(userid) #multi #greenyou got cought in #lightgreen event_var(es_attackername) #greenweb;es es_xformat wcs_lng server_var(wcs_lng) event_var(es_username);es es_xtell event_var(attacker) #multi #green you cought #lightgreen event_var(es_username) #green in your web"
    "skill3_cmd" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_spider4"
    "skill3_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xmath wcs_z1 + 50;es es_xmath wcs_z2 + 50;es est_effect 3 #a 0 dev/ocean.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 0.1 0.1 255 0 0 255;es est_effect 10 #a 1 dev/ocean.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 40 50 1 40 10 0 10 10 10 255 0"

    "skill4_setting" "es_xset wcs_gravity 0.68|es_xset wcs_gravity 0.6|es_xset wcs_gravity 0.52|es_xset wcs_gravity 0.44|es_xset wcs_gravity 0.26"
    "skill4_cmd" "es es_xdelayed 2 est_SetGravity event_var(userid) server_var(wcs_gravity);es es_xkeysetvalue WCSuserdata event_var(userid) gravity server_var(wcs_gravity);wcs_getlanguage wcs_lng wcs_lng_r_levitation;es es_xtell event_var(userid) #multi server_var(wcs_lng)"
    "skill4_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es es_xmath wcs_z1 + 40;es est_effect 10 #a 0 sprites/640_logo.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 250 190 3 150 100 0 155 115 100 200 1"

    "skill5_setting" "es_xset wcs_web 0.5|es_xset wcs_web 0.7|es_xset wcs_web 1.1|es_xset wcs_web 1.3|es_xset wcs_web 1.7"
    "skill5_cmd" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es est_GetViewCoord server_var(wcs_userid) wcs_x2 wcs_y2 wcs_z2;es est_pushto server_var(wcs_userid) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) server_var(wcs_web);es est_playplayer server_var(wcs_userid) weapons/357/357_spin1.wav"
    "skill5_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es est_GetViewCoord server_var(wcs_userid) wcs_x2 wcs_y2 wcs_z2;es est_effect 3 #a 0 dev/ocean.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 0.1 0.1 255 14 41 255;es est_effect 10 #a 1 dev/ocean.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 11 9 2 13 3 0 255 100 100 255 1"
    "ultimate_cooldown" "0"
    }

    "3"
    {
    "name" "KixAss"
    "author" "HOLLIDAY"
    "required_level" "0"
    "maximum_level" "0"
    "allow_only" "0"
    "teamlimit" "0"
    "preloadcmd" "0"
    "player_spawn_cmd" "es est_playplayer event_var(userid) ^weapons\hegrenade\explode3.wav"
    "round_start_cmd" "0"
    "round_end_cmd" "0"
    "numberofskills" "5"
    "numberoflevels" "6"
    "skillnames" "Flight of Eagles|Innate Cammoflague|Ensnare|Steel Oak|Teleport"
    "skilldescr" "Imbues you with eagle spirit for speed and gravity|Learn to blend in with your surroundings|Entangle your targets feet slowing their movement|Turn your skin hard as oak increasing your HP by 140|Travel at great speeds to locations of your choosing"
    "skillcfg" "player_spawn|player_spawn|player_attacker|player_spawn|player_ultimate"

    "skill1_setting" "es_xset druidspeed 1.1;es_xset druidgravity 1|es_xset druidspeed 1.2;es_xset druidgravity 0.9|es_xset druidspeed 1.2;es_xset druidgravity 0.7|es_xset druidspeed 1.2;es_xset druidgravity 0.6|es_xset druidspeed 1.4;es_xset druidgravity 0.6|es_xset druidspeed 1.5;es_xset druidgravity 0.4"
    "skill1_cmd" "es est_speed event_var(userid) server_var(druidspeed);es est_setgravity event_var(userid) server_var(druidgravity);es es_xtell event_var(userid) #multi #greenFlight of Eagles #greenImbues you with eagle spirit for #greenspeed and gravity"
    "skill1_sfx" "es_xset wcs_x3 0;es_xset wcs_y3 0;es_xset wcs_z3 0;es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xgetplayerlocation wcs_x3 wcs_y3 wcs_z3 event_var(userid);es es_xmath wcs_z2 + 50;es est_effect 3 #a 0 effects/strider_bulge_dudv_dx60.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) server_var(wcs_x3) server_var(wcs_y3) server_var(wcs_z3) .1 15 1 155 155 155 255;racealias_spinsfx1"
    "racealias_spinsfx1""es es_delayed .4 es est_effect 3 #a 0 effects/strider_bulge_dudv_dx60.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) server_var(wcs_x3) server_var(wcs_y3) server_var(wcs_z3) .1 15 1 155 155 155 255;es es_delayed .8 es est_effect 3 #a 0 effects/strider_bulge_dudv_dx60.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) server_var(wcs_x3) server_var(wcs_y3) server_var(wcs_z3) .1 15 1 155 155 155 255;racealias_spinsfx2"
    "racealias_spinsfx2""es es_xmath wcs_z3 + 50;es es_xmath wcs_y3 + 50;es est_effect 3 #a .1 effects/strider_bulge_dudv_dx60.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) server_var(wcs_x3) server_var(wcs_y3) server_var(wcs_z3) .1 15 1 155 155 155 255;es est_effect 3 #a .5 effects/strider_bulge_dudv_dx60.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) server_var(wcs_x3) server_var(wcs_y3) server_var(wcs_z3) .1 15 1 155 155 155 255;racealias_spinsfx3"
    "racealias_spinsfx3""es es_xmath wcs_z3 + 50;es es_xmath wcs_y3 - 50;es est_effect 3 #a .2 effects/strider_bulge_dudv_dx60.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) server_var(wcs_x3) server_var(wcs_y3) server_var(wcs_z3) .1 15 1 155 155 155 255;es est_effect 3 #a .6 effects/strider_bulge_dudv_dx60.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) server_var(wcs_x3) server_var(wcs_y3) server_var(wcs_z3) .1 15 1 155 155 155 255;es es_xmath wcs_z3 - 50;racealias_spinsfx4"
    "racealias_spinsfx4""es es_xmath wcs_y2 - 50;es est_effect 3 #a .3 effects/strider_bulge_dudv_dx60.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) server_var(wcs_x3) server_var(wcs_y3) server_var(wcs_z3) .1 15 1 155 155 155 255;es est_effect 3 #a .7 effects/strider_bulge_dudv_dx60.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) server_var(wcs_x3) server_var(wcs_y3) server_var(wcs_z3) .1 15 1 155 155 155 255;es est_playplayer event_var(userid) ambient/energy/force_field_loop1.wav;es_delayed .9 es_stopsound event_var(userid) ambient/energy/force_field_loop1.wav"

    "skill2_setting" "es_xset wcs_invis 136;es_xset wcs_alpha 70|es_xset wcs_invis 128;es_xset wcs_alpha 80|es_xset wcs_invis 120;es_xset wcs_alpha 90|es_xset wcs_invis 112;es_xset wcs_alpha 100|es_xset wcs_invis 104;es_xset wcs_alpha 110|es_xset wcs_invis 96;es_xset wcs_alpha 120"
    "skill2_cmd" "es est_setplayercolor event_var(userid) 255 255 255 server_var(wcs_invis) 1;es es_xtell event_var(userid) : Invisibility set."
    "skill2_sfx" "0"

    "skill3_setting" "es_xrand wcs_rand 1 5;es_xset wcs_speed 0.75;es_xset wcs_duration 2|es_xrand wcs_rand 1 5;es_xset wcs_speed 0.75;es_xset wcs_duration 2|es_xrand wcs_rand 1 4;es_xset wcs_speed 0.65;es_xset wcs_duration 3|es_xrand wcs_rand 1 3;es_xset wcs_speed 0.60;es_xset wcs_duration 4|es_xrand wcs_rand 1 3;es_xset wcs_speed 0.55;es_xset wcs_duration 5|es_xrand wcs_rand 1 3;es_xset wcs_speed 0.55;es_xset wcs_duration 6"
    "racealias_druid333""es est_speed event_var(userid) server_var(wcs_speed);es es_xdelayed server_var(wcs_duration) wcs_removefx speed event_var(userid);es es_xtell event_var(attacker) : slowed down event_var(es_username).;es es_xtell event_var(userid) : got slowed down by event_var(es_attackername) 's Hex."
    "skill3_cmd" "if (server_var(wcs_rand) = 1) then est_isalive wcs_alive event_var(userid);if (server_var(wcs_rand) = 1) then if (server_var(wcs_alive) = 1) then racealias_druid333"
    "skill3_sfx" "if (server_var(wcs_rand) = 1) then es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);if (server_var(wcs_rand) = 1) then es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);if (server_var(wcs_rand) = 1) then es es_xmath wcs_z1 + 40;if (server_var(wcs_rand) = 1) then es es_xmath wcs_z2 + 40;if (server_var(wcs_rand) = 1) then es est_effect 3 #a 0 sprites/yellowflare.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 5 5 0 0 255 255"

    "skill4_setting" "es_xset druidhp 110|es_xset druidhp 115|es_xset druidhp 120|es_xset druidhp 125|es_xset druidhp 130|es_xset druidhp 135|es_xset druidhp 140"
    "skill4_cmd" "es est_sethealth event_var(userid) server_var(druidhp);es es_xtell event_var(userid) #multi #lightgreen Turn your skin hard as oak increasing your HP by #green server_var(druidhp)"
    "skill4_sfx" "0"

    "skill5_setting" "es_xset wcs_range 720;es_xset wcs_fadetimer 6|es_xset wcs_range 780;es_xset wcs_fadetimer 5|es_xset wcs_range 840;es_xset wcs_fadetimer 5|es_xset wcs_range 920;es_xset wcs_fadetimer 4|es_xset wcs_range 1000;es_xset wcs_fadetimer 3|es_xset wcs_range 1080;es_xset wcs_fadetimer 3"
    "skill5_cmd" "es_xdoblock wcs/WCSultimates/wcs_ulti_teleport"
    "skill5_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es est_effect 10 #a 0 sprites/scanner.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 500 3 100 100 0 69 69 69 255 10"
    "ultimate_cooldown" "5"
    }

    "4"
    {
    "name" "Gigolo"
    "author" "HOLLIDAY"
    "required_level" "0"
    "maximum_level" "0"
    "allow_only" "0"
    "teamlimit" "0"
    "preloadcmd" "0"
    "player_spawn_cmd" "es est_playplayer event_var(userid) weapons\mortar\mortar_explode2.wav"
    "round_start_cmd" "0"
    "round_end_cmd" "0"
    "numberofskills" "4"
    "numberoflevels" "5"
    "skillnames" "Maser|ProtoStar|Messier|Nebula"
    "skilldescr" "Extra Damage|ReSpawn a Teammate|Do More Damage|Disapear into a black cloud of smoke"
    "skillcfg" "player_attacker|player_spawn|player_attacker|player_ultimate"

    "skill1_setting" "es_xset wcs_multiplier 0.3|es_xset wcs_multiplier 0.4|es_xset wcs_multiplier 0.5|es_xset wcs_multiplier 0.6|es_xset wcs_multiplier 0.7"
    "racealias_ne1" "es es_xset wcs_dmg event_var(dmg_health);es es_xmath wcs_dmg float;es es es_xmath wcs_dmg * server_var(wcs_multiplier);es est_RoundDecimal wcs_dmg server_var(wcs_dmg) 0;es wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_dmg);wcs_getlanguage wcs_lng wcs_lng_damage;esnq est_csay event_var(attacker) + server_var(wcs_dmg) server_var(wcs_lng);esnq es est_csay event_var(userid) + server_var(wcs_dmg) server_var(wcs_lng)"
    "skill1_cmd" "if (server_var(wcs_dice) <= 15) then est_IsAlive wcs_alive event_var(userid);if (server_var(wcs_dice) <= 15) then if (server_var(wcs_alive) = 1) then racealias_ne1"
    "skill1_sfx" "if (server_var(wcs_dice) <= 15) then es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);if (server_var(wcs_dice) <= 15) then es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);if (server_var(wcs_dice) <= 15) then if (server_var(wcs_alive) = 1) then es est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 300 200 77 77 77 255;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 10 #a 0 sprites/smoke.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 60 3 400 200 0 10 10 10 255 0"

    "skill2_setting" "es_xset wcs_chance 30|es_xset wcs_chance 45|es_xset wcs_chance 60|es_xset wcs_chance 75|es_xset wcs_chance 90"
    "racealias_nb1" "es_xset wcs_phoenix 0;es es_xkeygetvalue wcs_phoenix WCStmp phoenix event_var(es_userteam);es es_xmath wcs_phoenix + 1;es es_xkeysetvalue WCStmp phoenix event_var(es_userteam) server_var(wcs_phoenix);wcs_getlanguage wcs_lng wcs_lng_r_phoenix"
    "skill2_cmd" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_nb1"
    "skill2_sfx" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);if (server_var(wcs_dice) <= server_var(wcs_chance)) then es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 200 500 3 500 500 0 148 148 141 255 10"

    "skill3_setting" "es_xset wcs_chance 13|es_xset wcs_chance 18|es_xset wcs_chance 23|es_xset wcs_chance 27|es_xset wcs_chance 57"
    "racealias_na1" "es wcs_dealdamage event_var(attacker) event_var(userid) 10;es est_csay event_var(attacker) +8 server_var(wcs_userid);esnq es est_csay event_var(userid) 8 server_var(wcs_userid)"
    "skill3_cmd" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then est_isalive wcs_alive event_var(userid);if (server_var(wcs_dice) <= server_var(wcs_chance)) then if (server_var(wcs_alive) = 1) then racealias_na1"
    "skill3_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xmath wcs_z1 + 20;es es_xmath wcs_z2 + 20;es est_effect 3 #a 0 sprites/glow.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 20 30 123 123 123 255"

    "skill4_setting" "es_xset wcs_duration 1|es_xset wcs_duration 2|es_xset wcs_duration 3|es_xset wcs_duration 4|es_xset wcs_duration 5"
    "skill4_cmd" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es es_xmath wcs_z1 + 15;es est_effect 7 #a 0 sprites/smoke.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 100 10;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es es_xmath wcs_z1 + 15;es est_effect 7 #a 0 sprites/smoke.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 100 10;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es es_xmath wcs_z1 + 15;es est_effect 7 #a 0 sprites/smoke.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 100 10;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es es_xmath wcs_z1 + 15;es est_effect 7 #a 0 sprites/smoke.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 100 10;es est_setplayercolor server_var(wcs_userid) 0 0 0 255 1;es_delayed server_var(wcs_duration) est_setplayercolor server_var(wcs_userid) 255 255 255 255 1"
    "skill4_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es es_xmath wcs_z1 + 15;es est_effect 7 #a 0 sprites/smoke.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 100 10;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es es_xmath wcs_z1 + 15;es est_effect 7 #a 0 sprites/smoke.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 100 10;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es es_xmath wcs_z1 + 15;es est_effect 7 #a 0 sprites/smoke.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 100 10;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es es_xmath wcs_z1 + 15;es est_effect 7 #a 0 sprites/smoke.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 100 10;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es es_xmath wcs_z1 + 15;es est_effect 7 #a 0 sprites/smoke.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 100 10"
    "ultimate_cooldown" "2"
    }

    "5"
    {
    "name" "(S.T.A.R.S)"
    "Author" "Pvt Ben Carmine"
    "shortdescription" "0"
    "required_level" "0"
    "maximum_level" "0"
    "allow_only" "0"
    "teamlimit" "0"
    "preloadcmd" "0"
    "player_spawn_cmd" "0"
    "round_start_cmd" "0"
    "round_end_cmd" "0"
    "numberofskills" "4"
    "numberoflevels" "4"
    "skillnames" "Piercing Rounds|Battle Experience|Knee Shot|Conditioning"
    "skilldescr" "Chance to shoot a critical round|when you kill someone you get more xp|freeze your targets|set your targets on fire|slow down your target by knee shots|heal nearby teammates|you can run faster"
    "skillcfg" "player_attacker|player_kill|player_attacker|player_attacker|player_attacker|player_spawn|player_spawn"

    "skill1_setting" "es_xsetinfo wcs_chance 20|es_xsetinfo wcs_chance 30|es_xsetinfo wcs_chance 35|es_xsetinfo wcs_chance 40"
    "skill1_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance));es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then wcs_dealdamage event_var(attacker) event_var(userid) 80"
    "skill1_sfx" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_tell event_var(attacker) #multi #green +80 Damage"

    "skill2_setting" "es_xset xpgain 55|es_xset xpgain 60|es_xset xpgain 70|es_xset xpgain 500"
    "skill2_cmd" "es wcs_givexp event_var(attacker) server_var(xpgain);es es_xtell event_var(attacker) you have gained server_var(xpgain) XP"
    "skill2_sfx" "0"

    "skill3_setting" "es_xset wcs_speed 0.45;es_xset wcs_duration 3|es_xset wcs_speed 0.40;es_xset wcs_duration 4|es_xset wcs_speed 0.35;es_xset wcs_duration 5|es_xset wcs_speed 0.15;es_xset wcs_duration 6"
    "racealias_z2" "es est_speed event_var(userid) server_var(wcs_speed);es_delayed server_var(wcs_duration) wcs_removefx speed event_var(userid);wcs_getlanguage wcs_lng wcs_lng_r_slowdown;es_tell event_var(attacker) #multi #green : event_var(es_attackername) server_var(wcs_lng) #green event_var(es_username).;es_tell event_var(userid) #multi #green : event_var(es_attackername) server_var(wcs_lng) #green event_var(es_username)."
    "skill3_cmd" "if (server_var(wcs_dice) <= 30) then est_isalive wcs_alive event_var(userid);if (server_var(wcs_dice) <= 30) then es_xif (server_var(wcs_alive) = 1) then racealias_z2"
    "skill3_sfx" "if (server_var(wcs_dice) <= 30) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);if (server_var(wcs_dice) <= 30) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 40;es_xmath wcs_z2 + 40;if (server_var(wcs_dice) <= 30) then est_effect 3 #a 0 sprites/yellowflare.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 5 5 0 0 255 255"

    "skill4_setting" "es_xsetinfo wcs_speed 1.2|es_xsetinfo wcs_speed 1.4|es_xsetinfo wcs_speed 1.6|es_xsetinfo wcs_speed 1.8"
    "skill4_cmd" "es es_xkeygetvalue wcs_tmp WCSuserdata event_var(userid) speed;es es_xif (server_var(wcs_tmp) > server_var(wcs_speed)) then es_xsetinfo wcs_speed server_var(wcs_tmp);es es_xkeysetvalue WCSuserdata event_var(userid) speed server_var(wcs_speed);es est_Speed event_var(userid) server_var(wcs_speed)"
    "skill4_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 15;es est_effect 11 #a 0 sprites/physring1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 3 10 255"
    }

    "6"
    {
    "name" "Hellokitty"
    "author" "HOLLIDAY"
    "required_level" "20"
    "maximum_level" "0"
    "allow_only" "0"
    "teamlimit" "0"
    "preloadcmd" "0"
    "player_spawn_cmd" "0"
    "round_start_cmd" "0"
    "round_end_cmd" "0"
    "numberofskills" "7"
    "numberoflevels" "4"
    "skillnames" "Ammo|Laser Gun|Wall Run|we need a medic|Sniper|Super Man"
    "skilldescr" "Buy a gun and have a 100 round clip|Burn a hole in them|Run up the Walls|Chance to Respawn|Invisibility|Long Jump High Jump"
    "skillcfg" "player_spawn|player_attacker|player_spawn|player_spawn|player_spawn|player_spawn|player_ultimate"

    "skill1_setting" "es_xset wcs_clipammo 50|es_xset wcs_clipammo 75|es_xset wcs_clipammo 80|es_xset wcs_clipammo 100"
    "skill1_cmd" "es es_delayed 10 est_setclipammo event_var(userid) 1 server_var(wcs_clipammo);es es_xtell event_var(userid) #multi #lightgreenYou have 10 seonds to buy a gun with a #green server_var(wcs_clipammo) #lightgreenclip"
    "skill1_sfx" "0"

    "skill1_setting" "es_xset wcs_chance 13;es_xrand dmg 3 6|es_xset wcs_chance 18;es_xrand dmg 6 9|es_xset wcs_chance 23;es_xrand dmg 7 10|es_xset wcs_chance 27;es_xrand dmg 10 15"
    "racealias_then11" "es est_playplayer event_var(userid) ambient/levels/prison/inside_battle_antlion3.wav;es wcs_dealdamage event_var(attacker) event_var(userid) server_var(dmg);es es_xtell event_var(attacker) #multi #lightgreen you have caused #green server_var(dmg) #lightgreen Extra Damage;es es_xtell event_var(userid) #multi #lightgreen you got #green server_var(dmg) #lightgreen Extra Damage;racealias_andthen1"
    "skill1_cmd" "es_xset dmg 0;if (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_then11"
    "skill1_sfx" "0"
    "racealias_andthen1""es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(attacker);es es_xmath wcs_z1 + 50;es es_xmath wcs_z2 + 50;es est_effect 3 #a 0 sprites/laser.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 3 5 255 0 0 255"

    "skill3_setting" "es_xset wcs_wall 50|es_xset wcs_wall 75|es_xset wcs_wall 80|es_xset wcs_wall 99"
    "skill3_cmd" "es_setplayerprop event_var(userid) CCSPlayer.baseclass.localdata.m_Local.m_flStepSize server_var(wcs_wall);es es_xtell event_var(userid) #multi #lightgreenWall Run #green Activated"
    "skill3_sfx" "0"

    "skill4_setting" "es_xset wcs_chance 23|es_xset wcs_chance 27|es_xset wcs_chance 33|es_xset wcs_chance 43"
    "racealias_respawn3""es es_delayed 3 est_spawn event_var(userid) 1;es es_delayed 3 es es_xtell event_var(userid) : You have Respawned"
    "skill4_cmd" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_respawn3"
    "skill4_sfx" "0"

    "skill5_setting" "es_xset wcs_invis 90|es_xset wcs_invis 80|es_xset wcs_invis 70|es_xset wcs_invis 65"
    "skill5_cmd" "es est_playplayer event_var(userid) ambient/levels/coast/antlion_hill_ambient1.wav;es est_setplayercolor event_var(userid) 15 0 0 server_var(wcs_invis);es es_xtell event_var(userid) #multi #greenInvisibility Set!"
    "skill5_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 10 #a 0 effects/ar2_altfire1b.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 500 1.5 60 100 0.8 255 50 200 25 10"

    "skill6_setting" "es_xset wcs_multiplier 1.4;es_xset wcs_speed 0.5|es_xset wcs_multiplier 1.5;es_xset wcs_speed 0.4|es_xset wcs_multiplier 1.6;es_xset wcs_speed 0.3|es_xset wcs_multiplier 1.8;es_xset wcs_speed 0.3"
    "skill6_cmd" "es es_xkeysetvalue WCSuserdata event_var(userid) longjump server_var(wcs_multiplier);es est_setgravity event_var(userid) server_var(wcs_speed);wcs_getlanguage wcs_lng wcs_lng_r_longjump;es es_xtell event_var(userid) #multi server_var(wcs_lng)"
    "skill6_sfx" "0"

    "skill7_setting" "es_xrand wcs_dmg 5 15|es_xrand wcs_dmg 7 18|es_xrand wcs_dmg 8 19|es_xrand wcs_dmg 10 21"
    "racealias_gg4" "es es_xgetplayername wcs_name server_var(wcs_player);es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 server_var(wcs_player);es es_delayed 3 est_teleport server_var(wcs_userid) 0 0 900;es es_delayed 3.1 est_freeze server_var(wcs_userid) 1;es es_delayed 3 est_teleport server_var(wcs_player) 0 300 900;es es_delayed 3.1 est_freeze server_var(wcs_player) 1;racealias_setaim4"
    "racealias_setaim4" "es est_unrestrict server_var(wcs_userid) deagle;es est_unrestrict server_var(wcs_player) deagle;es es_delayed 3.1 est_setaim server_var(wcs_userid) server_var(wcs_player) +15;es es_delayed 3.1 est_setaim server_var(wcs_player) server_var(wcs_userid) -15;racealias_strip4"
    "racealias_strip4" "es est_stripplayer server_var(wcs_userid) 1;es est_stripplayer server_var(wcs_player) 1;es es_delayed 6 est_give server_var(wcs_userid) weapon_deagle;es es_delayed 6 est_give server_var(wcs_player) weapon_deagle;es es_delayed 10 est_teleport server_var(wcs_userid) server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1);es es_delayed 10 est_teleport server_var(wcs_player) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2);racealias_unfrz4"
    "racealias_unfrz4" "es es_delayed 10 est_freeze server_var(wcs_userid) 0;es es_delayed 10 est_freeze server_var(wcs_player) 0;es es_xtell server_var(wcs_userid) #multi #lightgreen: You have Challanged #green server_var(wcs_name) #lightgreento a Duel;es es_xgetplayername wcs_name server_var(wcs_userid);es es_xtell server_var(wcs_player) #multi #green: server_var(wcs_name) #lightgreenhas challanged you to a duel #greenFight in 3 seconds;es es_delayed 3 es est_csay server_var(wcs_userid) 3;es es_delayed 4 es est_csay server_var(wcs_userid) 2;es es_delayed 5 es est_csay server_var(wcs_userid) 1;es es_delayed 6 es est_csay server_var(wcs_userid) DRAW!;es es_delayed 3 es est_csay server_var(wcs_player) 3;es es_delayed 4 es est_csay server_var(wcs_player) 2;es es_delayed 5 es est_csay server_var(wcs_player) 1;es es_delayed 6 es est_csay server_var(wcs_player) DRAW!;racealias_rest57"
    "racealias_rest57" "es est_restrict server_var(wcs_userid) weapon_fiveseven;es est_restrict server_var(wcs_userid) weapon_elite;es es_delayed 10 est_unrestrict server_var(wcs_userid) weapon_fiveseven;es es_delayed 10 est_unrestrict server_var(wcs_userid) weapon_elite"
    "skill7_cmd" "es est_playplayer server_var(wcs_userid) ambient\machines\wall_move3.wav;es_xset wcs_player 0;if (server_var(wcs_team) = 2) then est_randplayer wcs_player #c!d;if (server_var(wcs_team) = 3) then est_randplayer wcs_player #t!d;es es_xexists wcs_exists userid server_var(wcs_player);if (server_var(wcs_exists) = 1) then racealias_gg4"
    "skill7_sfx" "es es_xmath wcs_z1 + 20;es est_effect 10 #a 6 effects/tp_eyefx/tpeye3.vmt 0 0 900 200 5000 8 400 400 0 255 5 5 255 10;es est_effect 10 #a 6 cs_italy/irongate01.vmt 0 0 900 200 5000 8 400 400 0 255 5 5 255 10"
    "ultimate_cooldown" "20"
    }

