PruneBot - For RSCAngel

Discussion in 'Archives' started by Imk0tter, Oct 2, 2008.

PruneBot - For RSCAngel
  1. Unread #1 - Oct 2, 2008 at 11:21 AM
  2. Imk0tter
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    Imk0tter Newcomer

    PruneBot - For RSCAngel

    PruneBot V1.0 has just been released, and auths are for sale for $7.50 each... I'm going to be handing out 10 test auths today. Post on this topic if your interested in testing the bot. Pm me if your interested in buying an auth.

    The link for the bot will be sent to you via PM after you post here...

    [​IMG]
    [​IMG]

    [​IMG]
    [​IMG]

    [​IMG]
    [​IMG]
     
  3. Unread #2 - Oct 2, 2008 at 2:21 PM
  4. teh_1337_n33b
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    teh_1337_n33b Newcomer

    PruneBot - For RSCAngel

    hey i dnt mind testing it.
     
  5. Unread #3 - Oct 2, 2008 at 8:37 PM
  6. vagabundoso
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    vagabundoso Member

    PruneBot - For RSCAngel

    ill test it =P
     
  7. Unread #4 - Oct 3, 2008 at 6:15 PM
  8. You.Need.Me
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    You.Need.Me Active Member
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    PruneBot - For RSCAngel

    Ill Test It
     
  9. Unread #5 - Oct 5, 2008 at 12:07 AM
  10. Ex0rcist
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    Ex0rcist Member

    PruneBot - For RSCAngel

    I'll test.

    Edit: Somehow I got the download but when trying to login I receive an Auth Error :p.
     
  11. Unread #6 - Oct 5, 2008 at 7:55 PM
  12. RFS
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    RFS Newcomer

    PruneBot - For RSCAngel

    k0tter are you the same imk0tter from irc.tnt.cx and ICY with pr4y and ub0r and them back in the good ole days?
     
  13. Unread #7 - Oct 6, 2008 at 2:38 AM
  14. Imk0tter
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    Imk0tter Newcomer

    PruneBot - For RSCAngel

    lol, ofc I am
     
  15. Unread #8 - Oct 6, 2008 at 9:39 AM
  16. Egypt ViruS
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    Egypt ViruS Guest

    PruneBot - For RSCAngel

    Ill Test
     
  17. Unread #9 - Oct 6, 2008 at 4:55 PM
  18. RFS
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    RFS Newcomer

    PruneBot - For RSCAngel

    nice i remember testing a irc fighting game you were making years ago

    ill test your bot if you would like
     
  19. Unread #10 - Oct 6, 2008 at 8:12 PM
  20. You.Need.Me
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    You.Need.Me Active Member
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    PruneBot - For RSCAngel

    Hey Hope You Don't Mind But I Edited Your ModScanner And PMListener To Make It More Like Your There To Me
    [​IMG]
     
  21. Unread #11 - Oct 7, 2008 at 2:38 AM
  22. Imk0tter
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    Imk0tter Newcomer

    PruneBot - For RSCAngel

    still have the code for that game ;P

    Code:
                                                                         
                                                                         
                                                                         
                                                 
    set %connecteddcc $chat(0)
    on 1:text:!mafia*:*: {
      dcc chat $nick
      set %i 1              
      while ($chat(0) >= %i) {  
        msg = $+ $chat(%i)   4,1[  $+ $nick $+   4] 0: is trying to connect... 
        inc %i 1              
      }
    
    }
    on 1:chat:*: {
      if ([ % $+ [ $address($nick,2) $+ [ banned ] ] ] == 1) { 
        msg = $+ $nick  4,1  B  0anned by ip!
        close -c $nick
        set %i 1
        while ($chat(0) >= %i) {
          $iif($chat(%i) == $nick,echo -s $nick,msg = $+ $chat(%i))   4,1[ 4  $+ $nick $+  ] 0 is banned and tried to join!
          inc %i 1
        }
      }
    
      else {
        if ($left($1,1) == !) {
          if ($1 == !list) {
            set %r 1
            msg = $+ $nick  0,15[ 4People currently connected 0]        
            while ($chat(0) >= %r) {
              msg = $+ $nick  0,15[ 4 $+ $chat(%r) $+  0]
              inc %r 1
            }
          }
          elseif ($1 == !help) {
            msg = $+ $nick %help
          }
          elseif ($1 == !register) {    
            if (Mod isin $2) { msg = $+ $nick  4,1  Y  0ou can not register a name with 'Mod' in it. | halt } 
            set %useraddress $address($nick,2)
            set %newchar $2
            set %newpass $3
            if ($readini(mafiausers.ini, n, %newchar, Name) == $null && $3 != $null) {
              writeini -n mafiausers.ini %newchar Theivxp 0
              writeini -n mafiausers.ini %newchar Money 100        
              writeini -n mafiausers.ini %newchar Fightxp 0
              writeini -n mafiausers.ini %newchar MaxHealth 30
              writeini -n mafiausers.ini %newchar CurrentHealth 30        
              writeini -n mafiausers.ini %newchar Weapon 0
              writeini -n mafiausers.ini %newchar Armour 0
              writeini -n mafiausers.ini %newchar Password $md5(%newpass)
              writeini -n mafiausers.ini %newchar Name %newchar
              writeini -n mafiausers.ini %newchar Theivlevel 1
              writeini -n mafiausers.ini %newchar Fightlevel 1
              msg = $+ $nick  4,1  Y  0ou have successfully registered %newchar $+ !
              msg = $+ $nick  4,1  Y  0our password is %newpass $+ ... Don't lose or forget it!
              halt
            }
            else {
              msg = $+ $nick  4,1  Y  0ou are already registered or you entered invalid paramiters. 
              halt
            }
          }
          elseif ($1 == !login) {
            if ([ % $+ [ $2 $+ [ banned ] ] ] == 1) { msg = $+ $nick  4,1  Y  0ou are currently banned. Please e-mail [email protected] for your ban appeal. | halt }
            if ($readini(mafiausers.ini, n, $2, Name) == $2 && $2 != $null) {
              if ($readini(mafiausers.ini, n, $2, Password) == $md5($3) && $3 != $null) {
                if ([ % $+ [ $nick $+ [ currentauth ] ] ] == $null || [ % $+ [ $nick $+ [ currentauth ] ] ] == 0) {
                  set [ % $+ [ $nick $+ [ currentchar ] ] ] $2
                  set [ % $+ [ $nick $+ [ currentauth ] ] ] 1
                  msg = $+ $nick  4,1  L  0ogin successful [[ $+ $2 $+ ]]      
                  set %i 1              
                  while ($chat(0) >= %i) {  
                    msg = $+ $chat(%i)   4,1[  $+ $2 $+   4] 0: has logged in... 
                    inc %i 1              
                  }
                  halt   
                }
              }          
              else {
                msg = $+ $nick  4,1  I  0nvalid password.
                halt
              }
            }
            else {
              msg = $+ $nick  4,1  U  0ser $2 not registered. Please use the !register command.
              halt
            }    
    
