Results of Party Room test

Discussion in 'RuneScape Guide & eBook Sales' started by tom jr, Sep 7, 2008.

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Results of Party Room test
  1. Unread #1 - Sep 7, 2008 at 3:17 PM
  2. tom jr
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    Results of Party Room test

    Four of us took part in this test. For each chest, one iron scimitar was dropped (to avoid Jagex RWT issues). All of us were on the same IP and in the same house. Since there are often four or more people on Runescape from our IP, this wouldn't concern Jagex.

    Player 1 ran to the "hot spot", as defined in this post: ( http://www.sythe.org/showthread.php?t=443977 ) and had sole access to it. Nobody interfered with this.

    Player 2 stayed in the "Medium Zone" and never left it.

    Player 3 stayed in the "Cold Zone" and never left it.

    Player 4 was allowed to go where she pleased, except that she couldn't interfere wtih Player 1.

    When the balloons fell, player 1 went to his alleged "Hot Zone" and counted from 1 to 3, while everybody else moved away from him, if necessary. On "three", everybody popped balloons as fast as possible until somebody got the item. Then we went to another server.

    To make the test fair, we switched off on zones every 25 balloons.

    If anybody else showed up, we counted the session if one of the four of us got the Scimitar, and we didn't count the session if an outsider got it.

    We did 108 sessions (8 were gotten by an outsider).

    According to the "hot zone" theory, the person using the "hot zone" should have gotten 70-80 of the items.

    Here are the results:

    Code:
    Cold Zone: 28
    Hot Zone:  26
    Med Zone:  25
    Free Zone: 22
    
    So much for "hot zones".

    I've also done a test for one-person and one-item. Same results. See a later post for the details.

    Do what you want with this and believe what you want about it. To me, it proves what I said all along: the item(s) are awarded randomly, based on the order balloons are popped in, regardless of location.

    STRATEGY FOR A DROP PARTY

    Most people hang out near the chest, on the east side of the room. You want to stand at the west end of the room, far away from the chest. When a balloon falls on a square, click as fast as you can on the balloon. Since others will be doing the same, your chances of getting that balloon will still be slim, but you'll be fighting a lot fewer people than in the more-congested area on the east side, near the chest.

    TIP AND WARNING

    Clicking on the center of a square only works if a single balloon falls in the center of that square. If a three-balloon combination falls, you have to click on one of the balloons to pop them. Jagex did it this way for a reason: they didn't want people to camp on a square and use an auto-clicker. You're going to have to do the work and actually click on the balloon yourself.

    For that reason, you don't want to use an auto-clicker, since some of the time, you'll be clicking on "air" when a three-balloon combination falls on the square. It wouldn't surprise me if Jagex, anal as they are, monitored/logged some Party Room drops, looking for auto-clickers. It isn't worth a 10 day (or permanent) ban to possibly have a slightly better chance of getting a balloon.

    MYTH: More balloons fall closer to the chest than at the other end.

    FACT: They fall anywhere. If you want to test it yourself, go to a quiet world, put a gold coin into the chest, pull the lever, and watch. Don't click on any balloons. When the balloons stop falling, walk around. You'll see that they're spread out fairly evenly.
     
  3. Unread #2 - Sep 7, 2008 at 3:26 PM
  4. boooooooooooooooooooooooo
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    Results of Party Room test

    But, it usually works with only 1 player
    if there is only 1 player the "hot zones" work.
    when there is more then 1 player then I think it goes randomly. All the drop trades I have done alone they all fell into the hot zone but when more people came then they were not in the hot zones and in random spots.

    So For your next test...
    I would do it alone with iron scimitars with you only and see if the hot zones work.
     
  5. Unread #3 - Sep 7, 2008 at 4:13 PM
  6. To.Fast
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    Results of Party Room test

    Tom, all respect i had for you is gone, you are now on the official
    "fuckin idiot" list.

    If you read my guide, it says the more people, the more random.
    Meaning, my guide is based solely on one person there, not four.

    Gtfo.
     
