Bug List

Discussion in 'Archives' started by Syfiends, Dec 4, 2016.

Bug List
  1. Unread #21 - Dec 17, 2016 at 2:37 AM
  2. RS_WHISKEY
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    RS_WHISKEY The sweeet burn of Old. No 7

    Bug List

    updated more on the list.
     
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  3. Unread #22 - Dec 20, 2016 at 3:08 AM
  4. RS_WHISKEY
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    RS_WHISKEY The sweeet burn of Old. No 7

    Bug List

    when crafting if you make a ring it takes the mould as well...
     
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  5. Unread #23 - Dec 22, 2016 at 7:54 PM
  6. Syfiends
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    High Alchemy is now correlated with Runecrafting. Doing high alchemy will give you x1 Rune Dust which is the same as a Rune Essence. These are stack-able and trade-able which creates a gold sink and a market since no one likes mining the pure essence for RC.
     
  7. Unread #24 - Dec 28, 2016 at 2:25 AM
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    Bug List

    jackthehacks bug list he found today
    103. should clicking the shop description open up the interface of your player owned shop? currently only opens up if you click the store owner name
    104. set up a shop description on one account, logged onto another account and the shop description appears as "No shop description set."
    105. woodcutting doesnt work at all
    106. axes aren't given any combat options, it gives the vanilla options of punch, kick, and block (just equip an axe and enter the combat tab and you'll see what I mean), also it has the wrong attacking animation
    107. you can fletch logs while chatting/dialogue with an npc or opening up a shop without wasting any time (fletch some logs into unstrung bows while say browsing the general store, it'll fletch your bows in the background)
    108. no idea but is lamps from donator store supposed to only give 3k exp
    109. no idea but u can't sell items worth more than 5m in the general store
    ---
    110. high alching gives "rune dust", not money haha which is also stackable - ignore
    ---
    111. low alch gives money, but its quite low
    112. chaos rune packs are 304k ea, dunno if its supposed to be that high (compared to the rest of the rune packs)
    113. no way to see what number you got from 55x2 from gambler guy
    114. after gambling a 55x2, it opens up the interface to type a name for no reason
    115. flower growing spam after hot/cold
    116. you can mine and then run away and it'll appear in your inventory
    117. more than 1 ore appears in inventory during mining, this is actually a good thing
    118. should ores drop onto the ground instead of disappearing because of the above bug
    119. wilderness resource guy notes supplies gained in the area 1 at a time, doesn't note the whole inventory all at once, don't know if this feature is supposed to be like this in real 07 though
    120. wilderness resource door to go outside of is fucked, all i gotta say is u gotta try it out urself
    121. blood runes and death runes cost 2147m mage arena points in the mage arena store
    122. randomly stops mining rune essence, isn't it supposed to mine the whole way until you have a full inventory
    123. right clicking "decant" on the decanter doesnt work
    124. the decanter overall doesnt work
    125. tab to reply to pm isn't a feature, should be added perhaps?
    126. clicking the username after a trade request has been sent doesn't open up the trade window
    127. crystal key chest should give a guaranteed dragonstone maybe? currently right now it doesn't.
    128. u fish like 5 dark crab with 1 dark crab bait, pretty awesome
    129. wielding a rune longsword makes u go invisible and its pretty cool
    130. opening up ur items u wear interface crashes client while wearing the rune longsword
     
  9. Unread #25 - Dec 28, 2016 at 11:41 PM
  10. Syfiends
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    Bug List

    Ill be working on them as soon as i come back from Holidays.
     
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  11. Unread #26 - Jan 3, 2017 at 3:55 PM
  12. Syfiends
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    Bug List

    104. should clicking the shop description open up the interface of your player owned shop? currently only opens up if you click the store owner name *
    set up a shop description on one account, logged onto another account and the shop description appears as "No shop description set." (Player owned shops will be removed)
    105. woodcutting doesnt work at all *Intended*
    106. axes aren't given any combat options, it gives the vanilla options of punch, kick, and block (just equip an axe and enter the combat tab and you'll see what I mean), also it has the wrong attacking animation *Very minor*
    108. no idea but is lamps from donator store supposed to only give 3k exp
    109. no idea but u can't sell items worth more than 5m in the general store
    110. high alching gives "rune dust", not money haha which is also stackable*intended*
    111. low alch gives money, but its quite low *Fixed*
    112. chaos rune packs are 304k ea, dunno if its supposed to be that high (compared to the rest of the rune packs) *Pricing*
    113. no way to see what number you got from 55x2 from gambler guy *intended*
    114. after gambling a 55x2, it opens up the interface to type a name for no reason
    115. flower growing spam after hot/cold *intended*
    116. you can mine and then run away and it'll appear in your inventory
    117. more than 1 ore appears in inventory during mining, this is actually a good thing *intended*
    119. wilderness resource guy notes supplies gained in the area 1 at a time, doesn't note the whole inventory all at once, don't know if this feature is supposed to be like this in real 07 though *Fixed*
    120. wilderness resource door to go outside of is fucked, all i gotta say is u gotta try it out urself *Fixed*
    121. blood runes and death runes cost 2147m mage arena points in the mage arena store *Pricing*
    122. randomly stops mining rune essence, isn't it supposed to mine the whole way until you have a full inventory *intended*
    124.
    the decanter overall doesnt work
    125. tab to reply to pm isn't a feature, should be added perhaps?
    126. clicking the username after a trade request has been sent doesn't open up the trade window *Fixed*
    127. crystal key chest should give a guaranteed dragonstone maybe? currently right now it doesn't. *Fixed*
    u fish like 5 dark crab with 1 dark crab bait, pretty awesome *Intended*
    wielding a rune longsword makes u go invisible and its pretty cool *Fixed*
    130. opening up ur items u wear interface crashes client while wearing the rune longsword *Fixed*
     