          }
          elseif ($1 == !logout) {
            set [ % $+ [ $nick $+ [ currentauth ] ] ] 0
            msg = $+ $nick  4,1  L  0ogout successful. [[ $+ [ % $+ [ $nick $+ [ currentchar ] ] ] $+ ]]        
            set %i 1  
            while ($chat(0) >= %i) {
              msg = $+ $chat(%i)   4,1[  $+ [ % $+ [ $nick $+ [ currentchar ] ] ] $+   4] 0: has logged out... 
              inc %i 1
            }
            set [ % $+ [ $nick $+ [ currentchar ] ] ] $null         
            halt
          }
    
    
          elseif ($1 == !sleep) {
            if ($2 == $null) {
              if ([ % $+ [ [ % $+ [ $nick $+ [ currentchar ] ] ] $+ [ typeit ] ] ] == 1) { msg = $+ $nick  4,1  Y  0o 0,1ur sle 0,1e 0,1p wo 0,1rd i 0,1s     0,1        0,1 4,1     0,1 0 $+ [ % $+ [ [ % $+ [ $nick $+ [ currentchar ] ] ] $+ [ sleepword2 ] ] ]  $+      $+ . Type ! 0sle 0ep <sleepword> to wake up. | halt }
              if ([ % $+ [ $nick $+ [ currentauth ] ] ] == 0 || [ % $+ [ $nick $+ [ currentauth ] ] ] == $null) { msg = $+ $nick  4,1  Y  0ou have to login...  If you are not registerd use the !register command. | halt }
              set [ % $+ [ [ % $+ [ $nick $+ [ currentchar ] ] ] $+ [ typeit ] ] ] 1
              set %sleepword1 $rand(a,z)
              set %sleepword2 $rand(a,z)
              set %sleepword3 $rand(a,z)
              set %sleepword4 $rand(a,z)
              set %sleepword5 $rand(a,z)
              set %sleepword6 $rand(a,z)
              set %sleepword7 $rand(a,z)
              set %sleepword %sleepword1 $+                  $+ %sleepword2 $+      $+ %sleepword3 $+                  $+ %sleepword4 $+          $+ %sleepword5 $+ %sleepword6 $+              $+ %sleepword7
              set %sleepword8 %sleepword1 $+ %sleepword2 $+ %sleepword3 $+ %sleepword4 $+ %sleepword5 $+ %sleepword6 $+ %sleepword7        
              set [ % $+ [ [ % $+ [ $nick $+ [ currentchar ] ] ] $+ [ sleepword ] ] ] %sleepword8
              set [ % $+ [ [ % $+ [ $nick $+ [ currentchar ] ] ] $+ [ sleepword2 ] ] ] %sleepword      
              msg = $+ $nick  4,1  Y  0o 0,1ur sle 0,1e 0,1p wo 0,1rd i 0,1s     0,1        0,1 4,1     0,1 0 $+ %sleepword $+                  $+ . Type ! 0sle 0ep <sleepword> to wake up.
            }
            elseif ($2 != $null) {
              if ($2 != [ % $+ [ [ % $+ [ $nick $+ [ currentchar ] ] ] $+ [ sleepword ] ] ]) { msg = $+ $nick  4,1  I  0ncorrect sleepword. Please try again | halt }
              elseif ($2 == [ % $+ [ [ % $+ [ $nick $+ [ currentchar ] ] ] $+ [ sleepword ] ] ]) {
                set [ % $+ [ [ % $+ [ $nick $+ [ currentchar ] ] ] $+ [ typeit ] ] ] 0
                set [ % $+ [ [ % $+ [ $nick $+ [ currentchar ] ] ] $+ [ fatigue ] ] ] 0
                unset [ % $+ [ [ % $+ [ $nick $+ [ currentchar ] ] ] $+ [ sleepword ] ] ]        
                msg = $+ $nick  4,1  Y  0our fatigue is now 0.
              }
            }
          }
          elseif ($1 == !places) {
            msg = $+ $nick %places
          }
    
    
          elseif ($1 == !rob) {
            if ($2 == $null) { msg = $+ $nick  4,1  Y  0ou have to enter a place... If you do not know the places type !places | halt }  
            if ([ % $+ [ $nick $+ [ currentauth ] ] ] != 1) { msg = $+ $nick  4,1  Y  0ou have to login... please use !register if you don't have an account. | halt } 
            if ([ % $+ [ [ % $+ [ $nick $+ [ currentchar ] ] ] $+ [ fatigue ] ] ] >= 100) { msg = $+ $nick  4,1  Y  0our fatigue is over 100... use the !sleep command to sleep | halt }  
            theivlevel
            if ($2 == 711) {
              set %711chance $rand(0,6)
              set %711money $rand(25,100)
              set %711xp $rand(5,15)
              set %currxp1 $readini(mafiausers.ini, n, [ % $+ [ $nick $+ [ currentchar ] ] ], Theivxp)
              set %currcash $readini(mafiausers.ini, n, [ % $+ [ $nick $+ [ currentchar ] ] ], Money)
    
