Tenacs Guild Miner V2.1

Discussion in 'RuneScape 3 Cheating' started by iWillieZz, Feb 10, 2009.

Tenacs Guild Miner V2.1
  1. Unread #1 - Feb 10, 2009 at 10:35 AM
  2. iWillieZz
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    iWillieZz Member

    Tenacs Guild Miner V2.1

    Hello,

    Can I please get this script of someone? I got the version 1 type, but it gets stuck a lot. So could anybody upload or paste the code here? I'd be very, very grateful.

    Thanks,

    iWillieZz^_^
     
  3. Unread #2 - Feb 10, 2009 at 11:30 AM
  4. aviansie ftw
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    aviansie ftw Forum Addict
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    Tenacs Guild Miner V2.1

    Here you go:

    No Credit goes to me what so ever all credit goes to Tenac.

    import java.awt.*;
    import java.util.*;
    import java.io.BufferedReader;
    import java.io.InputStreamReader;
    import java.net.URL;
    import java.net.URLConnection;

    import com.speljohan.rsbot.bot.*;
    import com.speljohan.rsbot.script.*;
    import com.speljohan.rsbot.accessors.*;
    import com.speljohan.rsbot.script.wrappers.*;
    import com.speljohan.rsbot.event.listeners.*;

    public class TenacGuildMiner extends Script implements PaintListener {

    int[] bankerID = { 6200 };
    int[] bankBoothID = { 11758 };

    RSTile topLadderObjectTile = new RSTile(3019, 3339);
    int[] ladderID = { 30941 };
    int[] coalRockID = { 31068, 31069, 31070 };
    int[] mithRockID = { 31086, 31087, 31088 };

    int coalID = 453;
    int mithrilID = 447;
    int[] gemID = { 1617, 1619, 1621, 1623 };
    int[] pickaxeHandleID = { 466 };
    int[] pickaxeID = { 1265, 1267, 1269, 1273, 1271, 1275 };
    int[] pickaxeHeadID = { 480, 482, 484, 486, 488, 490 };
    int[] brokenPickaxeID = { 468, 470, 472, 474, 476, 478 };

    int[] junkItems = { 1917, 1971 }; //beer, kebab
    int goldPiecesID = 995;

    RSTile lumbridgeTile = new RSTile(3221, 3218);

    RSTile bankTile = new RSTile(3014, 3356);
    RSTile[] betweenBankAndLadderTiles = { new RSTile(3019, 3351), new RSTile(3022, 3351), new RSTile(3024, 3352) };
    RSTile ladderTile = new RSTile(3021, 3341);
    //RSTile[] topLadderTiles = { new RSTile(3022, 3341), new RSTile(3022, 3337) };
    //RSTile[] bottomLadderTiles = { new RSTile(3021, 9741), new RSTile(3022, 9740) };

    RSTile[] coalToLadderPath = { new RSTile(3046, 9752), new RSTile(3044, 9745), new RSTile(3044, 9738),
    new RSTile(3037, 9737), new RSTile(3030, 9737), new RSTile(3020, 9739) };

    RSTile[] ladderToCoalPath = { new RSTile(3020, 9739), new RSTile(3030, 9737), new RSTile(3037, 9737),
    new RSTile(3044, 9738), new RSTile(3044, 9745), new RSTile(3046, 9752) };

    RSTile[] lumbridgeToFalidorPath = { new RSTile(3226, 3218), new RSTile(3233, 3220), new RSTile(3233, 3225),
    new RSTile(3231, 3230), new RSTile(3228, 3233), new RSTile(3223, 3238),
    new RSTile(3221, 3242), new RSTile(3219, 3247), new RSTile(3218, 3251),
    new RSTile(3217, 3256), new RSTile(3217, 3257), new RSTile(3217, 3261),
    new RSTile(3217, 3266), new RSTile(3216, 3272), new RSTile(3216, 3277),
    new RSTile(3210, 3280), new RSTile(3205, 3280), new RSTile(3204, 3279),
    new RSTile(3197, 3279), new RSTile(3190, 3282), new RSTile(3184, 3286),
    new RSTile(3178, 3287), new RSTile(3172, 3286), new RSTile(3165, 3285),
    new RSTile(3158, 3291), new RSTile(3149, 3296), new RSTile(3143, 3294),
    new RSTile(3137, 3295), new RSTile(3136, 3295), new RSTile(3130, 3295),
    new RSTile(3123, 3299), new RSTile(3118, 3296), new RSTile(3112, 3295),
    new RSTile(3106, 3295), new RSTile(3099, 3295), new RSTile(3094, 3292),
    new RSTile(3088, 3290), new RSTile(3082, 3289), new RSTile(3076, 3288),
    new RSTile(3074, 3284), new RSTile(3074, 3280), new RSTile(3069, 3277),
    new RSTile(3063, 3277), new RSTile(3057, 3276), new RSTile(3050, 3276),
    new RSTile(3047, 3276), new RSTile(3044, 3274), new RSTile(3037, 3277),
    new RSTile(3030, 3278), new RSTile(3024, 3276), new RSTile(3018, 3275),
    new RSTile(3013, 3276), new RSTile(3011, 3278), new RSTile(3007, 3284),
    new RSTile(3004, 3289), new RSTile(3007, 3294), new RSTile(3006, 3299),
    new RSTile(3004, 3304), new RSTile(3006, 3310), new RSTile(3007, 3316),
    new RSTile(3007, 3321), new RSTile(3005, 3326), new RSTile(3007, 3331),
    new RSTile(3007, 3332), new RSTile(3007, 3337), new RSTile(3007, 3343),
    new RSTile(3007, 3349), new RSTile(3005, 3355), new RSTile(3007, 3361),
    new RSTile(3012, 3361), new RSTile(3015, 3355) };