    "7"
    {
    "name" "FaceRape"
    "author" "HOLLIDAY"
    "required_level" "25"
    "maximum_level" "0"
    "allow_only" "0"
    "teamlimit" "0"
    "preloadcmd" "0"
    "player_spawn_cmd" "0"
    "round_start_cmd" "0"
    "round_end_cmd" "0"
    "numberofskills" "6"
    "numberoflevels" "4"
    "skillnames" "Extra dmg|extra HP|LongJump|Electrify|Spawn Krieg552|SlingShot"
    "skilldescr" "Extra dmg|extra HP|LongJump|Electrify|Spawn Krieg552|SlingShot"
    "skillcfg" "player_attacker|player_spawn|player_spawn|player_attacker|player_spawn|player_ultimate"

    "skill1_setting" "es_xset wcs_multiplier 1.2|es_xset wcs_multiplier 1.3|es_xset wcs_multiplier 1.4|es_xset wcs_multiplier 1.5"
    "racealias_dst" "es est_setplayercolor event_var(userid) 255 255 255 255 1;es es_xkeysetvalue WCSuserdata event_var(userid) invisp 0;wcs_getlanguage wcs_lng wcs_lng_s_invisdestr;es es_xformat wcs_lng server_var(wcs_lng) event_var(es_username);es es_xtell event_var(userid) #multi server_var(wcs_lng);es es_xtell event_var(attacker) #multi server_var(wcs_lng)"
    "racealias_agt" "es es_xset wcs_dmg event_var(dmg_health);es es_xmath wcs_dmg float;es es es_xmath wcs_dmg * server_var(wcs_multiplier);es est_RoundDecimal wcs_dmg server_var(wcs_dmg) 0;es wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_dmg);wcs_getlanguage wcs_lng wcs_lng_damage;esnq es est_csay event_var(attacker) + server_var(wcs_dmg) server_var(wcs_lng);esnq es est_csay event_var(userid) + server_var(wcs_dmg) server_var(wcs_lng)"
    "skill1_cmd" "if (server_var(wcs_dice) <= 15) then racealias_agt;es es_xkeygetvalue wcs_tmp WCSuserdata event_var(userid) invisp;if (server_var(wcs_tmp) != 0) then racealias_dst;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);if (server_var(wcs_dice) <= 15) then es est_effect 3 #a 0 sprites/orangelight1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 3 6 12 155 155 155 255"
    "skill1_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);if (server_var(wcs_dice) <= 15) then es est_effect 3 #a 0 sprites/hydragutbeamcap.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 3 6 12 155 155 155 255"

    "skill2_setting" "es_xset wcs_hp 120|es_xset wcs_hp 130|es_xset wcs_hp 150|es_xset wcs_hp 180"
    "skill2_cmd" "es est_sethealth event_var(userid) server_var(wcs_hp);es es_xtell event_var(userid) #multi #lightgreen You have spawned with #green server_var(wcs_hp) Extra HP"
    "skill2_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_createvectorstring vector1 server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1);es_createvectorstring vector2 server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2);es est_effect_14 #a 0 sprites/floorfire4_.vmt server_var(vector2) server_var(vector1) 100 100 50;es est_playplayer event_var(userid) ambient/materials/metal4.wav"

    "skill3_setting" "es_xset wcs_multiplier 1.2;es_xset wcs_speed 1.1|es_xset wcs_multiplier 1.3;es_xset wcs_speed 1.2|es_xset wcs_multiplier 1.4;es_xset wcs_speed 1.2|es_xset wcs_multiplier 1.5;es_xset wcs_speed 1.3|es_xset wcs_multiplier 2.6;es_xset wcs_speed 1.4"
    "skill3_cmd" "es es_xkeysetvalue WCSuserdata event_var(userid) longjump server_var(wcs_multiplier);wcs_getlanguage wcs_lng wcs_lng_r_longjump;es es_xtell event_var(userid) #multi server_var(wcs_lng)"
    "skill3_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xmath wcs_z1 + 40;es est_effect 10 #a 0 sprites/smoke.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 99 50 2 3 11 0 25 25 25 255 9;es es_xmath wcs_z1 + 10;es est_effect 10 #a 0.2 sprites/hydraspinalcord.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 99 50 2 3 11 0 0 255 0 255 9;es es_xmath wcs_z1 + 10;es est_effect 10 #a 0.4 sprites/orangelight1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 99 50 2 3 11 0 25 25 25 255 9;es es_xmath wcs_z1 + 10;es est_effect 10 #a 0.6 sprites/orangelight1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 99 50 2 3 11 0 0 255 0 255 9"

    "skill4_setting" "es_xset wcs_multiplier 1.3|es_xset wcs_multiplier 1.4|es_xset wcs_multiplier 1.5|es_xset wcs_multiplier 1.6|es_xset wcs_multiplier 1.7"
    "racealias_sa1mo1" "es es_xset wcs_dmg event_var(dmg_health);es es_xmath wcs_dmg float;es es es_xmath wcs_dmg * server_var(wcs_multiplier);es est_RoundDecimal wcs_dmg server_var(wcs_dmg) 0;es wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_dmg);es est_csay event_var(attacker) Electrified ;es est_csay event_var(userid) Electrified"
    "skill4_cmd" "if (server_var(wcs_dice) <= 15) then racealias_sa1mo1"
    "skill4_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xmath wcs_z1 + 15;es est_effect 11 #a 0 sprites/plasma.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 3 2 255"

    "skill5_setting" "es_xset awpammo 20|es_xset awpammo 30|es_xset awpammo 40|es_xset awpammo 50"
    "skill5_cmd" "es est_give event_var(userid) weapon_sg552;es es_delayed 1 est_setclipammo event_var(userid) 1 server_var(awpammo);es es_xtell event_var(userid) #multi #lightgreenYou got an #green Krieg552 #lightgreen with a #green server_var(awpammo) clip"
    "skill5_sfx" "0"

    "skill6_setting" "es_xset wcs_web 0.7|es_xset wcs_web 1.1|es_xset wcs_web 1.3|es_xset wcs_web 1.7"
    "skill6_cmd" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es est_GetViewCoord server_var(wcs_userid) wcs_x2 wcs_y2 wcs_z2;es est_pushto server_var(wcs_userid) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) server_var(wcs_web);es est_playplayer server_var(wcs_userid) weapons/357/357_spin1.wav"
    "skill6_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es est_GetViewCoord server_var(wcs_userid) wcs_x2 wcs_y2 wcs_z2;es est_effect 3 #a 0 sprites/hydragutbeam.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 0.1 0.1 255 14 41 255;es est_effect 10 #a 1 sprites/hydragutbeam.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 11 9 2 13 3 0 255 100 100 255 1"
    "ultimate_cooldown" "0"
    }

    "8"
    {
    "name" "2Good4You"
    "author" "HOLLIDAY"
    "required_level" "35"
    "maximum_level" "0"
    "allow_only" "0"
    "teamlimit" "0"
    "preloadcmd" "0"
    "player_spawn_cmd" "0"
    "round_start_cmd" "0"
    "round_end_cmd" "0"
    "numberofskills" "4"
    "numberoflevels" "4"
    "skillnames" "Invisibility|Banish|Superman life leeching|King crab"
    "skilldescr" "Gain partial invisibility|Banish your enemy|extra damage that you gain hp from|gain headcrab abilities"
    "skillcfg" "player_spawn|player_attacker|player_attacker|player_ultimate"

    "skill1_setting" "es_xset invisibility 110|es_xset invisibility 100|es_xset invisibility 80|es_xset invisibility 75"
    "skill1_cmd" "es est_setplayercolor event_var(userid) 55 55 57 server_var(invisibility) 1;wcs_getlanguage wcs_lng wcs_lng_r_invis;es es_xtell event_var(userid) #multi server_var(wcs_lng)"
    "skill1_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 500 5 200 100 0 55 55 57 255 10"

    "skill2_setting" "es_xset wcs_time .5;es_xset wcs_chance 18|es_xset wcs_time 1;es_xset wcs_chance 20|es_xset wcs_time 1.5;es_xset wcs_chance 28|es_xset wcs_time 2;es_xset wcs_chance 33"
    "racealias_bmw2" "es est_drug event_var(userid) server_var(wcs_time);wcs_getlanguage wcs_lng wcs_lng_r_banished;es es_xformat wcs_lng server_var(wcs_lng) event_var(es_attackername) event_var(es_username) server_var(wcs_time);es es_xtell event_var(userid) #multi server_var(wcs_lng);es es_xtell event_var(attacker) #multi server_var(wcs_lng)"
    "skill2_cmd" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_bmw2"

    "skill3_setting" "es_xset wcs_divider 3.5|es_xset wcs_divider 3.4|es_xset wcs_divider 3.3|es_xset wcs_divider 3"
    "racealias_tenocide""es es_xset wcs_dmg event_var(dmg_health);if (server_var(wcs_game) != server_var(wcs_game_css)) then es_xrand wcs_dmg 1 20;es es_xmath wcs_dmg float;es es es_xmath wcs_dmg / server_var(wcs_divider);es est_RoundDecimal wcs_dmg server_var(wcs_dmg) 0;es est_Health event_var(attacker) + server_var(wcs_dmg);wcs_getlanguage wcs_lng wcs_lng_r_vampiric1;es es_xformat wcs_lng server_var(wcs_lng) server_var(wcs_dmg);esnq es est_csay event_var(attacker) server_var(wcs_lng);wcs_getlanguage wcs_lng wcs_lng_r_vampiric2;es es_xformat wcs_lng server_var(wcs_lng) server_var(wcs_dmg);esnq es est_csay event_var(userid) server_var(wcs_lng);racealias_tenosfx1"
    "skill3_cmd" "if (server_var(wcs_dice) <= 33) then racealias_tenocide"
    "racealias_tenosfx1""es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xmath wcs_z1 + 40;es es_xmath wcs_z2 + 20;es est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 8 8 255 0 0 255;es est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 5 10 255 255 255 255;racealias_tenew1"
    "racealias_tenew1" "es es_xmath wcs_y1 + 10;es est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 8 8 255 0 0 255;es est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 5 5 255 255 255 255"
    "skill3_sfx" "0"

    "skill4_setting" "es_xset wcs_speed 1.5|es_xset wcs_speed 1.7|es_xset wcs_speed 1.8|es_xset wcs_speed 2"
    "skill4_cmd" "es est_setmodel server_var(wcs_userid) headcrab;es est_speed server_var(wcs_userid) server_var(wcs_speed);es est_setgravity server_var(wcs_userid) .1;es es_delayed 1 est_restrictall server_var(wcs_userid);es es_xtell server_var(wcs_userid) you have become a Headcrab;es es_delayed 1.1 est_unrestrict server_var(wcs_userid) weapon_knife;es est_playplayer server_var(wcs_userid) ^weapons\hegrenade\explode3.wav;es es_delayed 2 est_give server_var(wcs_userid) weapon_knife"
    "skill4_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es es_xmath wcs_z1 + 15;es est_effect 7 #a 0 sprites/smoke.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 100 10"
    "ultimate_cooldown" "15"
    }

    "9"
    {
    "name" "Blood Demon"
    "author" "HOLLIDAY"
    "required_level" "50"
    "maximum_level" "0"
    "allow_only" "0"
    "teamlimit" "0"
    "preloadcmd" "0"
    "player_spawn_cmd" "es est_removeweapon event_var(userid) 1;es est_playplayer event_var(userid) npc/ichthyosaur/water_growl5.wav"
    "round_start_cmd" "0"
    "round_end_cmd" "0"
    "numberofskills" "4"
    "numberoflevels" "4"
    "skillnames" "p90 ammo|Upgrade|impostor|Reset"
    "skilldescr" "Spawn an p90 with up to a 200 clip|get an upgrade for each kill|Disguies your self as the enemy|Give up your Upgrades and Respawn"
    "skillcfg" "player_spawn|player_attacker|player_spawn|player_ultimate"

    "skill1_setting" "es_xset wcs_ammo 60;es_xset wcs_chance 20|es_xset wcs_ammo 90;es_xset wcs_chance 30|es_xset wcs_ammo 120;es_xset wcs_chance 40|es_xset wcs_ammo 200;es_xset wcs_chance 99"
    "skill1_cmd" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_bloody11"
    "racealias_bloody11""es es_cexec event_var(userid) r_screenoverlay effects/mh_blood1.vmt;es_delayed 0.1 es_cexec event_var(userid) r_screenoverlay effects/mh_blood2.vmt;es_delayed 0.3 es_cexec event_var(userid) r_screenoverlay effects/mh_blood3.vmt;es_delayed 0.5 es_cexec event_var(userid) r_screenoverlay effects/mh_blood1.vmt;es_delayed 0.6 es_cexec event_var(userid) r_screenoverlay effects/mh_blood2.vmt;es_delayed 0.8 es_cexec event_var(userid) r_screenoverlay effects/mh_blood2.vmt;es_delayed 0.9 es_cexec event_var(userid) r_screenoverlay 0;racealias_bloody21"
    "racealias_bloody21""es es_delayed 1 est_give event_var(userid) weapon_p90;es es_delayed 1.1 est_setclipammo event_var(userid) 1 server_var(wcs_ammo);es es_xtell event_var(userid) you spawned an p90 with a server_var(wcs_ammo) clip"
    "skill1_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xmath wcs_z1 + 40;es est_effect 10 #a 0 sprites/physring1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 100 3 40 20 0 14 0 41 255 5"

    "skill2_setting" "es_xset wcs_ammo 60|es_xset wcs_ammo 90|es_xset wcs_ammo 120|es_xset wcs_ammo 200"
    "skill2_cmd" "es est_gethealth wcs_tmp event_var(userid);if(event_var(health) = 0) then if (event_var(weapon) = p90) then racealias_bloody22;es est_gethealth wcs_tmp event_var(userid);if(event_var(health) = 0) then if (event_var(weapon) = ak47) then racealias_bloody32;es est_gethealth wcs_tmp event_var(userid);if(event_var(health) = 0) then if (event_var(weapon) = m4a1) then racealias_bloody42;es est_gethealth wcs_tmp event_var(userid);if(event_var(health) = 0) then racealias_bloody12"
    "racealias_bloody42""if (server_var(wcs_dice) <= 50) then es est_healthadd event_var(attacker) 15;if (server_var(wcs_dice) >= 50) then es est_speed event_var(attacker) 1.4;if (server_var(wcs_dice) <= 50) then es es_xtell event_var(attacker) you have gained 15 hp;if (server_var(wcs_dice) >= 50) then es es_xtell evnt_var(attacker) you have gained speed"
    "racealias_bloody12""es es_cexec event_var(attacker) r_screenoverlay effects/mh_blood1.vmt;es_delayed 0.1 es_cexec event_var(attacker) r_screenoverlay effects/mh_blood2.vmt;es_delayed 0.3 es_cexec event_var(attacker) r_screenoverlay effects/mh_blood3.vmt;es_delayed 0.5 es_cexec event_var(attacker) r_screenoverlay effects/mh_blood1.vmt;es_delayed 0.6 es_cexec event_var(attacker) r_screenoverlay effects/mh_blood2.vmt;es_delayed 0.8 es_cexec event_var(attacker) r_screenoverlay effects/mh_blood2.vmt;es_delayed 0.9 es_cexec event_var(attacker) r_screenoverlay 0"
    "racealias_bloody32""es est_dropweapon event_var(attacker) 1;es est_give event_var(attacker) weapon_m4a1;es est_setclipammo event_var(attacker) 1 server_var(wcs_ammo);es es_xtell event_var(attacker) you spawned an m4a1 with a server_var(wcs_ammo) clip"
    "racealias_bloody22""es est_dropweapon event_var(attacker) 1;es est_give event_var(attacker) weapon_ak47;es est_setclipammo event_var(attacker) 1 server_var(wcs_ammo);es es_xtell event_var(attacker) you spawned an ak47 with a server_var(wcs_ammo) clip"
    "skill2_sfx" "es est_gethealth wcs_tmp event_var(userid);if(event_var(health) = 0) then racealias_blodysfx2"
    "racealias_blodysfx2""es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xmath wcs_z1 + 40;es est_effect 10 #a 0 sprites/physring1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 200 100 3 40 20 0 114 50 411 255 5"

    "skill3_setting" "es_xset wcs_chance 12|es_xset wcs_chance 25|es_xset wcs_chance 30|es_xset wcs_chance 33"
    "skill3_cmd" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es es_xdelayed 1 wcs_mole_activate event_var(userid)"
    "skill3_sfx" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);if (server_var(wcs_dice) <= server_var(wcs_chance)) then es est_effect 11 #a 0 sprites/reticle.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 5 20 255"

    "skill4_setting" "es_xset wcs_chance 10|es_xset wcs_chance 12|es_xset wcs_chance 25|es_xset wcs_chance 30|es_xset wcs_chance 33"
    "skill4_cmd" "es est_spawn server_var(wcs_userid) 1"
    "skill4_sfx" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);if (server_var(wcs_dice) <= server_var(wcs_chance)) then es est_effect 11 #a 0 sprites/reticle.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 5 20 255"
    "ultimate_cooldown" "45"
    }

    "10"
    {
    "name" "Die Xonvert"
    "author" "banaK/HOLLIDAY"
    "shortdescription" "0"
    "required_level" "60"
    "maximum_level" "0"
    "allow_only" "0"
    "teamlimit" "0"
    "preloadcmd" "0"
    "player_spawn_cmd" "0"
    "round_start_cmd" "0"
    "round_end_cmd" "0"
    "numberofskills" "4"
    "numberoflevels" "7"
    "skillnames" "Freeze by fear|Blood lust|Ritual|Zeal"
    "skilldescr" "Freeze the enemy on hit|Get a percentage of the dmg you do back as health|You spawn with extra hp|Speed boost"
    "skillcfg" "player_attacker|player_attacker|player_spawn|player_ultimate"

    "skill1_setting" "es_xset wcs_chance 25|es_xset wcs_chance 28|es_xset wcs_chance 31|es_xset wcs_chance 34|es_xset wcs_chance 37|es_xset wcs_chance 40|es_xset wcs_chance 44"
    "racealias_dx1a" "es est_Freeze event_var(userid) 1;es es_xdelayed 1 wcs_removefx freeze event_var(userid);wcs_getlanguage wcs_lng wcs_lng_r_gotfrozenby;es es_xformat wcs_lng server_var(wcs_lng) event_var(es_attackername);esnq es est_csay event_var(userid) server_var(wcs_lng);wcs_getlanguage wcs_lng wcs_lng_r_froze;es es_xformat wcs_lng server_var(wcs_lng) event_var(es_username);esnq es est_csay event_var(attacker) server_var(wcs_lng)"
    //"racealias_dx1b" "es es_xsetplayerprop event_var(userid) CBasePlayer.m_fFlags 32.0;es es_xdelayed 1 wcs_removefx freeze event_var(userid);wcs_getlanguage wcs_lng wcs_lng_r_gotfrozenby;es es_xformat wcs_lng server_var(wcs_lng) event_var(es_attackername);esnq es est_csay event_var(userid) server_var(wcs_lng);wcs_getlanguage wcs_lng wcs_lng_r_froze;es es_xformat wcs_lng server_var(wcs_lng) event_var(es_username);esnq es est_csay event_var(attacker) server_var(wcs_lng)"
    "skill1_cmd" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then est_IsAlive wcs_alive event_var(userid);if (server_var(wcs_dice) <= server_var(wcs_chance)) then if (server_var(wcs_alive) = 1) then racealias_dx1a"
    "skill1_sfx" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xmath wcs_z1 + 1620;es es_xmath wcs_z2 + 20;es est_effect 3 #a 0 sprites/tp_beam001.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 20 30 255 10 25 255"

    "skill2_setting" "es_xset wcs_divider 8;es_xset wcs_alpha 50|es_xset wcs_divider 7;es_xset wcs_alpha 70|es_xset wcs_divider 6;es_xset wcs_alpha 90|es_xset wcs_divider 5;es_xset wcs_alpha 110|es_xset wcs_divider 4.5;es_xset wcs_alpha 130|es_xset wcs_divider 4;es_xset wcs_alpha 150|es_xset wcs_divider 3.5;es_xset wcs_alpha 170"
    "racealias_dx2" "es es_xset wcs_dmg event_var(dmg_health);if (server_var(wcs_game) != server_var(wcs_game_css)) then es_xrand wcs_dmg 1 20;es es_xmath wcs_dmg float;es es es_xmath wcs_dmg / server_var(wcs_divider);es est_RoundDecimal wcs_dmg server_var(wcs_dmg) 0;es est_Health event_var(attacker) + server_var(wcs_dmg);wcs_getlanguage wcs_lng wcs_lng_r_vampiric1;es es_xformat wcs_lng server_var(wcs_lng) server_var(wcs_dmg);esnq es est_csay event_var(attacker) server_var(wcs_lng);wcs_getlanguage wcs_lng wcs_lng_r_vampiric2;es es_xformat wcs_lng server_var(wcs_lng) server_var(wcs_dmg);esnq es est_csay event_var(userid) server_var(wcs_lng)"
    "skill2_cmd" "if (server_var(wcs_dice) <= 33) then racealias_dx2"
    "skill2_sfx" "if (server_var(wcs_dice) <= 33) then es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);if (server_var(wcs_dice) <= 33) then es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xmath wcs_z1 + 20;es es_xmath wcs_z2 + 20;if (server_var(wcs_dice) <= 33) then es est_effect 3 #a 0 sprites/tp_beam001.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 20 30 255 10 25 server_var(wcs_alpha)"

    "skill3_setting" "es_xset wcs_addhealth 15;es_xset wcs_alpha 50|es_xset wcs_addhealth 20;es_xset wcs_alpha 60|es_xset wcs_addhealth 25;es_xset wcs_alpha 70|es_xset wcs_addhealth 30;es_xset wcs_alpha 80|es_xset wcs_addhealth 35;es_xset wcs_alpha 90|es_xset wcs_addhealth 43;es_xset wcs_alpha 100|es_xset wcs_addhealth 50;es_xset wcs_alpha 110"
    "skill3_cmd" "es est_Health event_var(userid) + server_var(wcs_addhealth);es es_xtell event_var (userid) #multi #lightgreen : #green Ritual #lightgreen activated."
    "skill3_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es es_xmath wcs_z1 + 40;es est_effect 10 #a 0 models/effects/splodecard2_sheet.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 250 190 3 150 100 1 155 115 100 200 3;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xmath wcs_z1 + 50;es est_effect 11 #a 0 models/effects/splodecard2_sheet.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 2 2 255"

    "skill4_setting" "es_xset wcs_duration 2.0|es_xset wcs_duration 3.4|es_xset wcs_duration 3.9|es_xset wcs_duration 5.2|es_xset wcs_duration 6.0"
    "racealias_invspb4" "es est_setplayercolor event_var(userid) 255 0 15 0 1;es es_delayed 0.5 est_setplayercolor event_var(userid) 255 0 15 10 1;es es_delayed 1 est_setplayercolor event_var(userid) 255 0 15 25 1;es es_delayed 1.5 est_setplayercolor event_var(userid) 255 15 55 35 1;es es_delayed 2 est_setplayercolor event_var(userid) 255 25 55 60 1;es es_delayed 2.5 est_setplayercolor event_var(userid) 255 55 55 80 1;es es_delayed 3 est_setplayercolor event_var(userid) 255 100 100 115 1;es es_delayed 3.5 est_setplayercolor event_var(userid) 255 155 155 135 1;es es_delayed 4 est_setplayercolor event_var(userid) 255 200 255 165 1;es es_delayed 4.5 est_setplayercolor event_var(userid) 255 225 255 185 1;es es_delayed 5 est_setplayercolor event_var(userid) 255 225 255 200 1;es es_delayed 5.5 est_setplayercolor event_var(userid) 255 255 255 220 1;es es_delayed 6 est_setplayercolor event_var(userid) 255 255 255 225 1"
    "skill4_cmd" "es est_playplayer server_var(wcs_userid) ambient\explosions\explode_7.wav;es es_xtell server_var(userid) #multi #lightgreen : Got a #green speed boost #lightgreen for #green(wcs_duration) seconds.;es est_speed server_var(wcs_userid) 3.0;es es_xdelayed server_var(wcs_duration) est_speed server_var(wcs_userid) 1.0;es es_xmath wcs_duration - 1;es es_xdelayed server_var(wcs_duration) es es_xtell event_var(userid) #multi #lightgreen : becoming #green slow #lightgreen again ...;racealias_invspb4"
    "skill4_sfx" "es est_effect 4 #a 0 sprites/tp_beam001.vmt server_var(wcs_userid) 3 3 3 50 255 0 25 255;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es es_xmath wcs_z1 + 340;es est_effect 10 #a 0 models/effects/splodecard2_sheet.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 550 100 5 750 200 0 155 115 100 200 30"
    "ultimate_cooldown" "20"
    }

    "11"
    {
    "name" "Marine"
    "author" "[Oddity]TeacherCreature"
    "shortdescription" "0"
    "required_level" "75"
    "maximum_level" "0"
    "allow_only" "0"
    "teamlimit" "0"
    "restrict_shop" "<bootspeed20>"
    "preloadcmd" "0"
    "player_spawn_cmd" "0"
    "round_start_cmd" "0"
    "round_end_cmd" "0"
    "numberofskills" "4"
    "numberoflevels" "5"
    "skillnames" "Infantry Weapons|Infantry Armor|U-238 Shells|Stim PAck"
    "skilldescr" "spawn mp5|Space Armor Suit|Extra damage|-hp, +speed, +tmp"
    "skillcfg" "player_spawn|player_spawn|player_attacker|player_ultimate"