  7. Unread #4 - Sep 7, 2008 at 4:16 PM
  8. Flameset
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    Results of Party Room test

    I actually somewhat agree with tom.

    You should go try it by putting something in the chest alone and going to the cold zone and see how long it takes to get what you put in =/
     
  9. Unread #5 - Sep 7, 2008 at 4:38 PM
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    Results of Party Room test

    thats funny.. it shows that they are always random. your mind percieves things as patterns when in fact, there are no patterns. It just like your ipod when its playing random songs... you may think it likes to play a certain song. thats is a good example of your mind pthinking there are patterns.
     
  11. Unread #6 - Sep 7, 2008 at 7:57 PM
  12. tom jr
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    Results of Party Room test

    You're in my thread. You can't give orders to anybody in my thread. Kindly don't clutter up threads I start with incorrect information. Come back when you know what you're talking about (e.g. in a few years).

    You never had any respect from me, and you made it onto my "clueless" list long ago. The difference is that I'm right and you're wrong, as usual.

    Your statement that it's "more random" with more people is also wrong. It's no more or less random if 1 person is there than 500. It's still balloon-based, not area-based.

    I read your guide. It's WRONG. If you hadn't written an incorrect guide, I wouldn't have had any reason to write mine.


    Already did that, something that To.Fast was Too-Slow to understand, which isn't surprising from somebody who uses the wrong form of "too" in his/her/its username. The test is in this thread:

    http://www.sythe.org/showthread.php?t=455018

    Anybody who doesn't believe that it's based on balloon-pops and not area-the-balloon-is-in is welcome to repeat my test: Take a rune or cheap item (or a rune platebody if you want) and put it in the chest. After you pull the lever, go walk to the "Cold Zone", as far away from the chest as you can. Click on balloons until your item appears. Mark down how many balloons it took. Do that ten times on different servers.

    For the next ten times, after pulling the lever, go to all the trouble of looking for the "Hot Zone", as described in the other thread (or do it whatever other way you want) and click on balloons in that zone only. Mark down how many pops it took.

    When you're done, you'll have spent a couple hours of your time, and you'll find out what I already tested for: that it doesn't make any difference where you pop the balloons. You'll get the item in an average of about 3 pops.

    In a real drop party, it does make a difference where you stand if several people are in the room. The further you stand from the chest (e.g. the "Cold Zone"), the better your chances are, because you'll have a better chance of popping a balloon if fewer people are near your square to also try to pop it.
     
  13. Unread #7 - Sep 7, 2008 at 10:14 PM
  14. boooooooooooooooooooooooo
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    Results of Party Room test

    Well, this meathod works for me every time unless someone else comes in to the party room.
    And Since we are being picky. The T in tom needs to be capatilised.
     
  15. Unread #8 - Sep 8, 2008 at 12:29 AM
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    Results of Party Room test

    ur a fool., the hot zones work if theres only 1 person, ive done 50 2hs, 50 plates threw party room, always in hot zone if its just me.
     
  17. Unread #9 - Sep 8, 2008 at 1:31 AM
  18. scylla
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    Results of Party Room test

    Yep, don is right, I've transferred 2000 r2h's and only lost 63, thanks to outsiders...
     
  19. Unread #10 - Sep 8, 2008 at 2:30 AM
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    Results of Party Room test

    most ppl dont bother walking to the cold zones because the hot zones are closer to the lever. so yea you would more in the hot zone because you never walked to the cold zone. i did 10 cold zone. 1 to 4 turns to get the item. i did 10 hot zone. 1 to 4 turns to get the item. so yea there are no hot zones or cold zones. they are all the same.
     
  21. Unread #11 - Sep 8, 2008 at 2:28 PM
  22. tom jr
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    Results of Party Room test

    I just finished a test, which is the last one I'm doing. I did 40 tests of each, 80 total (actually 88, since 8 were disqualified as per the below rules). In the test, I was by myself. The first test was in the "Hot Zone". The second test was in the northwest corner of the Party Room, as far away from the chest as possible, in the "Cold Zone".