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  13. Unread #27 - Jan 10, 2017 at 12:28 PM
  14. Frank
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    Bug List

    -Tz-Kek spawn on top of each other (the offspring of the fight cave mob that splits when it dies)
    -Teleports introduce before actually teleporting i.e. "Welcome to Zulrah Temple" appears even if you don't have enough coins to teleport
    -Teleport costs aren't taken from money pouch
    -No way to leave Barrows rewards room without teleing
    -Can only dig with spade when player has stopped moving
    -Check task on slayer gem brings up a dialogue box instead of just printing in the chat box, should be changed imo
    -Standing under a large creature like a dragon often results in them "pushing" you long distances
    -(2) potion plus a (3) potion creates an empty vial and a (4) potion
    -PVE pets are in the uncommon section of many drop tables
    -Switching targets resets auto attack
    -Bandos general hits through the wall if you are close enough to the room
    -Bandos general doesn't spawn with his generals as a group. They each have their own spawn times
    -God wars boss assistants sometimes spawn looking at the wall and never aggro. Looks like they try to aggro things outside the room

    EDIT:
    -Mystic Air staff goes in head slot
    -'Your XP multiplier has run out' keeps displaying
    -Examine Money Pouch also displays in a dialogue box. Should also be changed imo, so people can interact with the world around them while still having reference to wealth
    -plethora of weapons cause player to turn invisible, i.e. decorative swords and white weapons. Not sure if they are available to players anyway
    -plethora of items that equip to head slot i.e. decorative armor. Same concern as above
    -cannot successfully make weapon poison++. Ingredients won't interact with each other. Have not tested other herblore items.
     
    Last edited: Jan 10, 2017
  15. Unread #28 - Jan 10, 2017 at 2:26 PM
  16. Mirino
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    Bug List

    fixed, merge request

    added around 80 questions, talked to artur he's gonna check/rework it
     
  17. Unread #29 - Jan 10, 2017 at 3:10 PM
  18. Syfiends
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    Thanks Frank these will be fixed
     
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  19. Unread #30 - Jan 10, 2017 at 8:31 PM
  20. Frank
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    Bug List

    Added above:
    -plethora of weapons cause player to turn invisible, i.e. decorative swords and white weapons. Not sure if they are available to players anyway
    -plethora of items that equip to head slot i.e. decorative armor. Same concern as above
    -cannot successfully make weapon poison++. Ingredients won't interact with each other. Have not tested other herblore items.

    New:
    -staff privileges could be changed a little. Admins can't tele to owner. Also, no confirmation for unfreezing a user or demoting a user from mod
    -client loading messages overlap
    -no option to move around bank tabs (not necessarily a bug)
    -can't click through rooftops if rooftops is enabled
    -fires always light instantly (intended?)
    -some positioning discrepancies
    -personal shop only accepts payment from inventory, even if payment is set to pouch
    -gambler 55x2 option opens up the 'Search for personal shop'
    -personal shops should be disabled for staff eventually
    -cannon setting isn't automatic. Have to use each piece on the base
    -cannon firing breaks everything
     
    Last edited: Jan 10, 2017
  21. Unread #31 - Jan 11, 2017 at 1:53 AM
  22. Frank
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    Bug List

    Bugs:
    -Ring of stone doesn't work
    -Easter ring turns player into zombie
    -Easter basket has no idle animation

    Equipment Slot Discrepancies (item name, item id, current slot -> intended slot):
    Elegant legs - 12349 Torso -> Legs
    Decorative Chest (Red/Blue) - 4069 Head -> Torso
    Decorative Legs (Red/Blue) - 4070 Head -> Legs
    Decorative Quiver - 11901 Head -> Cape
    Decorative Skirts - 11893 through 11895 Head -> Legs
    Crystal Bow - 11748 through 11758 Head -> Weapon
    Crystal Shield - 11759 through 11769 Head -> Off-hand

    Going to write a program to automatically find them sometime.
     