    "skill1_setting" "es_xset wcs_chance 20;es_xset wcs_weapon weapon_mp5navy|es_xset wcs_chance 25;es_xset wcs_weapon weapon_mp5navy|es_xset wcs_chance 30;es_xset wcs_weapon weapon_mp5navy|es_xset wcs_chance 35;es_xset wcs_weapon weapon_mp5navy|es_xset wcs_chance 40;es_xset wcs_weapon weapon_mp5navy"
    "racealias_mrne11" "es es_xdelayed 1.8 est_removeweapon event_var(userid) 1;es es_xdelayed 1.9 es_give event_var(userid) weapon_mp5navy;es_delayed 2.1 est_Give event_var(userid) server_var(wcs_weapon);wcs_getlanguage wcs_lng wcs_lng_r_weaponsummoned;es_tell event_var(userid) #multi server_var(wcs_lng)"
    "skill1_cmd" "if (server_var(wcs_dice) <= server_var(wcs_chance)) hen racealias_mrne11;if (server_var(wcs_dice) <= server_var(wcs_chance)) then est_unrestrict event_var(userid) weapon_mp5navy"
    "skill1_sfx" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);if (server_var(wcs_dice) <= server_var(wcs_chance)) then est_Effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 40 60 2 20 10 1 10 255 0 255 1"

    "skill2_setting" "es_xset wcs_armor 110|es_xset wcs_armor 120|es_xset wcs_armor 130|es_xset wcs_armor 140|es_xset wcs_armor 150"
    "skill2_cmd" "es est_setarmor event_var(userid) server_var(wcs_armor);est_Health event_var(userid) + 25;es_tell event_var(userid) #multi #lightgreen infantry #greenArmor"
    "skill2_sfx" "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 10 #a 0 sprites/smoke.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 60 1 4 2 0 255 100 0 255 0"

    "skill3_setting" "es_xset wcs_shell 30|es_xset wcs_shell 40|es_xset wcs_shell 50|es_xset wcs_shell 65|es_xset wcs_shell 100"
    "skill3_cmd" "es wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_shell);esnq est_csay event_var(attacker) + server_var(wcs_shell) dmg"
    "skill3_sfx" "es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_Effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 40 60 2 20 10 1 10 255 0 255 1"

    "skill4_setting" "es_xset wcs_stimhp 5;es_xset wcs_stimspd 1.05;es_xset wcs_stimhp 10;es_xset wcs_stimspd 1.1;es_xset wcs_stimhp 15;es_xset wcs_stimspd 1.15;es_xset wcs_stimhp 20;es_xset wcs_stimspd 1.2;es_xset wcs_stimhp 25;es_xset wcs_stimspd 1.4"
    "racealias_stim1" "es wcs_dealdamage server_var(wcs_userid) server_var(wcs_userid) server_var(wcs_stimhp);es est_Speed server_var(wcs_userid) server_var(wcs_stimspd);es es_xdelayed 4 est_speed server_var(wcs_userid) 1.0;es_tell server_var(wcs_userid) #multi #green Stim Pack"
    "racealias_stim2" "es est_GetGun wcs_wpn server_var(wcs_userid);es es_xdelayed 0.1 est_removeweapon server_var(wcs_userid) 1;es es_xdelayed 0.2 est_unrestrict server_var(wcs_userid) weapon_tmp;es es_xdelayed 0.4 es_give server_var(wcs_userid) weapon_tmp;es es_xdelayed 4.2 est_removeweapon server_var(wcs_userid) 1;es es_xdelayed 4.4 es_give server_var(wcs_userid) server_var(wcs_wpn)"
    "skill4_cmd" "racealias_stim1;racealias_stim2"
    "skill4_sfx" "es est_effect 4 #a 0 sprites/steam1.vmt server_var(wcs_userid) 0.8 10 5 1 255 100 100 200"
    "ultimate_cooldown" "6"
    }

    "12"
    {
    "name" "Beast"
    "author" "HOLLIDAY"
    "required_level" "85"
    "maximum_level" "0"
    "allow_only" "0"
    "teamlimit" "0"
    "preloadcmd" "0"
    "player_spawn_cmd" "es est_playplayer event_var(userid) npc/ichthyosaur/attack_growl1.wav;es es_delayed 1.5 est_playplayer event_var(userid) npc/ichthyosaur/attack_growl3.wav;es est_setplayercolor server_var(wcs_userid) 255 55 0 155 1"
    "round_start_cmd" "0"
    "round_end_cmd" "0"
    "numberofskills" "5"
    "numberoflevels" "5"
    "skillnames" "Rage of the Beast|Resurrection Of The Beast|Blind|Burning Blind|Teleport"
    "skilldescr" "Do extra damage|Spawn again |Blind the attacker|Blind and Burn enemy|teleport"
    "skillcfg" "player_attacker|player_death|player_victim|player_attacker|player_ultimate"

    "skill1_setting" "es_xset wcs_chance 13|es_xset wcs_chance 18|es_xset wcs_chance 23|es_xset wcs_chance 27|es_xset wcs_chance 38"
    "racealias_then1" "es est_playplayer event_var(userid) ambient/levels/prison/inside_battle_antlion3.wav;es wcs_dealdamage event_var(attacker) event_var(userid) 10esnq"
    "skill1_cmd" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then est_isalive wcs_alive event_var(userid);if (server_var(wcs_dice) <= server_var(wcs_chance)) then if (server_var(wcs_alive) = 1) then racealias_then1"
    "skill1_sfx" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 500 3 100 100 0 255 55 0 255 10;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(attacker);es es_xmath wcs_z1 + 20;es es_xmath wcs_z2 + 20;es est_effect 3 #a 0 sprites/glow.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 0.5 20 60 255 50 0 255"

    "skill2_setting" "es_xset wcs_chance 13|es_xset wcs_chance 18|es_xset wcs_chance 23|es_xset wcs_chance 27|es_xset wcs_chance 38"
    "racealias_resbst2" "es est_playplayer event_var(userid) npc/antlion/attack_single4.wav;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_delayed 3 est_spawn event_var(userid) 100;es es_delayed 3.5 est_teleport event_var(userid) server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1);es es_delayed 3 est_Fade event_var(userid) 1 3 3 155 0 0 155;es es_delayed 3 es es_xtell event_var(userid) : You have been Resurrected."
    "skill2_cmd" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_resbst2"
    "skill2_sfx" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_delayed 3 es est_effect 11 #a 0 sprites/flamelet4.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 1 3.5 150"

    "skill3_setting" "es_xset wcs_chance 10;es_xset wcs_time 1|es_xset wcs_chance 17;es_xset wcs_time 2|es_xset wcs_chance 22;es_xset wcs_time 3|es_xset wcs_chance 28;es_xset wcs_time 3.5|es_xset wcs_chance 33;es_xset wcs_time 3.7"
    "racealias_bvs3" "es est_playplayer event_var(userid) ambient/levels/prison/inside_battle_antlion2.wav;es est_fade event_var(attacker) 0 3 server_var(wcs_time) 155 0 0 155;es es_xtell event_var(userid) You have blinded your enemy;es es_xtell event_var(attacker) you have been blinded"
    "skill3_cmd" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_bvs3"
    "skill3_sfx" "0"

    "skill4_setting" "es_xset wcs_chance 10;es_xset wcs_time 1|es_xset wcs_chance 17;es_xset wcs_time 2|es_xset wcs_chance 22;es_xset wcs_time 3|es_xset wcs_chance 28;es_xset wcs_time 3.5|es_xset wcs_chance 33;es_xset wcs_time 3.7"
    "racealias_beast4" "es est_playplayer event_var(userid) npc/ichthyosaur/attack_growl3.wav;es est_fade event_var(userid) 0 3 server_var(wcs_time) 155 0 0 155;es est_burn event_var(userid) server_var(wcs_time);wcs_getlanguage wcs_lng wcs_lng_r_stun;es es_xtell event_var(attacker) You have burned and blinded your enemy;es es_xtell event_var(userid) you have been burned and blinded"
    "skill4_cmd" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_beast4"
    "skill4_sfx" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);if (server_var(wcs_dice) <= server_var(wcs_chance)) then if (server_var(wcs_alive) = 1) then es est_effect 11 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 3 3 255"

    "skill5_setting" "es_xset wcs_range 620;es_xset wcs_fadetimer 0|es_xset wcs_range 750;es_xset wcs_fadetimer 0|es_xset wcs_range 920;es_xset wcs_fadetimer 0|es_xset wcs_range 1000;es_xset wcs_fadetimer 0|es_xset wcs_range 2600;es_xset wcs_fadetimer 0"
    "skill5_cmd" "es_xdoblock wcs/WCSultimates/wcs_ulti_teleport"
    "skill5_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 500 3 100 100 0 255 55 0 255 10"
    "ultimate_cooldown" "8|6|5|4|3"
    }

    "13"
    {
    "name" "Beastly"
    "author" "HOLLIDAY"
    "required_level" "95"
    "maximum_level" "0"
    "allow_only" "0"
    "teamlimit" "0"
    "preloadcmd" "0"
    "player_spawn_cmd" "0"
    "round_start_cmd" "0"
    "round_end_cmd" "0"
    "numberofskills" "4"
    "numberoflevels" "5"
    "skillnames" "Critical Vamp Aura|Speed|Invisibility|Teleport"
    "skilldescr" "Critical Vamp Aura|Speed|Invisibility|Teleport"
    "skillcfg" "player_attacker|player_spawn|player_spawn|player_ultimate"

    "skill1_setting" "es_xset wcs_divider 8;es_xset wcs_alpha 50;es_xset wcs_multiplier 0.4|es_xset wcs_divider 7;es_xset wcs_alpha 70;es_xset wcs_multiplier 0.4|es_xset wcs_divider 6;es_xset wcs_alpha 90;es_xset wcs_multiplier 0.4|es_xset wcs_divider 5;es_xset wcs_alpha 110;es_xset wcs_multiplier 0.4"
    "racealias_beastly" "es es_xset wcs_dmg event_var(dmg_health);if (server_var(wcs_game) != server_var(wcs_game_css)) then es_xrand wcs_dmg 1 20;es es_xmath wcs_dmg float;es es es_xmath wcs_dmg / server_var(wcs_divider);es est_RoundDecimal wcs_dmg server_var(wcs_dmg) 0;es est_Health event_var(attacker) + server_var(wcs_dmg);wcs_getlanguage wcs_lng wcs_lng_r_vampiric1;es es_xformat wcs_lng server_var(wcs_lng) server_var(wcs_dmg);esnq es est_csay event_var(attacker) server_var(wcs_lng);wcs_getlanguage wcs_lng wcs_lng_r_vampiric2;es es_xformat wcs_lng server_var(wcs_lng) server_var(wcs_dmg);esnq es est_csay event_var(userid) server_var(wcs_lng);racealias_bstly1"
    "racealias_bstly1" "es es_xset wcs_dmg event_var(dmg_health);es es_xmath wcs_dmg float;es es es_xmath wcs_dmg * server_var(wcs_multiplier);es est_RoundDecimal wcs_dmg server_var(wcs_dmg) 0;es wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_dmg);wcs_getlanguage wcs_lng wcs_lng_damage;esnq es est_csay event_var(attacker) + server_var(wcs_dmg) server_var(wcs_lng);esnq es est_csay event_var(userid) + server_var(wcs_dmg) server_var(wcs_lng)"
    "skill1_cmd" "if (server_var(wcs_dice) <= 40) then racealias_beastly"
    "skill1_sfx" "if (server_var(wcs_dice) <= 40) then es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);if (server_var(wcs_dice) <= 60) then es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xmath wcs_z1 + 20;es es_xmath wcs_z2 + 20;if (server_var(wcs_dice) <= 60) then es est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 0.5 40 40 255 0 0 server_var(wcs_alpha)"

    "skill2_setting" "es_xset wcs_speed 1|es_xset wcs_speed 1.2|es_xset wcs_speed 1.3|es_xset wcs_speed 1.6|es_xset wcs_speed 1.7"
    "skill2_cmd" "es est_speed event_var(userid) server_var(wcs_speed);es es_xtell event_var(userid) #multi #greenYour speed has increased by server_var(wcs_speed) 00%"
    "skill2_sfx" "0"

    "skill3_setting" "es_xset wcs_chance 10|es_xset wcs_chance 20|es_xset wcs_chance 30|es_xset wcs_chance 99|es_xset wcs_chance 99"
    "skill3_cmd" "if (server_var(wcs_dice) <= 40) then es est_setplayercolor event_var(userid) 255 5 131 45"
    "skill3_sfx" "0"

    "skill4_setting" "es_xrand wcs_dmg 5 15|es_xrand wcs_dmg 7 18|es_xrand wcs_dmg 8 19|es_xrand wcs_dmg 10 21"
    "racealias_scorplti""es es_xgetplayername wcs_name server_var(wcs_player);es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 server_var(wcs_player);es es_xmath wcs_y2 + 30;es est_teleport server_var(wcs_userid) server_var(wcs_player);es est_freeze server_var(wcs_userid) 1;es es_delayed 1.2 est_freeze server_var(wcs_userid) 0;es es_xdelayed 0.3 est_setaim server_var(wcs_userid) server_var(wcs_player) +1;es es_xdelayed 0.2 est_setaim server_var(wcs_player) server_var(wcs_userid) +1;es es_xtell server_var(wcs_userid) : You have teleported to server_var(wcs_name);es est_playplayer server_var(wcs_player) weapons\mortar\mortar_explode2.wav;es est_playplayer server_var(wcs_userid) weapons\mortar\mortar_explode2.wav"
    "skill4_cmd" "es_xset wcs_player 0;if (server_var(wcs_team) = 2) then est_randplayer wcs_player #c!d;if (server_var(wcs_team) = 3) then est_randplayer wcs_player #t!d;es es_xexists wcs_exists userid server_var(wcs_player);if (server_var(wcs_exists) = 1) then racealias_scorplti"
    "skill4_sfx" "es es_delayed 0.1 es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 server_var(wcs_player);es est_effect 10 #a 0 sprites/flatflame.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 350 2 90 200 0 155 155 155 155 2;es es_xmath wcs_z1 + 15;es est_effect 11 #a 0 sprites/flatflame.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 3 3 255;es est_effect 3 #a 0 sprites/flatflame.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 3 6 100 255 55 255"
    "ultimate_cooldown" "25"
    }

    "14"
    {
    "name" "Chameleon"
    "author" "Kryptonite/soundn3ko"
    "shortdescription" "0"
    "required_level" "100"
    "maximum_level" "0"
    "allow_only" "0"
    "teamlimit" "0"
    "preloadcmd" "es_xset wcs_c_player 0;es_xset wcs_c_playern 0;es_xset wcs_c_spawn 6|health|speed|longjump|gravity|mole|regeneration;es_xset wcs_c_attack 5|extradmg|burn|freeze|blind|leechhealth;es_xset wcs_c_victim 4|evade|mirrordmg|slowdown|invisibility;es_xset wcs_c_death 4|explode|respawn|healteam|mana;es_xset wcs_c_ultimate 5|entangleroots|chainlightning|teleport|powerup|fly"
    "player_spawn_cmd" "wcs_getlanguage wcs_lng wcs_lng_r_chamspawn;es_xset wcs_scounter 1;es_set wcs_counter server_var(wcs_c_spawn);racealias_cm_spwn1;es_xmath wcs_scounter + 1;es_set wcs_counter server_var(wcs_c_attack);racealias_cm_spwn;es_xmath wcs_scounter + 1;es_set wcs_counter server_var(wcs_c_victim);racealias_cm_spwn;es_xmath wcs_scounter + 1;es_set wcs_counter server_var(wcs_c_death);racealias_cm_spwn;es_xmath wcs_scounter + 1;es_set wcs_counter server_var(wcs_c_ultimate);racealias_cm_spwn;es_format wcs_lng %1%2 server_var(wcs_lng) server_var(wcs_c_player);es_tell event_var(userid) #multi server_var(wcs_lng);es_keysetvalue WCSuserdata event_var(userid) chameleon server_var(wcs_c_playern);if (server_var(wcs_gamestarted) = 0) then es_xkeysetvalue WCSuserdata event_var(userid) vengeance 1"
    "racealias_cm_spwn1" "es_token wcs_tmp server_var(wcs_counter) 1 |;es_rand wcs_rand 1 server_var(wcs_tmp);es_set wcs_c_playern server_var(wcs_rand);es_xmath wcs_rand + 1;es_token wcs_tmp2 server_var(wcs_counter) server_var(wcs_rand) |;es_format wcs_c_player #green%1 server_var(wcs_tmp2)"
    "racealias_cm_spwn" "es_token wcs_tmp server_var(wcs_counter) 1 |;es_rand wcs_rand 1 server_var(wcs_tmp);es_format wcs_c_playern %1|%2 server_var(wcs_c_playern) server_var(wcs_rand);es_xmath wcs_rand + 1;es_token wcs_tmp2 server_var(wcs_counter) server_var(wcs_rand) |;es_format wcs_c_player %1%2%3 server_var(wcs_c_player) server_var(wcs_space) server_var(wcs_tmp2)"
    "round_start_cmd" "0"
    "round_end_cmd" "0"
    "numberofskills" "5"
    "numberoflevels" "5"
    "skillnames" "Spawn Powers|Attacking Powers|Victim Powers|Death Powers|Ultimate Powers"
    "skilldescr" "50-90% chance of spawning with either HP, speed, longjump, lowgravity, mole or regeneration|33% chance of extra damage, burning, freezing, blinding or leeching health|33% chance to evade, mirror damage, slowdown attacker or get invisibility|30-70% chance on death to explode, respawn, give team some health or gain mana|80% chance to mimic roots, teleport, chain lightning, health boost or fly"
    "skillcfg" "player_spawn|player_attacker|player_victim|player_death|player_ultimate"

    "skill1_setting" "es_xset wcs_chance 50|es_xset wcs_chance 60|es_xset wcs_chance 70|es_xset wcs_chance 80|es_xset wcs_chance 90"
    "racealias_cham_sp" "if (server_var(wcs_tmp) = 1) then est_Health event_var(userid) + 70;if (server_var(wcs_tmp) = 2) then est_speed event_var(userid) 1.3;if (server_var(wcs_tmp) = 3) then es_xkeysetvalue WCSuserdata event_var(userid) longjump 1.15;if (server_var(wcs_tmp) = 4) then es_xdelayed 2 est_SetGravity event_var(userid) 0.8;if (server_var(wcs_tmp) = 5) then es_xdelayed 1 wcs_mole_activate event_var(userid);if (server_var(wcs_tmp) = 6) then es_xkeysetvalue WCSuserdata event_var(userid) regeneration 1;if (server_var(wcs_tmp) = 6) then es_xkeysetvalue WCSuserdata event_var(userid) regen_round server_var(wcs_roundcounter);if (server_var(wcs_tmp) = 6) then wcs_regeneration event_var(userid) 3 4 150 15 0"
    "skill1_cmd" "es_xset wcs_tmp 0;es_keygetvalue wcs_tmp WCSuserdata event_var(userid) chameleon;es_token wcs_tmp server_var(wcs_tmp) 1 |;if (server_var(wcs_tmp) != 0) then es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_cham_sp;wcs_getlanguage wcs_lng wcs_lng_r_chamnospawn;if (server_var(wcs_dice) > server_var(wcs_chance)) then es_xtell event_var(userid) #multi server_var(wcs_lng)"
    "skill1_sfx" "0"

    "skill2_setting" "es_xset wcs_damage 5;es_xset wcs_hp 3|es_xset wcs_damage 6;es_xset wcs_hp 4|es_xset wcs_damage 7;es_xset wcs_hp 5|es_xset wcs_damage 8;es_xset wcs_hp 6|es_xset wcs_damage 9;es_xset wcs_hp 7"
    "racealias_cham_at" "if (server_var(wcs_tmp) = 1) then wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_damage);if (server_var(wcs_tmp) = 1) then est_csay event_var(attacker) + server_var(wcs_damage);es est_csay event_var(userid) server_var(wcs_damage) dmg;if (server_var(wcs_tmp) = 2) then est_burn event_var(userid) 2;if (server_var(wcs_tmp) = 3) then est_freeze event_var(userid) 1;if (server_var(wcs_tmp) = 3) then es_xdelayed 1 wcs_removefx freeze event_var(userid);if (server_var(wcs_tmp) = 4) then est_fade event_var(userid) 0 0.2 0.3 255 255 255 200;if (server_var(wcs_tmp) = 5) then est_health event_var(attacker) + server_var(wcs_hp)"
    "skill2_cmd" "es_xset wcs_tmp 0;es_keygetvalue wcs_tmp WCSuserdata event_var(attacker) chameleon;es_token wcs_tmp server_var(wcs_tmp) 2 |;if (server_var(wcs_tmp) != 0) then es_xif (server_var(wcs_dice) <= 33) then racealias_cham_at"
    "skill2_sfx" "0"

    "skill3_setting" "es_xset wcs_speed 0.9;es_xset wcs_invis 120;es_xset wcs_multiplier 0.1|es_xset wcs_speed 0.85;es_xset wcs_invis 110;es_xset wcs_multiplier 0.2|es_xset wcs_speed 0.8;es_xset wcs_invis 105;es_xset wcs_multiplier 0.25|es_xset wcs_speed 0.75;es_xset wcs_invis 100;es_xset wcs_multiplier 0.3|es_xset wcs_speed 0.7;es_xset wcs_invis 95;es_xset wcs_multiplier 0.35"
    "racealias_cham_vi" "if (server_var(wcs_tmp) = 1) then est_health event_var(userid) + event_var(dmg_health);if (server_var(wcs_tmp) = 2) then es_xset wcs_dmg event_var(dmg_health);if (server_var(wcs_tmp) = 2) then es_xmath wcs_dmg * server_var(wcs_multiplier);if (server_var(wcs_tmp) = 2) then wcs_dealdamage event_var(userid) event_var(attacker) server_var(wcs_dmg);if (server_var(wcs_tmp) = 2) then wcs_getlanguage wcs_lng wcs_lng_mirrordamage;if (server_var(wcs_tmp) = 2) then es_xtell event_var(userid) #multi #green server_var(wcs_dmg) #lightgreen server_var(wcs_lng);racealias_cham_vi2"
    "racealias_cham_vi2" "if (server_var(wcs_tmp) = 3) then est_speed event_var(attacker) server_var(wcs_speed);if (server_var(wcs_tmp) = 3) then es_xdelayed 2 wcs_removefx speed event_var(attacker);if (server_var(wcs_tmp) = 4) then est_setplayercolor event_var(userid) 255 255 255 server_var(wcs_invis) 1"
    "skill3_cmd" "es_xset wcs_tmp 0;es_keygetvalue wcs_tmp WCSuserdata event_var(userid) chameleon;es_token wcs_tmp server_var(wcs_tmp) 3 |;if (server_var(wcs_tmp) != 0) then es_xif (server_var(wcs_dice) <= 33) then racealias_cham_vi"
    "skill3_sfx" "0"

    "skill4_setting" "es_xset wcs_magnitude 80;es_xset wcs_radius 120;es_xset wcs_hp 5;es_xset wcs_cash 400|es_xset wcs_magnitude 85;es_xset wcs_radius 140;es_xset wcs_hp 8;es_xset wcs_cash 500|es_xset wcs_magnitude 88;es_xset wcs_radius 160;es_xset wcs_hp 11;es_xset wcs_cash 600|es_xset wcs_magnitude 90;es_xset wcs_radius 180;es_xset wcs_hp 13;es_xset wcs_cash 700|es_xset wcs_magnitude 92;es_xset wcs_radius 195;es_xset wcs_hp 15;es_xset wcs_cash 800"
    "racealias_cham_de" "if (server_var(wcs_tmp) = 1) then es_xdoblock wcs/WCSultimates/wcs_ulti_suicide;if (server_var(wcs_tmp) = 2) then es_xkeygetvalue wcs_tmp2 WCSuserdata event_var(userid) vengeance;if (server_var(wcs_tmp) = 2) then es_xif (server_var(wcs_tmp2) = 1) then es_xkeysetvalue WCSuserdata event_var(userid) vengeance 0;if (server_var(wcs_tmp) = 2) then if (server_var(wcs_tmp2) = 1) then es_xdelayed 4 est_spawn event_var(userid);es_getplayerteam wcs_team event_var(userid);if (server_var(wcs_team) = 2) then es_xset wcs_team #t!d;if (server_var(wcs_team) = 3) then es_xset wcs_team #c!d;racealias_cham_de2"
    "racealias_cham_de2" "if (server_var(wcs_tmp) = 3) then est_health server_var(wcs_team) + server_var(wcs_hp);if (server_var(wcs_tmp) = 3) then wcs_getlanguage wcs_lng wcs_lng_r_chamteam;if (server_var(wcs_tmp) = 3) then est_msg server_var(wcs_team) server_var(wcs_lng);if (server_var(wcs_tmp) = 5) then est_cash event_var(userid) + server_var(wcs_cash)"
    "skill4_cmd" "es_xset wcs_tmp 0;es_keygetvalue wcs_tmp WCSuserdata event_var(userid) chameleon;es_token wcs_tmp server_var(wcs_tmp) 4 |;if (server_var(wcs_tmp) != 0) then es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_cham_de;wcs_getlanguage wcs_lng wcs_lng_r_chamnodeath;if (server_var(wcs_dice) > server_var(wcs_chance)) then es_xtell event_var(userid) #multi server_var(wcs_lng)"
    "skill4_sfx" "0"

