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Reach for the stars

Discussion in 'Showcase Archives' started by Feld, Nov 24, 2008.

  1. Feld

    Feld Member
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    Reach for the stars

    [​IMG]


    this took some work but im pretty happy with the results. should i take dog out? i just felt that it need something so i threw him in there.



    yeeee i took him out


    [​IMG]




    wif sUffers halp

    [​IMG]
    D":
    [​IMG]
     
  2. sUffer

    sUffer TDD's anal whore

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    Reach for the stars

    i like the concept, however, those random colored things are a no go, and the custom shapes' effects are horrid,

    take it from scratch and redo the stars, you might have something.
     
  3. Feld

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    cstom shape things? r u talking abgout the circles by the stars, i dont liek those either lol....wasnt sure ona good way to really execute the stars but eh. you know what would look good :(
     
  4. sUffer

    sUffer TDD's anal whore

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    Try using stars :>

    Filter>Noise>Add noise

    Use gaussian and monochromatic, about 10-12

    play with the levels tills they look realistic, and set to lighten, erase when needed

    ?????
    PROFIT!
     
  5. Feld

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    [​IMG]

    hmm?
     
  6. sUffer

    sUffer TDD's anal whore

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    level the stars more, theirs too many, do you look up at the sky and see 50846789456894564596789547 stars at once? NO! You see 4 or 5, because of light pollution, but what I'm really getting at is that there's nowhere near that many stars, just make it a bit darker.
     
  7. Feld

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    STOP YELLING AT ME D":

    k one sec, good thing i left photoshop open :DD
     
  8. Feld

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    am i done yet sir?

    [​IMG]
     
  9. sUffer

    sUffer TDD's anal whore

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    MORE! It's still not realistic, search within the topics for my "Practise D:" thread, there's an example of a realistic starfield, btw the stars would fade a bit when you got to lower atmospheres.
     
  10. Jansen

    Jansen Retired Admin :'(
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    Reach for the stars

    Great concept, execution.. not so much

    keep it up though
     
  11. Feld

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    ugh maybe tommorow, sorry for fail

    anyways i didnt want it so much realistic, thats sorta y i have fishies in the clouds :D anyways ty for the halp <3
     
  12. Vision Ex

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    this certainly wasn't fail. From what I see you just need a look in realism before you can implement what looks to be a nice product. It's terrific practice, and your making good progress.
     
  13. kamakazy_kid

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    Wow, they look very good, Nice work
     
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