[Fluffsoft.net] Free and Premium AHK, NMZ Melee/Range, AutoAlch and More! Free!

Discussion in 'Scripts & Bots' started by FluffSoft, Jan 4, 2017.

[Fluffsoft.net] Free and Premium AHK, NMZ Melee/Range, AutoAlch and More! Free!
  1. Unread #341 - Apr 26, 2017 at 4:28 PM
  2. FluffSoft
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    [Fluffsoft.net] Free and Premium AHK, NMZ Melee/Range, AutoAlch and More! Free!

  3. Unread #342 - Apr 27, 2017 at 5:30 AM
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  5. Unread #343 - Apr 27, 2017 at 7:03 AM
  6. r0xie
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    [Fluffsoft.net] Free and Premium AHK, NMZ Melee/Range, AutoAlch and More! Free!

    I'll be using dis!
     
  7. Unread #344 - Apr 27, 2017 at 7:35 AM
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    [Fluffsoft.net] Free and Premium AHK, NMZ Melee/Range, AutoAlch and More! Free!

    [​IMG]

    Happened again :(
     
  9. Unread #345 - Apr 27, 2017 at 11:38 AM
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    [Fluffsoft.net] Free and Premium AHK, NMZ Melee/Range, AutoAlch and More! Free!

    This happened to me on the last couple only now
     
  11. Unread #346 - Apr 27, 2017 at 5:02 PM
  12. FluffSoft
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    [Fluffsoft.net] Free and Premium AHK, NMZ Melee/Range, AutoAlch and More! Free!

    Ugh, looks like we didn't find the issue last go round. No worries though, we'll take a look into it and see what's going wrong.

    We're going to turn on some debug and run it a bit tonight to see what exactly is going on. We'll keep you all posted!

    Thanks for your help!
     
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  13. Unread #347 - Apr 28, 2017 at 1:06 AM
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    [Fluffsoft.net] Free and Premium AHK, NMZ Melee/Range, AutoAlch and More! Free!

    Was the 6 hour limit removed from the game in the update or something? I was at NMZ for so long that the script shut itself off and I was still logged on fighting at NMZ. I always set it to 360 minutes whether I plan to be on that long or not.
     
  15. Unread #348 - Apr 28, 2017 at 5:35 AM
  16. FluffSoft
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    We don't think that the 6 hour limit was removed. The programs will shut down early if there are no more actions left to perform (if the time limit has been reached). However, they should only shut down a few seconds (within a minute) early. The NMZ Guthans program might shut down a bit sooner, since the clicks are more spaced out (a few minutes short of 360).
     
  17. Unread #349 - Apr 28, 2017 at 12:49 PM
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    [Fluffsoft.net] Free and Premium AHK, NMZ Melee/Range, AutoAlch and More! Free!

    Well. Just an update. I reached 99 range on my main pure about a month ago. Still no ban. So I'm sure my account is safe by now. And I've also just recently achieved 99 range on my baby pure account also lol. Still not ban on that one either. Just a ton of gp spent on Zulrah scales and darts lol. I've also been using the nmz afk range bot to splash. Works great. Lol. And yea. I said Splashing LOL. That's probably more risky though. Because I can get random events and people could try to talk to me since I'm not in nmz. But oh well. I'm doing it on a freshly made account so idc if it gets banned. I doubt it will though. Because if the random clicks. I love how the mouse just barely moves also. Good shit fluffsoft.
     
  19. Unread #350 - Apr 28, 2017 at 8:51 PM
  20. FluffSoft
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    Awesome man! Congratulations! Hope you are enjoying your new levels!
     
  21. Unread #351 - Apr 28, 2017 at 9:27 PM
  22. FluffSoft
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    [Fluffsoft.net] Free and Premium AHK, NMZ Melee/Range, AutoAlch and More! Free!