              if (%711chance == 2 || %711chance == 5) {
                inc %currxp1 %711xp
                inc %currcash %711money
                writeini -n mafiausers.ini [ % $+ [ $nick $+ [ currentchar ] ] ] Theivxp %currxp1
                writeini -n mafiausers.ini [ % $+ [ $nick $+ [ currentchar ] ] ] Money %currcash
                theivlevel        
                inc [ % $+ [ [ % $+ [ $nick $+ [ currentchar ] ] ] $+ [ fatigue ] ] ] $rand(0.5,1.5)
                msg = $+ $nick  4,1  Y  0ou have successfully robbed the 7-11 of %711money and gained %711xp experiance!! Your fatigue is now [[ $+ [ % $+ [ [ % $+ [ $nick $+ [ currentchar ] ] ] $+ [ fatigue ] ] ] $+ ]]
                halt
              }
              elseif (%711chance == 0) {
                set %losemoney $rand(2,30)
                dec %currcash %losemoney
                writeini -n mafiausers.ini [ % $+ [ $nick $+ [ currentchar ] ] ] Money %currcash
                msg = $+ $nick  4,1  Y  0ou got spotted and lost %losemoney dollars in the process of escape...
                halt
              }
              else {
                msg = $+ $nick  4,1  Y  0ou have failed to steal any cash...
                halt
              }
            }
            elseif ($2 == bank) {
              if ($readini(mafiausers.ini, n, [ % $+ [ $nick $+ [ currentchar ] ] ], Theivlevel) !isnum 30-20000000) { msg = $+ $nick  4,1  Y  0ou require level 30 to theiv this place. | halt }
              set %bankmoney $rand(100,250)
              set %bankxp $rand(13,24)
              set %currtheivlevel $readini(mafiausers.ini, n, [ % $+ [ $nick $+ [ currentchar ] ] ], Theivlevel)    
              set %currxp1 $readini(mafiausers.ini, n, [ % $+ [ $nick $+ [ currentchar ] ] ], Theivxp)
              set %currcash $readini(mafiausers.ini, n, [ % $+ [ $nick $+ [ currentchar ] ] ], Money)
              set %bankchance $iif(%currtheivlevel >= 50, $rand(0,4), $rand(0,7))
    
              if (%bankchance == 2 || %bankchance == 5) {
                inc %currxp1 %bankxp
                inc %currcash %bankmoney
                writeini -n mafiausers.ini [ % $+ [ $nick $+ [ currentchar ] ] ] Theivxp %currxp1
                writeini -n mafiausers.ini [ % $+ [ $nick $+ [ currentchar ] ] ] Money %currcash
                theivlevel        
                inc [ % $+ [ [ % $+ [ $nick $+ [ currentchar ] ] ] $+ [ fatigue ] ] ] $rand(0.5,1.5)
                msg = $+ $nick  4,1  Y  0ou have successfully robbed the bank of %bankmoney and gained %bankxp experiance!! Your fatigue is now [[ $+ [ % $+ [ [ % $+ [ $nick $+ [ currentchar ] ] ] $+ [ fatigue ] ] ] $+ ]]
                halt
              }
              elseif (%bankchance == 6 || %bankchance == 7) {
                set %losemoney $rand(200,350)
                dec %currcash %losemoney
                writeini -n mafiausers.ini [ % $+ [ $nick $+ [ currentchar ] ] ] Money %currcash
                msg = $+ $nick  4,1  Y  0ou got spotted and lost %losemoney dollars in the process of escape...
                halt
              }
              else {
                msg = $+ $nick  4,1  Y  0ou have failed to steal any cash...
                halt
              }    
              halt    
            }
            halt    
          }
          elseif ($1 == !train) {
            set %combat.level $readini(mafiausers.ini, n, [ % $+ [ $nick $+ [ currentchar ] ] ], Fightlevel)
            if ([ % $+ [ $nick $+ [ currentauth ] ] ] != 1) { msg = $+ $nick  4,1  Y  0ou have to login... please use !register if you don't have an account. | halt } 
            if ([ % $+ [ [ % $+ [ $nick $+ [ currentchar ] ] ] $+ [ fatigue ] ] ] >= 100) { msg = $+ $nick  4,1  Y  0our fatigue is over 100... use the !sleep command to sleep | halt }  
    
    
            if (%combat.level isnum 1-10) {
              set %monster.name Chicken
              set %monster.damadge 5
              set %monster.exp $rand(8,17)
              train_start    
              check_death
              level_check
    
            }
            elseif (%combat.level isnum 11-20) {
              set %monster.name Cow
              set %monster.damadge 8
              set %monster.exp $rand(14,25)        
              train_start    
              check_death      
              level_check
    
            }
            elseif (%combat.level isnum 21-30) {
              set %monster.name Ghost
              set %monster.damadge 10
              set %monster.exp $rand(23,38)        
              train_start    
              check_death      
              level_check
    
            }
            elseif (%combat.level isnum 31-40) {
              set %monster.name Hob Gobblin
              set %monster.damadge 14  
              set %monster.exp $rand(34,45)        
              train_start    
              check_death      
              level_check
    
            }
            elseif (%combat.level isnum 41-60) {
              set %monster.name Giant
              set %monster.damadge 16  
              set %monster.exp $rand(45,60)        
              train_start    
              check_death      
              level_check
    
            }
            elseif (%combat.level isnum 61-80) {
              set %monster.name Lesser Demon
              set %monster.damadge 120
              set %monster.exp $rand(57,70)
              train_start    
              check_death      
              level_check
    
            }
            elseif (%combat.level isnum 81-100) {
              set %monster.name Red Dragon
              set %monster.damadge 752 
              set %monster.exp $rand(74,92)        
              train_start    
              check_death      
              level_check
    
            }
            elseif (%combat.level isnum 101-9999) {
              set %monster.name King Black Dragon
              set %monster.damadge 2000
              set %monster.exp $rand(80,115) 
              train_start    
              check_death      
              level_check
    
            }
          }
    
    
          elseif ($1 == !eat) {
            if ([ % $+ [ $nick $+ [ currentauth ] ] ] != 1) { msg = $+ $nick  4,1  Y  0ou have to login... please use !register if you don't have an account. | halt } 
            if ([ % $+ [ [ % $+ [ $nick $+ [ currentchar ] ] ] $+ [ fatigue ] ] ] >= 100) { msg = $+ $nick  4,1  Y  0our fatigue is over 100... use the !sleep command to sleep | halt }  
            set %current.health $readini(mafiausers.ini, n, [ % $+ [ $nick $+ [ currentchar ] ] ], CurrentHealth) 
            set %max.health $readini(mafiausers.ini, n, [ % $+ [ $nick $+ [ currentchar ] ] ], MaxHealth) 
            set %food.type $rand(1,4)  
            set %current.healthh %current.health
    
            if (%current.health < %max.health) {
              if (%food.type == 1) {
                inc %current.health 3
                writeini -n mafiausers.ini [ % $+ [ $nick $+ [ currentchar ] ] ] CurrentHealth %current.health
                msg = $+ $nick  4,1  Y  0ou eat a piece of meat, it heals [3] health! [ %current.health ]
              }
              elseif (%food.type == 2) {
                inc %current.health 6
                writeini -n mafiausers.ini [ % $+ [ $nick $+ [ currentchar ] ] ] CurrentHealth %current.health   
                msg = $+ $nick  4,1  Y  0ou eat a Salmon, it heals [6] health! [ %current.health ]
    