    long startTime = System.currentTimeMillis();
    int startingLevel = skills.getCurrentSkillLevel(STAT_MINING);
    int startingExperience = skills.getCurrentSkillExp(STAT_MINING);
    int oldExperience = 0;
    int ranAwayFromCombat = 0;
    int gemsBanked = 0;
    int coalBanked = 0;
    int mithBanked = 0;
    int gemsDropped = 0;
    int coalDropped = 0;
    int mithDropped = 0;
    int xpPerCoal = 50;
    int xpPerMithril = 80;
    int energyToRunAt = random(40, 90);

    boolean powermine = false;
    int invCountToDrop = random(10, 29);
    boolean dropping = false;

    boolean walkBack = false;
    boolean miningMith = false;
    boolean runAway = false;
    boolean needNewPick = false;

    int priceOfCoal = getMarketPriceOfItem(coalID);
    int priceOfMithril = getMarketPriceOfItem(mithrilID);

    public double getVersion() {
    return 2.1;
    }

    public String getName() {
    return "Tenac's Guild Miner";
    }

    public String getAuthor() {
    return "Tenac";
    }

    public String getScriptCategory() {
    return "Mining/*Guild";
    }

    public String getScriptDescription( ) {
    String html = "";

    html += "<html>\n";
    html += "<body>\n";

    html += "<font size=\"6\">";
    html += "<center><h2>" + getName() + "</h2></center>\n";
    html += "</font>";

    html += "<b>Author:</b>" + getAuthor() + "<br/>";
    html += "<b>Version:</b>" + getVersion() + "<br/><br>";

    html += "Start anywhere with a pickaxe and at least 60 mining, preferably inside Falidor East bank or Mining Guild.<br>\n<br>";

    html += "<input type=\"checkbox\" name=\"mineMith\" value=\"yes\">Mine mithril rocks also?\n<br>";
    html += "<input type=\"checkbox\" name=\"powermine\" value=\"yes\">Drop ores?\n<br>";

    html += "</body>\n";
    html += "</html\n";

    return html;
    }

    public boolean onStart(Map<String, String> args) {
    startTime = System.currentTimeMillis();
    if(isLoggedIn()) {
    startingLevel = skills.getCurrentSkillLevel(STAT_MINING);
    startingExperience = skills.getCurrentSkillExp(STAT_MINING);
    setCameraAltitude(true);
    setCameraRotation(random(1, 359));
    }

    if(args.get("mineMith") != null)
    miningMith = true;

    if(args.get("powermine") != null)
    powermine = true;

    Bot.getEventManager().addListener(PaintListener.class, this);
    return true;
    }

    public void onFinish() {
    Bot.getEventManager().removeListener(PaintListener.class, this);
    }

    int height = 1;

    public void onRepaint(Graphics g) {
    if(isLoggedIn()) {
    if(startTime == 0)
    startTime = System.currentTimeMillis();

    if(startingLevel == 0 || startingExperience == 0) {
    startingLevel = skills.getCurrentSkillLevel(STAT_MINING);
    }

    long millis = System.currentTimeMillis() - startTime;
    long hours = millis / (1000 * 60 * 60);
    millis -= hours * (1000 * 60 * 60);
    long minutes = millis / (1000 * 60);
    millis -= minutes * (1000 * 60);
    long seconds = millis / 1000;

    g.setColor(new Color(33, 46, 207, 100));
    //window is (0, 0) (337, 515)
    //my box is (515 - 260, 0) (337, 200)
    int x = 515 - 230;
    int y = 4;
    g.fillRoundRect(x, y, 230, height, 20, 20);
    g.setColor(new Color(26, 36, 162, 255));
    g.drawRoundRect(x, y, 230, height, 20, 20);

    g.setColor(new Color(255, 255, 255, 255));
    g.drawString("Tenac's Guild Miner v" + getVersion(), x + 10, y += 15);
    g.drawString("Running for " + hours + ":" + minutes + ":" + seconds, x + 10, y += 15);
    if(powermine) {
    g.drawString("Dropped " + coalDropped + " coal", x + 10, y += 15);
    g.drawString("Dropped " + mithDropped + " mithril", x + 10, y += 15);
    g.drawString("Dropped " + gemsDropped + " gems", x + 10, y += 15);
    } else {
    g.drawString("Banked " + coalBanked + " coal", x + 10, y += 15);
    g.drawString("Banked " + mithBanked + " mithril", x + 10, y += 15);
    g.drawString("Banked " + gemsBanked + " gems", x + 10, y += 15);
    }
    if(!powermine) {
    g.drawString("Gained " + ((coalBanked * priceOfCoal) + (mithBanked * priceOfMithril)) + "gp", x + 10, y += 15);
    //averaging __gp per hour
    }
    g.drawString("Currently level " + skills.getCurrentSkillLevel(STAT_MINING) + " and " + skills.getPercentToNextLevel(STAT_MINING) + "% to next level", x + 10, y += 15);
    g.drawString("Gained " + (skills.getCurrentSkillLevel(STAT_MINING) - startingLevel) + " levels", x + 10, y += 15);
    //___ until level (skills.getCurrentSkillLevel(STAT_MINING) + 1)
    g.drawString("Gained " + (skills.getCurrentSkillExp(STAT_MINING) - startingExperience) + " experience", x + 10, y += 15);
    //averaging ____ experience per hour
    g.drawString("Ran from combat " + ranAwayFromCombat + " times", x + 10, y += 15);
    g.drawString("" + (int)(skills.getXPToNextLevel(STAT_MINING) / xpPerCoal + 1) + " more coal until next level", x + 10, y += 15);
    height = y + 3;
    }
    }