    The only rule was that if anybody else showed up in the Party Room before I got the item, the test didn't count (even if I still got the item), and I moved on. That way there were no outside influences. This happened 8 times.

    Of the 80 times (40 each) that I got the item without interference:

    Hot Zone: Total clicks 123, high 6, average 3.08

    Cold Zone: Total clicks 118, high 6, average 2.95

    As a note, of the 8 times somebody else showed up, 5 were in the "Cold zone" and 3 in the "hot zone" The item went in a maximum of 7 combined pops, of which I got the item six times and somebody else twice.

    Anybody who wants to go on believing that there is a "hot zone" is welcome to.

    The big problem with the "hot zone" theory is that it can appear to work, since the item is going to be gotten in 1-5 clicks 90% of the time, no matter where the player stands. What busts the "hot zone" theory is that if it were true, standing in the "Cold Zone" and clicking would rarely get anything---balloon after balloon would be busted with no item until the player walked to the "medium zone" or "hot zone". Since the above test proves it to not be true, the "hot zone" theory is null and void.

    TEST IT YOURSELF IN 2 MINUTES

    If you still don't believe it, run this simple test: Go to the Party Room on a quiet world, one with nobody there.

    1) Put an item into the chest (any will do), and pull the lever.

    2) Now go run to the far end of the room, in the alleged "Cold Zone" and start popping balloons.

    You'll get your item back within a few balloon pops.

    That right there will show you that the item is not placed randomly in a balloon; it appears randomly based on the POPPING of balloons, regardless of location. If the "Hot Zone" theory worked, you could stand in the "Cold Zone" and pop every balloon, and your item wouldn't appear for any of them. Since that doesn't happen, the "hot zone" theory vanishes into the ether.
     
  23. Unread #12 - Sep 8, 2008 at 3:11 PM
  24. To.Fast
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    Results of Party Room test

    I find it amusing, and i thank you Tom for wasting hours of your time to disprove me.

    The results of this test conclude that: You:
    A) Do not have a life.
    B) Get off on E-Fighting

    Thanks Tom, i am done here. :)
     
  25. Unread #13 - Sep 8, 2008 at 3:17 PM
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    Results of Party Room test

    i dont rekon there is a hot zone lol
     
  27. Unread #14 - Sep 8, 2008 at 4:32 PM
  28. john dean
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    Results of Party Room test

    your guide is bullshit
    everyone knows it

    rwt is dead
    the only way to do it is to trade between items OR trade at bounty hunter either way we lose.
     
  29. Unread #15 - Sep 8, 2008 at 4:58 PM
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    lol. You did all that work just to prove us that its wrong? I dont need the hotspot or things. I just pop until I get.
     
  31. Unread #16 - Sep 8, 2008 at 7:59 PM
  32. I buy rs cash
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    Results of Party Room test

    to all those people claiming hot zones work with 1 person

    =.= ffs

    If you are standing in the "hot zone", and nobody is popping in the otehr zones, no duh its gonna appear in the "hot zone"
     
  33. Unread #17 - Sep 8, 2008 at 8:25 PM
  34. boooooooooooooooooooooooo
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    Results of Party Room test

    The hot zone does work with 1 person. In 1-3 pops I always get my item. I have x-ferred about 50 rune plates doing this.
     
  35. Unread #18 - Sep 8, 2008 at 9:40 PM
  36. To.Fast
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    Results of Party Room test

    You guys might as well stop argueing.
    The points have been made, and in the end, ive gotten a few laughs while some of my fellow sythe members waste hours trying to prove me wrong.
     
  37. Unread #19 - Sep 8, 2008 at 9:46 PM
  38. linkmaster03
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    Results of Party Room test

    Everyone thinks the 'hot zone' works because that's the only place they pop. Try popping in the 'cold zone'.
     
  39. Unread #20 - Sep 8, 2008 at 10:28 PM
  40. kingnick0694
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    Results of Party Room test

    ^Lol is tom's test not enough?

    Probably a good way to waste your life away, but nonetheless I think tom proved it wrong... Either way does it really matter?
     
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