              }
              elseif (%food.type == 3) {
                inc %current.health 12
                writeini -n fighting.ini $nick CurrentHealth %current.health         
                writeini -n mafiausers.ini [ % $+ [ $nick $+ [ currentchar ] ] ] CurrentHealth %current.health          
                msg = $+ $nick  4,1  Y  0ou eat a Lobby, it heals [12] health! [ %current.health ]
    
              }
              elseif (%food.type == 4) {
                inc %current.health 13
                writeini -n mafiausers.ini [ % $+ [ $nick $+ [ currentchar ] ] ] CurrentHealth %current.health        
                msg = $+ $nick  4,1  Y  0ou eat a Swordfish, it heals [13] health! [ %current.health ]
              }
            }
    
            elseif (%current.health >= %max.health) {
              writeini -n mafiausers.ini [ % $+ [ $nick $+ [ currentchar ] ] ] CurrentHealth %max.health
    
              msg = $+ $nick  4,1  Y  0ou already have full health!
            } 
          }
    
          elseif ($1 == !attack) {
            set %combat.level $readini(mafiausers.ini, n, [ % $+ [ $nick $+ [ currentchar ] ] ], Fightlevel)
            set %target.combat $readini(mafiausers.ini, n, [ % $+ [ $2 $+ [ currentchar ] ] ], Fightlevel)   
            set %combat.wild $readini(mafiausers.ini, n, [ % $+ [ $nick $+ [ currentchar ] ] ], CurrentWild)
            set %target.wild $readini(mafiausers.ini, n, [ % $+ [ $2 $+ [ currentchar ] ] ], CurrentWild)
            set %target.health $readini(mafiausers.ini, n, [ % $+ [ $2 $+ [ currentchar ] ] ], CurrentHealth)
            set %max.hit $calc(($readini(mafiausers.ini, n, [ % $+ [ $nick $+ [ currentchar ] ] ], Fightlevel) / 5) + ($readini(mafiausers.ini, n, [ % $+ [ $nick $+ [ currentchar ] ] ], Weapon) - $readini(mafiausers.ini, n, [ % $+ [ $2 $+ [ currentchar ] ] ], Armour)))
            set %target.max $calc(($readini(mafiausers.ini, n, [ % $+ [ $2 $+ [ currentchar ] ] ], Fightlevel) / 5) + ($readini(mafiausers.ini, n, [ % $+ [ $2 $+ [ currentchar ] ] ], Weapon) - $readini(mafiausers.ini, n, [ % $+ [ $nick $+ [ currentchar ] ] ], Armour)))
            set %armor.level $readini(mafiausers.ini, n, [ % $+ [ $nick $+ [ currentchar ] ] ], Armour)
            set %weapon.levelgained $readini(mafiausers.ini, n, [ % $+ [ $nick $+ [ currentchar ] ] ], Weapon)
            set %target.weap.level $readini(mafiausers.ini, n, [ % $+ [ $2 $+ [ currentchar ] ] ], Weapon)
            set %target.armor.level $readini(mafiausers.ini, n, [ % $+ [ $2 $+ [ currentchar ] ] ], Armour) 
            set %target.health.max $readini(mafiausers.ini, n, [ % $+ [ $2 $+ [ currentchar ] ] ], MaxHealth)
            if ([ % $+ [ $nick $+ [ currentauth ] ] ] != 1) { msg = $+ $nick  4,1  Y  0ou have to login... please use !register if you don't have an account. | halt } 
            if ([ % $+ [ $2 $+ [ currentauth ] ] ] != 1) { msg = $+ $nick  4,1  T  0arget has to log on. | halt } 
            if (%combat.level >= %target.combat) {
              set %level.difference $calc(%combat.level - %target.level)
            }
            elseif (%combat.level < %target.combat) {
              set %level.difference $calc(%target.level - %combat.level)
            }
            if (%level.difference isnum 0- $+ %combat.wild && %combat.wild == %target.wild) {
              var %hit.1 = $rand(0,%max.hit)
              var %hit.2 = $rand(0,%max.hit)
              var %hit.3 = $rand(0,%max.hit)
              var %taken.1 = $rand(0,%target.max)
              var %taken.2 = $rand(0,%target.max)
              var %taken.3 = $rand(0,%target.max)
              if (%hit.1 >= %target.health) {
                msg = $+ $nick  11,4 %hit.1   1ONE HIT!
                msg = $+ $2  11,4 %hit.1   1ONE HIT!
    
                msg = $+ $2  4,1  O  0hh dear, you're dead!
                inc %weapon.levelgained $readini(mafiausers.ini, n, [ % $+ [ $2 $+ [ currentchar ] ] ], Weapon))
                inc %armor.level $readini(mafiausers.ini, n, [ % $+ [ $2 $+ [ currentchar ] ] ], Armour)
                writeini -n mafiausers.ini [ % $+ [ $nick $+ [ currentchar ] ] ] Armour %armor.level
                writeini -n mafiausers.ini [ % $+ [ $nick $+ [ currentchar ] ] ] Weapon %weapon.level          
                writeini -n mafiausers.ini [ % $+ [ $2 $+ [ currentchar ] ] ] Weapon 1
                writeini -n mafiausers.ini [ % $+ [ $2 $+ [ currentchar ] ] ] Armour 1
                writeini -n mafiausers.ini [ % $+ [ $2 $+ [ currentchar ] ] ] CurrentHealth %target.health.max
                writeini -n mafiausers.ini [ % $+ [ $2 $+ [ currentchar ] ] ] CurrentWild 0
    
              }
              elseif (%taken.1 >= %current.health) {
                msg = $+ $nick  11,4 $+ %hit.1 $+ , 9 %taken.1  1 ONE HIT! $2 $+ 's Hp [[ $+ %target.health $+ ]] $nick $+ 's hp [[ $+ %current.health $+ ]]
                msg = $+ $2  11,4 $+ %hit.1 $+ , 9 %taken.1  1 ONE HIT! $2 $+ 's Hp [[ $+ %target.health $+ ]] $nick $+ 's hp [[ $+ %current.health $+ ]]
    
                msg = $+ $nick  4,1  O  0hh dear, you're dead!
                inc %target.weap.level $readini(mafiausers.ini, n, [ % $+ [ $nick $+ [ currentchar ] ] ], Weapon)
                inc %target.armor.level $readini(mafiausers.ini, n, [ % $+ [ $nick $+ [ currentchar ] ] ], Armor)
                writeini -n mafiausers.ini [ % $+ [ $2 $+ [ currentchar ] ] ] Armour %target.armor.level
                writeini -n mafiausers.ini [ % $+ [ $2 $+ [ currentchar ] ] ] Weapon %target.weap.level         
                writeini -n mafiausers.ini [ % $+ [ $nick $+ [ currentchar ] ] ] CurrentWild 0
                writeini -n mafiausers.ini [ % $+ [ $nick $+ [ currentchar ] ] ] Weapon 1
                writeini -n mafiausers.ini [ % $+ [ $nick $+ [ currentchar ] ] ] Armour 1
                writeini -n mafiausers.ini [ % $+ [ $nick $+ [ currentchar ] ] ] CurrentHealth %health.max
    