    public void printProgressReport() {
    if(startTime == 0)
    startTime = System.currentTimeMillis();
    if(startingLevel == 0 || startingExperience == 0) {
    startingLevel = skills.getCurrentSkillLevel(STAT_MINING);
    startingExperience = skills.getCurrentSkillExp(STAT_MINING);
    }
    long millis = System.currentTimeMillis() - startTime;
    long hours = millis / (1000 * 60 * 60);
    millis -= hours * (1000 * 60 * 60);
    long minutes = millis / (1000 * 60);
    millis -= minutes * (1000 * 60);
    long seconds = millis / 1000;
    log("Tenac's Guild Miner v" + getVersion());
    log("Running for " + hours + ":" + minutes + ":" + seconds);
    if(powermine) {
    log("Dropped " + coalDropped + " coal");
    log("Dropped " + mithDropped + " mithril");
    log("Dropped " + gemsDropped + " gems");
    } else {
    log("Banked " + coalBanked + " coal");
    log("Banked " + mithBanked + " mithril");
    log("Banked " + gemsBanked + " gems");
    }
    if(!powermine) {
    log("Gained " + ((coalBanked * priceOfCoal) + (mithBanked * priceOfMithril)) + "gp");
    //averaging __gp per hour
    }
    log("Currently level " + skills.getCurrentSkillLevel(STAT_MINING) + " and " + skills.getPercentToNextLevel(STAT_MINING) + "% to next level");
    log("Gained " + (skills.getCurrentSkillLevel(STAT_MINING) - startingLevel) + " levels");
    //___ until level (skills.getCurrentSkillLevel(STAT_MINING) + 1)
    log("Gained " + (skills.getCurrentSkillExp(STAT_MINING) - startingExperience) + " experience");
    //averaging ____ experience per hour
    log("Ran from combat " + ranAwayFromCombat + " times");
    log("" + (int)(skills.getXPToNextLevel(STAT_MINING) / xpPerCoal + 1) + " more coal until next level");
    }

    public int getMarketPriceOfItem(int id) {
    String pageSource = "";
    int begin = 0;
    int end = 0;
    try {
    URL theUrl = new URL("http://itemdb-rs.runescape.com/viewitem.ws?obj=" + id);
    URLConnection theUrlConnection = theUrl.openConnection();
    BufferedReader in = new BufferedReader(new InputStreamReader(theUrlConnection.getInputStream()));
    String inputLine = "";
    while ((inputLine = in.readLine()) != null)
    pageSource += inputLine;
    in.close();
    pageSource = pageSource.replaceAll("\n", "");
    pageSource = pageSource.replaceAll("\t", "");
    begin = pageSource.indexOf("<b>Market price:</b> ") + ("<b>Market price:</b> ").length();
    end = pageSource.indexOf("</span><span><b>Maximum price:</b>");
    } catch (Exception e) {
    System.out.println("Error obtaining price of http://itemdb-rs.runescape.com/viewitem.ws?obj=" + id);
    }
    return (int)new Integer(pageSource.substring(begin, end)).intValue();
    }

    public int loop() {
    if(!isLoggedIn())
    return random(500, 800);

    //if(getGroundItemByID(17, pickaxeHeadID) != null && (isCarryingItem(pickaxeHandleID)))
    if(getGroundItemByID(17, pickaxeHeadID) != null)
    return fixPickaxe();

    if(getEnergy() >= energyToRunAt) {
    energyToRunAt = random(40, 90);
    setRun(true);
    }

    if(getMyPlayer().isInCombat())
    runAway = true;

    if(runAway)
    return runAway();

    if(distanceTo(lumbridgeTile) <= 17)
    walkBack = true;

    if(isLost()) {
    if(myGetNextTile(lumbridgeToFalidorPath, 17) == null)
    return teleportToLumbridge();
    walkBack = true;
    }

    if(walkBack) {
    if(myWalkPath(lumbridgeToFalidorPath, 17, 1)) {
    walkBack = false;
    return depositInventory();
    }
    }

    /*
    //will never be called since the rsbot equipment interface is fucked up
    if(isCarryingItem(brokenPickaxeID) || isCarryingItem(pickaxeHandleID) || !isCarryingItem(pickaxeID))
    return getNewPick();
    */

    if(getInterface(211).isValid())
    if(getInterface(211).getChild(1).containsText("You need a Pickaxe") && getGroundItemByID(17, pickaxeHeadID) == null)
    needNewPick = true;

    if(needNewPick) {
    if(getNewPick() == 99999) {
    needNewPick = false;
    return random(10, 20);
    } else {
    return random(10, 20);
    }
    }

    if(isCarryingJunk())
    return dropJunk();

    if(canEquipPickaxe())
    return wieldPickaxe();

    if(powermine && (getInventoryCount() >= invCountToDrop || isInventoryFull()))
    dropping = true;

    if(dropping)
    return dropInventory();

    if(isInventoryFull() && !powermine)
    return depositInventory();

    if(isInventoryFull())
    return depositInventory();

    return mineCoal();
    }

    public boolean isLost() {
    if(distanceTo(lumbridgeTile) <= 17)
    return false;
    if(distanceTo(bankTile) <= 17)
    return false;
    if(distanceTo(ladderTile) <= 17)
    return false;
    for(int i = 0; i < betweenBankAndLadderTiles.length - 1; i++)
    if(distanceTo(betweenBankAndLadderTiles) <= 17)
    return false;
    for(int i = 0; i < coalToLadderPath.length - 1; i++)
    if(distanceTo(coalToLadderPath) <= 17)
    return false;
    return true;
    }

    public int dropInventory() {
    if(atInventoryItem(coalID, "Drop")) {
    coalDropped++;
    wait(random(500, 700));
    return random(50, 75);
    } else if(atInventoryItem(mithrilID, "Drop")) {
    mithDropped++;
    wait(random(500, 700));
    return random(50, 75);
    }
    for(int i = 0; i < gemID.length; i++) {
    if(atInventoryItem(gemID, "Drop")) {
    gemsDropped++;
    wait(random(500, 700));
    return random(50, 75);
    }
    }
    dropping = false;
    invCountToDrop = random(10, 29);
    return random(50, 75);
    }

