Text Browser Games?

Discussion in 'General Discussion' started by Syber123, May 5, 2017.

Text Browser Games?
  1. Unread #1 - May 5, 2017 at 9:09 AM
  2. Syber123
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    Text Browser Games?

    So since I cant find a place to post this, it will go directly in GD.

    I'm working on a text browser game and I am looking for the following:
    • ideas
    • features
    • is it worth it?


    Here's a copy/paste of the project thread from another forum.


    [​IMG]

    Introducing: Callipso, a text based MMORPG in the browser.

    Media will be added soon.

    The main focus will be on guild plays. Raids, build, attack, etc.
    I am also looking for ideas such as features, improvements and anything else related. Will release the beta version soon and will choose a few people to help me test this out. So if you want to be part of something like this, feel free to leave a reply with your skype id.



    Features (whats done so far):

    • Classes (Wizard / Warrior / Archer / Healer)
    • Battle system with monsters (loot/rolls/damage depending on your equipment)
    • Spell system (combat skills)
    • Guilds (add/remove/invite player/promote player/warehouse/adventures-battle bosses)
    • Weapons (stats/shops/specific class type/etc)
    • Armors (stats/shops/specific class type/etc)
    • Inn (restores health/mana)
    • Store (potions/other items)
    • Quests (based on level,class/multiple quest/requirements etc)
    • Map (this is something still in progress, not sure if i'm going to use it)
    • Weapons-Armor (equip/unequip/sell)
    • Backpack (use/sell items)
    • Chat (does what its suppose to do)




    Work in progress:

    • Revamp PVE/PVM system [A MUST]
    • Add item durability
    • PVP
    • Guild Vs Player ? Might be OP, will think about it.
    • Revamp profile - Show items in slots, show item stats etc.
    • Market - buy/sell from others
    • Global events - Join forces to defeat something?
    • Property Buy - Construction


    I work at this whenever I have free time :)

    Development log:
    Code:
    [04-May-2017] Changed the level up system.
    [03-May-2017] Guild/Player score ladder board.
    [01-May-2017] Finished the guild adventure system.
    [24-Apr-2017] Made the guild Vs. boss battle system.
    [24-Apr-2017] Added 3 adventure bosses.
    [24-Apr-2017] Added adventure system in guild.
    [24-Apr-2017] Added online players in guild.
    [24-Apr-2017] Added online players count.
    [23-Apr-2017] Fixed joining a new guild after leaving another.
    [23-Apr-2017] Fixed login issues after register.
    [23-Apr-2017] Addded Chat.
    [23-Apr-2017] Addded Equip/UnEquip option in Equipment Tab.
    [23-Apr-2017] Made Equipment Sellable
    [23-Apr-2017] Made Items from Backpack Sellable
    [23-Apr-2017] Fixed master of spells redirect
    [23-Apr-2017] Fixed send money with a negative value
    [23-Apr-2017] Added guild warehouse.
    [23-Apr-2017] Fixed guild message + Guild invite required name field.
    [23-Apr-2017] Fixed guild invite if you're already in a guild
    [23-Apr-2017] Added option to leave guild.
    [23-Apr-2017] Added rank assign and expel options in guild by owner
    


    Media
    [​IMG]

    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]
     
    Last edited: May 5, 2017
  3. Unread #2 - May 5, 2017 at 10:11 AM
  4. Sunny
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    Text Browser Games?

    Seems like a nice idea but what distinguishes it from other text based mmorpgs?
     
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  5. Unread #3 - May 5, 2017 at 4:07 PM
  6. Syber123
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    Text Browser Games?

    This is what im trying to achieve. Right now is heavily based on guild actions, such as raids, attacks etc.
     
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  7. Unread #4 - May 8, 2017 at 8:23 AM
  8. Chris Sioure
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    Text Browser Games?

    Ever played town of salem? you could get ideas from there
     
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  9. Unread #5 - May 8, 2017 at 9:30 AM
  10. Syber123
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    Text Browser Games?

    Thank you, I will test it out.
     
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