              }
              elseif ($calc(%hit.1 + %hit.2) >= %target.health) {
                msg = $+ $nick  11,4 %hit.1 $+ , 9 %taken.1 $+ , 11 %hit.2  TWO HIT! $2 $+ 's Hp [[ $+ %target.health $+ ]] $nick $+ 's hp [[ $+ %current.health $+ ]]
                msg = $+ $2  11,4 %hit.1 $+ , 9 %taken.1 $+ , 11 %hit.2  TWO HIT! $2 $+ 's Hp [[ $+ %target.health $+ ]] $nick $+ 's hp [[ $+ %current.health $+ ]]
    
                msg = $+ $2  1,4 Ohh dear, you're dead!
                dec %current.health %taken.1
                inc %weapon.levelgained $readini(mafiausers.ini, n, [ % $+ [ $2 $+ [ currentchar ] ] ], Weapon))
                inc %armor.level $readini(mafiausers.ini, n, [ % $+ [ $2 $+ [ currentchar ] ] ], Armour)
                writeini -n mafiausers.ini [ % $+ [ $nick $+ [ currentchar ] ] ] Armour %armor.level
                writeini -n mafiausers.ini [ % $+ [ $nick $+ [ currentchar ] ] ] Weapon %weapon.level          
                writeini -n mafiausers.ini [ % $+ [ $2 $+ [ currentchar ] ] ] Weapon 1
                writeini -n mafiausers.ini [ % $+ [ $2 $+ [ currentchar ] ] ] Armour 1
                writeini -n mafiausers.ini [ % $+ [ $2 $+ [ currentchar ] ] ] CurrentHealth %target.health.max
                writeini -n mafiausers.ini [ % $+ [ $2 $+ [ currentchar ] ] ] CurrentWild 0
                writeini -n mafiausers.ini [ % $+ [ $nick $+ [ currentchar ] ] ]  CurrentHealth %current.health
              }
              elseif ($calc(%taken.1 + %taken.2) >= %current.health) {
                msg = $+ $nick  11,4 %hit.1 $+ , 9 %taken.1 $+ , 11 %hit.9  2 %taken.2   1 TWO HIT! $2 $+ 's Hp [[ $+ %target.health $+ ]] $nick $+ 's hp [[ $+ %current.health $+ ]]
                msg = $+ $2  11,4 %hit.1 $+ , 9 %taken.1 $+ , 11 %hit.2  9 %taken.2   1 TWO HIT! $2 $+ 's Hp [[ $+ %target.health $+ ]] $nick $+ 's hp [[ $+ %current.health $+ ]]
    
                msg = $+ $nick  1,4 Ohh dear, you're dead!
                dec %target.health $calc(%hit.1 + %hit.2)
                inc %target.weap.level $readini(mafiausers.ini, n, [ % $+ [ $nick $+ [ currentchar ] ] ], Weapon)
                inc %target.armor.level $readini(mafiausers.ini, n, [ % $+ [ $nick $+ [ currentchar ] ] ], Armor)
    
                writeini -n mafiausers.ini [ % $+ [ $2 $+ [ currentchar ] ] ] Armour %target.armor.level
                writeini -n mafiausers.ini [ % $+ [ $2 $+ [ currentchar ] ] ] Weapon %target.weap.level         
                writeini -n mafiausers.ini [ % $+ [ $nick $+ [ currentchar ] ] ] CurrentWild 0
                writeini -n mafiausers.ini [ % $+ [ $nick $+ [ currentchar ] ] ] Weapon 1
                writeini -n mafiausers.ini [ % $+ [ $nick $+ [ currentchar ] ] ] Armour 1
                writeini -n mafiausers.ini [ % $+ [ $nick $+ [ currentchar ] ] ] CurrentHealth %health.max
                writeini -n mafiausers.ini [ % $+ [ $2 $+ [ currentchar ] ] ]  CurrentHealth %target.health
              }
              elseif ($calc(%hit.1 + %hit.2 + %hit.3) >= %target.health) {
                msg = $+ $nick  11,4 %hit.1 $+ , 9 %taken.1 $+ , 11 %hit.2 $+ ,  9 %taken.2 $+ , 11 %hit.3   1 THREE HIT! $2 $+ 's Hp [[ $+ %target.health $+ ]] $nick $+ 's hp [[ $+ %current.health $+ ]]
                msg = $+ $2  11,4 %hit.1 $+ , 9 %taken.1 $+ , 11 %hit.2 $+ ,  9 %taken.2 $+ , 11 %hit.3   1 THREE HIT! $2 $+ 's Hp [[ $+ %target.health $+ ]] $nick $+ 's hp [[ $+ %current.health $+ ]]
    
                msg = $+ $2  1,4 Ohh dear, you're dead!
                dec %current.health $calc(%taken.1 + %taken.2)
                inc %weapon.levelgained $readini(mafiausers.ini, n, [ % $+ [ $2 $+ [ currentchar ] ] ], Weapon))
                inc %armor.level $readini(mafiausers.ini, n, [ % $+ [ $2 $+ [ currentchar ] ] ], Armour)
                writeini -n mafiausers.ini [ % $+ [ $nick $+ [ currentchar ] ] ] Armour %armor.level
                writeini -n mafiausers.ini [ % $+ [ $nick $+ [ currentchar ] ] ] Weapon %weapon.level          
                writeini -n mafiausers.ini [ % $+ [ $2 $+ [ currentchar ] ] ] Weapon 1
                writeini -n mafiausers.ini [ % $+ [ $2 $+ [ currentchar ] ] ] Armour 1
                writeini -n mafiausers.ini [ % $+ [ $2 $+ [ currentchar ] ] ] CurrentHealth %target.health.max
                writeini -n mafiausers.ini [ % $+ [ $2 $+ [ currentchar ] ] ] CurrentWild 0
                writeini -n mafiausers.ini [ % $+ [ $nick $+ [ currentchar ] ] ]  CurrentHealth %current.health
              }  
              elseif ($calc(%taken.1 + %taken.2 + %taken.3) >= %current.health) {
                msg = $+ $nick  11,4 %hit.1 $+ , 9 %taken.1 $+ , 11 %hit.2 $+ ,  9 %taken.2 $+ , 11 %hit.3 $+ , 9 %taken.3   1 THREE HIT! $2 $+ 's Hp [[ $+ %target.health $+ ]] $nick $+ 's hp [ $+ %current.health $+ ]
                msg = $+ $2  11,4 %hit.1 $+ , 9 %taken.1 $+ , 11 %hit.2 $+ ,  9 %taken.2 $+ , 11 %hit.3 $+ , 9 %taken.3   1 THREE HIT! $2 $+ 's Hp [[ $+ %target.health $+ ]] $nick $+ 's hp [ $+ %current.health $+ ]
    