    Last edited: Jan 11, 2017
  23. Unread #32 - Jan 11, 2017 at 3:21 AM
  24. Mirino
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    Fixing
     
    Last edited: Jan 11, 2017
  25. Unread #33 - Jan 11, 2017 at 2:23 PM
  26. Frank
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    Bug List

    1/11/2017

    Text Changes:
    -spellbooks are called "magiks" at the altar, instead of "magicks"
    -Dropping unpickable items says "Drop and loose forever", instead of "lose"
    -Decorative armor in Achievement Store should be name "Decorative robe top/hat/robe bottom"
    -Title change imp, says "privaleged" or something instead of "privileged" FIXED
    -Kamfreena in Warrior's guild first floor has some weird dialogue

    Bugs:
    -Pest control knight 'Exchange' option does nothing
    -Two slayer gloves in slayer store
    -Destroy options just drop, instead of being 'Drop and lose forever'. Use the functionality of 'Drop and lose forever', but change the text message to 'Destroy and lose forever'
    -Abyssal whip and variants seems to have invisible sections. Making the cosmetic whip variants redundant
    -All 'armour set' (Achievement store) masks cause graphical glitches
    -Scavvo/Zamorak mage doesn't trade
    -Opening up non-coin stores should send a chatbox message of current wealth
    -Defenders are implemented but as far as I see, no way to get Warrior guild tokens
    -defenders don't have chatbox drop notifications
    -title imp only gives a new title if you already have one
    -standard void knight top is unequipable
    -jad pet NPC exists, but jad pet does not. The NPC still takes and destroys fire capes
    -third age weapons don't have working combat stances
    -treasure trails not working/implemented
    -deposit inventory option in the bank deposits into infinity tab, instead of current tab
     
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    Last edited: Jan 11, 2017
  27. Unread #34 - Jan 11, 2017 at 2:27 PM
  28. Syfiends
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    Bug List

    Thank you frank ill be working on them
     
  29. Unread #35 - Jan 12, 2017 at 1:01 AM
  30. Frank
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    Bug List

    1/12/17
    diminishing discoveries :)

    Text Changes:
    -herblore store is headed by 'herblore store boys'

    Bugs:
    -player.getBank().add(); destroys bank tabs since it is inherited ItemContainer and is not technically compatible with Bank. The method should be avoided.
    -Bankers don't respond since player can't get in range. A potential fix is to change banker size to 2 in the xml file
    -cannot scroll through chatbox while in quest tab
     
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    Last edited: Jan 12, 2017
  31. Unread #36 - Jan 13, 2017 at 2:24 AM
  32. Frank
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    Bug List

    1/13
    Bug:
    -Scavvo's dialogue ends up in Big mo's
    -sea troll queen not attackable with melee
    -multitarget ancient magicks dont seem to be multitarget (tested with ice barrage)
    -dragon darts and variants don't have working combat stances.
    -zamorak general has no assistants
    -altars in GWD boss rooms don't have a working teleport
    -aviansie walk to close when they try to attack. Their size definition may be wrong
    -two big mos in edgeville. one by bank, one by coffins
    -musketeer hat is BIG
    -rune platebody is free at Oziach's
    -trident of the swamp's built-in spell probably is implemented? but no way to use it
    -all options for buying just default to "Buy 1" within the credits shop. Should check other off-currency shops as well. Or remove the "Buy XXX" options altogether
    -mobs in saradomin area of godwars are unattackable by melee, or extremely buggy. They also dont attack back
    -right clicking split private chat says "add friend" even if they are already added
    -bree, saradomin general assistant, is graphically glitched
    -teleporting after unlocking free teleports still says "you paid xx"
    -credit store header discrepancies. Some say credits store, some say shop
    -people can log during pvp fights
    -keris doesn't work
    -Dragon pickaxe (simple version) + upgrade kit = dragon pickaxe (upgraded model). However if you dismantle the upgraded model, you get two simple version picks and no upgrade kit.
     
    Last edited: Jan 13, 2017
  33. Unread #37 - Jan 13, 2017 at 2:42 AM
  34. Syfiends
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    Bug List

    Added.
     
  35. Unread #38 - Jan 13, 2017 at 4:58 AM
  36. Mirino
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    Bug List

    Fury ornament kit its the same, so I guess its on every item.
     
  37. Unread #39 - Jan 13, 2017 at 5:15 AM
  38. Syfiends
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    Bug List

    fixed
     
  39. Unread #40 - Jan 13, 2017 at 9:19 PM
  40. Frank
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    Bug List

    Bugs:
    - Steel Sword, Iron Sword, White Sword, Decoratives Swords, Mithril Sword, Adamant Sword all make the player invisible in the Standing animation
    - All longswords except Dragon and Rune make the player invisible
    - White scimitar makes the player invisible
    **other classic melee weapon classes appear fine. I would assume all or almost all white weapons are bugged though.
    - Re-tested auto attack resets. Killing targets is what actually resets auto attack. Likely the cause is that leaving combat resets your auto. In SytheScape, you leave combat as soon as the target is dead, unlike vanilla RS and some other rspss which wait 3-10 seconds to leave combat.
    - Crystal bow was changed to 1h. Needs to be 2h.
     
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