i need to add objects NOT ITEMS-example:spawn a table.

Discussion in 'RuneScape Miscellaneous' started by locked1337, Aug 4, 2008.

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i need to add objects NOT ITEMS-example:spawn a table.
  1. Unread #1 - Aug 4, 2008 at 12:44 PM
  2. locked1337
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    locked1337 Active Member

    i need to add objects NOT ITEMS-example:spawn a table.

    i really need to know how to spawn an object NOT AN ITEM.


    every other retard post something about ::pickup which i know all about and thats for items not object ffs.

    please post the code for that.



    ALSO I NEED TO MAKE SOME PORTALS AND CONTROL WHERE THEY GO SO PLEASE TELL ME ALL ABOUT THAT. THANK YOU.


    ~locked1337~
     
  3. Unread #2 - Aug 4, 2008 at 12:47 PM
  4. b1b
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    b1b Guru

    i need to add objects NOT ITEMS-example:spawn a table.

    I remember there being an object.java so read through that, and I also remember something about Global objects in client.java

    I haven't done anything with private servers in about a year or so...
     
  5. Unread #3 - Aug 4, 2008 at 1:02 PM
  6. locked1337
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    locked1337 Active Member

    i need to add objects NOT ITEMS-example:spawn a table.

    ill have a look at that thanks
     
  7. Unread #4 - Aug 4, 2008 at 9:54 PM
  8. american
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    i need to add objects NOT ITEMS-example:spawn a table.

    OK if your looking to spawn an object, the first thing you need to do is find out where, and what i mean by where is, the x-y coordinates you want it to be at (they can be found on the emote tab top left) <--It shows where your standing. so once you know where you want it, go to your client.java, hit CTR+F and search for "GlobalObject"(you have to click find twice) you should see something like "makeGlobalObject(3306, 3204, 2783, 0, 10);//anvil" copy that, go to the bottom of the list of GlobalObject's and paste it. Now remember the x-y coordinates of where you want your item to be? make sure you know them at this step, go to the new GlobalObject I told you to paste at the bottom of the list and edit it like this

    makeGlobalObject(%%%%, ####, @@@@, 0, 10);//anvil

    The %%%% is the X coordinate

    The #### is the Y coordinate

    and the @@@@ is the Object id you want to spawn

    where it says ";//anvil" you can change anvil to whatever you like

    save, close out, compile, and run, your item will be where you placed it :)
     
  9. Unread #5 - Aug 5, 2008 at 4:48 PM
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    i need to add objects NOT ITEMS-example:spawn a table.

    tyvm acmrican
     
  11. Unread #6 - Dec 30, 2008 at 2:08 PM
  12. yinchoy2
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    yinchoy2 Active Member

    i need to add objects NOT ITEMS-example:spawn a table.

    I think he means like an ingame one like ::4564 3459 5655
    4564 being the object number and the rest the coords
     
  13. Unread #7 - Aug 2, 2009 at 8:14 PM
  14. Rantiz
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    Rantiz Newcomer

    i need to add objects NOT ITEMS-example:spawn a table.

    Hey. How can i edit my items? My darkbow only hits 0 on the last shot. There are 2 shots, the first one works the second one does not. The same with special at DDS. Anyone pm me?? :D ONLY PM
     
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