    public boolean isCarryingJunk() {
    for(int i = 0; i < junkItems.length; i++) {
    if(inventoryContainsOneOf(junkItems)) {
    return true;
    }
    }
    RSItem item = getInventoryItemByID(goldPiecesID);
    if(item != null) {
    if(item.getStackSize() <= 5000) {
    return true;
    }
    }
    return false;
    }

    public int dropJunk() {
    for(int i = 0; i < junkItems.length; i++) {
    if(inventoryContainsOneOf(junkItems)) {
    if(atInventoryItem(junkItems, "Drop"))
    return random(550, 700);
    }
    }
    RSItem item = getInventoryItemByID(goldPiecesID);
    if(item != null) {
    if(item.getStackSize() <= 5000) {
    if(atInventoryItem(goldPiecesID, "Drop"))
    return random(550, 700);
    }
    }
    return random(40, 100);
    }

    public void unequipWeapon() {
    openTab(TAB_EQUIPMENT);
    RSInterface equip = RSInterface.getInterface(INTERFACE_TAB_EQUIPMENT);
    RSInterfaceChild weapon = equip.getChild(16);
    atInterface(weapon);
    wait(random(400, 800));
    openTab(TAB_INVENTORY);
    }

    public int runAway() {
    log("Running away from combat...");
    setRun(true);
    if(getMyPlayer().getLocation().getY() > 6000) {
    if(!myWalkPath(coalToLadderPath, 17, 2))
    return random(200, 300);
    waitUntilNotMoving();
    if(!climbUpLadder())
    climbUpLadder();
    wait(random(2200, 3400));
    } else {
    RSTile curentTile = getMyPlayer().getLocation();
    int xRand = random(-16, 17);
    int yRand;
    if(random(0, 2) == 0)
    yRand = -(int)(Math.sqrt((16 * 16) - (xRand * xRand)));
    else
    yRand = -(int)(Math.sqrt((16 * 16)- (xRand * xRand)));
    RSTile runawayTile = new RSTile(curentTile.getX() + xRand, curentTile.getY() + yRand);
    myWalkTile(runawayTile, 0);
    waitUntilNearTile(runawayTile, 0);
    wait(random(2200, 3400));
    myWalkTile(curentTile, 1);
    wait(random(50, 600));
    if(random(0, 4) < 3)
    moveMouse(random(100, 415), random(100, 237));
    waitUntilNotMoving();
    }
    runAway = false;
    ranAwayFromCombat++;
    log("Combat evaded.");
    return random(50, 100);
    }

    long upLadderTimer = System.currentTimeMillis();

    public boolean climbUpLadder() {
    upLadderTimer = System.currentTimeMillis();
    RSObject object = getNearestObjectById(16, ladderID);
    if(object == null)
    return false;
    if(!Calculations.onScreen(Calculations.tileToScreen(object.getLocation()))) {
    myWalkTile(object.getLocation(), 2);
    wait(random(50, 600));
    if(random(0, 4) < 3)
    moveMouse(random(100, 415), random(100, 237));
    waitUntilNotMoving();
    }
    if(atObject(object, "up")) {
    while(getMyPlayer().getLocation().getY() > 6000 && System.currentTimeMillis() - upLadderTimer < 6000) {
    if(getMyPlayer().getLocation().getY() < 6000)
    return true;
    if(System.currentTimeMillis() - upLadderTimer >= 6000)
    return false;
    wait(random(600, 800));
    }
    } else {
    setCameraRotation(random(1, 359));
    //setCameraAltitude(true);
    }
    return false;
    }

    public boolean atTileModified(RSTile tile, String action) {
    try {
    Point location = Calculations.tileToScreen(tile);
    if (location.x == -1 || location.y == -1) return false;
    int xRand = 0;
    int yRand = 0;
    if(random(0, 2) == 0)
    xRand = random(-26, -16);
    else
    xRand = random(16, 26);
    if(random(0, 2) == 0)
    yRand = random(-26, -16);
    else
    yRand = random(16, 26);
    moveMouse(location, xRand, yRand);
    if (getMenuItems().get(0).toLowerCase().contains(action.toLowerCase())) {
    clickMouse(true);
    } else {
    clickMouse(false);
    if(!atMenu(action))
    return false;
    }
    waitUntilNotMoving();
    return true;
    } catch (Exception e) {
    return false;
    }
    }

    long downLadderTimer = System.currentTimeMillis();

    public boolean climbDownLadder() {
    downLadderTimer = System.currentTimeMillis();
    if(!Calculations.onScreen(Calculations.tileToScreen(topLadderObjectTile)))
    return false;
    if(atTileModified(topLadderObjectTile, "down")) {
    while(getMyPlayer().getLocation().getY() < 6000 && System.currentTimeMillis() - downLadderTimer < 6000) {
    if(getMyPlayer().getLocation().getY() > 6000)
    return true;
    if(System.currentTimeMillis() - downLadderTimer >= 6000)
    return false;
    wait(random(600, 800));
    }
    } else {
    //if(distanceTo(ladderTile) > 6)
    // myWalkTile(ladderTile, 2);
    setCameraRotation(random(1, 359));
    //setCameraAltitude(true);
    //waitUntilNearTile(ladderTile, 0);
    }
    return false;
    }

    public int getNewPick() {
    if(getMyPlayer().getLocation().getY() > 6000) {
    if(myWalkPath(coalToLadderPath, 15, 3)) {
    waitUntilNotMoving();
    climbUpLadder();
    }
    return random(100, 200);
    }
    if(distanceTo(bankTile) > 4) {
    if(myWalkTile(bankTile, 1)) {
    wait(random(50, 600));
    if(random(0, 4) < 3)
    moveMouse(random(100, 415), random(100, 237));
    waitUntilNotMoving();
    } else {
    RSTile theTile = betweenBankAndLadderTiles[random(0, betweenBankAndLadderTiles.length)];
    myWalkTile(theTile, 1);
    if(random(0, 2) == 0)
    setCameraAltitude(true);
    waitUntilNearTile(theTile, 2);
    }
    return random(200, 300);
    }
    if(!RSInterface.getInterface(INTERFACE_BANK).isValid()) {
    int r = random(0, 2);
    if(r == 0)
    if(!atObject(getNearestObjectById(15, bankBoothID), "uickl"))
    myWalkTile(bankTile, 2);
    if(r == 1)
    if(!atNPC(getNearestNPCByID(bankerID), "ank Ba"))
    myWalkTile(bankTile, 2);
    wait(random(200, 300));
    waitUntilNotMoving();
    return random(100, 300);
    }
    if(RSInterface.getInterface(INTERFACE_BANK).isValid()) {
    coalBanked += getInventoryCount(coalID);
    mithBanked += getInventoryCount(mithrilID);
    gemsBanked += getInventoryCount(gemID);
    bank.depositAll();

