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Bank bone burger(burrier)

Discussion in 'Outdated RS Scripts' started by Jukka, Jan 4, 2008.

  1. Jukka

    Jukka Active Member

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    Bank bone burger(burrier)

    Code:
    program BankBurger;
    {.Include SRL/SRL.Scar}
    
    Var
      Loads, Buried: Integer;
    
    procedure DeclarePlayers;
    begin
      HowManyPlayers := 1;
      CurrentPlayer := 0;
      NumberOfPlayers(HowManyPlayers);
    
      Players[0].Name := '';
      Players[0].Pass := '';
      Players[0].Nick := '';
      Players[0].Active := True;
    
    end;
    
    Procedure Deposit2(FromItem,ToItem: integer);
    Var
      I: Integer;
      aPoint: TPoint;
    Begin
      For I := FromItem To ToItem Do
      If(ExistsItem(I))Then
      Begin
        aPoint := ItemCoords(i);
        Wait(10);
        Mouse(aPoint.x+Random(5)-Random(5), aPoint.y+Random(5)-Random(5), 0, 0, False);
        Chooseoption('All');
      End;
    End;
    
    Procedure OpenVarrokBank;
    Begin
      Repeat
        If(BankScreen)Or(Not Loggedin)Then Break;
        FindNormalRandoms;
        If(OpenBankFast('vwb'))Then Wait(300+Random(300))Else Wait(100+Random(100));
      Until(BankScreen);
      If(Loggedin)And(BankScreen)Then
      Begin
        FixBank;
        Deposit2(1, 28);
        Withdraw(1, 1, 0);
        Loads := Loads + 1;
        CloseBank;
      End;
    End;
    
    procedure HandleBones;
    Var
      X, Y, I: Integer;
      aPoint: TPoint;
    begin
      If(Not Loggedin)Then Exit;
      GameTab(4);
    
      For I:= 1 To 28 Do
      If(ExistsItem(I))Then
      Begin
        aPoint := ItemCoords(I);
        If(FindColorTolerance(X, Y, 14079707, aPoint.X-10, aPoint.Y-10, aPoint.X+10, aPoint.Y+10, 5))Then
        Begin
          MouseItem(I, True);
          Buried := Buried + 1;
          If(FindTalk)then Exit;
          Wait(765+Random(321));
        End;
      End;
    end;
    
    Begin
      SetupSRL;
      DeclarePlayers;
      Logout;
      LoginPlayer;
      MakeCompass('n');
      HighestAngle;
      Repeat
        OpenVarrokBank;
        HandleBones;
        Disguise('Buried: '+IntToStr(Buried)+' Bones | Loads: '+IntToStr(Loads)+'');
      Until(not Loggedin);
    End.
    
    Start in varrok east bank. Just thought i should post this. I buried 2500 bones with this script today. got 4 mollys, 1 maze, 2 exam, 1 mime ^_^
     
  2. pepijn_

    pepijn_ Guest

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    Bank bone burger(burrier)

    Works sweet, thanks !
     
  3. Iminess

    Iminess Guru
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    Bank bone burger(burrier)

    lolz nice
     
  4. Jukka

    Jukka Active Member

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    Bank bone burger(burrier)

    Oh and the bones should be in the FIRST bank slot, Use normal WHITE bones!!!!!
     
  5. GMK

    GMK Forum Addict

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    Bank bone burger(burrier)

    looks cool. I would make one like this but srl drives me up the wall.
     
  6. klintan

    klintan Guest

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    Bank bone burger(burrier)

    does it get the bones to?:D
     
  7. Ivo09

    Ivo09 Member
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    Bank bone burger(burrier)

    :confused: :eek: :cool: :mad: :rolleyes: :( :D ;) :) :eek: :p nope and thats why this is not worth all those lines lol

    But its still a very nice program.
     
  8. 8ed

    8ed Active Member
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    Bank bone burger(burrier)

    Nice :) Gonna use it
     
  9. 8ed

    8ed Active Member
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    Bank bone burger(burrier)

    sweet.
     
  10. klintan

    klintan Guest

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    Bank bone burger(burrier)

    make so it get the bones to:D then it'll ROCK!
     
  11. Jukka

    Jukka Active Member

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    Bank bone burger(burrier)

    set bones in ur first bank slot (1,1) and run script.
     
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