Zetas Maple Chop (Not done.)

Discussion in 'Outdated RS Scripts' started by Zeta, Aug 17, 2007.

Zetas Maple Chop (Not done.)
  1. Unread #1 - Aug 17, 2007 at 12:40 AM
  2. Zeta
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    Zetas Maple Chop (Not done.)

    ID LIKE TO GIVE BIG THANKS TO...

    -SANTACLAUSE
    -KEVIN WOLF
    -TOWN

    for giving me big help



    I don't know how to add a SCAR file attachment so i'll just put it here.. I would finish it but i'm going to quit rs and open a mil shop and quit for good in a few months. I can't be bothered with this stuff anymore.. I may be looking to learn programming down the road but anyway here it is.. (It has no anti-ban and only findnormalrandoms.) and theresno banking. I would add banking but srl isn't updated and i dont have time to wait and stuff..

    Start in seers bank with compass north

    Code:
    program ZetasMapleChop;
    
    {.include SRL\SRL.scar}
    {.include SRL\SRL\Skill\Woodcutting.SCAR}
    
    const
      Maple = 19058; //the color of the maple
      Maple2 = 16760;
      Maple3 = 9548;
      Tol = 12;
      RunDirection = 'S'; //the direction to run if in fight
      LogsToChop = 50; //how many logs to chop)
    
    procedure DeclarePlayers;
    begin
    HowManyPlayers := 1; //Number of players to use
     NumberOfPlayers(HowManyPlayers); //Don't Touch
       CurrentPlayer := 0;  //Player to start with
       Players[0].Name := ''; //Players username
         Players[0].Pass := ''; //Players password
           Players[0].Nick := ''; //3-4 characters from players username(Lowercase and no spaces)
             Players[0].Active := True;     //Are you using this player?
              end;
    
    procedure WalkToMaples;
    begin
    MakeCompass('N');
    RadialWalk(2377842 , 315, 355, 32, 0, 0);
    end;
    
    procedure ChopMaples;
    var
    
      ChopMark: Integer;
    begin
      repeat
        if FindObjMulti('aple tree', Maple, Maple2, Maple3, Tol) then
        begin
          GetMousePos(X, Y);
          Wait(500 + Random(102));
          Mouse(X, Y, 1, 1, True);
           MarkTime(ChopMark);
    
    repeat
            Wait(500 + Random(250));
            FindNormalRandoms;
          until(TimeFromMark(ChopMark) >= (10000 + Random(5000))) or (InvFull);
    
        end;
      until(InvFull);
    end;
    
    procedure WalkToBank;
    begin
    if (InvFull) then
    begin
    MakeCompass('N');
    RadialWalk( 9606557 , 218, 195, 50, 0, 0);
    end;
    end;
    
    
    begin
      ActivateClient;
      SetUpSRL;
      DeclarePlayers;
      repeat
        if not LoggedIn then loginplayer;
         WalkToMaples;
          ChopMaples;
           WalkToBank;
       until(false)
    end.
     
  3. Unread #2 - Aug 17, 2007 at 3:12 PM
  4. Town
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    Town Grand Master
    Scar Programmers

    Zetas Maple Chop (Not done.)

    You can't add a Scar file as an attachment, .txt or .zip. The script is small though so it's fine.
     
  5. Unread #3 - Aug 17, 2007 at 5:39 PM
  6. Jukka
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    Jukka Active Member

    Zetas Maple Chop (Not done.)

    Read a tutorial about STANDARDS! Else looks alright for a "newcomer"
     
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