great rewards for pking

Discussion in 'Archives' started by pk3r kyle, Aug 15, 2007.

great rewards for pking
  1. Unread #1 - Aug 15, 2007 at 6:06 AM
  2. pk3r kyle
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    pk3r kyle Guest

    great rewards for pking

    purpose great rewards

    difficulty 1/10

    assumes knowlege nothing realy

    classes modified item.cfg and client.java

    procedure
    open client.java search for
    Code:
    public void checkPKReward() {
    you should see somin lyk this:

    Code:
    if(pkpoints == 500) {
    addItem(1038, 1);
    sendMessage("Congratz on getting "+pkpoints+" pk points! Have a phat :)");
    }
    if(pkpoints == 750) {
    addItem(1040, 1);
    sendMessage("Congratz on getting "+pkpoints+" pk points! Have a phat :)");
    }
    if(pkpoints == 1000) {
    addItem(1042, 1);
    sendMessage("Congratz on getting "+pkpoints+" pk points! Have a phat :)");
    }
    if(pkpoints == 1500) {
    addItem(1044, 1);
    sendMessage("Congratz on getting "+pkpoints+" pk points! Have a phat :)");
    }
    if(pkpoints == 2000) {
    addItem(1046, 1);
    sendMessage("Congratz on getting "+pkpoints+" pk points! Have a phat :)");
    }
    if(pkpoints == 3000) {
    addItem(1048, 1);
    sendMessage("Congratz on getting "+pkpoints+" pk points! Have a phat :)");
    }
    if(pkpoints == 5000) {
    addItem(6570, 1);
    sendMessage("Congratz on getting "+pkpoints+" pk points! Have a FIRE CAPE (H)");
    }
    replace with this


    Code:
    if(pkpoints == 500) {
    addItem(75, 1);
    sendMessage("z0mg j00 have got "+pkpoints+" pk points! have a fighing armour plate");
    }
    if(pkpoints == 500) {
    addItem(74, 1);
    sendMessage("z0mg j00 have got "+pkpoints+" pk points! Have a fighting armour helmet");
    }
    if(pkpoints == 1000) {
    addItem(1042, 1);
    sendMessage("z0mg j00 have got "+pkpoints+" pk points! Have a phat ");
    }
    if(pkpoints == 1500) {
    addItem(6570, 1);
    sendMessage("z0mg j00 have got "+pkpoints+" pk points! Have a fire cape");
    }
    if(pkpoints == 2000) {
    addItem(7535, 1);
    sendMessage("z0mg j00 have got "+pkpoints+" pk points! Have a diving apperatus");
    }
    if(pkpoints == 5000) {
    addItem(841, 1);
    sendMessage("z0mg j00 have got "+pkpoints+" pk points! Have a shortbow");
    }
    save compile and check for errors now for bonuses:

    in item.cfg find these ids:

    75
    74
    6570
    7535
    841


    and replace there lines with these:

    Code:
    item = 75	fighting_armour	some_armour,_worn_by_the_followers_of_the_legends	9.07668834771803	9.07668834771803	9.58564784604154	100	100	100	100	100	100	100	100	100	100	100	100
    Code:
    item = 74	fighting_helm	A_helmet,_worn_by_the_followers_of_the_legends	9.07668834771803	9.07668834771803	9.58564784604154	50	50	50	50	50	50	50	50	50	50	50	50
    Code:
    item = 841 Shortbow	Short_but_effective.	42.4121178696844	42.4121178696844	46.5313264684913	100	100	100	100	700	100	100	100	100	100	100	100
    Code:
    item = 7535 Diving_apparatus worn_by_the_master_pures.	70	70	70	70	200	70	70	70	70	70	70	70
    Code:
    item = 6570 Fire_Cape	A_cape_of_fire.	100000000	1000000000	100	100	100	100	50	100	50	50      50	50	50	50	50
    and ure done
     
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