    "skill5_setting" "es_xset wcs_range 600;es_xset wcs_fadetimer 1;es_xset wcs_maxtargets 2;es_xset wcs_radius 400;es_xset wcs_freezetime 3;es_xset wcs_hp 20|es_xset wcs_range 650;es_xset wcs_fadetimer 0.9;es_xset wcs_maxtargets 2;es_xset wcs_radius 450;es_xset wcs_freezetime 3.5;es_xset wcs_hp 25|es_xset wcs_range 700;es_xset wcs_fadetimer 0.8;es_xset wcs_maxtargets 3;es_xset wcs_radius 500;es_xset wcs_freezetime 3.8 ;es_xset wcs_hp 28|es_xset wcs_range 720;es_xset wcs_fadetimer 0.7;es_xset wcs_maxtargets 3;es_xset wcs_radius 520;es_xset wcs_freezetime 4;es_xset wcs_hp 30|es_xset wcs_range 740;es_xset wcs_fadetimer 0.6;es_xset wcs_maxtargets 4;es_xset wcs_radius 540;es_xset wcs_freezetime 4.2;es_xset wcs_hp 35"
    "racealias_cham_ul" "if (server_var(wcs_tmp) = 1) then es_xdoblock wcs/WCSultimates/wcs_ulti_roots;if (server_var(wcs_tmp) = 2) then es_xdoblock wcs/WCSultimates/wcs_ulti_chain;if (server_var(wcs_tmp) = 3) then es_xdoblock wcs/WCSultimates/wcs_ulti_teleport;if (server_var(wcs_tmp) = 4) then est_health server_var(wcs_userid) + server_var(wcs_hp);es_xset wcs_jetpack 0;if (server_var(wcs_tmp) = 5) then es_xkeygetvalue wcs_jetpack WCSuserdata server_var(wcs_userid) jetpack;if (server_var(wcs_tmp) = 5) then es_xif (server_var(wcs_jetpack) = 0) then racealias_cham_l0;if (server_var(wcs_tmp) = 5) then es_xif (server_var(wcs_jetpack) = 1) then racealias_cham_l1"
    "racealias_cham_l0" "es est_Jetpack server_var(wcs_userid) 1;es_keysetvalue WCSuserdata server_var(wcs_userid) jetpack 1"
    "racealias_cham_l1" "es est_Jetpack server_var(wcs_userid) 0;es_keysetvalue WCSuserdata server_var(wcs_userid) jetpack 0"
    "skill5_cmd" "es_xset wcs_tmp 0;es_keygetvalue wcs_tmp WCSuserdata server_var(wcs_userid) chameleon;es_token wcs_tmp server_var(wcs_tmp) 5 |;if (server_var(wcs_tmp) != 0) then es_xif (server_var(wcs_dice) <= 80) then racealias_cham_ul;wcs_getlanguage wcs_lng wcs_lng_r_chamnoultimate;if (server_var(wcs_dice) > 80) then es_xtell server_var(wcs_userid) #multi server_var(wcs_lng);if (server_var(wcs_dice) > 80) then es_xset wcs_ultinotexec 1"
    "skill5_sfx" "0"
    "ultimate_cooldown" "15"
    }

    "15"
    {
    "name" "HOLLIDAY"
    "author" "HOLLIDAY"
    "required_level" "110"
    "maximum_level" "0"
    "allow_only" "0"
    "teamlimit" "0"
    "preloadcmd" "0"
    "player_spawn_cmd" "0"
    "round_start_cmd" "0"
    "round_end_cmd" "0"
    "numberofskills" "4"
    "numberoflevels" "4"
    "skillnames" "Capture|Pistol Skills|Rifle Skills|Quick Switch"
    "skilldescr" "Capture an enemy at spawn|Each pistol has dirrefent skills|Each rifle has dirrefent skills|Quickly switch primary and secondary weapons"
    "skillcfg" "player_spawn|player_attacker|player_attacker|player_ultimate"

    "skill1_setting" "es_xset wcs_chance 18|es_xset wcs_chance 22|es_xset wcs_chance 28|es_xset wcs_chance 33"
    "racealias_2" "es es_xgetplayername wcs_name server_var(wcs_player);es es_delayed 3 est_teleport server_var(wcs_player) server_var(wcs_userid);es es_xdelayed 3.1 est_setaim server_var(wcs_attacker) server_var(wcs_userid) -5;es es_xtell server_var(wcs_userid) #multi #green: You have captured #lightgreen server_var(wcs_name);es es_xgetplayername wcs_name server_var(wcs_userid);es es_xtell server_var(wcs_player) #multi #green: You have been captured by #lightgreen server_var(wcs_name) #green and will Spawn before him in 3 seconds"
    "racealias_1" "es es_delayed 3 est_playplayer server_var(wcs_player) ambient\levels\citadel\weapon_disintegrate1.wav;es_xset wcs_player 0;if (server_var(wcs_team) = 2) then est_randplayer wcs_player #c!d;if (server_var(wcs_team) = 3) then est_randplayer wcs_player #t!d;es es_xexists wcs_exists userid server_var(wcs_player);if (server_var(wcs_exists) = 1) then racealias_2"
    "skill1_cmd" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_1"
    "skill1_sfx" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es es_xmath wcs_z1 + 85;es est_effect 11 #a 0 sprites/640_train.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 3 0.5 255"

    "skill2_setting" "es_xset wcs_chance 18|es_xset wcs_chance 22|es_xset wcs_chance 28|es_xset wcs_chance 33"
    "racealias_elite" "es wcs_dealdamage event_var(attacker) event_var(userid) 10;es es_xtell event_var(attacker) #multi #greenelite #lightgreenNebula's Messier"
    "racealias_usp" "es est_Freeze event_var(userid) 1;es es_xdelayed 2 wcs_removefx freeze event_var(userid);es es_xtell event_var(attacker) #multi #greenusp #lightgreenAthena's Spear"
    "racealias_glock" "es est_playplayer event_var(userid) ambient\machines\wall_move5.wav;es wcs_dealdamage event_var(attacker) event_var(userid) 10esnq;es es_xtell event_var(attacker) #multi #greenglock #lightgreenVoid's Shadow"
    "racealias_p228" "es est_playplayer event_var(userid) ^weapons\hegrenade\explode3.wav;es es_xset wcs_dmg event_var(dmg_health);if (server_var(wcs_game) != server_var(wcs_game_css)) then es_xrand wcs_dmg 1 20;es es_xmath wcs_dmg float;es es es_xmath wcs_dmg / server_var(wcs_divider);es est_RoundDecimal wcs_dmg server_var(wcs_dmg) 0;es est_Health event_var(attacker) + server_var(wcs_dmg);wcs_getlanguage wcs_lng wcs_lng_r_vampiric1;es es_xformat wcs_lng server_var(wcs_lng) server_var(wcs_dmg);esnq es est_csay event_var(attacker) server_var(wcs_lng);wcs_getlanguage wcs_lng wcs_lng_r_vampiric2;es es_xformat wcs_lng server_var(wcs_lng) server_var(wcs_dmg);esnq es est_csay event_var(userid) server_var(wcs_lng);es es_xtell event_var(attacker) #multi #greenP228 #lightgreenGenocide"
    "racealias_fivesevn""es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es es_xmath wcs_z1 - 80;es es es_xmath wcs_z2 + 40;es est_teleport event_var(userid) event_var(attacker);es es_xdelayed 0.1 est_setaim event_var(attacker) event_var(userid) -5;es est_playplayer event_var(userid) Hollidaysounds/getoverhere.wav 1.0;es es_xtell event_var(attacker) #multi #greenFiveseven #lightgreen Scorpion's Bloody Speare"
    "racealias_deagle" "es est_playplayer event_var(userid) weapons\explode3.wav;es est_physpush event_var(userid) 0 0 300;es es_delayed 0.2 est_physpush event_var(userid) 900 0 0;es es_xtell event_var(attacker) #multi #greendeagle"
    "skill2_cmd" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then if (event_var(weapon) = elite) then racealias_elite;if (server_var(wcs_dice) <= server_var(wcs_chance)) then if (event_var(weapon) = usp) then racealias_usp;if (server_var(wcs_dice) <= server_var(wcs_chance)) then if (event_var(weapon) = glock) then racealias_glock;if (server_var(wcs_dice) <= server_var(wcs_chance)) then if (event_var(weapon) = p228) then racealias_p228;if (server_var(wcs_dice) <= server_var(wcs_chance)) then if (event_var(weapon) = fiveseven) then racealias_fivesevn;if (server_var(wcs_dice) <= server_var(wcs_chance)) then if (event_var(weapon) = deagle) then racealias_deagle"
    "racealias_elitesfx""es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 30 20 77 77 77 255;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 10 #a 0 sprites/smoke.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 60 3 400 200 0 10 10 10 255 0;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xmath wcs_z1 + 20;es es_xmath wcs_z2 + 20;es est_effect 3 #a 0 sprites/glow.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 10 15 123 123 123 255"
    "racealias_uspsfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 500 3 100 100 0 255 105 155 255 50;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xmath wcs_z1 + 20;es es_xmath wcs_z2 + 20;es est_effect 3 #a 0 sprites/glow.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 0.5 20 20 200 0 255 255"
    "racealias_glocksfx""es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 10 #a 0 sprites/scanner.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 350 2 90 200 0 155 155 155 155 2;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xmath wcs_z1 + 20;es es_xmath wcs_z2 + 20;es est_effect 3 #a 0 sprites/water_drop.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 1 3 150 150 150 255"
    "racealias_p228sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 10 #a 0 sprites/flatflame.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 500 2 60 100 0.8 255 0 0 255 1;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);if (server_var(wcs_dice) <= 33) then es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xmath wcs_z1 + 20;es es_xmath wcs_z2 + 20;es est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 40 40 255 0 0 255;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xmath wcs_z1 + 20;es es_xmath wcs_z2 + 20;es est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 20 20 255 255 255 255"
    "racealias_mac10sfx""es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 10 #a 0 sprites/scanner.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 350 2 90 200 0 155 155 155 155 2;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xmath wcs_z1 + 20;es es_xmath wcs_z2 + 20;es est_effect 3 #a 0 sprites/water_drop.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 1 3 150 150 150 255"
    "racealias_fsevnsfx""es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xmath wcs_z1 + 20;es es_xmath wcs_z2 + 20;es est_effect 3 #a 0 sprites/tp_beam001.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 2 5 255 151 67 255"
    "racealias_deaglsfx""es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xmath wcs_z1 + 60;es es_xmath wcs_z2 + 30;es est_effect 3 #a 0 sprites/bluelight1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 3 3 6 185 110 205 255;es es_xmath wcs_z1 + 61;es es_xmath wcs_z2 + 31;es est_effect 3 #a 0 sprites/bluelight1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 3 3 6 185 110 205 255;es es_xmath wcs_z1 + 60;es es_xmath wcs_z2 + 30;es est_effect 3 #a 0 sprites/bluelight1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 3 3 6 185 110 205 255"
    "skill2_sfx" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then if (event_var(weapon) = elite) then racealias_elitesfx;if (server_var(wcs_dice) <= server_var(wcs_chance)) then if (event_var(weapon) = usp) then racealias_uspsfx;if (server_var(wcs_dice) <= server_var(wcs_chance)) then if (event_var(weapon) = glock) then racealias_glocksfx;if (server_var(wcs_dice) <= server_var(wcs_chance)) then if (event_var(weapon) = p228) then racealias_p228sfx;if (server_var(wcs_dice) <= server_var(wcs_chance)) then if (event_var(weapon) = fiveseven) then racealias_fsevnsfx;if (server_var(wcs_dice) <= server_var(wcs_chance)) then if (event_var(weapon) = deagle) then racealias_deaglsfx"

    "skill3_setting" "es_xset wcs_chance 18|es_xset wcs_chance 22|es_xset wcs_chance 28|es_xset wcs_chance 33"
    "racealias_xm1014" "es est_physpush event_var(userid) 0 0 500;es es_delayed 0.5 est_freeze event_var(userid) 1;es es_delayed 0.7 est_freeze event_var(userid) 0;es es_delayed 0.7 est_physpush event_var(userid) 500 0 0;es es_delayed 1 est_freeze event_var(userid) 1;es es_delayed 1.3 est_freeze event_var(userid) 0;es es_delayed 1.3 est_physpush event_var(userid) 0 0 500;es es_delayed 1.5 est_freeze event_var(userid) 1;es es_delayed 1.7 est_freeze event_var(userid) 0;es es_delayed 1.9 est_physpush event_var(userid) 0 500 0;es es_delayed 2.1 est_freeze event_var(userid) 1;es es_delayed 2.3 est_freeze event_var(userid) 0;es es_xtell event_var(attacker) #multi #greenXm1014 #lightgreenMagician's Magic"
    "racealias_m249" "es wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_damage);es es_xtell event_var(attacker) #multi #greenm249 #lightgreen Methane"
    "racealias_ak47" "es est_burn event_var(userid) 3;es es_xtell event_var(attacker) #multi #greenAk47 #lightgreenBeast's Fire"
    "racealias_p90" "es est_playplayer event_var(userid) ambient\levels\citadel\weapon_disintegrate1.wav;es est_physpush event_var(userid) 0 0 500;es es_delayed 0.5 est_freeze event_var(userid) 1;es es_delayed 0.7 est_freeze event_var(userid) 0;es es_delayed 0.7 est_physpush event_var(userid) 0 500 0;es es_delayed 1 est_freeze event_var(userid) 1;es es_delayed 1.3 est_freeze event_var(userid) 0;es es_delayed 1.3 est_physpush event_var(userid) 500 0 0;es es_xtell event_var(attacker) #multi #greenP90 #lightgreenShadow Shock"
    "racealias_mac10" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es es_xmath wcs_z1 - 80;es es es_xmath wcs_z2 + 40;es est_teleport event_var(userid) event_var(attacker);es es_xdelayed 0.1 est_setaim event_var(attacker) event_var(userid) -5;es es_xtell event_var(attacker) #multi #greenMac10 #lightgreenScorpions Bloody Spear"
    "racealias_g3sg1" "es est_playplayer event_var(userid) weapons\explode3.wav;es est_setplayercolor event_var(userid) 255 255 255 255 1;es es_xkeysetvalue WCSuserdata event_var(userid) invisp 0;wcs_getlanguage wcs_lng wcs_lng_s_invisdestr;es es_xformat wcs_lng server_var(wcs_lng) event_var(es_username);es es_xtell event_var(userid) #multi server_var(wcs_lng);es es_xtell event_var(attacker) #multi #greenm249 #lightgreenEye Ra's Lens of Truth"
    "racealias_m4a1" "es est_playplayer event_var(userid) weapons\explode3.wav;es est_Shake event_var(userid) server_var(wcs_shaketime) 20 100;es es_xtell event_var(userid) #multi #lightgreenRaiden's Thunder God;es es_xtell event_var(attacker) #multi #greenm4a1 #lightgreenRaiden's Thunder God"
    "skill3_cmd" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then if (event_var(weapon) = xm1014) then racealias_xm1014;if (server_var(wcs_dice) <= server_var(wcs_chance)) then if (event_var(weapon) = m249) then racealias_m249;if (server_var(wcs_dice) <= server_var(wcs_chance)) then if (event_var(weapon) = ak47) then racealias_ak47;if (server_var(wcs_dice) <= server_var(wcs_chance)) then if (event_var(weapon) = p90) then racealias_p90;if (server_var(wcs_dice) <= server_var(wcs_chance)) then if (event_var(weapon) = mac10) then racealias_mac10;if (server_var(wcs_dice) <= server_var(wcs_chance)) then if (event_var(weapon) = g3sg1) then racealias_g3sg1;if (server_var(wcs_dice) <= server_var(wcs_chance)) then if (event_var(weapon) = m4a1) then racealias_m4a1"
    "racealias_xm10sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xmath wcs_z1 + 60;es es_xmath wcs_z2 + 30;es est_effect 3 #a 0 sprites/bluelight1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 3 3 6 185 110 105 255;es es_xmath wcs_z1 + 61;es es_xmath wcs_z2 + 31;es est_effect 3 #a 0 sprites/bluelight1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 3 3 6 185 110 105 255;es es_xmath wcs_z1 + 60;es es_xmath wcs_z2 + 30;es est_effect 3 #a 0 sprites/bluelight1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 3 3 6 185 110 105 255"
    "racealias_m249sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 10 #a 0 sprites/plasma1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 350 2 90 200 0 155 155 155 155 2;es es es_xmath wcs_z1 + 15;es est_effect 11 #a 0 sprites/plasma1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 3 3 255;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es est_effect 3 #a 0 sprites/tp_beam001.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 3 6 100 255 55 255;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es est_effect 3 #a 0 sprites/tp_beam001.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 20 30 150 150 150 255"
    "racealias_ak47sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 11 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 3 5 255;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xmath wcs_z1 + 20;es es_xmath wcs_z2 + 20;es est_effect 3 #a 0 sprites/glow.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 0.5 20 60 255 50 0 255;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 500 3 100 100 0 255 55 0 255 10"
    "racealias_p90sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xmath wcs_z1 + 20;es es_xmath wcs_z2 + 20;es est_effect 3 #a 0 effects/strider_pinch_dudv_dx60.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 10 5 255 255 255 255;es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xmath wcs_z1 + 20;es es_xmath wcs_z2 + 20;es es es_delayed 2 es est_effect 3 #a 0 models/props_lab/airlock_laser.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 15 25 255 255 255 255;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xmath wcs_z1 + 15;es est_effect 11 #a 0 sprites/physring1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 3 2 255"
    "racealias_mac10sfx""es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xmath wcs_z1 + 20;es es_xmath wcs_z2 + 20;es est_effect 3 #a 0 sprites/tp_beam001.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 2 5 255 151 67 255;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 10 #a 0 sprites/flatflame.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 350 2 90 200 0 155 155 155 155 2;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xmath wcs_z1 + 15;es est_effect 11 #a 0 sprites/flatflame.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 3 3 255"
    "racealias_g3sg1sfx""es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xmath wcs_z1 + 15;es est_effect 11 #a 0 models/gman/pupil_l.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 3 3 255;es est_effect 11 #a 0 models/gman/pupil_r.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 3 2 255;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es es_xmath wcs_z1 + 40;es es es_xmath wcs_z2 + 40;es est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 20 10 55 155 255 150;es es es_xmath wcs_z1 + 40;es es es_xmath wcs_z2 + 40;es est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 10 20 255 255 155 150"
    "racealias_m4a1sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 5000 2 100 300 1.8 175 175 255 255 1;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 13 16 100 155 255 255;es est_effect 3 #a 0 sprites/halo01.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 5 5 50 20 255 255;es est_effect 3 #a 0 sprites/glow.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 0.5 20 20 0 0 255 255"
    "skill3_sfx" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then if (event_var(weapon) = xm1014) then racealias_xm10sfx;if (server_var(wcs_dice) <= server_var(wcs_chance)) then if (event_var(weapon) = m249) then racealias_m249sfx;if (server_var(wcs_dice) <= server_var(wcs_chance)) then if (event_var(weapon) = ak47) then racealias_ak47sfx;if (server_var(wcs_dice) <= server_var(wcs_chance)) then if (event_var(weapon) = p90) then racealias_p90sfx;if (server_var(wcs_dice) <= server_var(wcs_chance)) then if (event_var(weapon) = mac10) then racealias_mac10sfx;if (server_var(wcs_dice) <= server_var(wcs_chance)) then if (event_var(weapon) = g3sg1) then racealias_g3sg1sfx;if (server_var(wcs_dice) <= server_var(wcs_chance)) then if (event_var(weapon) = m4a1) then racealias_m4a1sfx"

    "skill4_setting" "es_xset wcs_quick 3|es_xset wcs_quick 2|es_xset wcs_quick 0.5|es_xset wcs_quick 0.1"
    "racealias_l6" "es est_removeweapon server_var(wcs_userid) 1;es est_removeweapon server_var(wcs_userid) 2;es es_delayed server_var(wcs_quick) est_give server_var(wcs_userid) weapon_xm1014;es es_delayed server_var(wcs_quick) est_give server_var(wcs_userid) weapon_elite;es es_xkeysetvalue WCSuserdata server_var(wcs_userid) switch 0;es es_xtell server_var(wcs_userid) #multi #greenxm1014 #lightgreenelite"
    "racealias_l5" "es est_removeweapon server_var(wcs_userid) 1;es est_removeweapon server_var(wcs_userid) 2;es es_delayed server_var(wcs_quick) est_give server_var(wcs_userid) weapon_m249;es es_delayed server_var(wcs_quick) est_give server_var(wcs_userid) weapon_usp;es es_xkeysetvalue WCSuserdata server_var(wcs_userid) switch 6;es es_xtell server_var(wcs_userid) #multi #greenm249 #lightgreen #lightgreenusp"
    "racealias_l4" "es est_removeweapon server_var(wcs_userid) 1;es est_removeweapon server_var(wcs_userid) 2;es es_delayed server_var(wcs_quick) est_give server_var(wcs_userid) weapon_ak47;es es_delayed server_var(wcs_quick) est_give server_var(wcs_userid) weapon_glock;es es_xkeysetvalue WCSuserdata server_var(wcs_userid) switch 5;es es_xtell server_var(wcs_userid) #multi #greenak47 #lightgreenglock"
    "racealias_l3" "es est_removeweapon server_var(wcs_userid) 1;es est_removeweapon server_var(wcs_userid) 2;es es_delayed server_var(wcs_quick) est_give server_var(wcs_userid) weapon_p90;es es_delayed server_var(wcs_quick) est_give server_var(wcs_userid) weapon_p228;es es_xkeysetvalue WCSuserdata server_var(wcs_userid) switch 4;es es_xtell server_var(wcs_userid) #multi #greenp90 #lightgreenp228"
    "racealias_l2" "es est_removeweapon server_var(wcs_userid) 1;es est_removeweapon server_var(wcs_userid) 2;es es_delayed server_var(wcs_quick) est_give server_var(wcs_userid) weapon_mac10;es es_delayed server_var(wcs_quick) est_give server_var(wcs_userid) weapon_fiveseven;es es_xkeysetvalue WCSuserdata server_var(wcs_userid) switch 3;es es_xtell server_var(wcs_userid) #multi #greenmac10 #lightgreenfiveseven"
    "racealias_hl0" "es est_removeweapon server_var(wcs_userid) 1;es est_removeweapon server_var(wcs_userid) 2;es es_delayed server_var(wcs_quick) est_give server_var(wcs_userid) weapon_g3sg1;es es_delayed server_var(wcs_quick) est_give server_var(wcs_userid) weapon_glock;es es_xkeysetvalue WCSuserdata server_var(wcs_userid) switch 1;es es_xtell server_var(wcs_userid) #multi #greeng3sg1 #lightgreenglock"
    "racealias_hl1" "es est_removeweapon server_var(wcs_userid) 1;es est_removeweapon server_var(wcs_userid) 2;es es_delayed server_var(wcs_quick) est_give server_var(wcs_userid) weapon_m4a1;es es_delayed server_var(wcs_quick) est_give server_var(wcs_userid) weapon_deagle;es es_xkeysetvalue WCSuserdata server_var(wcs_userid) switch 2;es es_xtell server_var(wcs_userid) #multi #greenm4a1 #lightgreendeagle"
    "skill4_cmd" "es_xset wcs_switch 0;es_keygetvalue wcs_switch WCSuserdata server_var(wcs_userid) switch;if (server_var(wcs_switch) = 0) then racealias_hl0;if (server_var(wcs_switch) = 1) then racealias_hl1;if (server_var(wcs_switch) = 2) then racealias_l2;if (server_var(wcs_switch) = 3) then racealias_l3;if (server_var(wcs_switch) = 4) then racealias_l4;if (server_var(wcs_switch) = 5) then racealias_l5;if (server_var(wcs_switch) = 6) then racealias_l6"
    "skill4_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es es_xmath wcs_z1 + 85;es est_effect 11 #a 0 sprites/640_logo.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 3 0.5 255"
    "ultimate_cooldown" "3"
    }

    "16"
    {
    "name" "Le-parkour"
    "author" "TexNo"
    "shortdescription" "le-parkour"
    "required_level" "120"
    "maximum_level" "0"
    "allow_only" "0"
    "teamlimit" "0"
    "preloadcmd" "0"
    "player_spawn_cmd" "0"
    "round_start_cmd" "0"
    "round_end_cmd" "0"
    "numberofskills" "6"
    "numberoflevels" "4"
    "skillnames" "Climbing Walls|Stamina|Money|Run+Jump|Long jump|Police hide"
    "skilldescr" "The Ability to Climb Walls|Strength to Climb Walls Faster|Money to buy Climbing Equipment|jump+run|long jump|Go Invisible for 10 Seconds,but you can only use your knife"
    "skillcfg" "player_spawn|player_spawn|player_spawn|player_spawn|player_spawn|player_ultimate"

    "skill1_setting" "es_xset wcs_cwall 45|es_xset wcs_cwall 55|es_xset wcs_cwall 100|es_xset wcs_cwall 200"
    "skill1_cmd" "es_setplayerprop event_var(userid) CCSPlayer.baseclass.localdata.m_Local.m_flStepSize server_var(wcs_cwall)"
    "skill1_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xmath wcs_z1 + 80;es est_effect 10 #a 0.4 glow07.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 40 1000 1 30 100 0.8 255 255 255 255 1;es es_xmath wcs_z1 + 80;es est_effect 10 #a 0.6 glow07.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 40 800 1 30 100 0.8 255 255 255 255 1;es es_xmath wcs_z1 + 80;es est_effect 10 #a .8 glow07.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 40 600 1 30 100 0.8 255 255 255 255 1"

    "skill2_setting" "es_xset wcs_speed 0.3|es_xset wcs_speed 0.4|es_xset wcs_speed 0.5|es_xset wcs_speed 0.55"
    "skill2_cmd" "es es_xkeygetvalue wcs_tmp WCSuserdata event_var(userid) speed;if (server_var(wcs_speed) > server_var(wcs_tmp)) then es est_Speed event_var(userid) server_var(wcs_speed);if (server_var(wcs_speed) > server_var(wcs_tmp)) then es es_xkeysetvalue WCSuserdata event_var(userid) speed server_var(wcs_speed);es es_xtell server_var(wcs_attacker) #Lightgreen : Gained Stamina"
    "skill2_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 04 #a 0 effects/rollerglow.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 2 6 255"

    "skill3_setting" "es_xset wcs_money 250;es_xset wcs_chance 100|es_xset wcs_money 500|es_xset wcs_chance 100|es_xset wcs_money 1500|es_xset wcs_chance 100|es_xset wcs_money 2000|es_xset wcs_chance 100"
    "skill3_cmd" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_money1"
    "racealias_money1" "es est_cashadd event_var(userid) server_var(wcs_money);es es_xtell event_var(userid) #multi #Lightgreen : Heres Money #Green server_var(wcs_money) For Climbing Equipment"
    "skill3_sfx" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);if (server_var(wcs_dice) <= server_var(wcs_chance) then es est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 3 6 255 255 0 255"

