Is anyone familiar with the MonsterKiller v2.7?

Discussion in 'Archives' started by Spartans Futbol, Jan 2, 2009.

Is anyone familiar with the MonsterKiller v2.7?
  1. Unread #1 - Jan 2, 2009 at 10:41 AM
  2. Spartans Futbol
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    Is anyone familiar with the MonsterKiller v2.7?

    I'm not to sure on what the boxes that need "Monster ID" are asking. Is it the JaGex assigned code, like java identification of the charachter? That's what I've been told, but it doesnt really help. And as another favor, would anyone know one for Cows and Baby Cows?
     
  3. Unread #2 - Jan 2, 2009 at 11:28 AM
  4. crapkiller
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    Is anyone familiar with the MonsterKiller v2.7?

    To get the IDs of a monster, click on the menu Debug -> NPC. This should mark every NPC on the screen with a number. That is the NPC's ID. So do that for what ever monster you wish to have the script kill.
     
  5. Unread #3 - Jan 2, 2009 at 11:47 AM
  6. Party_dude
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    Is anyone familiar with the MonsterKiller v2.7?

    Very helpful thank you very much.:D
     
  7. Unread #4 - Jan 2, 2009 at 11:58 AM
  8. LUEoldgregg
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    Is anyone familiar with the MonsterKiller v2.7?

    Oh shit I didn't know that...I searched everywhere for a working Al-Kharid warrior script...finally found one...
     
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