    Update:

    So, we've noticed a few logic errors in how the code is generating the times for clicking. We are working on this now and need some time to restructure that part of the code. We hope to have this fix out to you soon as a 0.4-Beta version!

    Thanks for sticking with us! We'll get it right!

    www.fluffsoft.net
     
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  23. Unread #352 - Apr 28, 2017 at 9:41 PM
  24. FluffSoft
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    [Fluffsoft.net] Free and Premium AHK, NMZ Melee/Range, AutoAlch and More! Free!

    Update:

    With the NMZ Dharoks 0.3-Beta, please be very careful when using it! This is obviously a Beta, so mistakes are bound to be found. We are unsure how long this change is going to take, we are anticipating a few days until the fix will be ready, as we will be testing it with debug before releasing it again.

    Edit: To be specific, selecting 0 (No) for Rock Cakes, Overloads, etc does not work and causes weird issues when the program begins.

    Thanks
     
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    Last edited: Apr 28, 2017
  25. Unread #353 - Apr 28, 2017 at 10:20 PM
  26. FluffSoft
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    Final Update for the night:

    We are running our program over night to generate 6 hours of information about the clicks and their timings, specifically focusing on Absorption potions. We will be examining the number of clicks the program does on each potion, and if those numbers look correct, we'll take a look into the timings between each click and run the test again for another 6 hours, with timing information. If the timings look to be good, we will release 0.4-Beta for public testing.

    We have also corrected the issues of selecting No (0) for all options, so the program will no longer go haywire when not selecting no! Yay!
     
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  27. Unread #354 - Apr 30, 2017 at 12:07 AM
  28. FluffSoft
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    Update:

    Testing of NMZ Dharoks 0.4-Beta is looking promising, as the click timings and other issues seem (at least, according to debug) to be dealt with. The results came back as expected, so we are hoping to release 0.4-Beta tomorrow at some point.

    Thanks!

    www.fluffsoft.net
     
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  29. Unread #355 - Apr 30, 2017 at 2:37 PM
  30. FluffSoft
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    Update:

    We're releasing NMZ Melee 0.4-Beta to everyone today, as programs passed our internal tests and all values seemed to be correct. Let us know how it goes, hopefully the missed clicks are resolved. If not, we'll look at spacing the clicks even further apart.

    http://www.fluffsoft.net/programs/NMZ_Melee_0_4-Beta.exe
     
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    Last edited: Apr 30, 2017
  31. Unread #356 - Apr 30, 2017 at 4:40 PM
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    I'm experiencing that with the Overloads it sometimes takes the dose just a bit too early - a second or two. This pretty much throws the rest of the session. Would you consider increasing the timer by a few seconds, as I'm sure it's better in the long term to tank 5 seconds of hits rather than miss the overload dose and remain at around 51 hp for 5 minutes? Or if you could take a "verification" dose by sipping the potion again 5/10 seconds later?
     
  33. Unread #357 - Apr 30, 2017 at 8:49 PM
  34. FluffSoft
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    vlad-da-vamp,

    Thanks for the feedback! We've changed the timer on the overload to wait one more second before clicking. Hopefully this solves the problem. Be sure to re-download the new program and run the new one, rather than the old one. Thanks!


    http://www.fluffsoft.net/programs/NMZ_Melee_0_4-Beta.exe
     
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  35. Unread #358 - May 1, 2017 at 5:28 AM
  36. FluffSoft
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  37. Unread #359 - May 1, 2017 at 8:22 AM
  38. Sneaky
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    The absorb pots on (1) dose left happened again :(
     
  39. Unread #360 - May 1, 2017 at 4:19 PM
  40. FluffSoft
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    Sneaky Fish5,

    We've updated it again, increasing the time between clicks AND adding some cushion between the left click down and left click up. Maybe that will help? Our debug information shows all of the clicks registering, so we aren't too sure what else could be causing this other than click timings.

    Thanks!

    http://www.fluffsoft.net/programs/NMZ_Melee_0_4-Beta.exe
     
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