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Soul Wars Script v0.1 RELEASED!

Discussion in 'Archives' started by hunter bdb, Feb 17, 2009.

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  1. Bl1tz

    Bl1tz Forum Addict
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    Soul Wars Script v0.1 RELEASED!


    Delete crapsoulwars.java and essentialguildminer.java from your scripts folder, then compile, it should "unclean" your folder, then put both of the scripts back in the folder and compile
     
  2. hunter bdb

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    Soul Wars Script v0.1 RELEASED!

    thanks for helping people on this thread, bl1tz. Much appreciated.
     
  3. JK345

    JK345 Newcomer

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    Soul Wars Script v0.1 RELEASED!

    Did that fix your freezing error?



    Oh well I try that again and again to see if it works...
     
  4. Bl1tz

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    Soul Wars Script v0.1 RELEASED!

    No, I too have a freezing error.




    No problem, but do you know why rsbot lags/freezes whenever I run the script I entered betatester as user and trialrun as pass.
     
  5. ITzSheng

    ITzSheng Newcomer

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    The script lags Rsbot =/
     
  6. hunter bdb

    hunter bdb Member

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    Soul Wars Script v0.1 RELEASED!

    Okay, I have update the script again.

    The download has changed. See if it stops freezing now.
     
  7. JK345

    JK345 Newcomer

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    Soul Wars Script v0.1 RELEASED!

    The script doesn't click on the portal right because the object is nine blocks.


    It clicks on the center of one of the outer blocks and isn't able to enter the portal.
     
  8. Bl1tz

    Bl1tz Forum Addict
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    Still does for me :[
     
  9. gtdarkpunisher

    gtdarkpunisher Grand Master

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    Soul Wars Script v0.1 RELEASED!

    The freezing still continues for me.
     
  10. Withdemon

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    Soul Wars Script v0.1 RELEASED!

    EPIC, Thank you so much :)
     
  11. JK345

    JK345 Newcomer

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    Soul Wars Script v0.1 RELEASED!

    Try deleting class files and recompiling?
     
  12. hunter bdb

    hunter bdb Member

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    Soul Wars Script v0.1 RELEASED!

    I have thought of a solution. I will use atTile(RSTile portal_location) method instead of atObject(RSObject portal).

    I will update it in a few minutes.
     
  13. hunter bdb

    hunter bdb Member

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    Soul Wars Script v0.1 RELEASED!

    Okay, well the only thing that can explain the freezing is that Soul Wars is taking a HUGE, ABSOLUTELY GIGANTIC ammount of bytes to run, and when a script is added, it is too much for slow computers.
     
  14. gtdarkpunisher

    gtdarkpunisher Grand Master

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    Soul Wars Script v0.1 RELEASED!

    I have a 4gb ram, 2.8ghz cpu 2x, ATI HD graphics pc..Its not slow. =/ I guess Ill have to mess around with the files..
     
  15. hunter bdb

    hunter bdb Member

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    Soul Wars Script v0.1 RELEASED!

    I see.
    Even though your computer is fast, it can still lag because of the huge ammount of players in Soul wars right now. It will die down in a while.
     
  16. gtdarkpunisher

    gtdarkpunisher Grand Master

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    Soul Wars Script v0.1 RELEASED!

    Hmm. I guess. my concern is with the freezing when starting the script, as it doesnt log in. Ill wait a while and seee if anyone finds a solution I guess.
     
  17. JK345

    JK345 Newcomer

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    Soul Wars Script v0.1 RELEASED!

    Haha.


    The problem is the empty paint.

    Just remove everything under OnStart except the } and return true;
     
  18. Nitroxr

    Nitroxr Newcomer

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    Soul Wars Script v0.1 RELEASED!

    switching worlds solves that problem, its probably some fault code which is stuffing it up, even if you log in before hand.
     
  19. gtdarkpunisher

    gtdarkpunisher Grand Master

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    Soul Wars Script v0.1 RELEASED!

    mind posting a picture showing what exactly?

    "Haha.


    The problem is the empty paint.

    Just remove everything under OnStart except the } and return true;
    Reply With Quote Multi-Quote This Message"

    Got it.
    THANKS lol

    EDIT: The script logs in and stops now lol.
     
  20. JK345

    JK345 Newcomer

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    Soul Wars Script v0.1 RELEASED!

    Find:
    Code:
    public boolean onStart(Map<String, String> args) 
    {
    
    Bot.getEventManager().addListener(PaintListener.class, this);
    team = "";
    return true;
    }

    Change it to:
    Code:
    public boolean onStart(Map<String, String> args) 
    {
    return true;
    }



    I'm running the script as we speak. I'll post any bugs I find.
     
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