    "skill4_setting" "es_xset wcs_speed 1.1;es_xset wcs_gravity 0.7|es_xset wcs_speed 1.2;es_xset wcs_gravity 0.6|es_xset wcs_speed 1.3;es_xset wcs_gravity 0.5|es_xset wcs_speed 1.6;es_xset wcs_gravity 0.3"
    "skill4_cmd" "es es_xkeygetvalue wcs_tmp WCSuserdata event_var(userid) speed;if (server_var(wcs_tmp) > server_var(wcs_speed)) then es_xset wcs_speed server_var(wcs_tmp);es es_xkeysetvalue WCSuserdata event_var(userid) speed server_var(wcs_speed);es est_Speed event_var(userid) server_var(wcs_speed);wcs_getlanguage wcs_lng wcs_lng_r_unholyact;es es_xtell event_var(userid) #multi server_var(wcs_lng);es es_xdelayed 2 est_SetGravity event_var(userid) server_var(wcs_gravity);es es_xkeysetvalue WCSuserdata event_var(userid) gravity server_var(wcs_gravity);wcs_getlanguage wcs_lng wcs_lng_r_levitation;es es_xtell event_var(userid) #multi server_var(wcs_lng)"
    "skill4_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 10 #a 0 sprites/smoke.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 60 1 4 2 0 255 100 0 255 0;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 50 2 60 100 0.8 0 20 100 255 1"

    "skill5_setting" "es_xset wcs_multiplier 1.3|es_xset wcs_multiplier 1.4|es_xset wcs_multiplier 1.5|es_xset wcs_multiplier 1.6"
    "skill5_cmd" "es es_xkeysetvalue WCSuserdata event_var(userid) longjump server_var(wcs_multiplier);wcs_getlanguage wcs_lng wcs_lng_r_longjump;es es_xtell event_var(userid) #multi server_var(wcs_lng)"
    "skill5_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 50 1 30 100 0.8 255 100 100 255 1"

    "skill6_setting" "es_xset wcs_duration 2.0|es_xset wcs_duration 4.0|es_xset wcs_duration 6.0|es_xset wcs_duration 10.0"
    "skill6_cmd" "es est_GetPrimary wcs_tmp server_var(wcs_userid);es est_Getsecondary wcs_tmp1 server_var(wcs_userid);es es_delayed 0.3 es est_restrictall server_var(wcs_userid);es est_unrestrict server_var(userid) weapon_knife;es est_give server_var(userid) weapon_knife;es es_delayed server_var(wcs_duration) est_unrestrictall server_var(wcs_userid);es es_delayed server_var(wcs_duration) est_Give server_var(wcs_userid) server_var(wcs_tmp);es es_delayed server_var(wcs_duration) est_Give server_var(wcs_userid) server_var(wcs_tmp1);racealias_invis"
    "racealias_invis" "es est_setplayercolor server_var(wcs_userid) 255 255 255 0 1;es es_xdelayed server_var(wcs_duration) est_setplayercolor server_var(wcs_userid) 255 255 255 255 1;es es_xtell event_var(userid) #lightgreen You are now invisible for 8 seconds , only you half to use a knife."
    "skill6_sfx" "es est_effect 4 #a 0 sprites/lgtning.vmt server_var(wcs_userid) 1 10 10 10 255 0 25 255"
    "ultimate_cooldown" "30"
    }

    "17"
    {
    "name" "ChaosLord"
    "author" "DrPepper"
    "shortdescription" "0"
    "required_level" "0"
    "maximum_level" "0"
    "allow_only" "<STEAM_0:0:7715218><STEAM_0:0:6015654><STEAM_0:1:17464018>"
    "teamlimit" "3"
    "preloadcmd" "0"
    "player_spawn_cmd" "0"
    "round_start_cmd" "0"
    "round_end_cmd" "0"
    "numberofskills" "5"
    "numberoflevels" "5"
    "skillnames" "flame Damage|Shake!|Fire!|Speed|Chaos Storm!"
    "skilldescr" "Flame Damage|Shake your enemys|burn your enemys|speed of fire|fly around"
    "skillcfg" "player_attacker|player_attacker|player_attacker|player_spawn|player_ultimate"

    "skill1_setting" "es_xsetinfo wcs_chance 25|es_xsetinfo wcs_chance 23|es_xsetinfo wcs_chance 35|es_xsetinfo wcs_chance 40|es_xsetinfo wcs_chance 100"
    "racealias_gen" "es wcs_dealdamage event_var(attacker) event_var(userid) 10;es est_csay event_var(attacker) 50 Extra Damage!;es est_csay event_var(userid) You got 50 Extra Damage!;racealias_genosfx3"
    "skill1_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_gen"
    "racealias_genosfx3""es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es est_effect 10 #a 0 sprites/flatflame.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 20 500 2 60 100 0.8 255 0 0 255 1"
    "skill1_sfx" "0"

    "skill2_setting" "es_xsetinfo wcs_shaketime |es_xsetinfo wcs_shaketime 5|es_xsetinfo wcs_shaketime 6|es_xsetinfo wcs_shaketime 10"
    "skill2_cmd" "es es_xif (server_var(wcs_dice) <= 25) then est_Shake event_var(userid) server_var(wcs_shaketime) 20 100;wcs_getlanguage wcs_lng wcs_lng_r_shaked;es es_xif (server_var(wcs_dice) <= 25) then est_csay event_var(userid) event_var(es_attackername): server_var(wcs_lng);es es_xif (server_var(wcs_dice) <= 25) then est_csay event_var(attacker) server_var(wcs_lng) event_var(es_username)"
    "skill2_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es est_effect 3 #a 0 sprites/halo01.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 10 10 55 0 250 255;es es_xif (server_var(wcs_dice) <= 15) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xif (server_var(wcs_dice) <= 15) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xif (server_var(wcs_dice) <= 15) then es_xif (server_var(wcs_alive) = 1) then est_Effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 13 16 100 15 255 255"


    "skill3_setting" "es_xsetinfo wcs_chance 15|es_xsetinfo wcs_chance 22|es_xsetinfo wcs_chance 28|es_xsetinfo wcs_chance 33"
    "racealias_burn3" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_delayed 2 est_spawn event_var(userid) 1;es es_delayed 2.1 est_teleport event_var(userid) server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1);es es_delayed 2.2 est_burn event_var(userid) 10;es es_xdelayed 2.2 es_xtell event_var(userid) #multi #green you have ecaped from hades;racealias_nebdeth"
    "racealias_nebdeth" "es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 20;es_toptext event_var(userid) 1 #red Effects by HOLLIDAY;es est_Effect 10 #a 6 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 2000 5000 80 4000 4000 0 255 5 5 255 10;es_xmath wcs_z1 + 20;es est_Effect 10 #a 6 cs_italy/irongate01.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 200 5000 8 400 400 0 255 5 5 255 10"
    "skill3_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_burn2"
    "skill3_sfx" "0"

    "skill4_setting" "es_xsetinfo wcs_speed 1.20|es_xsetinfo wcs_speed 1.24|es_xsetinfo wcs_speed 1.28|es_xsetinfo wcs_speed 1.42|es_xsetinfo wcs_speed 1.82"
    "skill4_cmd" "es es_xkeygetvalue wcs_tmp WCSuserdata event_var(userid) speed;es es_xif (server_var(wcs_speed) > server_var(wcs_tmp)) then es est_Speed event_var(userid) server_var(wcs_speed);es es_xif (server_var(wcs_speed) > server_var(wcs_tmp)) then es_xkeysetvalue WCSuserdata event_var(userid) speed server_var(wcs_speed);wcs_getlanguage wcs_lng wcs_lng_r_unholyact;es es_xtell event_var(userid) #multi server_var(wcs_lng)"
    "skill4_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 11 #a 0 sprites/steam1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 2 3 255"


    "skill5_setting" "es_xsetinfo wcs_web 0.5|es_xsetinfo wcs_web 0.7|es_xsetinfo wcs_web 1.1|es_xsetinfo wcs_web 1.3|es_xsetinfo wcs_web 3.0"
    "skill5_cmd" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es est_GetViewCoord server_var(wcs_userid) wcs_x2 wcs_y2 wcs_z2;es est_pushto server_var(wcs_userid) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) server_var(wcs_web);es est_playplayer server_var(wcs_userid) weapons/357/357_spin1.wav"
    "skill5_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es est_GetViewCoord server_var(wcs_userid) wcs_x2 wcs_y2 wcs_z2;es est_effect 3 #a 0 Effects\bluespark.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 0.1 0.1 255 14 41 255;es est_effect 10 #a 0.2 effects/combineshield/comshieldwall.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 11 9 2 13 3 0 255 100 100 255 1"
    "ultimate_cooldown" "0"

    }

    "18"
    {
    "name" "AmoodTex"
    "author" "TexNo"
    "required_level" "0"
    "maximum_level" "0"
    "allow_only" "<STEAM_0:0:6015654><STEAM_0:1:17464018>"
    "teamlimit" "0"
    "preloadcmd" "0"
    "player_spawn_cmd" "es est_SetModel event_var(userid) srcds/hl2/models/effects/combineball"
    "round_start_cmd" "0"
    "round_end_cmd" "0"
    "numberofskills" "9"
    "numberoflevels" "4"
    "skillnames" &n bsp; "100% Invis|Long Jump|Freeze Shot|300% run Speed|Super Speed Pistols|HeeHee Its Pritty|Sword As Hot As Fire|Pulsating Fire|LoL Blocked :)"
    "skilldescr" "100% Invis Exept Guns|Long Jump|Freeze Shot|300% run Speed|Say Scatman mofo|750 Dmg Bitch|1 Hit Kill With Your Knife|Fire That Doesnt Go Away|A Prop Menu :)"
    "skillcfg" "player_spawn|player_spawn|player_attacker|player_spawn|player_say|player_attacker|player_spawn|player_attacker|player_ultimate"

    "skill1_setting" "es_xsetinfo wcs_alpha 100|es_xsetinfo wcs_alpha 200|es_xsetinfo wcs_alpha 222|es_xsetinfo wcs_alpha 255"
    "skill1_cmd" "es est_setplayercolor event_var(userid) 255 255 255 0;es_xtell event_var(userid) #multi #lightgreen Invisibility Set"
    "skill1_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_Effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 80 2 30 100 1 55 55 55 server_var(wcs_alpha) 10"

    "skill2_setting" "es_xsetinfo wcs_multiplier 1.4|es_xsetinfo wcs_multiplier 1.5|es_xsetinfo wcs_multiplier 1.6|es_xsetinfo wcs_multiplier 1.7"
    "skill2_cmd" "es es_xkeysetvalue WCSuserdata event_var(userid) longjump server_var(wcs_multiplier);wcs_getlanguage wcs_lng wcs_lng_r_longjump;es es_xtell event_var(userid) #multi server_var(wcs_lng)"
    "skill2_sfx" "0"

    "skill3_setting" "es_xsetinfo wcs_chance 18|es_xsetinfo wcs_chance 38|es_xsetinfo wcs_chance 68|es_xsetinfo wcs_chance 78"
    "skill3_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_frzshot4"
    "racealias_frzshot4""es est_freeze event_var(userid) 1;es es_delayed 3 est_freeze event_var(userid) 0;es es_xtell event_var(userid) you got forzen by event_var(es_attackername);es es_xtell event_var(attacker) #multi #green you froze your enemy"
    "skill3_sfx" "0"

    "skill4_setting" "es_xsetinfo wcs_speed 1|es_xsetinfo wcs_speed 1.5|es_xsetinfo wcs_speed 2|es_xsetinfo wcs_speed 3.0"
    "skill4_cmd" "es est_speed event_var(userid) server_var(wcs_speed);es es_xtell event_var(userid) #green Speed Set"
    "skill4_sfx" "0"

    "skill5_setting" "es_xsetinfo wcs_multiplier 1.6|es_xsetinfo wcs_multiplier 1.9|es_xsetinfo wcs_multiplier 2.1|es_xsetinfo wcs_multiplier 20"
    "skill5_cmd" "es es_xsetinfo wcs_dmg event_var(dmg_health);es_xmath wcs_dmg float;es es_xmath wcs_dmg * server_var(wcs_multiplier);es est_RoundDecimal wcs_dmg server_var(wcs_dmg) 0;es wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_dmg);wcs_getlanguage wcs_lng wcs_lng_damage;esnq est_csay event_var(attacker) + server_var(wcs_dmg) server_var(wcs_lng);esnq est_csay event_var(userid) + server_var(wcs_dmg) server_var(wcs_lng)"
    "skill5_sfx" "0"

    "skill6_setting" "es_xsetinfo wcs_chance 7|es_xsetinfo wcs_chance 8|es_xsetinfo wcs_chance 11|es_xsetinfo wcs_chance 90"
    "skill6_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_raint001"
    "racealias_raint001""es wcs_dealdamage event_var(attacker) event_var(userid) 750;es es_xtell evnt_var(userid) you got 750 damage from event_var(es_attackername);es es_xtell event_var(attacker) #multi #lightgreen rainbow streaks #green Did 750 damage;racealias_rainbsfx"
    "racealias_rainbsfx""es es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_getplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 55;es_xmath wcs_z2 + 55;es est_effect 3 #a 0 sprites/laser.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 2 2 255 0 0 255;es_xmath wcs_y1 + 5;es est_effect 3 #a 0 sprites/laser.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 2 2 255 128 0 255;racealias_rnbsfx22"
    "racealias_rnbsfx22""es_xmath wcs_y1 + 5;es est_effect 3 #a 0 sprites/laser.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 2 2 255 255 0 255;es_xmath wcs_y1 + 5;es est_effect 3 #a 0 sprites/laser.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 2 2 0 255 0 255;es_xmath wcs_y1 + 5;es est_effect 3 #a 0 sprites/laser.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 2 2 128 0 128 255;racealias_rnbsfx33"
    "racealias_rnbsfx33""es_xmath wcs_x1 + 5;es est_effect 3 #a 0 sprites/laser.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 2 2 255 0 0 255;es_xmath wcs_x1 + 5;es est_effect 3 #a 0 sprites/laser.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 2 2 255 128 0 255;es_xmath wcs_x1 + 5;es est_effect 3 #a 0 sprites/laser.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 2 2 255 255 0 255;es_xmath wcs_x1 + 5;racealias_rnbsfx44"
    "racealias_rnbsfx44""es est_effect 3 #a 0 sprites/laser.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 2 2 0 255 0 255;es_xmath wcs_x1 + 5;es est_effect 3 #a 0 sprites/laser.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 2 2 128 0 128 255;"
    "skill6_sfx" "0"

    "skill7_setting" "es_xset wcs_multiplier 450.5|es_xset wcs_multiplier 550.5|es_xset wcs_multiplier 650.5|es_xset wcs_multiplier 1020.9"
    "racealias_succu1" "es_set wcs_dmg event_var(dmg_health);es_xmath wcs_dmg float;es_math wcs_dmg * server_var(wcs_multiplier);es est_RoundDecimal wcs_dmg server_var(wcs_dmg) 0;es wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_dmg);wcs_getlanguage wcs_lng wcs_lng_r_knifedmg;es_format wcs_lng server_var(wcs_lng) event_var(es_attackername) server_var(wcs_dmg) event_var(es_username);es_tell event_var(attacker) #multi server_var(wcs_lng);es_tell event_var(userid) #multi server_var(wcs_lng)"
    "skill7_cmd" "if (event_var(weapon) in server_var(wcs_wpn_knives)) then racealias_succu1"
    "skill7_sfx" "if (event_var(weapon) in server_var(wcs_wpn_knives)) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 50;if (event_var(weapon) in server_var(wcs_wpn_knives)) then est_effect 11 #a 0 sprites/purpleglow1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 2 4 255"

    "skill8_setting" "es_xsetinfo wcs_chance 5|es_xsetinfo wcs_chance 10|es_xsetinfo wcs_chance 20|es_xsetinfo wcs_chance 100"
    "racealias_burfire3""es est_burn event_var(userid) 0.3;es es_delayed 2 es est_burn event_var(userid) 0.3;es es_delayed 4 es est_burn event_var(userid) 0.3;es es_delayed 6 es est_burn event_var(userid) 0.3;es es_delayed 8 es est_burn event_var(userid) 0.3;es es_delayed 10 es est_burn event_var(userid) 0.3"
    "racealias_firebnr3""es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_toptext event_var(attacker) 1 #pink Effects by HOLLIDAY;es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 200 300 3 20 10 0 255 15 5 255 10"
    "skill8_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_burfire3"
    "skill8_sfx" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_firebnr3"


    "skill9_setting" "es_set wcs_chance 99|es_set wcs_chance 99|es_set wcs_chance 99|es_set wcs_chance 99"
    "skill9_cmd" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_prop_dynamic_create server_var(wcs_userid) props/cs_office/vending_machine.mdl"
    "skill9_sfx" "0"
    "ultimate_cooldown" "0"
    }

    "19"
    {
    "name" "TexNos-Expslosiive"
    "author" "TexNo"
    "required_level" "0"
    "maximum_level" "0"
    "allow_only" "<STEAM_0:0:6015654><STEAM_0:1:17464018>"
    "teamlimit" "0"
    "preloadcmd" "0"
    "player_spawn_cmd" "es est_sethealth server_var(wcs_userid) 300"
    "round_start_cmd" "0"
    "round_end_cmd" "0"
    "numberofskills" "9"
    "numberoflevels" "4"
    "skillnames" "Burn|Night knife|Stalker damage|Stalker freeze|backstab|dead burn|night burn|night run|night machinne"
    "skilldescr" "0"
    "skillcfg" "player_attacker|player_spawn|player_attacker|player_attacker|player_attacker|player_attacker|player_attacker|player_spawn|player_ultimate"

    "skill1_setting" "es_xsetinfo wcs_chance 70|es_xsetinfo wcs_chance 80|es_xsetinfo wcs_chance 90|es_xsetinfo wcs_chance 100"
    "racealias_burfire3""es est_burn event_var(userid) 0.3;es es_delayed 2 es est_burn event_var(userid) 0.3;es es_delayed 4 es est_burn event_var(userid) 0.3;es es_delayed 6 es est_burn event_var(userid) 0.3;es es_delayed 8 es est_burn event_var(userid) 0.3;es es_delayed 10 es est_burn event_var(userid) 0.3"
    "racealias_firebnr3""es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_toptext event_var(attacker) 1 #pink Effects by Joker;es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 200 300 3 20 10 0 255 15 5 255 10"
    "skill1_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_burfire3"
    "skill1_sfx" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_firebnr3"

    "skill2_setting" "es_xset wcs_chance 22|es_xset wcs_chance 28|es_xset wcs_chance 33|es_xset wcs_chance 45"
    "skill2_cmd" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_blackblk"
    "racealias_blackblk""es es_xkeysetvalue WCSuserdata event_var(userid) black_guard 1;es es_xtell event_var(userid) #multi #lightgreen You have acquired a #greenNitric Knife;es est_playplayer event_var(userid) weapons/fx/nearmiss/bulletltor07.wav 1;es_delayed .5 es est_playplayer event_var(userid) weapons/fx/nearmiss/bulletltor07.wav .5;es_delayed 1 es est_playplayer event_var(userid) weapons/fx/nearmiss/bulletltor07.wav .2;es_delayed 1.5 es est_playplayer event_var(userid) weapons/fx/nearmiss/bulletltor07.wav .1"
    "skill2_sfx" "0"

    "skill3_setting" "es_xset wcs_bang 750"
    "skill3_cmd" "es wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_bang);esnq est_csay event_var(attacker) + server_var(wcs_bang) dmg"
    "skill3_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 20;es_xmath wcs_z2 + 20;es est_Effect 3 #a 0 sprites/bluelight1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 3 2 5 215 255 255 255;es_xmath wcs_y1 + 30;es est_Effect 3 #a 0 sprites/bluelight1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 3 2 5 215 255 255 255;es_xmath wcs_x1 + 30;es est_Effect 3 #a 0 sprites/bluelight1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 3 2 5 215 255 255 255"

    "skill4_setting" "es_xset wcs_chance 20|es_xset wcs_chance 25|es_xset wcs_chance 35|es_xset wcs_chance 45|es_xset wcs_chance 50"
    "racealias_ice3" "es est_Freeze event_var(userid) 1;es es_xdelayed 1 wcs_removefx freeze event_var(userid);wcs_getlanguage wcs_lng wcs_lng_r_gotfrozenby;es es_xformat wcs_lng server_var(wcs_lng) event_var(es_attackername);esnq es est_csay event_var(userid) server_var(wcs_lng);wcs_getlanguage wcs_lng wcs_lng_r_froze;es es_xformat wcs_lng server_var(wcs_lng) event_var(es_username);esnq es est_csay event_var(attacker) server_var(wcs_lng)"
    "racealias_ice3" "es es_xsetplayerprop event_var(userid) CBasePlayer.m_fFlags 32.0;es es_xdelayed 1 wcs_removefx freeze event_var(userid);wcs_getlanguage wcs_lng wcs_lng_r_gotfrozenby;es es_xformat wcs_lng server_var(wcs_lng) event_var(es_attackername);esnq es est_csay event_var(userid) server_var(wcs_lng);wcs_getlanguage wcs_lng wcs_lng_r_froze;es es_xformat wcs_lng server_var(wcs_lng) event_var(es_username);esnq es est_csay event_var(attacker) server_var(wcs_lng)"
    "skill4_cmd" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then est_IsAlive wcs_alive event_var(userid);if (server_var(wcs_dice) <= server_var(wcs_chance)) then if (server_var(wcs_alive) = 1) then racealias_ice3"
    "skill4_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 10 #a 0 sprites/smoke.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 55 155 2 400 200 1 55 0 155 200 1"

    "skill5_setting" "es_xset wcs_multiplier 1000.5|es_xset wcs_multiplier 2000.75|es_xset wcs_multiplier 3000.9|es_xset wcs_multiplier 45000.9"
    "racealias_succu1" "es_set wcs_dmg event_var(dmg_health);es_xmath wcs_dmg float;es_math wcs_dmg * server_var(wcs_multiplier);es est_RoundDecimal wcs_dmg server_var(wcs_dmg) 0;es wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_dmg);wcs_getlanguage wcs_lng wcs_lng_r_knifedmg;es_format wcs_lng server_var(wcs_lng) event_var(es_attackername) server_var(wcs_dmg) event_var(es_username);es_tell event_var(attacker) #multi server_var(wcs_lng);es_tell event_var(userid) #multi server_var(wcs_lng)"
    "skill5_cmd" "if (event_var(weapon) in server_var(wcs_wpn_knives)) then racealias_succu1"
    "skill5_sfx" "if (event_var(weapon) in server_var(wcs_wpn_knives)) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 50;if (event_var(weapon) in server_var(wcs_wpn_knives)) then est_effect 11 #a 0 sprites/purpleglow1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 2 4 255"

    "skill6_setting" "es_xset wcs_chance 85;es_xset wcs_time 2|es_xset wcs_chance 90;es_xset wcs_time 2.5|es_xset wcs_chance 95;es_xset wcs_time 3|es_xset wcs_chance 99;es_xset wcs_time 5.5"
    "racealias_bm4" "es est_gethealth wcs_health event_var(userid);es es_xset wcs_damage server_var(wcs_time);es es_xmath wcs_damage * 5;if (server_var(wcs_health) > server_var(wcs_damage)) then est_burn event_var(userid) server_var(wcs_time);es wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_damage);wcs_getlanguage wcs_lng wcs_lng_r_flamestrike;es es_xformat wcs_lng server_var(wcs_lng) event_var(es_attackername) event_var(es_username);es es_xtell event_var(userid) #multi server_var(wcs_lng);es es_xtell event_var(attacker) #multi server_var(wcs_lng)"
    "skill6_cmd" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then est_isalive wcs_alive event_var(userid);if (server_var(wcs_dice) <= server_var(wcs_chance)) then if (server_var(wcs_alive) = 1) then racealias_bm4"
    "skill6_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 10 #a 0 sprites/flatflame.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 350 2 90 200 0 155 155 155 155 2;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xmath wcs_z1 + 15;es est_effect 11 #a 0 sprites/flatflame.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 3 3 255;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);if (server_var(wcs_dice) <= 15) then es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);if (server_var(wcs_dice) <= 15) then if (server_var(wcs_alive) = 1) then es est_effect 3 #a 0 sprites/flatflame.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 3 6 100 255 55 255"

    "skill7_setting" "es_xset wcs_chance 70|es_xset wcs_chance 80|es_xset wcs_chance 90|es_xset wcs_chance 100"
    "racealias_burfire3""es est_burn event_var(userid) 0.3;es es_delayed 2 es est_burn event_var(userid) 0.3;es es_delayed 4 es est_burn event_var(userid) 0.3;es es_delayed 6 es est_burn event_var(userid) 0.3;es es_delayed 8 es est_burn event_var(userid) 0.3;es es_delayed 10 es est_burn event_var(userid) 0.3"
    "racealias_firebnr3""es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_toptext event_var(attacker) 1 #pink Effects by HOLLIDAY;es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 200 300 3 20 10 0 255 15 5 255 10"
    "skill7_cmd" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_burfire3"
    "skill7_sfx" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_firebnr3"

    "skill8_setting" "es_xsetinfo wcs_speed 0.1|es_xsetinfo wcs_speed 0.5|es_xsetinfo wcs_speed 1.5|es_xsetinfo wcs_speed 2.6"
    "skill8_cmd" "es es_xkeygetvalue wcs_tmp WCSuserdata event_var(userid) speed;es es_xif (server_var(wcs_tmp) > server_var(wcs_speed)) then es_xsetinfo wcs_speed server_var(wcs_tmp);es es_xkeysetvalue WCSuserdata event_var(userid) speed server_var(wcs_speed);es est_Speed event_var(userid) server_var(wcs_speed)"
    "skill8_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 15;es est_effect 11 #a 0 sprites/physring1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 3 10 255"