    moveMouse(52 + random(-10, 10), 106 + random(-10, 10));
    if(getMenuItems().get(0).toLowerCase().contains(("pickaxe").toLowerCase()) && !getMenuItems().get(0).toLowerCase().contains(("Broken").toLowerCase())) {
    clickMouse(true);
    wait(random(1100, 1500));
    } else {
    log("No useable pickaxe, ending script =(");
    bank.close();
    printProgressReport();
    stopAllScripts();
    }
    bank.close();
    }
    return 99999;
    }

    int headAttempts;
    public int fixPickaxe() {
    RSItemTile head = getGroundItemByID(17, pickaxeHeadID);
    if(head != null) {
    log("Getting pickaxe head...");
    myWalkTile(head, 1);
    waitUntilNearTile(head, 0);
    headAttempts = 0;
    while(!atTile(head, "Take") || headAttempts <= 10) {
    setCameraRotation(random(1, 359));
    if(random(0, 3) == 0)
    atTile(randomizeTile(head, 1, 1), "Walk");
    headAttempts++;

    }
    }
    //if(equipmentContains(pickaxeHandleID) || equipmentContains(brokenPickaxeID))
    unequipWeapon();
    openTab(TAB_INVENTORY);
    wait(random(200, 300));
    if(getInventoryItemByID(pickaxeHeadID) != null && getInventoryItemByID(pickaxeHandleID) != null)
    useItem(getInventoryItemByID(pickaxeHeadID), getInventoryItemByID(pickaxeHandleID));

    if(skills.getCurrentSkillLevel(STAT_ATTACK) >= 40 && inventoryContainsOneOf(pickaxeID[5]))
    atInventoryItem(pickaxeID[5], "ield");
    else if(skills.getCurrentSkillLevel(STAT_ATTACK) >= 30 && inventoryContainsOneOf(pickaxeID[4]))
    atInventoryItem(pickaxeID[4], "ield");
    else if(skills.getCurrentSkillLevel(STAT_ATTACK) >= 20 && inventoryContainsOneOf(pickaxeID[3]))
    atInventoryItem(pickaxeID[3], "ield");
    else if(skills.getCurrentSkillLevel(STAT_ATTACK) >= 5 && inventoryContainsOneOf(pickaxeID[2]))
    atInventoryItem(pickaxeID[2], "ield");
    else if(skills.getCurrentSkillLevel(STAT_ATTACK) >= 1 && inventoryContainsOneOf(pickaxeID[1]))
    atInventoryItem(pickaxeID[1], "ield");
    else if(skills.getCurrentSkillLevel(STAT_ATTACK) >= 1 && inventoryContainsOneOf(pickaxeID[0]))
    atInventoryItem(pickaxeID[0], "ield");
    return random(200, 400);
    }

    public boolean canEquipPickaxe() {
    if((skills.getCurrentSkillLevel(STAT_ATTACK) >= 40 && inventoryContainsOneOf(pickaxeID[5])) ||
    (skills.getCurrentSkillLevel(STAT_ATTACK) >= 30 && inventoryContainsOneOf(pickaxeID[4])) ||
    (skills.getCurrentSkillLevel(STAT_ATTACK) >= 20 && inventoryContainsOneOf(pickaxeID[3])) ||
    (skills.getCurrentSkillLevel(STAT_ATTACK) >= 5 && inventoryContainsOneOf(pickaxeID[2])) ||
    (skills.getCurrentSkillLevel(STAT_ATTACK) >= 1 && inventoryContainsOneOf(pickaxeID[1])) ||
    (skills.getCurrentSkillLevel(STAT_ATTACK) >= 1 && inventoryContainsOneOf(pickaxeID[0])))
    return true;
    return false;
    }

    public int wieldPickaxe() {
    if(RSInterface.getInterface(INTERFACE_BANK).isValid())
    bank.close();

    if(skills.getCurrentSkillLevel(STAT_ATTACK) >= 40 && inventoryContainsOneOf(pickaxeID[5]))
    atInventoryItem(pickaxeID[5], "ield");
    else if(skills.getCurrentSkillLevel(STAT_ATTACK) >= 30 && inventoryContainsOneOf(pickaxeID[4]))
    atInventoryItem(pickaxeID[4], "ield");
    else if(skills.getCurrentSkillLevel(STAT_ATTACK) >= 20 && inventoryContainsOneOf(pickaxeID[3]))
    atInventoryItem(pickaxeID[3], "ield");
    else if(skills.getCurrentSkillLevel(STAT_ATTACK) >= 5 && inventoryContainsOneOf(pickaxeID[2]))
    atInventoryItem(pickaxeID[2], "ield");
    else if(skills.getCurrentSkillLevel(STAT_ATTACK) >= 1 && inventoryContainsOneOf(pickaxeID[1]))
    atInventoryItem(pickaxeID[1], "ield");
    else if(skills.getCurrentSkillLevel(STAT_ATTACK) >= 1 && inventoryContainsOneOf(pickaxeID[0]))
    atInventoryItem(pickaxeID[0], "ield");
    return random(200, 400);
    }