                msg = $+ $nick  1,4 Ohh dear, you're dead!
                dec %target.health $calc(%hit.1 + %hit.2 + %hit.3)
                inc %target.weap.level $readini(mafiausers.ini, n, [ % $+ [ $nick $+ [ currentchar ] ] ], Weapon)
                inc %target.armor.level $readini(mafiausers.ini, n, [ % $+ [ $nick $+ [ currentchar ] ] ], Armor)
    
                writeini -n mafiausers.ini [ % $+ [ $2 $+ [ currentchar ] ] ] Armour %target.armor.level
                writeini -n mafiausers.ini [ % $+ [ $2 $+ [ currentchar ] ] ] Weapon %target.weap.level         
                writeini -n mafiausers.ini [ % $+ [ $nick $+ [ currentchar ] ] ] CurrentWild 0
                writeini -n mafiausers.ini [ % $+ [ $nick $+ [ currentchar ] ] ] Weapon 1
                writeini -n mafiausers.ini [ % $+ [ $nick $+ [ currentchar ] ] ] Armour 1
                writeini -n mafiausers.ini [ % $+ [ $nick $+ [ currentchar ] ] ] CurrentHealth %health.max
                writeini -n mafiausers.ini [ % $+ [ $2 $+ [ currentchar ] ] ]  CurrentHealth %target.health
              } 
              else {
                msg = $+ $nick  1,4 %hit.1 $+ , 2 %taken.1 $+ , 1 %hit.2 $+ ,  2 %taken.2 $+ , %hit.3 $+ , %taken.3 $+  1 $2 $+ 's Hp [[ $+ %target.health $+ ]] $nick $+ 's hp [[ $+ %current.health $+ ]]
                msg = $+ $2  1,4 %hit.1 $+ , 2 %taken.1 $+ , 1 %hit.2 $+ ,  2 %taken.2 $+ , %hit.3 $+ , %taken.3 $+  1 $2 $+ 's Hp [[ $+ %target.health $+ ]] $nick $+ 's hp [[ $+ %current.health $+ ]]
    
                dec %target.health $calc(%hit.1 + %hit.2 + %hit.3)
                dec %current.health $calc(%taken.1 + %taken.2 + %taken.3)
                writeini -n fighting.ini $nick CurrentHealth %current.health
                writeini -n mafiausers.ini [ % $+ [ $2 $+ [ currentchar ] ] ]  CurrentHealth %target.health  
                writeini -n mafiausers.ini [ % $+ [ $nick $+ [ currentchar ] ] ]  CurrentHealth %current.health        
              }
            }
            else { 
              msg = $+ $nick You are not close enough to attack that person.
            }
          }
    
          elseif ($1 == !wild) {
            if ([ % $+ [ $nick $+ [ currentauth ] ] ] != 1) { msg = $+ $nick  4,1  Y  0ou have to login... please use !register if you don't have an account. | halt }       
            if ($2 isnum 1-200) {
              writeini -n mafiausers.ini [ % $+ [ $nick $+ [ currentchar ] ] ]  CurrentWild $2
              msg = $+ $nick  4,1  Y  0ou are now in level $2 Wilderness
            }
            else {
              writeini -n mafiausers.ini [ % $+ [ $nick $+ [ currentchar ] ] ]  CurrentWild 0
              msg = $+ $nick  4,1  Y  0ou are now out of the wilderness
            }
          }
    
    
    
    
          elseif ($1 == !stats) {
            if ($2 == $null) { 
              if ([ % $+ [ $nick $+ [ currentauth ] ] ] == 1) {       
                set %armour $readini(mafiausers.ini, n, [ % $+ [ $nick $+ [ currentchar ] ] ], Armour)
                set %weapons $readini(mafiausers.ini, n, [ % $+ [ $nick $+ [ currentchar ] ] ], Weapons)
                set %theivingxp $readini(mafiausers.ini, n, [ % $+ [ $nick $+ [ currentchar ] ] ], Theivxp)
                set %fightingxp $readini(mafiausers.ini, n, [ % $+ [ $nick $+ [ currentchar ] ] ], Fightxp)
                set %fightlevel $readini(mafiausers.ini, n, [ % $+ [ $nick $+ [ currentchar ] ] ], Fightlevel)
                set %theivlevel $readini(mafiausers.ini, n, [ % $+ [ $nick $+ [ currentchar ] ] ], Theivlevel)
                set %currenthealth $readini(mafiausers.ini, n, [ % $+ [ $nick $+ [ currentchar ] ] ], CurrentHealth)
                set %maxhealth $readini(mafiausers.ini, n, [ % $+ [ $nick $+ [ currentchar ] ] ], MaxHealth)
                set %cash $readini(mafiausers.ini, n, [ % $+ [ $nick $+ [ currentchar ] ] ], Money)
                set %totalexp $calc(%fightingxp + %theivingxp)
    