    "skill9_setting" "es_set wcs_chance 99"
    "skill9_cmd" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_prop_dynamic_create server_var(wcs_userid) props/cs_office/vending_machine.mdl"
    "skill9_sfx" "0"
    "ultimate_cooldown" "0"
    }

    "20"
    {
    "name" "OverPower"
    "Author" ".TexNo."
    "shortdescription" "0"
    "required_level" "0"
    "maximum_level" "0"
    "allow_only" "<STEAM_0:0:10405533><STEAM_0:0:6015654>"
    "teamlimit" "0"
    "preloadcmd" "0"
    "player_spawn_cmd" "es est_sethealth server_var(wcs_userid) 300"
    "round_start_cmd" "0"
    "round_end_cmd" "0"
    "numberofskills" "9"
    "numberoflevels" "1"
    "skillnames" "?|?|?|?|?|?|?|?|?"
    "skilldescr" "?|?|?|?|?|?|?|?|?"
    "skillcfg" "Player_attacker|player_attacker|player_attacker|player_spawn|player_spawn|player_spawn|player_attacker|player_attacker|player_ultimate"

    "skill1_setting" "es_xsetinfo wcs_chance 70;es_xsetinfo wcs_hp 600"
    "racealias_blood1" "es es_fire event_var(userid) env_blood emitblood;es es_trick dispatcheffect event_var(userid) ManhackSparks 1;es est_healthadd event_var(attacker) server_var(wcs_hp);es es_xtell event_var(attacker) #multi #lightgreenYou have gained #green server_var(wcs_hp) #lightgreenHealth;racealias_bloodsfx"
    "racealias_bloodsfx""es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es_toptext event_var(attacker) 1 #yellow Effects by JoKeR;es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 50;es_xmath wcs_z2 + 50;es est_Effect 3 #a 0 sprites/tp_beam001.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 5 5 255 0 0 255;es est_effect 10 #a 0 sprites/tp_beam001.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 50 5 1.5 10 50 0 255 0 0 255 80"
    "skill1_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_blood1"
    "skill1_sfx" "0"

    "skill2_setting" "es_xsetinfo wcs_chance 99"
    "skill2_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_sorcer3"
    "racealias_sorcer3" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 10;es es_delayed .1 est_pushto event_var(userid) server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) -5;es es_xtell event_var(attacker) #multi #lightgreenYou have pushed your enemy;es es_xtell event_var(userid) #multi #lightgreenYou have been Pushed;es est_playplayer event_var(attacker) weapons/shotgun/shotgun_dbl_fire7.wav;racealias_sorcsfx3"
    "racealias_sorcsfx3""es est_getviewcoord event_var(attacker) wcs_x2 wcs_y2 wcs_z2;es est_getviewcoord event_var(attacker) wcs_x1 wcs_y1 wcs_z1;es_xmath wcs_z1 + 80;es_toptext event_var(attacker) 1 #pink Effects by HOLLIDAY;es est_effect 11 #a 0 sprites/glow1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 3 1 255;es est_effect 3 #a 0 sprites/bluelight1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 3 4 4 175 175 255 255;es est_effect 10 #a 0 glow07.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 40 180 0.3 30 100 0.8 175 175 255 255 1"
    "skill2_sfx" "0"

    "skill3_setting" "es_xsetinfo wcs_chance 99"
    "racealias_shadow33""es est_fade event_var(userid) 0 0.3 0.3 25 25 25 250;es es_xtell event_var(userid) #multi #lightgreenYou have been Blinded by event_var(es_attackername);es es_xtell event_var(userid) #multi #lightgreenYou have blinded #green event_var(es_username);racealias_shadow03"
    "racealias_shadow03""es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es_toptext event_var(attacker) 1 #pink Effects by JoKeR;es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 20;es_xmath wcs_z2 + 20;es est_Effect 3 #a 0 sprites/water_drop.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 1 3 150 150 150 255"
    "skill3_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_shadow33"
    "skill3_sfx" "0"

    "skill4_setting" "es_xsetinfo wcs_invis 50;es_xsetinfo wcs_alpha 50"
    "skill4_cmd" "es_xcopy wcs_tmp wcs_invis;es_xmath wcs_tmp float;es_xmath wcs_tmp / -2.55;es_xmath wcs_tmp + 100;es est_rounddecimal wcs_tmp server_var(wcs_tmp) 0;es es_xkeysetvalue WCSuserdata event_var(userid) invisp server_var(wcs_tmp);es est_setplayercolor event_var(userid) 255 255 255 server_var(wcs_invis) 1;wcs_getlanguage wcs_lng wcs_lng_r_invis;es es_xtell event_var(userid) #multi server_var(wcs_lng)"
    "skill4_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 20;es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1)server_var(wcs_z1) 30 60 2 10 0 0 0 255 50 128 10"

    "skill5_setting" "es_xsetinfo wcs_gravity 0.25|es_xsetinfo wcs_gravity 0.6"
    "skill5_cmd" "es es_xdelayed 2 est_SetGravity event_var(userid) server_var(wcs_gravity);es es_xkeysetvalue WCSuserdata event_var(userid) gravity server_var(wcs_gravity);wcs_getlanguage wcs_lng wcs_lng_r_levitation;es es_xtell event_var(userid) #multi server_var(wcs_lng)"
    "skill5_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es_xmath wcs_z1 + 40;es_toptext event_var(userid) 1 #green Effects by HOLLIDAY;es est_effect 10 #a 0 sprites/640_logo.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 250 190 3 150 100 0 155 115 100 200 1"

    "skill6_setting" "es_xsetinfo wcs_speed 2.5"
    "skill6_cmd" "es es_xkeygetvalue wcs_tmp WCSuserdata event_var(userid) speed;es es_xif (server_var(wcs_tmp) > server_var(wcs_speed)) then es_xsetinfo wcs_speed server_var(wcs_tmp);es es_xkeysetvalue WCSuserdata event_var(userid) speed server_var(wcs_speed);es est_Speed event_var(userid) server_var(wcs_speed)"
    "skill6_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 15;es est_effect 11 #a 0 sprites/physring1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 3 10 255"

    "skill7_setting" "es_xrand wcs_rand 1 3"
    "racealias_pstbrn" "es est_Burn event_var(userid) 3;es es_xtell event_var(userid) #multi #lightgreenYou have been #greenBurned;es es_xtell event_var(attacker) #multi #lightgreenYou have #greenBurned #lightgreenyour enemy"
    "racealias_pstfrz" "es est_Freeze event_var(userid) 1;es es_delayed 3 est_Freeze event_var(userid) 0;es es_xtell event_var(userid) #multi #lightgreenYou have been #greenFrozen;es es_xtell event_var(attacker) #multi #lightgreenYou have #greenFrozen #lightgreenyour enemy"
    "racealias_pstdnk" "es est_Drunk event_var(userid) 3;es es_xtell event_var(userid) #multi #lightgreenYou are now #greenDrunk;es es_xtell event_var(attacker) #multi #lightgreenYou have made your enemy #greenDrunk"
    "racealias_pstdrg" "es est_Drug event_var(userid) 3;es es_xtell event_var(userid) #multi #lightgreenYou have been #greenDrugged;es es_xtell event_var(attacker) #multi #lightgreenYou have #greenDrugged #lightgreenyour enemy"
    "racealias_pstbld" "es ma_blind event_var(userid) 1;es es_xdelayed 4 ma_blind event_var(userid) 0;es es_xtell event_var(userid) #multi #lightgreenYou have been #greenBlinded;es es_xtell event_var(attacker) #multi #lightgreenYou have #greenBlinded #lightgreenyour enemy"
    "racealias_pstshk" "es est_shake event_var(userid) 3 10 15;es es_xtell event_var(userid) #multi #lightgreenYou have been #greenShaken;es es_xtell event_var(attacker) #multi #lightgreenYou have #greenShaken #lightgreenyour enemy"
    "racealias_pstpsh" "es est_physpush event_var(userid) 0 0 300;es es_xtell event_var(userid) #multi #lightgreenYou have been #greenPushed;es es_xtell event_var(attacker) #multi #lightgreenYou have #greenPushed #lightgreenyour enemy"
    "racealias_pstvmp" "es es_xset wcs_dmg event_var(dmg_health);if (server_var(wcs_game) != server_var(wcs_game_css)) then es_xrand wcs_dmg 1 20;es es_xmath wcs_dmg float;es es es_xmath wcs_dmg / server_var(wcs_divider);es est_RoundDecimal wcs_dmg server_var(wcs_dmg) 0;es est_Health event_var(attacker) + server_var(wcs_dmg);es es_xtell event_var(userid) #multi #lightgreenYour health is being #greenLeeched;es es_xtell event_var(attacker) #multi #lightgreenYou have #greenLeeched #lightgreenyour enemy"
    "racealias_pstdmg" "es wcs_dealdamage event_var(attacker) event_var(userid) 15;es es_xtell event_var(userid) #multi #lightgreenYou have been #greenDamaged;es es_xtell event_var(attacker) #multi #lightgreenYou have #greenDamaged #lightgreenyour enemy"
    "racealias_pstsnd" "es est_PlayPlayer event_var(userid) "mysounds/cry.mp3" 0.5 ;es es_xtell event_var(userid) #multi #lightgreenYou start to #greenCRY;es es_xtell event_var(attacker) #multi #lightgreenYou made your enemy #greenCRY"
    "racealias_pstdrp" "es est_Dropweapon event_var(userid) 1;es es_xtell event_var(userid) #multi #lightgreenYou #greenDropped #lightgreenyour weapon;es es_xtell event_var(attacker) #multi #lightgreenWeapon #greenDropped"
    "racealias_pstsee" "es est_SetPlayerColor event_var(userid) 255 255 255 255 1;es es_xtell event_var(userid) #multi #lightgreenYour invisiblity has been #greenDestroyed;es es_xtell event_var(attacker) #multi #lightgreenYou have #greenDestroyed #lightgreenenemy's invisibilty"
    "racealias_pstcsh" "es est_SetCash event_var(userid) 0;es es_xtell event_var(userid) #multi #lightgreenYour cash is #greenGone;es es_xtell event_var(attacker) #multi #lightgreenYou have #greenTaken #lightgreenenemy's cash"
    "racealias_pstarm" "es est_SetArmor event_var(userid) 0;es es_xtell event_var(userid) #multi #lightgreenYour armor has been #greenDestroyed;es es_xtell event_var(attacker) #multi #lightgreenYou have #greenDestroyed #lightgreenenemy's armor"
    "racealias_pstgvt" "es est_SetGravity event_var(userid) 10;es es_delayed 3 est_SetGravity event_var(userid) 1;es es_xtell event_var(userid) #multi #lightgreenYour gravity has been #greenAltered;es es_xtell event_var(attacker) #multi #lightgreenYou have #greenAltered #lightgreenenemy's gravity"
    "racealias_pstspd" "es est_Speed event_var(userid) 0.6;es es_delayed 3 est_Speed event_var(userid) 1;es es_xtell event_var(userid) #multi #lightgreenYour speed is #greenGone;es es_xtell event_var(attacker) #multi #lightgreenYou enemy lost their #greenSpeed"
    "racealias_pstaim" "es est_setaim event_var(userid) event_var(userid) +999;es es_xtell event_var(userid) #multi #lightgreenYour aim is #greenMessed up;es es_xtell event_var(attacker) #multi #lightgreenYou have #greenMessed up #lightgreenenemy's aim"
    "racealias_pstspc" "es es_xgetplayername wcs_name event_var(userid);es est_team server_var(wcs_name) 1;es es_xtell event_var(userid) #multi #lightgreenYou have been moved to #greenSpectator;es es_xtell event_var(attacker) #multi #lightgreenYou have moved enemy to#greenSpectator"
    "racealias_pstamo" "es est_SetAmmo event_var(userid) 1 0;es es_xtell event_var(userid) #multi #lightgreenYour ammo is #greengone;es es_xtell event_var(attacker) #multi #lightgreenYou have forced enemy to #greenReload"
    "racealias_pstrkt" "es est_Rocket event_var(userid);es es_xdelayed 5 est_physpush event_var(attacker) 0 0 -100;es es_xtell event_var(userid) #multi #lightgreenYou have been #greenLaunch;es es_xtell event_var(attacker) #multi #lightgreenYou have #greenLaunched #lightgreenyour enemy"
    "racealias_pstnum2" "if (server_var(wcs_dice) < 4) then racealias_ptbrn;if (server_var(wcs_dice) >= 4) then if (server_var(wcs_dice) < 7) then racealias_pstfrz;if (server_var(wcs_dice) >= 7) then if (server_var(wcs_dice) < 10) then racealias_pstdnk;if (server_var(wcs_dice) >= 10) then if (server_var(wcs_dice) < 15) then racealias_pstdrg;if (server_var(wcs_dice) >= 15) then if (server_var(wcs_dice) < 20) then racealias_pstbld;if (server_var(wcs_dice) >= 20) then if (server_var(wcs_dice) < 25) then racealias_pstshk;if (server_var(wcs_dice) >= 25) then if (server_var(wcs_dice) < 30) then racealias_pstpsh;if (server_var(wcs_dice) >= 30) then if (server_var(wcs_dice) < 35) then racealias_pstvmp;if (server_var(wcs_dice) >= 35) then if (server_var(wcs_dice) < 40) then racealias_pstdmg; if (server_var(wcs_dice) >= 40) then if (server_var(wcs_dice) < 45) then racealias_pstsnd"
    "racealias_pstnum3" "if (server_var(wcs_dice) >= 45) then if (server_var(wcs_dice) < 50) then racealias_pstdrp; if (server_var(wcs_dice) >= 50) then if (server_var(wcs_dice) < 55) then racealias_pstsee;if (server_var(wcs_dice) >= 55) then if (server_var(wcs_dice) < 60) then racealias_pstcsh;if (server_var(wcs_dice) >= 60) then if (server_var(wcs_dice) < 65) then racealias_pstarm;if (server_var(wcs_dice) >= 65) then if (server_var(wcs_dice) < 70) then racealias_pstgvt;if (server_var(wcs_dice) >= 70) then if (server_var(wcs_dice) < 77) then racealias_pstspd;if (server_var(wcs_dice) >= 80) then if (server_var(wcs_dice) < 89) then racealias_pstaim;if (server_var(wcs_dice) >= 89) then if (server_var(wcs_dice) < 90) then racealias_pstspc;if (server_var(wcs_dice) >= 90) then if (server_var(wcs_dice) < 97) then racealias_pstamo;if (server_var(wcs_dice) >= 97) then if (server_var(wcs_dice) < 99) then racealias_pstrkt"
    "racealias_pstnum1" "if (server_var(wcs_dice) <= 44) then racealias_pstnum2;if (server_var(wcs_dice) > 44) then racealias_pstnum3"
    "skill7_cmd" "if (server_var(wcs_rand) = 1) then racealias_pstnum1"
    "skill7_sfx" "0"

    "skill8_setting" "es_xset wcs_bang 700"
    "skill8_cmd" "es wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_bang);esnq est_csay event_var(attacker) + server_var(wcs_bang) dmg"
    "skill8_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 40;es_xmath wcs_z2 + 40;es est_Effect 3 #a 0 sprites/tp_beam001.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 3 4 2 15 11 167 255;es est_Effect 11 #a 0 sprites/lgtning_noz.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 3 1 255;es_xmath wcs_z1 + 40;es_xmath wcs_z2 + 40;es est_Effect 3 #a 0 sprites/tp_beam001.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 3 4 2 15 11 167 255;es_xmath wcs_z1 + 40;es est_effect 10 #a 0 sprites/physring1.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 100 300 3 40 20 0 14 0 41 255 5"

    "skill9_setting" "es_set wcs_chance 99"
    "skill9_cmd" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_prop_dynamic_create server_var(wcs_userid) props/cs_office/vending_machine.mdl"
    "skill9_sfx" "0"
    "ultimate_cooldown" "0"
    }

    "21"
    {
    "name" "Incredible"
    "author" "HOLLIDAY"
    "required_level" "0"
    "maximum_level" "0"
    "allow_only" "<STEAM_0:0:6015654><STEAM_0:0:10405533><STEAM_0:1:17464018>"
    "teamlimit" "0"
    "preloadcmd" "0"
    "player_spawn_cmd" "0"
    "round_start_cmd" "0"
    "round_end_cmd" "0"
    "numberofskills" "7"
    "numberoflevels" "5"
    "skillnames" "Deadly Ice Cubes|Goo Wards|Screen Lag|Pop Quiz!|IloveSunkist|House Shoping|Missle Shooting Vending Machine"
    "skilldescr" "shoot deadly ice cubes out of your knife|plant sticky wards|when an enemy shoots you their screen gets frozen temporaily|Pop Quiz!|Make an enemy say ILoveSunkist or they Die|Chance on attack to drop a house on someone|Become a vending machine that shoots missles for 5 seconds"
    "skillcfg" "player_spawn|player_spawn|player_victim|player_spawn|player_spawn|player_attacker|player_ultimate"

    "skill1_setting" "es_xsetinfo cubes 1|es_xsetinfo cubes 1.3|es_xsetinfo cubes 1.4|es_xsetinfo cubes 1.5|es_xsetinfo cubes 2"
    "skill1_cmd" "es es_xkeysetvalue WCSuserdata event_var(userid) cubes 1;es es_xdoblock incredible/color"
    "skill1_sfx" "0"

    "skill2_setting" "es_xsetinfo wcs_count 1;es_xsetinfo wcs_params 12_2000_220|es_xsetinfo wcs_count 1;es_xsetinfo wcs_params 14_2000_240|es_xsetinfo wcs_count 2;es_xsetinfo wcs_params 14_2000_260|es_xsetinfo wcs_count 2;es_xsetinfo wcs_params 14_2000_280|es_xsetinfo wcs_count 2;es_xsetinfo wcs_params 16_2000_300"
    "skill2_cmd" "es es_xkeysetvalue WCSuserdata event_var(userid) ability goo;es es_xkeysetvalue WCSuserdata event_var(userid) ability_count server_var(wcs_count);es es_xkeysetvalue WCSuserdata event_var(userid) ability_parameter server_var(wcs_params)"
    "skill2_sfx" "0"

    "skill3_setting" "es_xsetinfo wcs_chance 11|es_xsetinfo wcs_chance 13|es_xsetinfo wcs_chance 15|es_xsetinfo wcs_chance 18|es_xsetinfo wcs_chance 22"
    "skill3_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_loading"
    "racealias_loading" "es est_freeze event_var(attacker) 1;es es_delayed 2.5 es est_freeze event_var(attacker) 0;es es_xtell event_var(userid) #multi #lightgreen Your enemie's bullets are #defaultloading;es est_csay event_var(attacker) Please wait while your bullets are loading;es_delayed 2 es est_csay event_var(attacker) !;es_delayed 2.5 es est_csay event_var(attacker) !!;es_delayed 2.7 es est_csay event_var(attacker) !!!;es_delayed 2.9 es est_csay event_var(attacker) !!!!;es_delayed 3.1 es est_csay event_var(attacker) !!!!!"
    "skill3_sfx" "0"

    "skill4_setting" "es_xsetinfo wcs_chance 11|es_xsetinfo wcs_chance 13|es_xsetinfo wcs_chance 15|es_xsetinfo wcs_chance 18|es_xsetinfo wcs_chance 19"
    "skill4_cmd" "es_xsetinfo wcs_player 0;es es_xif (server_var(wcs_team) = 2) then est_randplayer wcs_player #c!d;es es_xif (server_var(wcs_team) = 3) then est_randplayer wcs_player #t!d;es es_xexists wcs_exists userid server_var(wcs_player);es es_xif (server_var(wcs_exists) = 1) then racealias_popquiz"
    "racealias_popquiz" "es_xdoblock incredible/quiz;es est_freeze server_var(wcs_player) 1;es est_playplayer server_var(wcs_player) ambient/guit1.wav;es est_csay server_var(wcs_player) say_ ILoveSunkist _or you Die!"
    "skill4_sfx" "0"

    "skill5_setting" "es_xsetinfo wcs_chance 11|es_xsetinfo wcs_chance 13|es_xsetinfo wcs_chance 15|es_xsetinfo wcs_chance 18|es_xsetinfo wcs_chance 19"
    "skill5_cmd" "es_xsetinfo wcs_player 0;es es_xif (server_var(wcs_team) = 2) then est_randplayer wcs_player #c!d;es es_xif (server_var(wcs_team) = 3) then est_randplayer wcs_player #t!d;es es_xexists wcs_exists userid server_var(wcs_player);es es_xif (server_var(wcs_exists) = 1) then racealias_sayitnow"
    "racealias_sayitnow""es_xsetinfo Phazon 0;es es_xkeygetvalue Phazon WCSuserdata server_var(wcs_player) Phazon;es es_xkeysetvalue WCSuserdata server_var(wcs_player) Phazon 1;es_xdoblock incredible/Phazon;repeat start repeat_loop 1"
    "skill5_sfx" "0"

    "skill6_setting" "es_xsetinfo wcs_chance 7|es_xsetinfo wcs_chance 8|es_xsetinfo wcs_chance 14|es_xsetinfo wcs_chance 15|es_xsetinfo wcs_chance 18"
    "skill6_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_gazebo"
    "racealias_gazebo" "es_prop_dynamic_create event_var(userid) props/cs_havana/gazebo.mdl"
    "skill6_sfx" "0"

    "skill7_setting" "es_xsetinfo wcs_speed 2.6|es_xsetinfo wcs_speed 2.7|es_xsetinfo wcs_speed 3|es_xsetinfo wcs_speed 3.5"
    "skill7_cmd" "es_xsetinfo prop 0;es es_xkeygetvalue prop WCSuserdata server_var(wcs_userid) prop;es es_xkeysetvalue WCSuserdata server_var(wcs_userid) prop 1;es est_SetModel server_var(wcs_userid) props/cs_office/Vending_machine;es est_csay server_var(wcs_userid) 5;es es_delayed 1 es est_csay server_var(wcs_userid) 4;es es_delayed 2 es est_csay server_var(wcs_userid) 3;es es_delayed 3 es est_csay server_var(wcs_userid) 2;es es_delayed 4 es est_csay server_var(wcs_userid) 1;es es_delayed 5 es est_csay server_var(wcs_userid) 0;es es_delayed 6 es es_xkeysetvalue WCSuserdata server_var(wcs_userid) prop 0;es es_delayed 6 est_setmodel server_var(wcs_userid) player/ct_urban;es est_removeweapon server_var(wcs_userid) 1;es es_delayed .1 est_give server_Var(wcs_userid) weapon_m249"
    "skill7_sfx" "0"
    "ultimate_cooldown" "5"
    }

    "22"
    {
    "name" "[Oddity]Cowboy"
    "author" "[Oddity]TeacherCreature"
    "required_level" "500"
    "maximum_level" "0"
    "allow_only" "0"
    "teamlimit" "1"
    "preloadcmd" "0"
    "player_spawn_cmd" "es es_xkeysetvalue WCSuserdata event_var(userid) restricted <all>;es es_xdelayed 0.4 est_removeweapon event_var(userid) 1;es es_xdelayed 0.6 est_removeweapon event_var(userid) 2;es es_xdelayed 0.8 est_RestrictAll event_var(userid);es es_xdelayed 1.3 est_unrestrict event_var(userid) weapon_c4;es es_xdelayed 1.5 est_unrestrict event_var(userid) item_defuser;es es_xdelayed 1.7 est_unrestrict event_var(userid) weapon_elite;es es_xdelayed 1.9 est_unrestrict event_var(userid) weapon_knife;es es_xdelayed 2.1 est_Give event_var(userid) weapon_knife;es es_xdelayed 2.3 est_Give event_var(userid) weapon_elite"
    "round_start_cmd" "0"
    "round_end_cmd" "0"
    "numberofskills" "4"
    "numberoflevels" "5"
    "skillnames" "Six Shooters|Bank Robber|Pistols Only|Lasso"
    "skilldescr" "More bullets|Steal Money|Dont let them use rifles|Rope your enemy"
    "skillcfg" "player_attacker|player_attacker|player_attacker|player_attacker"

    "skill1_setting" "es_xset wcs_ammo 35;es_xset wcs_ammo 40|es_xset wcs_ammo 45|es_xset wcs_ammo 50|es_xset wcs_ammo 55"
    "skill1_cmd" "es es_xdelayed 2.0 est_setclipammo event_var(userid) 2 server_var(wcs_ammo);es es_xtell event_var(userid) #multi #greenExtra Ammo"
    "skill1_sfx" "0"

    "skill2_setting" "es_xset wcs_money 20|es_xset wcs_money 50|es_xset wcs_money 80|es_xset wcs_money 110|es_xset wcs_money 140"
    "racealias_cb2" "es es_xgetmoney wcs_cash event_var(userid);wcs_getlanguage wcs_lng wcs_lng_r_stolemoney;es es_xformat wcs_lng server_var(wcs_lng) event_var(es_attackername) server_var(wcs_money) event_var(es_username);if (server_var(wcs_cash) >= server_var(wcs_money)) then es es_xtell event_var(attacker) #multi server_var(wcs_lng);if (server_var(wcs_cash) >= server_var(wcs_money)) then es es_xtell event_var(userid) #multi server_var(wcs_lng);if (server_var(wcs_cash) >= server_var(wcs_money)) then est_Cash event_var(attacker) + server_var(wcs_money);if (server_var(wcs_cash) >= server_var(wcs_money)) then est_Cash event_var(userid) - server_var(wcs_money)"
    "skill2_cmd" "if (server_var(wcs_dice) <= 30) then racealias_cb2"
    "skill2_sfx" "if (server_var(wcs_dice) <= 30) then es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);if (server_var(wcs_dice) <= 30) then es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es es_xmath wcs_z1 + 40;es es es_xmath wcs_z2 + 40;if (server_var(wcs_dice) <= 30) then es est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 3 6 255 255 0 255"

    "skill3_setting" "es_xset wcs_chance 5|es_xset wcs_chance 10|es_xset wcs_chance 15|es_xset wcs_chance 20|es_xset wcs_chance 25"
    "racealias_cb3" "es est_removeweapon event_var(userid) 1;es es_xtell event_var(userid) #green Cowboys only use pistols;es es_xtell event_var(attacker) #green Cowboys only use pistols"
    "skill3_cmd" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then est_isalive wcs_alive event_var(userid);if (server_var(wcs_dice) <= server_var(wcs_chance)) then if (server_var(wcs_alive) = 1) then racealias_cb3"
    "skill3_sfx" "0"