    public int depositInventory() {
    if(getMyPlayer().getLocation().getY() > 6000) {
    if(myWalkPath(coalToLadderPath, 15, 3)) {
    waitUntilNotMoving();
    climbUpLadder();
    }
    return random(100, 200);
    }
    if(distanceTo(bankTile) > 4) {
    if(myWalkTile(bankTile, 1)) {
    wait(random(50, 600));
    if(random(0, 4) < 3)
    moveMouse(random(100, 415), random(100, 237));
    waitUntilNotMoving();
    } else {
    RSTile theTile = betweenBankAndLadderTiles[random(0, betweenBankAndLadderTiles.length)];
    myWalkTile(theTile, 1);
    if(random(0, 2) == 0)
    setCameraAltitude(true);
    waitUntilNearTile(theTile, 2);
    }
    return random(200, 300);
    }
    if(!RSInterface.getInterface(INTERFACE_BANK).isValid()) {
    int r = random(0, 2);
    if(r == 0)
    if(!atObject(getNearestObjectById(15, bankBoothID), "uickl"))
    myWalkTile(bankTile, 2);
    if(r == 1)
    if(!atNPC(getNearestNPCByID(bankerID), "ank Ba"))
    myWalkTile(bankTile, 2);
    wait(random(200, 300));
    waitUntilNotMoving();
    return random(200, 300);
    }
    if(RSInterface.getInterface(INTERFACE_BANK).isValid()) {
    coalBanked += getInventoryCount(coalID);
    mithBanked += getInventoryCount(mithrilID);
    gemsBanked += getInventoryCount(gemID);
    bank.depositAllExcept(pickaxeID);
    if(random(0, 5) == 0)
    bank.close();
    }
    return random(25, 100);
    }

    public void mouseOverMiningSkill() {
    openTab(TAB_STATS);
    //2 interfaces, one for the pickaxe image, other for the skill text
    RSInterfaceChild one = RSInterface.getInterface(320).getChild(9);
    RSInterfaceChild two = RSInterface.getInterface(320).getChild(10);
    if(random(0, 2) == 0)
    moveMouse(new Point(one.getAbsoluteX() + random(2, one.getWidth() - 1), one.getAbsoluteY() + random(2, one.getHeight() - 1)));
    else
    moveMouse(new Point(two.getAbsoluteX() + random(2, two.getWidth() - 1), two.getAbsoluteY() + random(2, two.getHeight() - 1)));
    }

    //4% chance of doing antiban: 17/425, every 4.8-19.2 seconds doing antiban
    public int antiBan() {
    switch(random(0, 425)) {
    case 0: setCameraRotation(random(1, 359)); break;
    case 1: setCameraRotation(random(1, 359)); break;
    case 2: setCameraRotation(random(1, 359)); break;
    case 3: setCameraRotation(random(1, 359)); break;
    case 4: setCameraRotation(random(1, 359)); break;
    case 5: setCameraRotation(random(1, 359)); break;

    case 6: setRun(true); break;

    case 7: moveMouse(random(0, 515), random(0, 337)); break;
    case 8: moveMouse(random(0, 515), random(0, 337)); break;
    case 9: moveMouse(random(100, 415), random(100, 237)); break;
    case 10: moveMouse(random(100, 415), random(100, 237)); break;
    case 11: moveMouse(random(100, 415), random(100, 237)); break;
    case 12: moveMouse(random(0, 764), random(0, 502)); break;

    case 13: mouseOverMiningSkill(); break;
    case 14: mouseOverMiningSkill(); break;

    case 15: openTab(TAB_INVENTORY); break;
    case 16: openTab(random(0, 13)); break;

    default: break;
    }
    return random(50, 200);
    }

    RSTile lastRockLocation = new RSTile(0000, 0000);
    RSObject rock;
    long timeIdle = System.currentTimeMillis();

    public boolean mineNewRock() {
    RSObject obj = getObjectAt(lastRockLocation);
    if(obj == null)
    return true;
    for(int i = 0; i < coalRockID.length; i++) {
    if(obj.getID() == coalRockID)
    return false;
    }
    for(int i = 0; i < mithRockID.length; i++) {
    if(obj.getID() == mithRockID)
    return false;
    }
    return true;
    }

    public boolean atRock(RSObject obj) {
    try {
    Point location = Calculations.tileToScreen(obj.getLocation());
    if (location.x == -1 || location.y == -1) return false;
    moveMouse(location, 3, 3);
    wait(random(40, 80));
    boolean validRock = false;
    RSObject temp = getObjectAt(obj.getLocation());
    if(temp != null) {
    int id = temp.getID();
    for(int i = 0; i < coalRockID.length; i++) {
    if(id == coalRockID)
    validRock = true;
    }
    if(!validRock) {
    for(int i = 0; i < mithRockID.length; i++) {
    if(id == mithRockID)
    validRock = true;
    }
    }
    }
    if(!validRock)
    return false;
    if(!getMenuItems().get(0).toLowerCase().contains(("ine R").toLowerCase())) {
    moveMouse(location, 6, 6);
    wait(random(40, 80));
    if(!getMenuItems().get(0).toLowerCase().contains(("ine R").toLowerCase())) {
    moveMouse(location, 6, 6);
    wait(random(40, 80));
    if(!getMenuItems().get(0).toLowerCase().contains(("ine R").toLowerCase())) {
    moveMouse(location, 6, 6);
    wait(random(40, 80));
    }
    }
    }

    if(getMenuItems().get(0).toLowerCase().contains(("ine R").toLowerCase())) {
    clickMouse(true);
    } else {
    clickMouse(false);
    if(!atMenu("ine R"))
    return false;
    }
    wait(random(500, 1000));
    waitUntilNotMoving();
    return true;
    } catch (Exception e) {
    return false;
    }
    }