    
                msg = $+ $nick  4,1 [  $+ [ % $+ [ $nick $+ [ currentchar ] ] ] $+  ] 0:  4 T  0heiving  4 L  0evel: $iif(%theivlevel != $null, %theivlevel, 0) -  4 F  0ighting  4 L  0evel: $iif(%fightlevel != $null, %fightlevel, 0) -  4 M  0oney: $iif(%cash != $null, %cash, 0) -  4 T  0otal  4 E  0xperiance: $iif(%totalexp != $null, %totalexp, 0) -  4 H  0ealth: %currenthealth $+ / $+ %maxhealth 
              }
            }
            elseif ($2 != $null) {
              if ($2 == $readini(mafiausers.ini, n,  $2, Name) && $readini(mafiausers.ini, n,  $2, Name) != $null && $2 != $null) {
                set %armour $readini(mafiausers.ini, n, $2, Armour)
                set %weapons $readini(mafiausers.ini, n, $2, Weapons)
                set %theivingxp $readini(mafiausers.ini, n, $2, Theivxp)
                set %fightingxp $readini(mafiausers.ini, n, $2, Fightxp)
                set %fightlevel $readini(mafiausers.ini, n, $2, Fightlevel)
                set %theivlevel $readini(mafiausers.ini, n, $2, Theivlevel)
                set %cash $readini(mafiausers.ini, n, $2, Money)
                set %totalexp $calc(%fightingxp + %theivingxp)
                set %currenthealth $readini(mafiausers.ini, n, $2, CurrentHealth)
                set %maxhealth $readini(mafiausers.ini, n, $2, MaxHealth)
    
                msg = $+ $nick  4,1 [  $+ $2 $+  ] 0:  4 T  0heiving  4 L  0evel: $iif(%theivlevel != $null, %theivlevel, 0) -  4 F  0ighting  4 L  0evel: $iif(%fightlevel != $null, %fightlevel, 0) -  4 M  0oney: $iif(%cash != $null, %cash, 0) -  4 T  0otal  4 E  0xperiance: $iif(%totalexp != $null, %totalexp, 0) -  4 H  0ealth: %currenthealth $+ / $+ %maxhealth
    
    
              }
              else {
                msg = $+ $nick  4,1  C  0urrent user does not exist.
              }
            }
            else {
              msg = $+ $nick  4,1  Y  0ou have to login.. If you are not an existing user, please use the !register command.
            }
          }
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
          halt
        } 
        elseif ($left($1,1) == .) {
          set %mnick $remove($1,$chr(46))     
          if ($chat(%mnick) != %mnick) { msg = $+ $nick  4,1  C  0urrent user is not connected... | halt }    
          msg = $+ $nick  0,15[ 4 $+ To - %mnick $+  0] 1: $2-
          msg = $+ %mnick  0,15[ 4 $+ From - $nick $+  0] 1: $2-
          halt
        }    
        elseif ($left($1,1) == @) {
          if (Mod !isin [ % $+ [ $nick $+ [ currentchar ] ] ] || [ % $+ [ $nick $+ [ currentchar ] ] ] == $null) { msg = $+ $nick  4,1  Y  0ou have to log into your mod account to access these commands. | halt } 
          if (Mod isin [ % $+ [ $nick $+ [ currentchar ] ] ]) {
    
    
    
    
    
    
            if ($1 == @ban) {
              if ($readini(mafiausers.ini, n, $2, Name) == $2) {
                set [ % $+ [ $2 $+ [ banned ] ] ] 1
                msg = $+ $nick  4,1  U  0ser $2 Now banned.
                halt
              }
              else { 
                msg = $+ $nick  4,1  C  0urrent user is not registered...
                halt
              }
            }
    
            elseif ($1 == @change) {
              if ($readini(mafiausers.ini, n, $2, Name) == $2) {
                writeini -n mafiausers.ini $2 $3 $4
                msg = $+ $nick  4,1  C  0hanged $3 to $4 on $2 $+ ...
              }
            }
    
            elseif ($1 == @unban) {
              if ($readini(mafiausers.ini, n, $2, Name) == $2) {
                if ([ % $+ [ $2 $+ [ banned ] ] ] != 1) { msg = $+ $nick  4,1  C 0urrent user is not banned. | halt }      
                set [ % $+ [ $2 $+ [ banned ] ] ] 0
                msg = $+ $nick  4,1  U  0ser $2 Now unbanned.
                halt
              }
              else { 
                msg = $+ $nick  4,1  C  0urrent user is not registered...
                halt
              }
            }
    
    
            elseif ($1 == @statlist) {
              msg = $+ $nick  4,1  S  0tat variables: [Theiving exp: Theivxp] [Theiving level: Theivlevel] [Fighting exp: Fightxp] [Fighting level: Fightlevel] [Weapon level: Weapon] [Armor level: Armour] [Current health: Currenthealth] [Total health: Maxhealth] [Money: Money]
            }
    
            elseif ($1 == @help) {
              msg = $+ $nick %modhelp
            }
    
          }
          halt
        } 
        elseif ($1 == ACTION) {
          set %i 1
          while ($chat(0) >= %i) {
            $iif($chat(%i) == $nick,echo -s $nick,msg = $+ $chat(%i))  6,15* $nick $2-
            inc %i 1
          }
          halt
        }
    
        set %i 1
        while ($chat(0) >= %i) {
          if ($chat(%i) == $nick) {
            echo -s  0,15[ 4 $+ $nick $+  0] 1: $1-
          }
          else {
            msg = $+ $chat(%i)  0,15[ 4 $+ $nick $+  0] 1: $1-  
          }   
          inc %i 1
        }
      }
    }
    
    alias dccsay {
      set %r 1
      while ($chat(0) >= %r) {  
        msg = $+ $chat(%r)  0,15[ 4 $+ $me $+  0] 1: $1- 
        inc %r 1
      }
    }
    
    
    raw PRIVMSG:* DCC CHAT*: {
      echo -s $nick
      echo -s $1  
      echo -s $2
      echo -s $3
      echo -s $4
      echo -s $5
      echo -s $6
      echo -s $7
    }
    on 1:open:=: {
      msg = $+ $nick   4,1[  M  0afia  4 O  0nline  4] [  T  0ype /dcc chat $me to start game.  4] [  T  0ype !help in dcc window for a list of commands. CURRENTLY UNDER CONSTRUCTION  4]   
      set %k 1
      while ($chat(0) >= %k) {
        msg = $+ $chat(%k)   4,1[  $+ $nick $+   4] 0: has connected...
        inc %k 1
      }
    }
    