    "skill4_setting" "es_xset wcs_chance 28|es_xset wcs_chance 33|es_xset wcs_chance 30|es_xset wcs_chance 45|es_xset wcs_chance 50"
    "skill4_cmd" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es es_xmath wcs_z1 - 80;es es es_xmath wcs_z2 + 40;es est_teleport event_var(userid) event_var(attacker);es es_xdelayed 0.1 est_setaim event_var(attacker) event_var(userid) -5;esnq es est_csay event_var(attacker) Lasso your opponent;esnq es est_csay event_var(userid) You have been LASSOED"
    "skill4_sfx" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);if (server_var(wcs_dice) <= server_var(wcs_chance)) then es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xmath wcs_z1 + 20;es es_xmath wcs_z2 + 20;if (server_var(wcs_dice) <= server_var(wcs_chance)) then es est_effect 3 #a 0 sprites/tp_beam001.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 2 5 255 151 67 255"
    "ultimate_cooldown" "0"

    }

    "23"
    {
    "name" "Rager"
    "Author" "TexNo"
    "shortdescription" "0"
    "required_level" "150"
    "maximum_level" "0"
    "allow_only" "0"
    "teamlimit" "0"
    "preloadcmd" "0"
    "player_spawn_cmd" "0"
    "round_start_cmd" "0"
    "round_end_cmd" "0"
    "numberofskills" "5"
    "numberoflevels" "1"
    "skillnames" "Rager shaodw|chill man|headless|we will drung you|The magic ultimate powwer"
    "skilldescr" ""
    "skillcfg" "player_death|player_death|player_victim|player_attacker|player_ultimate"

    "skill1_setting" "es_xsetinfo wcs_bott 5;es_xsetinfo wcs_chance 30"
    "racealias_botkll1" "es es_delayed server_var(wcs_bott) es bot_kick;es es_xif (server_var(wcs_team) = 2) then es es_delayed 0.2 est_setplayercolor minh 29 29 29 229 1;es es_xif (server_var(wcs_team) = 3) then est_setplayercolor crusher 29 29 29 229 1"
    "racealias_botbot1" "es es_xif (server_var(wcs_team) = 2) then es est_teleport minh event_var(userid);es es_xif (server_var(wcs_team) = 3) then es est_teleport crusher event_var(userid);es es_xif (server_var(wcs_team) = 2) then est_setViewCoord minh server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1);es es_xif (server_var(wcs_team) = 3) then est_setViewCoord crusher server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1);racealias_botkll1
    "racealias_bot21" "es est_GetViewCoord event_var(userid) wcs_x1 wcs_y1 wcs_z1;es es_xif (server_var(wcs_team) = 2) then es est_spawn minh 1;es_toptext event_var(userid) 1 #red Effects by HOLLIDAY;racealias_botbot1"
    "racealias_btcmd1" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xif (server_var(wcs_team) = 2) then es bot_add t minh;es es_xif (server_var(wcs_team) = 3) then es bot_add ct crusher;racealias_bot21"
    "skill1_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_btcmd1"
    "skill1_sfx" "0"

    "skill2_setting" "es_xsetinfo wcs_chance 5;es_xsetinfo wcs_time 0.5"
    "skill2_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_frz22"
    "racealias_frz22" "es est_freeze event_var(attacker) 1;es es_delayed server_var(wcs_time) est_freeze event_var(attacker) 0;es_cexec event_var(userid) r_screenoverlay effects/blood_core.vmt;es_cexec event_var(attacker) r_screenoverlay effects/blood_core.vmt;es es_delayed server_var(wcs_time) es_cexec event_var(userid) r_screenoverlay 0;es es_delayed server_var(wcs_time) es_cexec event_var(attacker) r_screenoverlay 0;racealias_frst3;es es_xtell event_var(userid) #multi #green you have frozen your attacker;es es_xtell event_var(attacker) #multi #green you have been frozen"
    "racealias_frst3" "es est_setplayercolor event_var(attacker) 0 0 255 255 1;es_toptext event_var(userid) 1 #red Effects by JoKeR;es es_delayed server_var(wcs_time) es est_setplayercolor event_var(attacker) 255 255 255 255 1
    "skill2_sfx" "0"

    "skill3_setting" "es_xset wcs_chance 55"
    "skill3_cmd" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then if (event_var(hitgroup) = 1) then racealias_athead4"
    "racealias_athead4" "es est_health event_var(userid) + event_var(dmg_health);if (event_var(hitgroup) = 1) then wcs_getlanguage wcs_lng wcs_lng_s_helmea;if (event_var(hitgroup) = 1) then es_xtell event_var(userid) #multi server_var(wcs_lng)"
    "skill3_sfx" "es est_effect 4 #a 0 sprites/lgtning.vmt event_var(userid) 2 2 4 10 115 0 255 205;es_toptext event_var(userid) 1 #pink Effects by JoKeR"

    "skill4_setting" "es_xset wcs_chance 33"
    "skill4_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_newmdl"
    "racealias_newmdl" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_toptext event_var(attacker) 1 #pink Effects by JoKeR;es est_effect 11 #a 0 models\effects\portalfunnel.mdl server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 3 5 255;es est_fade event_var(userid) 0 .3 .3 215 25 251 75;es est_drug event_var(userid) .3;es_delayed .1 est_drunk event_var(userid) .3;es_setplayerprop event_var(userid) CBasePlayer.m_iFOV 500;es_delayed .1 es_setplayerprop event_var(userid) CBasePlayer.m_iFOV 0;es est_playplayer event_var(userid) ambient/wind/wind_snippet2.wav;es est_playplayer event_var(attacker) ambient/wind/wind_snippet2.wav"
    "skill4_sfx" "0"

    "skill4_setting" "es_xsetinfo wcs_duration 4.0;es_xsetinfo wcs_radius 580;es_xsetinfo wcs_magnitude 430;es_xsetinfo wcs_hpmana 25;es_xsetinfo wcs_freezetime 6;es_xsetinfo wcs_maxtargets 4"
    "skill4_cmd" "es es_xdoblock wcs/WCSultimates/wcs_umenu"
    "skill4_sfx" "0"
    "ultimate_cooldown" "35"
    }

    "24"
    {
    "name" "Holy Juggernaut"
    "Author" "S|W|E|G|Snake|cL"
    "required_level" "160"
    "allow_only" "0"
    "preloadcmd" "0"
    "player_spawn_cmd" "es est_SetHealth event_var(userid) 500;es est_Speed event_var(userid) 3.40; es es_xdelayed 1.0 est_setclipammo event_var(userid) 1 999;es est_gamestarted wcs_tmp;if (server_var(wcs_tmp) = 0) then es es_xkeysetvalue WCSuserdata event_var(userid) Second_Strike 1"
    "round_end_cmd" "0"
    "numberofskills" "4"
    "numberoflevels" "5"
    "skillnames" "Holy Thick Skinned|Holy Armaments|Holy Never Surrender|Holy Rhino Charge"
    "skilldescr" "You can take more hits than the average fellow.|Your auto-shotty never runs out of rounds.|You come back from the dead to fight again.|You are healed fully and move at 1.5 regular speed for 8 seconds!"
    "skillcfg" "player_spawn|player_spawn|player_spawn|player_ultimate"

    "skill1_setting" "es_xset wcs_addhealth 45;es_xset wcs_alpha 50|es_xset wcs_addhealth 60;es_xset wcs_alpha 60|es_xset wcs_addhealth 85;es_xset wcs_alpha 70|es_xset wcs_addhealth 130;es_xset wcs_alpha 80|es_xset wcs_addhealth 150;es_xset wcs_alpha 90"
    "skill1_cmd" "es est_GetHealth wcs_health event_var(userid);es es es_xmath wcs_health + server_var(wcs_addhealth);es est_SetHealth event_var(userid) server_var(wcs_health);es es_xtell event_var(userid) : Devotion Aura activated."
    "skill1_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xmath wcs_z2 + 150;es est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 40 10 200 255 205 255"

    "skill2_setting" "es_xrand wcs_rand 1 10|es_xrand wcs_rand 1 10|es_xrand wcs_rand 1 10|es_xrand wcs_rand 1 10| es_xrand wcs_rand 1 10"
    "skill2_cmd" "if (server_var(wcs_rand) <= 10) then es es_xdelayed 0.5 wcs_giveitem event_var(userid) weapon_xm1014;if (server_var(wcs_rand) <= 10) then est_setclipammo event_var(userid) 1 es es_xmath +90;if (server_var(wcs_rand) <= 10) then es es_xtell event_var(userid) : You recieve supplies."
    "skill2_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);if (server_var(wcs_rand) <= 10) then es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 40 60 2 20 10 1 10 255 0 255 1"

    "skill3_setting" "es_xrand wcs_health 200 300|es_xrand wcs_health 275 350|es_xrand wcs_health 300 375|es_xrand wcs_health 350 400"
    "skill3_cmd" "es es_xkeygetvalue wcs_tmp WCSuserdata event_var(userid) Second_Strike;if (server_var(wcs_tmp) = 1) then es es_xkeysetvalue WCSuserdata event_var(userid) Second_Strike 0;if (server_var(wcs_tmp) = 1) then es es_xdelayed 4 est_spawn event_var(userid);if (server_var(wcs_tmp) = 1) then es es_xdelayed 4 est_sethealth event_var(userid) server_var(wcs_health);if (server_var(wcs_tmp) = 1) then es es_xtell event_var(userid) : You respawned due to Never Surrender with server_var(wcs_health) healthpoints."
    "skill3_sfx" "if (server_var(wcs_tmp) = 1) then es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);if (server_var(wcs_tmp) = 1) then es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);if (server_var(wcs_tmp) = 1) then es es_xmath wcs_z2 + 150;if (server_var(wcs_tmp) = 1) then es est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 40 10 200 255 5 255"

    "skill4_setting" "es_xset wcs_duration 2;es_xset wcs_speed 1.1;es_xset wcs_hp 150|es_xset wcs_duration 4;es_xset wcs_speed 1.2;es_xset wcs_hp 200|es_xset wcs_duration 5;es_xset wcs_speed 1.3;es_xset wcs_hp 250|es_xset wcs_duration 6;es_xset wcs_speed 1.4;es_xset wcs_hp 300|es_xset wcs_duration 8;es_xset wcs_speed 1.5;es_xset wcs_hp 350"
    "skill4_cmd" "es es_xkeygetvalue wcs_tmp WCSuserdata event_var(userid) speed;if (server_var(wcs_tmp) > server_var(wcs_speed)) then es_xset wcs_speed server_var(wcs_tmp);es es_xkeysetvalue WCSuserdata event_var(userid) speed server_var(wcs_speed);es est_Speed event_var(userid) server_var(wcs_speed);es es_xdelayed server_var(wcs_duration) est_Speed event_var(userid) 0.3;es est_gethealth wcs_health event_var(userid);es es_xset wcs_health_tmp server_var(wcs_health);es es es_xmath wcs_health + server_var(wcs_hp);es est_sethealth event_var(userid) server_var(wcs_health);es es_xdelayed server_var(wcs_duration) est_sethealth event_var(userid) server_var(wcs_health_tmp)"
    "skill4_sfx" "0"
    "ultimate_cooldown" "15"

    }

    "25"
    {
    "name" "Victorinox"
    "author" "AnTTr4x"
    "shortdescription" "0"
    "required_level" "200"
    "maximum_level" "0"
    "allow_only" "0"
    "teamlimit" "3"

    "restrict_shop" "0"
    "restrict_map" "0"
    "preloadcmd" "0"
    "player_spawn_cmd" "0"
    "round_start_cmd" "0"
    "round_end_cmd" "0"
    "numberofskills" "7"
    "numberoflevels" "4"
    "skillnames" "Explosives |Rush|Rematch|Weak Enemys are Dead|Holy Blood|Climb Walls|Darkness"
    "skilldescr" "You Explode if u get enought damage!|Rush and kill your Enemie!|Rematch|Your Enemys Die if their hp is low enough !|You Regenerate your Health|Climb some Walls|You are Invisible"
    "skillcfg" "player_victim|player_spawn|player_death|player_attacker|player_spawn|player_spawn|player_ultimate"

    "skill1_setting" "es_xset wrath_hp 20;es_xset wcs_chance 40|es_xset wrath_hp 23;es_xset wcs_chance 80|es_xset wrath_hp 25;es_xset wcs_chance 99|es_xset wrath_hp 25;es_xset wcs_chance 100"
    "skill1_cmd" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then if (event_var(health) < server_var(wrath_hp)) then racealias_wrath222"
    "racealias_wrath222" "es_xdoblock wcs/WCSultimates/wcs_ulti_suicide;es_xset z1 0;es_xset z2 0;es_xset vector1 wcs_z1;es_xset vector2 wcs_z2;es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es_getplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es es_xmath wcs_z1 + 60;es_createvectorstring vector1 server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1);es_createvectorstring vector2 server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2);es est_effect_32 #a 0 server_var(vector2) 500 500 server_var(vector1);es est_playplayer event_var(userid) ambient/levels/streetwar/city_battle10.wav"
    "skill1_sfx" "0"

    "skill2_setting" "es_xset wcs_speed 1.4|es_xset wcs_speed 1.6|es_xset wcs_speed 1.8|es_xset wcs_speed 2.0|es_xset wcs_speed 3.0"
    "skill2_cmd" "es es_xkeygetvalue wcs_tmp WCSuserdata event_var(userid) speed;if (server_var(wcs_tmp) > server_var(wcs_speed)) then es_xset wcs_speed server_var(wcs_tmp);es es_xkeysetvalue WCSuserdata event_var(userid) speed server_var(wcs_speed);es est_Speed event_var(userid) server_var(wcs_speed)"
    "skill2_sfx" "0"

    "skill3_setting" "es_xset wcs_chance 50;es_xset wcs_time 3|es_xset wcs_chance 55;es_xset wcs_time 5|es_xset wcs_chance 58;es_xset wcs_time 7|es_xset wcs_chance 66;es_xset wcs_time 8"
    "skill3_cmd" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_aliasnew"
    "racealias_aliasnew""es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(attacker);es es_delayed server_var(wcs_time) est_spawn event_var(userid) 1;es es_delayed server_var(wcs_time) est_spawn event_var(attacker) 1;es es_delayed server_var(wcs_time) est_teleport event_var(userid) server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1);es es_delayed server_var(wcs_time) est_teleport event_var(attacker) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2);es es_delayed server_var(wcs_time) est_playplayer event_var(userid) weapons/physcannon/superphys_launch2.wav;es es_delayed server_var(wcs_time) est_playplayer event_var(attacker) weapons/physcannon/superphys_launch2.wav;racealias_newment4"
    "racealias_newment4""es est_GetViewCoord event_var(userid) wcs_x1 wcs_y1 wcs_z1;es est_GetViewCoord event_var(attacker) wcs_x2 wcs_y2 wcs_z2;es_toptext event_var(userid) es_delayed server_var(wcs_time) est_setViewCoord event_var(userid) server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1);es es_delayed server_var(wcs_time) est_setViewCoord event_var(attacker) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2);es es_xtell event_var(userid) #multi #LightgreenIn server_var(wcs_time) seconds you will re live your last Moment;es es_xtell event_var(attacker) #multi #lightgreen in server_var(wcs_time) seconds you go back in time to this verry moment;"
    "skill3_sfx" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);if (server_var(wcs_dice) <= server_var(wcs_chance)) then if (server_var(wcs_alive) = 1) then es est_effect 11 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 3 3 255"

    "skill4_setting" "es_xset wrath_hp 15|es_xset wrath_hp 40|es_xset wrath_hp 50|es_xset wrath_hp 88"
    "skill4_cmd" "if (event_var(health) < server_var(wrath_hp)) then racealias_hellwrath"
    "racealias_hellwrath""es_xset z1 0;es_xset z2 0;es_xset vector1 wcs_z1;es_xset vector2 wcs_z2;es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es_getplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es es_xmath wcs_z1 + 60;es_createvectorstring vector1 server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1);es_createvectorstring vector2 server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2);es est_effect_31 #a 0 effects/strider_pinch_dudv_dx60.vmt server_var(vector2) 1000 100;racealias_hellwrsfx"
    "racealias_hellwrsfx""es est_effect_14 #a 0 effects/fire_cloud2.vmt server_var(vector2) server_var(vector1) 100 100 1000;es est_effect_20 #a .1 smoke.vmt server_var(vector2) 90 10 10 50 100 100 100;es est_effect_20 #a .2 smoke.vmt server_var(vector2) 90 10 10 50 100 100 100;es est_effect_20 #a .3 smoke.vmt server_var(vector2) 90 10 10 50 100 100 100;es est_effect_20 #a .4 smoke.vmt server_var(vector2) 90 10 10 50 100 100 100;es est_effect_20 #a .5 smoke.vmt server_var(vector2) 90 10 10 50 100 100 100;racealias_hellwsfx2"
    "racealias_hellwsfx2""es est_effect_20 #a .6 smoke.vmt server_var(vector2) 90 10 10 50 100 100 100;es est_effect_20 #a .7 smoke.vmt server_var(vector2) 90 10 10 50 100 100 100;es est_effect_20 #a .8 smoke.vmt server_var(vector2) 90 10 10 50 100 100 100;es_toptext event_var(attacker);es est_effect_20 #a .9 smoke.vmt server_var(vector2) 90 10 10 50 100 100 100;es est_physpush event_var(userid) 0 200 900;es es_delayed .3 es est_damage event_var(attacker) event_var(userid) 15;es est_effect_14 #a .2 effects/fire_cloud2.vmt server_var(vector2) server_var(vector1) 100 100 1000;racealias_wrathcldx"
    "racealias_wrathcldx""es est_effect_14 #a .4 effects/fire_cloud2.vmt server_var(vector2) server_var(vector1) 100 100 1000;es est_effect_14 #a .6 effects/fire_cloud2.vmt server_var(vector2) server_var(vector1) 100 100 1000;es est_effect_14 #a .8 effects/fire_cloud2.vmt server_var(vector2) server_var(vector1) 100 100 1000;es est_playplayer event_var(userid) ambient/levels/streetwar/city_battle10.wav"
    "skill4_sfx" "0"

    "skill5_setting" "es_xset wcs_hp 40;es_xset wcs_time 80;es_xset wcs_waves 140;es_xset wcs_radius 200|es_xset wcs_hp 50;es_xset wcs_time 70;es_xset wcs_waves 120;es_xset wcs_radius 220|es_xset wcs_hp 50;es_xset wcs_time 80;es_xset wcs_waves 120;es_xset wcs_radius 250"
    "skill5_cmd" "es es_xkeysetvalue WCSuserdata event_var(userid) regeneration 1;es es_xkeysetvalue WCSuserdata event_var(userid) regen_round server_var(wcs_roundcounter);es wcs_regeneration event_var(userid) server_var(wcs_hp) server_var(wcs_time) 150 server_var(wcs_waves) server_var(wcs_radius)"
    "skill5_sfx" "0"

    "skill6_setting" "es_xset wcs_cwall 45|es_xset wcs_cwall 55|es_xset wcs_cwall 100|es_xset wcs_cwall 200"
    "skill6_cmd" "es_setplayerprop event_var(userid) CCSPlayer.baseclass.localdata.m_Local.m_flStepSize server_var(wcs_cwall)"
    "skill6_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_toptext event_var(userid) 1 #red Skill by <R-M> ANTTr4x;es es_xmath wcs_z1 + 80;es est_effect 10 #a 0.4 glow07.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 40 1000 1 30 100 0.8 255 255 255 255 1;es es_xmath wcs_z1 + 80;es est_effect 10 #a 0.6 glow07.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 40 800 1 30 100 0.8 255 255 255 255 1;es es_xmath wcs_z1 + 80;es est_effect 10 #a .8 glow07.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 40 600 1 30 100 0.8 255 255 255 255 1"

    "skill7_setting" "es_xset wcs_chance 100|es_xset wcs_chance 100|es_xset wcs_chance 100|es_xset wcs_chance 100"
    "racealias_l0" "es est_playplayer server_var(wcs_userid) npc/scanner/scanner_nearmiss1.wav;es est_freeze server_var(wcs_userid) 1;es est_setplayercolor server_var(wcs_userid) 255 255 255 0 1;es es_xkeysetvalue WCSuserdata server_var(wcs_userid) freeze 1;es es_xtell server_var(wcs_userid) #multi #lightgreenYou are now #greenFrozen Invisible #lightgreenpress ultimate again to become visible;es_toptext server_var(wcs_userid) "
    "racealias_l1" "es est_playplayer server_var(wcs_userid) npc/scanner/scanner_nearmiss2.wav;es est_freeze server_var(wcs_userid) 0;es est_setplayercolor server_var(wcs_userid) 255 255 255 255 1;es es_xkeysetvalue WCSuserdata server_var(wcs_userid) freeze 0"
    "skill7_cmd" "es_xset wcs_freeze 0;es es_xkeygetvalue wcs_freeze WCSuserdata server_var(wcs_userid) freeze;if (server_var(wcs_freeze) = 0) then racealias_l0;if (server_var(wcs_freeze) = 1) then racealias_l1"
    "skill7_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es es_xmath wcs_z1 + 40;es est_effect 10 #a 0 sprites/crosshairs.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 40 90 0.5 50 30 0 155 115 100 200 1"
    "ultimate_cooldown" "0"
    }

    "26"
    {
    "name" "Emptyreborn"
    "author" "HOLLIDAY"
    "required_level" "215"
    "maximum_level" "0"
    "allow_only" "0"
    "teamlimit" "0"
    "preloadcmd" "0"
    "player_spawn_cmd" "0"
    "round_start_cmd" "0"
    "round_end_cmd" "0"
    "numberofskills" "6"
    "numberoflevels" "4"
    "skillnames" "50 shot awp|stealth|Starting hp|burn and blind|50hp after every kill|Slingshot"
    "skilldescr" "SPawn a Awp with a 50 shot clip|Invisibility|HP|burn and blind your enemy|Gain 50 hp for every kill|Slingshot"
    "skillcfg" "player_spawn|player_spawn|player_spawn|player_attacker|player_attacker|player_ultimate"

    "skill1_setting" "es_xset awpammo 20|es_xset awpammo 30|es_xset awpammo 40|es_xset awpammo 50"
    "skill1_cmd" "es est_give event_var(userid) weapon_awp;es es_delayed 1 est_setclipammo event_var(userid) 1 server_var(awpammo);es es_xtell event_var(userid) #multi #lightgreenYou got an #green Awp #lightgreen with a #green server_var(awpammo) clip"
    "skill1_sfx" "0"

    "skill2_setting" "es_xset invisibility 110|es_xset invisibility 100|es_xset invisibility 80|es_xset invisibility 55"
    "skill2_cmd" "es est_setplayercolor event_var(userid) 55 55 57 server_var(invisibility) 1;wcs_getlanguage wcs_lng wcs_lng_r_invis;es es_xtell event_var(userid) #multi server_var(wcs_lng)"
    "skill2_sfx" "0"

    "skill3_setting" "es_xset wcs_hp 120|es_xset wcs_hp 130|es_xset wcs_hp 150|es_xset wcs_hp 180"
    "skill3_cmd" "es est_sethealth event_var(userid) server_var(wcs_hp);es es_xtell event_var(userid) #multi #lightgreen You have spawned with #green server_var(wcs_hp) Extra HP"
    "skill3_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_createvectorstring vector1 server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1);es_createvectorstring vector2 server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2);es est_effect_14 #a 0 effects/strider_bulge_dudv_dx60.vmt server_var(vector2) server_var(vector1) 100 100 50;es est_playplayer event_var(userid) ambient/materials/metal4.wav"

    "skill4_setting" "es_xset wcs_chance 17;es_xset wcs_time .5|es_xset wcs_chance 22;es_xset wcs_time 1|es_xset wcs_chance 28;es_xset wcs_time 1.5|es_xset wcs_chance 33;es_xset wcs_time 1.7"
    "racealias_empt44" "es est_playplayer event_var(userid) npc/ichthyosaur/attack_growl1.wav;es est_fade event_var(userid) 0 3 server_var(wcs_time) 155 0 0 155;es est_burn event_var(userid) server_var(wcs_time);es es_xtell event_var(attacker) You have burned and blinded your enemy;es es_xtell event_var(userid) you have been burned and blinded;racealias_brnblnd"
    "racealias_brnblnd" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es est_effect 11 #a 0 sprites/lgtning.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 3 3 255"
    "skill4_cmd" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_empt44"
    "skill4_sfx" "0"

    "skill5_setting" "es_xset xhp 20|es_xset xhp 30|es_xset xhp 40|es_xset xhp 50"
    "skill5_cmd" "if (event_var(es_userhealth) < 1) then racealias_mynewrr"
    "racealias_mynewrr" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xmath wcs_z1 + 500;es est_effect 3 #a 0 sprites/bluelight1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) .1 13 16 185 110 255 255;es est_effect 3 #a .1 sprites/bluelight1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) .1 13 16 255 10 25 255;racealias_myoldfg;racealias_anothers"
    "racealias_anothers""es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 20 500 3 100 100 0 185 255 78 255 10;es es_xmath wcs_z1 + 20;es es_xmath wcs_z2 + 20;es est_effect 3 #a 0 sprites/glow.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 0.5 20 60 185 255 78 255"
    "racealias_myoldfg" "es est_effect 3 #a .2 sprites/bluelight1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) .1 13 16 185 255 0 255;es est_effect 3 #a .3 sprites/bluelight1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) .1 13 16 255 255 255 255;es est_effect 3 #a .4 sprites/bluelight1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) .1 13 16 185 255 78 255;racealias_50hpkll"
    "racealias_50hpkll" "es est_healthadd event_var(attacker) server_var(xhp);es es_xtell event_var(attacker) #multi #greenYou gained #default50 hp #greenfpr a kill"
    "skill5_sfx" "0"