    private boolean isObjectOccupied(RSObject obj) {
    Player[] players = Bot.getClient().getPlayerArray();
    int[] playerIndex = Bot.getClient().getPlayerIndexArray();
    if(obj.getLocation() == null)
    return true;
    for(int element : playerIndex) {
    if(players[element] == null)
    continue;
    RSPlayer player = new RSPlayer(players[element]);
    if(!player.getName().equals(getMyPlayer().getName()))
    if(distanceBetween(obj.getLocation(), player.getLocation()) < 2 && player.getAnimation() != -1)
    return true;
    }
    return false;
    }

    private RSObject findNearestUnoccupiedObject(RSObject... objects) {
    RSObject nearestObj = null;
    for(int i = 0; i < objects.length; i++) {
    if(isObjectOccupied(objects))
    continue;
    if(nearestObj == null)
    nearestObj = objects;
    else if(distanceTo(objects.getLocation()) < distanceTo(nearestObj.getLocation()))
    nearestObj = objects;
    }
    return nearestObj;
    }

    public int mineCoal() {
    if(getMyPlayer().getLocation().getY() < 6000) {
    if(!climbDownLadder()) {
    if(Calculations.onScreen(Calculations.tileToScreen(topLadderObjectTile)))
    return random(20, 80);
    if(myWalkTile(ladderTile, 2)) {
    if(random(0, 4) < 3)
    moveMouse(random(100, 415), random(100, 237));
    waitUntilNearTile(ladderTile, 0);
    } else {
    RSTile theTile = betweenBankAndLadderTiles[random(0, betweenBankAndLadderTiles.length)];
    myWalkTile(theTile, 1);
    if(random(0, 2) == 0)
    setCameraAltitude(true);
    waitUntilNearTile(theTile, 2);
    }
    return random(200, 300);
    }
    return random(200, 400);
    }

    if(getMyPlayer().getAnimation() != -1)
    timeIdle = System.currentTimeMillis();

    if(getObjectAt(lastRockLocation) == null)
    lastRockLocation = new RSTile(0000, 0000);

    if(mineNewRock() || ((getMyPlayer().getAnimation() == -1) && (System.currentTimeMillis() - timeIdle >= 4000) && !getMyPlayer().isMoving())) {
    rock = null;
    if(miningMith && (findNearestUnoccupiedObject(findObjects(16, mithRockID)) != null || getNearestObjectById(16, mithRockID) != null)) {
    if(findNearestUnoccupiedObject(findObjects(16, mithRockID)) != null)
    rock = findNearestUnoccupiedObject(findObjects(16, mithRockID));
    else
    rock = getNearestObjectById(16, mithRockID);
    } else {
    if(findNearestUnoccupiedObject(findObjects(10, coalRockID)) != null)
    rock = findNearestUnoccupiedObject(findObjects(10, coalRockID));
    else
    rock = getNearestObjectById(16, coalRockID);
    }
    if(rock == null) {
    if(distanceTo(ladderToCoalPath[ladderToCoalPath.length - 1]) < 6) {
    myWalkPath(coalToLadderPath, 15, 3);
    wait(random(50, 600));
    if(random(0, 4) < 3)
    moveMouse(random(100, 415), random(100, 237));
    waitUntilNotMoving();
    return random(50, 200);
    }
    if(distanceTo(coalToLadderPath[coalToLadderPath.length - 1]) < 6) {
    myWalkPath(ladderToCoalPath, 15, 3);
    wait(random(50, 600));
    if(random(0, 4) < 3)
    moveMouse(random(100, 415), random(100, 237));
    waitUntilNotMoving();
    return random(50, 200);
    }
    if(random(0, 2) == 0)
    myWalkPath(ladderToCoalPath, 17, 3);
    else
    myWalkPath(coalToLadderPath, 17, 3);

    wait(random(50, 600));
    if(random(0, 4) < 3)
    moveMouse(random(100, 415), random(100, 237));
    waitUntilNotMoving();
    return random(50, 200);
    }
    if(rock.getLocation().getY() > 9756) {
    myWalkPath(coalToLadderPath, 17, 3);
    waitUntilNotMoving();
    lastRockLocation = new RSTile(0000, 0000);
    return random(50, 200);
    }
    //if(!tileOnScreen(rock.getLocation())) {
    if(!Calculations.onScreen(Calculations.tileToScreen(rock.getLocation()))) {
    if(!myWalkTile(rock.getLocation(), 2)) {
    lastRockLocation = new RSTile(0000, 0000);
    return random(20, 40);
    }
    if(random(0, 4) == 0)
    setCameraAltitude(true);
    wait(random(50, 200));
    if(random(0, 4) < 3)
    moveMouse(random(100, 415), random(100, 237));
    waitUntilNotMoving();
    return random(50, 200);
    }
    lastRockLocation = rock.getLocation();
    if(!atRock(rock))
    setCameraRotation(random(1, 359));

    return random(100, 300);
    }
    return antiBan();
    }

    int tries = 0;
    public int teleportToLumbridge() {
    if(distanceTo(lumbridgeTile) > 17) {
    castSpell(1);
    wait(random(1500, 2400));
    if(getMyPlayer().getAnimation() != -1) {
    wait(random(12500,14000));
    } else {
    tries++;
    if(tries >= 4) {
    log("Unable to teleport to lumbridge, stopping script");
    printProgressReport();
    stopAllScripts();
    }
    int r = random(120000, 400000);
    log("Unable to teleport to lumbridge, will attempt again in " + (r / 1000) + "seconds");
    printProgressReport();
    logout();
    wait(r);
    login();
    }
    }
    myWalkTile(lumbridgeTile, 1);
    setRun(true);
    waitUntilNearTile(lumbridgeTile, 2);
    return random(100, 600);
    }

    public void waitUntilNotMoving() {
    wait(random(700, 1000));
    while(getMyPlayer().isMoving())
    wait(random(25, 100));
    }

    public void waitUntilNearTile(RSTile tile, int dist) {
    wait(random(700, 1000));
    while(distanceTo(tile) >= dist && getMyPlayer().isMoving())
    wait(random(25, 100));
    }