    on 1:close:=: {    
      set %k 1
      while ($chat(0) >= %k) {
        msg = $+ $chat(%k)   4,1[  $+ $nick $+   4] 0: Has just left...
        if ([ % $+ [ $nick $+ [ currentauth ] ] ] == 1) {    
          msg = $+ $chat(%k)   4,1[  $+ [ % $+ [ $nick $+ [ currentchar ] ] ] $+   4] 0: has logged out...     
        }   
        inc %k 1
      }
      set [ % $+ [ $nick $+ [ currentauth ] ] ] 0  
      set [ % $+ [ $nick $+ [ currentchar ] ] ] $null
    }
    alias theivlevel {
      set %txp $readini(mafiausers.ini, n, [ % $+ [ $nick $+ [ currentchar ] ] ], Theivxp)
      set %theivlevel 0
      set %oldtheivlevel $readini(mafiausers.ini, n, [ % $+ [ $nick $+ [ currentchar ] ] ], TheivLevel)
      set %loopbreak 1
      while (%txp >= [ % [ $+ [ xpforlvl $+ [ %theivlevel ] ] ] ]) {
        inc %theivlevel
        inc %loopbreak
        if (%loopbreak >= 102) { echo -a Infinite loop | halt }
      }
      writeini -n mafiausers.ini  [ % $+ [ $nick $+ [ currentchar ] ] ] TheivLevel %theivlevel 
      if (%oldtheivlevel != %theivlevel) {
        msg = $+ $nick  4,1  Y  0ou have gained a theiving level! [[ $+  %theivlevel $+ ]]
      }
    }
    alias level_check {
      set %fxp $readini(mafiausers.ini, n, [ % $+ [ $nick $+ [ currentchar ] ] ], Fightxp)
      set %fightlevel 0
      set %oldfightlevel $readini(mafiausers.ini, n, [ % $+ [ $nick $+ [ currentchar ] ] ], FightLevel)
      set %loopbreak 1
      while (%fxp >= [ % [ $+ [ xpforlvl $+ [ %fightlevel ] ] ] ]) {
        inc %fightlevel
        inc %loopbreak
        if (%loopbreak >= 500) { echo -a Infinite loop | halt }
      }
      writeini -n mafiausers.ini  [ % $+ [ $nick $+ [ currentchar ] ] ] FightLevel %Fightlevel 
      if (%oldfightlevel != %fightlevel) {
        set %current.health $readini(mafiausers.ini, n, [ % $+ [ $nick $+ [ currentchar ] ] ], CurrentHealth) 
        set %max.health $readini(mafiausers.ini, n, [ % $+ [ $nick $+ [ currentchar ] ] ], MaxHealth) 
        inc %max.health 8
        inc %current.health 8
        writeini -n mafiausers.ini  [ % $+ [ $nick $+ [ currentchar ] ] ] MaxHealth %max.health 
        writeini -n mafiausers.ini  [ % $+ [ $nick $+ [ currentchar ] ] ] CurrentHealth %current.health 
        msg = $+ $nick  4,1  Y  0ou have gained a fighting level! [[ $+  %Fightlevel $+ ]]
      }
    }
    alias train_start {
      set %current.health $readini(mafiausers.ini, n, [ % $+ [ $nick $+ [ currentchar ] ] ], CurrentHealth) 
      set %max.health $readini(mafiausers.ini, n, [ % $+ [ $nick $+ [ currentchar ] ] ], MaxHealth) 
      set %current.exp $readini(mafiausers.ini, n, [ % $+ [ $nick $+ [ currentchar ] ] ], Fightxp)
      set %see.enemy $rand(0,2)
      set %damadge.taken $rand(0, %monster.damadge)
      if (%see.enemy == 1) {  
        inc [ % $+ [ [ % $+ [ $nick $+ [ currentchar ] ] ] $+ [ fatigue ] ] ] 3
        dec %current.health %damadge.taken
        inc %current.exp %monster.exp
        writeini -n mafiausers.ini [ % $+ [ $nick $+ [ currentchar ] ] ] CurrentHealth %current.health
        writeini -n mafiausers.ini [ % $+ [ $nick $+ [ currentchar ] ] ] Fightxp %current.exp
    
        msg = $+ $nick  4,1  Y  0ou kill a %monster.name $+ . [Fatigue: [ % $+ [ [ % $+ [ $nick $+ [ currentchar ] ] ] $+ [ fatigue ] ] ]  ] [Health: %current.health / %max.health  ]
    
      }
      else {
        msg = $+ $nick  4,1  T  0here is nothing to attack
      }
    }
    alias check_death {
      set %current.health $readini(mafiausers.ini, n, [ % $+ [ $nick $+ [ currentchar ] ] ], CurrentHealth) 
      set %max.health $readini(mafiausers.ini, n, [ % $+ [ $nick $+ [ currentchar ] ] ], MaxHealth) 
      if (%current.health <= 0) {
        msg = $+ $nick  4,1  O  0hh dear, your dead!      
        writeini -n mafiausers.ini [ % $+ [ $nick $+ [ currentchar ] ] ] Weapon 0
        writeini -n mafiausers.ini [ % $+ [ $nick $+ [ currentchar ] ] ] Armour 0
        writeini -n mafiausers.ini [ % $+ [ $nick $+ [ currentchar ] ] ] CurrentHealth %max.health
        writeini -n mafiausers.ini [ % $+ [ $nick $+ [ currentchar ] ] ] CurrentWild 0    
    
      }
    }
    
    
    Come to irc.moparscape.org #mopar - alot of oldschool niggas hang out there
     
  23. Unread #12 - Oct 7, 2008 at 11:41 AM
  24. RFS
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    RFS Newcomer

    PruneBot - For RSCAngel

    I cant believe you still have that lol and ill be on irc when i get out of work
     
  25. Unread #13 - Oct 13, 2008 at 9:44 PM
  26. tra12
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    tra12 Guest

    PruneBot - For RSCAngel

    Ill test it
     
  27. Unread #14 - Oct 23, 2008 at 4:26 AM
  28. Water pipe
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    Water pipe Guest

    PruneBot - For RSCAngel

    ill test that shit lmao hook it up
     
  29. Unread #15 - Oct 23, 2008 at 5:23 AM
  30. Water pipe
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    Water pipe Guest

    PruneBot - For RSCAngel

    sublime is my rsca name if im not to late
     
  31. Unread #16 - Oct 24, 2008 at 9:34 AM
  32. Sogot
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    Sogot Guest

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    I'd like to test it out, please?
     
  33. Unread #17 - Oct 26, 2008 at 4:40 PM
  34. rsdunny
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    ill test it for you
     
  35. Unread #18 - Oct 28, 2008 at 12:17 PM
  36. saq hooligan
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    saq hooligan Guest

    PruneBot - For RSCAngel

    Ill test it ;)
     
  37. Unread #19 - Nov 20, 2008 at 8:18 PM
  38. xxslayerxx
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    looks nice gotta try :D
     
  39. Unread #20 - Nov 20, 2008 at 8:31 PM
  40. xxslayerxx
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    xxslayerxx Newcomer

    PruneBot - For RSCAngel

    w00t??????????
     
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