Simple FPS Aimbot

Discussion in 'Archives' started by Annex, Aug 4, 2007.

Simple FPS Aimbot
  1. Unread #1 - Aug 4, 2007 at 3:14 PM
  2. Annex
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    Simple FPS Aimbot

    Works on anything that stores enemy coords in memory this code is from myg0t its not mine.

    Code:
    'Your xyz coordinates in the game
    Dim my_x As Single
    Dim my_y As Single
    Dim my_z As Single
    
    'The enemy coordinates in game
    Dim nme_x As Single
    Dim nme_y As Single
    Dim nme_z As Single
    
    'static testing values for aiming at
    'nme_x = -103.08
    'nme_y = 1526.4
    'nme_z = 96.03
    
    'This portion is an example of getting the enemy xyz coords directly from memory
    ReadProcessMemory pHandle, ByVal &H19AAEFB8, nme_x, 4, 0&   'x +0
    ReadProcessMemory pHandle, ByVal &H19AAEFBC, nme_y, 4, 0&    'y +4
    ReadProcessMemory pHandle, ByVal &H19AAEFD4, nme_z, 4, 0&   'z +8
    
    'aimbot correction testing (height depth)
    nme_z = nme_z + 55
    'nme_x = nme_x - 10
    'nme_y = nme_y + 5
    
    'math shit 
    Dim hyp As Single
    
    Dim delta_x As Single
    Dim delta_y As Single
    Dim delta_z As Single
    
    Dim pitch As Single
    Dim yaw As Single
    Dim roll As Single
    roll = 0
    
    'This reads your xyz position in the game
    ReadProcessMemory pHandle, ByVal &H242EFC34, my_x, 4, 0&    'x +0
    ReadProcessMemory pHandle, ByVal &H242EFC38, my_y, 4, 0&    'y +4
    ReadProcessMemory pHandle, ByVal &H242EFC3C, my_z, 4, 0&    'z +8
    
    delta_x = my_x - nme_x
    delta_y = my_y - nme_y
    delta_z = my_z - nme_z
    
    hyp = ((delta_x * delta_x) + (delta_y * delta_y) + (delta_z * delta_z)) ^ (1 / 2)
    
    pitch = Atn(delta_z / hyp) * 57.295779513082
    
    'sometimes a certain view angle goes to 0 and makes the aimbot go crazy, this will use the last non 0 integer so you can maintain a smooth non glitchy aimbot
    If delta_x = 0 Then
    delta_x = backup
    End If
    
    'this saves your last view angle for backup in case it is 0 next time around
    backup = delta_x
    yaw = Atn(delta_y / delta_x) * 57.295779513082
    If delta_x > 0 Then
        yaw = yaw + 180
    End If
    
    'this writes directly to your view angles and makes you aim at the enemy
    WriteProcessMemory pHandle, ByVal &H147489C, pitch, 4, 0&   'pitch +0
    WriteProcessMemory pHandle, ByVal &H14748A0, yaw, 4, 0&     'yaw +4
    WriteProcessMemory pHandle, ByVal &H14748A4, roll, 4, 0&    'roll +8
     
  3. Unread #2 - Aug 4, 2007 at 5:06 PM
  4. Oblitorate
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    Simple FPS Aimbot

    nice thanks, wanting to make CS hacks, got any way to find out if they're VAC'd?
     
  5. Unread #3 - Aug 4, 2007 at 6:16 PM
  6. ozozo
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    Simple FPS Aimbot

    Cool thanks!
     
  7. Unread #4 - Aug 4, 2007 at 6:17 PM
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    Simple FPS Aimbot

    Cool thanks!
     
  9. Unread #5 - Aug 4, 2007 at 6:18 PM
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    Simple FPS Aimbot

    Cool thanks!
     
  11. Unread #6 - Aug 4, 2007 at 6:43 PM
  12. Cruel__Machine
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    Simple FPS Aimbot

    I don't understand.
    What game is it for? Because I'm sure not all FPS games store coords in the same spot.
     
  13. Unread #7 - Aug 5, 2007 at 3:31 PM
  14. timk777
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    Simple FPS Aimbot

    CS is open source. Why would you want to make a hack for it if you can just mod it yourself.
     
  15. Unread #8 - Aug 5, 2007 at 6:24 PM
  16. Annex
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    Annex Ballin'
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    Simple FPS Aimbot

    Its a template, you edit the area where coords are stored. add keys to do shit ect.
     
  17. Unread #9 - Aug 7, 2007 at 3:18 PM
  18. pwnintheface
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    Simple FPS Aimbot

    Wow, I like the code. You forgot the API declaractions tho for some of the functions.
     
  19. Unread #10 - Aug 8, 2007 at 1:12 PM
  20. matac16
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    Simple FPS Aimbot

    i dont know programing,i just wanna aimbot for unreal tournament goty,can somebody help me??????
     
  21. Unread #11 - Aug 8, 2007 at 3:18 PM
  22. timk777
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    Simple FPS Aimbot

    Help you with what? The code is right there. Just ask someone to compile it. If you want to I will for you.
     
  23. Unread #12 - Aug 8, 2007 at 5:51 PM
  24. -Execution
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    Simple FPS Aimbot

    oooh sweet
     
  25. Unread #13 - Aug 8, 2007 at 7:01 PM
  26. Annex
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    Annex Ballin'
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    Simple FPS Aimbot

    Its not my code, and its sound. THIS ISN'T A WORKING AIMBOT, you still need to input the coord locations and a hotkey execution.
     
  27. Unread #14 - Aug 8, 2007 at 7:21 PM
  28. Terrankiller
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    Simple FPS Aimbot

    You need to use a program that searching for specific values in memory. A good one is TSearch:

    http://www.terrankiller.com/forums/viewtopic.php?f=42&t=41

    When you find the byte that stores coordinates, you change the addresses given in this procedure annex posted to the new and correct addresses for your aim bot game.
     
  29. Unread #15 - Aug 8, 2007 at 7:24 PM
  30. timk777
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    Simple FPS Aimbot

    Well look at the sexy kid who posted that. :)
     
  31. Unread #16 - Aug 8, 2007 at 7:27 PM
  32. Terrankiller
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    Simple FPS Aimbot

    I'm advertising my forum, shhhh.
     
  33. Unread #17 - Aug 9, 2007 at 11:36 AM
  34. matac16
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    Simple FPS Aimbot

    can u?please.........
     
  35. Unread #18 - Aug 11, 2007 at 8:11 AM
  36. matac16
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    Simple FPS Aimbot

    i dont know where i should put this code,in system,but where?i tried in user.ini and unreal tournament.ini,but don't work,somebody tell me!!!!????
     
  37. Unread #19 - Aug 11, 2007 at 12:47 PM
  38. 1337_Byte
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    Simple FPS Aimbot

    It's good code but, keep autoing and hacking to MMO's.
     
  39. Unread #20 - Aug 11, 2007 at 10:47 PM
  40. hmm
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    Simple FPS Aimbot

    lmao..this is visual basic, we arent editing configuration files for games..
     
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