    "skill6_setting" "es_xset wcs_web 0.7|es_xset wcs_web 1.1|es_xset wcs_web 1.3|es_xset wcs_web 1.7"
    "skill6_cmd" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es est_GetViewCoord server_var(wcs_userid) wcs_x2 wcs_y2 wcs_z2;es est_pushto server_var(wcs_userid) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) server_var(wcs_web);es est_playplayer server_var(wcs_userid) weapons/357/357_spin1.wav"
    "skill6_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es est_GetViewCoord server_var(wcs_userid) wcs_x2 wcs_y2 wcs_z2;es est_effect 3 #a 0 sprites/laser.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 3 3 255 14 41 255;es est_effect 10 #a 1 sprites/laser.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 11 9 2 13 3 0 255 100 100 255 1"
    "ultimate_cooldown" "0"
    }

    "27"
    {
    "name" "Link"
    "author" "Messiah118"
    "shortdescription" "0"
    "required_level" "225"
    "maximum_level" "0"
    "allow_only" "0"
    "teamlimit" "0"
    "preloadcmd" "0"
    "player_spawn_cmd" "0"
    "round_start_cmd" "0"
    "round_end_cmd" "0"
    "numberofskills" "4"
    "numberoflevels" "6"
    "skillnames" "Grappling Hook|Grandmas Soup|Bunny Hood|Fairy"
    "skilldescr" "Pulls Enemies To you|Deal More Damage|Gain More Speed|Respawn"
    "skillcfg" "player_attacker|player_victim|player_spawn|player_death"

    "skill1_setting" "es_xset wcs_gpull 3|es_xset wcs_gpull 4|es_xset wcs_gpull 5|es_xset wcs_gpull 5|es_xset wcs_gpull 7"
    "skill1_cmd" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(attacker);es est_pushto event_var(userid) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) server_var(wcs_gpull)"
    "racealias_nsfxve" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xmath wcs_x1 + 250;es est_effect 3 #a 1.5 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 13 16 100 15 255 255;es es_xmath wcs_x1 + 450;es est_effect 3 #a 2.5 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 13 16 100 15 255 255"
    "skill1_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es es_xmath wcs_z1 + 50;es es es_xmath wcs_z2 + 30;es est_effect 3 #a 0 sprites/halo01.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 10 10 55 0 250 255;es es_xmath wcs_x1 + 50;es est_effect 3 #a 1 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 13 16 100 15 255 255;racealias_nevesfx;es es_xmath wcs_x1 + 350;es est_effect 3 #a 1.5 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 13 16 100 15 255 255"

    "skill2_setting" "es_xset wcs_multiplier 1.1|es_xset wcs_multiplier 1.2|es_xset wcs_multiplier 1.3|es_xset wcs_multiplier 1.4|es_xset wcs_multiplier 1.5"
    "racealias_rai1" "es es_xset wcs_dmg event_var(dmg_health);es es_xmath wcs_dmg float;es es es_xmath wcs_dmg * server_var(wcs_multiplier);es est_RoundDecimal wcs_dmg server_var(wcs_dmg) 0;es wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_dmg);wcs_getlanguage wcs_lng wcs_lng_damage;esnq es est_csay event_var(attacker) + server_var(wcs_dmg) server_var(wcs_lng);esnq es est_csay event_var(userid) + server_var(wcs_dmg) server_var(wcs_lng)"
    "skill2_cmd" "if (server_var(wcs_dice) <= 15) then est_IsAlive wcs_alive event_var(userid);if (server_var(wcs_dice) <= 15) then if (server_var(wcs_alive) = 1) then racealias_rai1"
    "skill2_sfx" "if (server_var(wcs_dice) <= 15) then es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);if (server_var(wcs_dice) <= 15) then es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);if (server_var(wcs_dice) <= 15) then if (server_var(wcs_alive) = 1) then es est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 13 16 100 155 255 255"

    "skill3_setting" "es_xset wcs_speed 1.20|es_xset wcs_speed 1.24|es_xset wcs_speed 1.28|es_xset wcs_speed 1.42|es_xset wcs_speed 1.66"
    "skill3_cmd" "es es_xkeygetvalue wcs_tmp WCSuserdata event_var(userid) speed;if (server_var(wcs_speed) > server_var(wcs_tmp)) then es est_Speed event_var(userid) server_var(wcs_speed);if (server_var(wcs_speed) > server_var(wcs_tmp)) then es es_xkeysetvalue WCSuserdata event_var(userid) speed server_var(wcs_speed);wcs_getlanguage wcs_lng wcs_lng_r_unholyact;es es_xtell event_var(userid) #multi server_var(wcs_lng)"
    "skill3_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 11 #a 0 sprites/steam1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 2 3 255"

    "skill4_setting" "es_xset wcs_chance 15|es_xset wcs_chance 22|es_xset wcs_chance 28|es_xset wcs_chance 33"
    "racealias_burn2" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_delayed 2 est_spawn event_var(userid) 1;es es_delayed 2.1 est_teleport event_var(userid) server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1);es es_delayed 2.2 est_burn event_var(userid) 10;es es_xdelayed 2.2 es es_xtell event_var(userid) #multi #green you have ecaped from hades"
    "skill4_cmd" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_burn2"
    "skill4_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es es_xmath wcs_z1 + 20;es est_effect 10 #a 6 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 2000 5000 80 4000 4000 0 255 5 5 255 10;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es es_xmath wcs_z1 + 20;es est_effect 10 #a 6 cs_italy/irongate01.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 200 5000 8 400 400 0 255 5 5 255 10"
    }

    "28"
    {
    "name" "Ice Man"
    "author" "[Oddity]TeacherCreature"
    "shortdescription" "0"
    "required_level" "250"
    "maximum_level" "0"
    "allow_only" "0"
    "teamlimit" "1"
    "preloadcmd" "0"
    "player_spawn_cmd" "es est_setplayercolor server_var(wcs_userid) 0 0 255 200 1"
    "round_start_cmd" "0"
    "round_end_cmd" "0"
    "numberofskills" "5"
    "numberoflevels" "5"
    "skillnames" "Clear Ice|Ice Shots|Deep Freeze|Ice Armor|Ice Lift"
    "skilldescr" "Invisible Ice|Ice Damage|Deep Freeze Your Enemies|Armor made of Ice|Fly through the air on ice"
    "skillcfg" "player_spawn|player_attacker|player_attacker|player_victim|player_ultimate"

    "skill1_setting" "es_xset wcs_invis 160;es_xset wcs_alpha 50|es_xset wcs_invis 148;es_xset wcs_alpha 60|es_xset wcs_invis 136;es_xset wcs_alpha 70|es_xset wcs_invis 128;es_xset wcs_alpha 80|es_xset wcs_invis 120;es_xset wcs_alpha 90|es_xset wcs_invis 112;es_xset wcs_alpha 100|es_xset wcs_invis 104;es_xset wcs_alpha 110|es_xset wcs_invis 96;es_xset wcs_alpha 120"
    "skill1_cmd" "es_xcopy wcs_tmp wcs_invis;es es_xmath wcs_tmp float;es es_xmath wcs_tmp / -2.55;es es_xmath wcs_tmp + 100;es est_rounddecimal wcs_tmp server_var(wcs_tmp) 0;es es_xkeysetvalue WCSuserdata event_var(userid) invisp server_var(wcs_tmp);es est_setplayercolor event_var(userid) 255 255 255 server_var(wcs_invis) 1;wcs_getlanguage wcs_lng wcs_lng_r_invis;es es_xtell event_var(userid) #multi server_var(wcs_lng)"
    "skill1_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xmath wcs_z1 + 20;es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1)server_var(wcs_z1) 30 60 2 10 0 0 0 255 50 128 10"

    "skill2_setting" "es_xrand wcs_rand 1 5;es_xrand wcs_damage 7 10|es_xrand wcs_rand 1 4;es_xrand wcs_damage 9 11|es_xrand wcs_rand 1 3;es_xrand wcs_damage 10 13|es_xrand wcs_rand 1 2;es_xrand wcs_damage 12 14|es_xrand wcs_rand 1 1;es_xrand wcs_damage 15 18|es_xrand wcs_rand 1 1;es_xrand wcs_damage 17 20|es_xrand wcs_rand 1 1;es_xrand wcs_damage 19 22|es_xrand wcs_rand 1 1;es_xrand wcs_damage 20 23"
    "racealias_ice2" "es wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_damage);es est_csay event_var(attacker) server_var(wcs_damage);es est_csay event_var(userid) server_var(wcs_damage) additional damage"
    "skill2_cmd" "es est_playplayer event_var(userid) ambient\explosions\explode_9.wav;if (server_var(wcs_rand) = 1) then est_isalive wcs_alive event_var(userid);if (server_var(wcs_rand) = 1) then if (server_var(wcs_alive) = 1) then racealias_ice2"
    "skill2_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 10 #a 0 sprites/plasma1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 350 2 90 200 0 155 155 155 155 2;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xmath wcs_z1 + 15;es est_effect 11 #a 0 sprites/plasma1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 3 3 255;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);if (server_var(wcs_dice) <= 15) then es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);if (server_var(wcs_dice) <= 15) then if (server_var(wcs_alive) = 1) then es est_effect 3 #a 0 sprites/tp_beam001.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 3 6 100 255 55 255"

    "skill3_setting" "es_xset wcs_chance 15|es_xset wcs_chance 18|es_xset wcs_chance 21|es_xset wcs_chance 24|es_xset wcs_chance 27|es_xset wcs_chance 30|es_xset wcs_chance 31|es_xset wcs_chance 32"
    "racealias_ice3" "es est_Freeze event_var(userid) 1;es es_xdelayed 2 wcs_removefx freeze event_var(userid);wcs_getlanguage wcs_lng wcs_lng_r_gotfrozenby;es es_xformat wcs_lng server_var(wcs_lng) event_var(es_attackername);esnq es est_csay event_var(userid) server_var(wcs_lng);wcs_getlanguage wcs_lng wcs_lng_r_froze;es es_xformat wcs_lng server_var(wcs_lng) event_var(es_username);esnq es est_csay event_var(attacker) server_var(wcs_lng)"
    "racealias_ice3" "es es_xsetplayerprop event_var(userid) CBasePlayer.m_fFlags 32.0;es es_xdelayed 1 wcs_removefx freeze event_var(userid);wcs_getlanguage wcs_lng wcs_lng_r_gotfrozenby;es es_xformat wcs_lng server_var(wcs_lng) event_var(es_attackername);esnq es est_csay event_var(userid) server_var(wcs_lng);wcs_getlanguage wcs_lng wcs_lng_r_froze;es es_xformat wcs_lng server_var(wcs_lng) event_var(es_username);esnq es est_csay event_var(attacker) server_var(wcs_lng)"
    "skill3_cmd" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then est_IsAlive wcs_alive event_var(userid);if (server_var(wcs_dice) <= server_var(wcs_chance)) then if (server_var(wcs_alive) = 1) then racealias_ice3"
    "skill3_sfx" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);if (server_var(wcs_dice) <= server_var(wcs_chance)) then es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xmath wcs_z1 + 20;es es_xmath wcs_z2 + 20;if (server_var(wcs_dice) <= server_var(wcs_chance)) then es est_effect 3 #a 0 sprites/tp_beam001.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 20 30 150 150 150 255"

    "skill4_setting" "es_xset wcs_chance 15|es_xset wcs_chance 30|es_xset wcs_chance 45|es_xset wcs_chance 60|es_xset wcs_chance 70"
    "racealias_ice4" "es est_freeze event_var(attacker) 1;es es_xdelayed 1 est_freeze event_var(attacker) 0;es es_xtell event_var(attacker) #green Frozen by event_var(es_username);es es_xtell event_var(userid) #green Froze event_var(es_attackername)"
    "skill4_cmd" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_ice4"
    "skill4_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xmath wcs_z1 + 20;es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 200 1 20 100 1 0 40 255 200 10;es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 300 1 20 100 1 0 40 255 200 10"

    "skill5_setting" "es_xset wcs_bonushp 5|es_xset wcs_bonushp 6|es_xset wcs_bonushp 7|es_xset wcs_bonushp 8|es_xset wcs_bonushp 9|es_xset wcs_bonushp 10"
    "racealias_lift0" "es est_Jetpack server_var(wcs_userid) 1;es es_xkeysetvalue WCSuserdata server_var(wcs_userid) jetpack 1;es es es_xmath wcs_health + server_var(wcs_bonushp);wcs_getlanguage wcs_lng wcs_lng_r_liftoff;es es_xformat wcs_lng server_var(wcs_lng) server_var(wcs_bonushp);es es_xtell server_var(wcs_userid) #multi server_var(wcs_lng)"
    "racealias_lift1" "es est_Jetpack server_var(wcs_userid) 0;es es_xkeysetvalue WCSuserdata server_var(wcs_userid) jetpack 0;es es es_xmath wcs_health - server_var(wcs_bonushp)"
    "skill5_cmd" "es est_gethealth wcs_health server_var(wcs_userid);es_xset wcs_jetpack 0;es es_xkeygetvalue wcs_jetpack WCSuserdata server_var(wcs_userid) jetpack;if (server_var(wcs_jetpack) = 0) then racealias_lift0;if (server_var(wcs_jetpack) = 1) then racealias_lift1;if (server_var(wcs_health) > 0) then est_sethealth server_var(wcs_userid) server_var(wcs_health)"
    "skill5_sfx" "es est_effect 4 #a 0 sprites/lgtning.vmt server_var(wcs_userid) 1 10 10 10 0 0 255 255"
    "ultimate_cooldown" "4|4|3|3|2|1"
    }

    "29"
    {
    "name" "SuperNova"
    "author" "BlindShooter"
    "shortdescription" "0"
    "required_level" "265"
    "maximum_level" "0"
    "allow_only" "0"
    "teamlimit" "0"
    "preloadcmd" "0"
    "player_spawn_cmd" "es_give event_var(userid) weapon_m3"
    "round_start_cmd" "0"
    "round_end_cmd" "0"
    "numberofskills" "4"
    "numberoflevels" "4"
    "skillnames" "Nova Skills|Nova Jump|Nova Dagger|NovaPort"
    "skilldescr" "More Speed and Levitation|Jump Higher|Knife Damage|Teleport and become frozen and complete invisible there"
    "skillcfg" "player_spawn|player_spawn|player_attacker|player_ultimate"

    "skill1_setting" "es_xset wcs_gravity 0.68;es_xset wcs_speed 1.25;es_xset wcs_alpha 110|es_xset wcs_gravity 0.6;es_xset wcs_speed 1.30;es_xset wcs_alpha 130|es_xset wcs_gravity 0.52;es_xset wcs_speed 1.35;es_xset wcs_alpha 150|es_xset wcs_gravity 0.44;es_xset wcs_speed 1.40;es_xset wcs_alpha 170|es_xset wcs_gravity 0.36;es_xset wcs_speed 1.46;es_xset wcs_alpha 190"
    "skill1_cmd" "es es_xkeygetvalue wcs_tmp WCSuserdata event_var(userid) speed;if (server_var(wcs_tmp) > server_var(wcs_speed)) then es_xset wcs_speed server_var(wcs_tmp);es es_xkeysetvalue WCSuserdata event_var(userid) speed server_var(wcs_speed);es est_Speed event_var(userid) server_var(wcs_speed);es es_xtell event_var(userid) :Blizzard ;es es_xdelayed 2 est_SetGravity event_var(userid) server_var(wcs_gravity);es es_xkeysetvalue WCSuserdata event_var(userid) gravity server_var(wcs_gravity)"
    "skill1_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xmath wcs_z1 + 50;es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 500 3 10 50 1 100 0 255 255 3"

    "skill2_setting" "es_xset wcs_multiplier 3.5|es_xset wcs_multiplier 3.7|es_xset wcs_multiplier 3.9|es_xset wcs_multiplier 4.0|es_xset wcs_multiplier 4.1"
    "skill2_cmd" "es es_xkeysetvalue WCSuserdata event_var(userid) longjump server_var(wcs_multiplier);es es_xtell event_var(userid) #multi #greenNight Jump #lightgreenhas been #greenActivated #lightgreen!!"
    "skill2_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 50 1 60 100 0.8 0 255 255 255 1"

    "skill3_setting" "es_xset wcs_multiplier 0.5|es_xset wcs_multiplier 0.6|es_xset wcs_multiplier 0.7|es_xset wcs_multiplier 0.8|es_xset wcs_multiplier 0.9"
    "racealias_succu41" "es es_xset wcs_dmg event_var(dmg_health);es es_xmath wcs_dmg float;es es es_xmath wcs_dmg * server_var(wcs_multiplier);es est_RoundDecimal wcs_dmg server_var(wcs_dmg) 0;es wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_dmg);wcs_getlanguage wcs_lng wcs_lng_r_knifedmg;es es_xformat wcs_lng server_var(wcs_lng) event_var(es_attackername) server_var(wcs_dmg) event_var(es_username);es es_xtell event_var(attacker) #multi server_var(wcs_lng);es es_xtell event_var(userid) #multi server_var(wcs_lng)"
    "skill3_cmd" "if (event_var(weapon) in server_var(wcs_wpn_knives)) then racealias_succu41"
    "skill3_sfx" "if (event_var(weapon) in server_var(wcs_wpn_knives)) then es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xmath wcs_z1 + 50;if (event_var(weapon) in server_var(wcs_wpn_knives)) then es est_effect 11 #a 0 sprites/purpleglow1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 2 4 255"

    "skill4_setting" "es_xset wcs_range 620;es_xset wcs_fadetimer 0|es_xset wcs_range 750;es_xset wcs_fadetimer 0|es_xset wcs_range 920;es_xset wcs_fadetimer 0|es_xset wcs_range 1000;es_xset wcs_fadetimer 0|es_xset wcs_range 1600;es_xset wcs_fadetimer 0"
    "racealias_l0l" "es est_playplayer server_var(wcs_userid) weapons/physcannon/physcannon_claws_open.wav;es est_removeweapon server_var(wcs_userid) 1;es est_removeweapon server_var(wcs_userid) 2;es_xdoblock wcs/WCSultimates/wcs_ulti_teleport;es es_delayed 1 est_freeze server_var(wcs_userid) 1;es est_setplayercolor server_var(wcs_userid) 255 255 255 0 1;es es_xkeysetvalue WCSuserdata server_var(wcs_userid) freeze 1;es es_xtell server_var(wcs_userid) #multi #lightgreenYou have teleported and you are now #greenFrozen Invisible #lightgreenpress ultimate again to become visible"
    "racealias_l1l" "es est_playplayer server_var(wcs_userid) weapons/physcannon/physcannon_claws_close.wav;es est_give server_var(wcs_userid) weapon_m3;es est_freeze server_var(wcs_userid) 0;es est_setplayercolor server_var(wcs_userid) 255 255 255 255 1;es es_xkeysetvalue WCSuserdata server_var(wcs_userid) freeze 0"
    "skill4_cmd" "es_xset wcs_freeze 0;es es_xkeygetvalue wcs_freeze WCSuserdata server_var(wcs_userid) freeze;if (server_var(wcs_freeze) = 0) then racealias_l0l;if (server_var(wcs_freeze) = 1) then racealias_l1l"
    "skill4_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);;es es_xmath wcs_z1 + 50;es est_effect 11 #a 0 sprites/steam1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 1 2.5 255"
    "ultimate_cooldown" "0"
    }

    "30"
    {
    "name" "Gangster Ninja"
    "author" "HOLLIDAY"
    "required_level" "275"
    "maximum_level" "0"
    "allow_only" "0"
    "teamlimit" "0"
    "preloadcmd" "0"
    "player_spawn_cmd" "0"
    "round_start_cmd" "0"
    "round_end_cmd" "0"
    "numberofskills" "5"
    "numberoflevels" "9"
    "skillnames" "Ninja Jump|Throw Knife|Specially frezze dmg shoots|Hight Jump"
    "skilldescr" "with the Ninja Jump you can jump fast and far|With the throw Knife you can freeze the opponents| more dmg and longer frezze time|you can fast highly jump"
    "skillcfg" "player_spawn|player_attacker|player_attacker|player_say|player_ultimate"

    "skill1_setting" "es_xset wcs_multiplier 1.3|es_xset wcs_multiplier 2.1|es_xset wcs_multiplier 3.1|es_xset wcs_multiplier 3.2|es_xset wcs_multiplier 3.3|es_xset wcs_multiplier 3.4|es_xset wcs_multiplier 3.5|es_xset wcs_multiplier 3.6|es_xset wcs_multiplier 7.7"
    "skill1_cmd" "es es_xkeysetvalue WCSuserdata event_var(userid) longjump server_var(wcs_multiplier);wcs_getlanguage wcs_lng wcs_lng_r_longjump;es es_xtell event_var(userid) #multi server_var(wcs_lng)"
    "skill1_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es es_xmath wcs_z1 + 40;es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 60 80 3 60 100 0.8 155 20 10 155 1"

    "skill2_setting" "es_xset wcs_chance 25|es_xset wcs_chance 28|es_xset wcs_chance 31|es_xset wcs_chance 34|es_xset wcs_chance 37|es_xset wcs_chance 40|es_xset wcs_chance 44|es_xset wcs_chance 45|es_xset wcs_chance 49"
    "racealias_dx1a" "es est_Freeze event_var(userid) 1;es es_xdelayed 1 wcs_removefx freeze event_var(userid);wcs_getlanguage wcs_lng wcs_lng_r_gotfrozenby;es es_xformat wcs_lng server_var(wcs_lng) event_var(es_attackername);esnq es est_csay event_var(userid) server_var(wcs_lng);wcs_getlanguage wcs_lng wcs_lng_r_froze;es es_xformat wcs_lng server_var(wcs_lng) event_var(es_username);esnq es est_csay event_var(attacker) server_var(wcs_lng)"
    "racealias_dx1b" "es es_xsetplayerprop event_var(userid) CBasePlayer.m_fFlags 32.0;es es_xdelayed 1 wcs_removefx freeze event_var(userid);wcs_getlanguage wcs_lng wcs_lng_r_gotfrozenby;es es_xformat wcs_lng server_var(wcs_lng) event_var(es_attackername);esnq es est_csay event_var(userid) server_var(wcs_lng);wcs_getlanguage wcs_lng wcs_lng_r_froze;es es_xformat wcs_lng server_var(wcs_lng) event_var(es_username);esnq es est_csay event_var(attacker) server_var(wcs_lng)"
    "skill2_cmd" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then est_IsAlive wcs_alive event_var(userid);if (server_var(wcs_dice) <= server_var(wcs_chance)) then if (server_var(wcs_alive) = 1) then racealias_dx1a"
    "skill2_sfx" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xmath wcs_z1 + 1620;es es_xmath wcs_z2 + 20;es est_effect 3 #a 0 sprites/tp_beam001.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 20 30 255 10 25 255"

    "skill3_setting" "es_xset wcs_chance 25|es_xset wcs_chance 28|es_xset wcs_chance 31|es_xset wcs_chance 34|es_xset wcs_chance 37|es_xset wcs_chance 40|es_xset wcs_chance 44|es_xset wcs_chance 40|es_xset wcs_chance 45"
    "racealias_dx1b" "es es_xsetplayerprop event_var(userid) CBasePlayer.m_fFlags 32.0;es es_xdelayed 1 wcs_removefx freeze event_var(userid);wcs_getlanguage wcs_lng wcs_lng_r_gotfrozenby;es es_xformat wcs_lng server_var(wcs_lng) event_var(es_attackername);esnq es est_csay event_var(userid) server_var(wcs_lng);wcs_getlanguage wcs_lng wcs_lng_r_froze;es es_xformat wcs_lng server_var(wcs_lng) event_var(es_username);esnq es est_csay event_var(attacker) server_var(wcs_lng);es wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_chance);es es_xtell event_var(attacker) you have frozen your enemy and done server_var(wcs_chance) extra damage"
    "skill3_cmd" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then est_IsAlive wcs_alive event_var(userid);if (server_var(wcs_dice) <= server_var(wcs_chance)) then if (server_var(wcs_alive) = 1) then racealias_dx1b"
    "skill3_sfx" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xmath wcs_z1 + 1620;es es_xmath wcs_z2 + 20;es est_effect 3 #a 0 sprites/tp_beam001.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 20 30 255 10 25 255"

    "skill4_setting" "es_xset wcs_range 620;es_xset wcs_fadetimer 0|es_xset wcs_range 750;es_xset wcs_fadetimer 0|es_xset wcs_range 920;es_xset wcs_fadetimer 0|es_xset wcs_range 1000;es_xset wcs_fadetimer 0|es_xset wcs_range 2600;es_xset wcs_fadetimer 0|es_xset wcs_range 2650;es_xset wcs_fadetimer 0|es_xset wcs_range 2700;es_xset wcs_fadetimer 0|es_xset wcs_range 2750;es_xset wcs_fadetimer 0|es_xset wcs_range 2800;es_xset wcs_fadetimer 0"
    "skill4_cmd" "if (event_var(text) = !ability) then es_xdoblock wcs/WCSultimates/wcs_ulti_teleport"
    "skill4_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 500 3 100 100 0 255 55 0 255 10"

    "skill5_setting" "es_xset wcs_web 0.5|es_xset wcs_web 0.7|es_xset wcs_web 1.1|es_xset wcs_web 1.3|es_xset wcs_web 1.7|es_xset wcs_web 1.8|es_xset wcs_web 1.9|es_xset wcs_web 2|es_xset wcs_web 2.1"
    "skill5_cmd" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es est_GetViewCoord server_var(wcs_userid) wcs_x2 wcs_y2 wcs_z2;es est_pushto server_var(wcs_userid) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) server_var(wcs_web);es est_playplayer server_var(wcs_userid) weapons/357/357_spin1.wav"
    "skill5_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es est_GetViewCoord server_var(wcs_userid) wcs_x2 wcs_y2 wcs_z2;es est_effect 3 #a 0 dev/ocean.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 0.1 0.1 255 14 41 255;es est_effect 10 #a 1 dev/ocean.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 11 9 2 13 3 0 255 100 100 255 1"
    "ultimate_cooldown" "0"
    }



    JUST COPY AND PASTE

    enjoy :D
     
  2. FaTaL Sh0t X

    FaTaL Sh0t X Guru
    Banned

    Joined:
    Jul 25, 2008
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    WCS races

    OOO. Thanks. :D:D
     
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