    public boolean myWalkTile(RSTile theTile, int randomness) {
    if(theTile == null)
    return false;
    if((distanceTo(theTile)) <= 17) {
    RSTile newTile;
    if(randomness == 0)
    newTile = new RSTile(theTile.getX(), theTile.getY());
    else
    newTile = new RSTile(theTile.getX() + random(-randomness, randomness + 1), theTile.getY() + random(-randomness, randomness + 1));

    if(random(0, 30) == 0)
    turnToTile(newTile, 15);

    if(tileOnScreen(newTile) && random(0, 10) == 0) {
    if(!atTile(newTile, "Walk")) {
    if(!walkTileMM(newTile)) {
    //log("Failed walking to tile: (" + theTile.getX() + ", " + theTile.getY() + ")");
    return false;
    } else {
    return true;
    }
    } else {
    return true;
    }
    } else {
    if(!walkTileMM(newTile)) {
    //log("Failed walking to tile: (" + theTile.getX() + ", " + theTile.getY() + ")");
    return false;
    } else {
    return true;
    }
    }
    } else {
    //log("Tile out of reach: (" + theTile.getX() + ", " + theTile.getY() + ")");
    return false;
    }
    }

    public RSTile myGetNextTile(RSTile[] path, int maxDist) {
    for(int i = path.length - 1; i >= 0; i--) {
    if(distanceTo(path) <= maxDist) {
    return path;
    }
    }
    return null;
    }

    /**
    * Walks to the next reachable tile in the path
    *
    * @param path The path it will walk
    * @param maxDist The max distance it will search for the next tile in the path
    * @param randomness the randomness it will add to clicking the tile
    * @return if you are within 4 tiles of the destination
    */
    public boolean myWalkPath(RSTile[] path, int maxDist, int randomness) {
    if(distanceTo(path[path.length - 1]) <= 4) {
    return true;
    } else {
    RSTile theTile = myGetNextTile(path, maxDist);
    if(theTile != null) {
    myWalkTile(theTile, randomness);
    waitUntilNearTile(theTile, 2);
    }
    return false;
    }
    }

    public RSObject getNearestObjectById(int range, int... ids) {
    for(int i = 0; i <= range; i++) {
    RSObject temp = findObject(i, ids);
    if(temp != null) {
    return temp;
    }
    }
    return null;
    }

    public RSObject[] findObjects(int range, int... ids) {
    ArrayList<RSObject> matches = new ArrayList<RSObject>();
    RSTile pos = getMyPlayer().getLocation();
    int xBegin = pos.getX() - range;
    int yBegin = pos.getY() - range;
    int xEnd = pos.getX() + range;
    int yEnd = pos.getY() + range;
    for (int x = xBegin; x < xEnd; x++) {
    for (int y = yBegin; y < yEnd; y++) {
    RSTile t = new RSTile(x, y);
    RSObject obj = getObjectAt(t);
    if (obj == null)
    continue;
    for (int objType : ids) {
    if (objType == obj.getID())
    matches.add(obj);
    }
    }
    }
    try {
    matches.trimToSize();
    return (RSObject[]) matches.toArray(new RSObject[matches.size()]);
    } catch (Exception e) { }
    return new RSObject[0];
    }

    }
     
  5. Unread #3 - Feb 10, 2009 at 11:58 AM
  6. Yoshi FTL
    Joined:
    Mar 7, 2008
    Posts:
    688
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    0
    Sythe Gold:
    0

    Yoshi FTL Apprentice
    Banned

    Tenacs Guild Miner V2.1

    thanks alot
     
  7. Unread #4 - Feb 10, 2009 at 12:02 PM
  8. Magictreeseed
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    Jan 25, 2009
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    301
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    0

    Magictreeseed Forum Addict
    Banned

    Tenacs Guild Miner V2.1

    anyone can tell me how to mess with scripts. ill be glad to know thanks...
     
  9. Unread #5 - Feb 10, 2009 at 12:10 PM
  10. iWillieZz
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    Feb 7, 2009
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    42
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    iWillieZz Member

    Tenacs Guild Miner V2.1

    Save this code in a textdocument and paste it in your RsBot scripts folder save it as TenacGuildMiner. Thanks a bunch to the guy who posted the script :D
     
  11. Unread #6 - Feb 10, 2009 at 12:30 PM
  12. iWillieZz
    Joined:
    Feb 7, 2009
    Posts:
    42
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    0
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    0

    iWillieZz Member

    Tenacs Guild Miner V2.1

    Somehow it's saying this is V1.1 :s. Are you sure it's the 2.1 version? Or I need to update it anywhere?

    Thanks in advance.

    iWillieZz
     
  13. Unread #7 - Feb 10, 2009 at 12:33 PM
  14. Mr WP
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    Jan 16, 2009
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    Mr WP Active Member

    Tenacs Guild Miner V2.1

    It works for me ?
     
  15. Unread #8 - Feb 10, 2009 at 12:34 PM
  16. iWillieZz
    Joined:
    Feb 7, 2009
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    42
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    0
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    0

    iWillieZz Member

    Tenacs Guild Miner V2.1

    I'm confused :/ It says version 1.1 after I pasted this script in the scripts folder... :(
     
  17. Unread #9 - Feb 10, 2009 at 12:36 PM
  18. Killa_Boi
    Joined:
    Apr 16, 2008
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    66
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    Killa_Boi Member

    Tenacs Guild Miner V2.1

    I plan on using this sometime :D
     
  19. Unread #10 - Feb 10, 2009 at 12:59 PM
  20. iWillieZz
    Joined:
    Feb 7, 2009
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    42
    Referrals:
    0
    Sythe Gold:
    0

    iWillieZz Member

    Tenacs Guild Miner V2.1

    [​IMG]
    [​IMG]

    Any help with this please? I get all kinds of errors when I put this script in and try to compile it. And yes I pasted it correctly...

    Any help?

    Thanks,

    iWillieZz
     
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