[SRL] Fours PowerChopper X

Discussion in 'Outdated RS Scripts' started by Fourscape, Mar 19, 2007.

[SRL] Fours PowerChopper X
  1. Unread #21 - Apr 28, 2007 at 12:01 PM
  2. Abu.
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    [SRL] Fours PowerChopper X

    sweet, is this script better than your power chopper unlimited?
     
  3. Unread #22 - Apr 28, 2007 at 4:03 PM
  4. scubaspaz
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    scubaspaz Guest

    [SRL] Fours PowerChopper X

    well it works fine but it kinda is getting stuck on losing the axe head

    <---------------------------------------------------------->
    Progress Thus Far
    Run Time : 53 Minutes and 31 Seconds
    Logs Chopped : 189
    XP Gained : 0
    Good Job! : Fourscape RULES! - lol
    <---------------------------------------------------------->

    ERROR! cannot find axe in screen, please put axe in inventory or your equip page and restart the script!

    Woodcutting = 39765
    NextPlayer
    Found Compass
    Successfully executed

    but therwise nice job
     
  5. Unread #23 - May 1, 2007 at 4:14 AM
  6. mursu130
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    [SRL] Fours PowerChopper X

    Just wondering is he gona post the fixed version here, where the antirandom should work?
    Works pretty well even whitout antirandom, but you can't run it hours.

    ...
     
  7. Unread #24 - May 1, 2007 at 8:51 AM
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    [SRL] Fours PowerChopper X

    '''''
     
  9. Unread #25 - May 1, 2007 at 12:49 PM
  10. WinterDreamZ3
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    [SRL] Fours PowerChopper X

    Code:
    {   ______________
       |    | || |  __|
      F| () | || | |S
       |____|____|_|PowerChopper Version X Released 3/18/07
      Don't copy this script in whole or in Part... you do not have permision.
    }
    
    
    //-------------------------------------------------------------------------//
    //Fourscape's Powerchopper Version X (Not Version 10, I just don't know...)
    //Do setup lines 28-71 and then that's it.
    //----------------------------------------//
    
    //Credits to CharmZ, for the AutoResponder, and to YoHoJo8, for all the help.
    //WT-Fakawi for FastRandoms.
    
    Program FPowerCutter;
    {.include SRL\SRL.SCAR}
    {.include SRL\SRL\Skill\Woodcutting.SCAR}
    
    Var
      LoadNumber : Integer;
      LogDTM, BrokenAxeDTM, AxeHandleDTM, RegularAxeDTM, AxeHeadMask : Integer;
      StartXP, EndXP, TotalXP, TotalLogs : Integer;
      TheTreeName : String;
      TreeColor, AutoTreeColor : Integer;
    
    Const
      //---------------------------------------------------------------------------
     //                               SETUP
    //-----------------------------------------------------------------------------
      AmmountOfLoads = 3; //Ammount of loads you want to chop before
                          //switching players.
                          //They will chop again!
      Boxy           = True; // Use Box Solver?
      Sandy          = True; // Use Sandwich Solver?
    //-----------------------------------------------------------------------------
    
    //->Declare Players<-//
    Procedure DeclarePlayers;
    begin
      Status('Loading Players')
    
      HowManyPlayers  := 1;
      NumberOfPlayers( HowManyPlayers );
      CurrentPlayer := 0;
    
      Players[0].Name      := 'UserName';
      Players[0].Pass      := 'Password';
      Players[0].Nick      := 'Nickname'; // 2-4 letters of username
      Players[0].String1   := 'Tree'     ; // Tree name. Tree, Oak, or Willow
      Players[0].Active    := True;
    
    end;
    
    
    //->Load Dtm's<-//
    Procedure LoadDTMs;
    
    begin
    Status('Loading DTM''s')
    
    LogDTM := DTMFromString('78DA632C666260E0646440067921460CFF813' +
           '448F43F103066314179C880118904D2354035FF19F0AB2905AA11' +
           '22604E23500D0F0135C94035DCF8D50000507909F5');
    
    BrokenAxeDTM := DTMFromString('78DA633CCAC4C090C1C8800C9A127919FE036' +
           '990E87F2060BC0C54938CAA06220B2381F445A09A04026A8E01D5' +
           'C41050B31FA8A698809AB384CD0100CBBD0D20');
    
    AxeHandleDTM := DTMFromString('78DA637CCFC4C0E0C6C8800CCA227819FE036' +
           '990E87F2060FC06546389AA06220B2381F473A09A00026ADE00D5' +
           'F81350F316A8C685809A97403541F8D50000D0090D3C');
    
    RegularAxeDTM := DTMFromString('78DA637461626060676440060DF1BC0CFF813' +
           '448F43F10300601D5FC6740038C482490F604AAF94D408D13500D' +
           '2B237E35F640358204D4F813618E1F50CD1F02EE0906AA61C26F0' +
           'E0099720B7E');
    
    AxeHeadMask := BitmapFromString(12, 8, 'z78DA3330200CDC3080018900' +
           '972E62CC24D55E4C9594BB993C13C8733FB5DCE3860310AF92185' +
           'B008E3078E5');     // Not mine, I don't remember where I got it.
    end;
    
    Procedure LoadTreeName;
    Begin
      Case (LowerCase(Players[CurrentPlayer].String1)) of
        'oak'    : TheTreeName  := 'Oak';
        'oak'    : TreeColor    := 876624;
        'tree'   : TheTreeName  := 'Tree';
        'tree'   : TreeColor    := 876624;
        'willow' : TheTreeName  := 'Willow';
        'willow' : TreeColor    := 5535856;
      end;
    end;
    
    
    Function FAutoColor : Boolean;
    Var
      TCX, TCY : Integer;
    Begin
      If FindObj(TCX, TCY, TheTreeName, TreeColor, 12) then
      Begin
        AutoTreeColor := GetColor(TCX, TCY)
      end;
      Result := True;
    end;
    
    //->Setup<-//
    Procedure MySetupScript; //Fourscape!!!
    Begin
      Status('Set-Up')
      SetupSRL;
      ActivateClient;
      DeclarePlayers;
      LoadDTMs;
      UseSandwichSolver := Sandy;
      UseBoxSolver      := Boxy;
      Begin
        If (Not(LoggedIn)) then
        Begin
          Status('Logging In')
          Loginplayer;
        end;
      end;
    end;
    
    
    //->GetRandomLoad-//
    Var
      RandomLoad : Integer;
    
    Procedure GetRandomLoad;
    Begin
      RandomLoad := (AmmountOfLoads + Random (3))
    end;
    
    
    //->Anti Randoms<-//
    Function TheAntiRandoms : Boolean;     //WT-Fakawi
    var
      i: Integer;
    begin
      for I := 1 to 9 do
      begin
        case I of
           1:  if FindDead then
                 Result := True;
    
           2:  if FindMod then
                 Result := True;
    
           3:  if FindMime then
                 Result := True;
    
           4:  if FindMaze then
                 Result := True;
    
           5:  if FindQuiz then
                 Result := True;
    
           6:  if FindDemon then
                 Result := True;
    
           7: begin
                 if NoGameTab then
                 begin
                   Result := True;
                   Players[CurrentPlayer].loc := 'No GameTab';
                   Logout;
                   Exit;
                 end;
               end;
    
    
           8 : if FindFight then
                  begin
                    Result := True;
                    RunAwayDirection('E')
                    Flag;
                    Wait(10000 + Random(10000))
                    RunBack;
                    SetRun(False)
                  end;
    
           9: if FindTalk then
                 Result := True;
        end;
        Wait(1);
      end;
    end;
    
    
    
    //->Anti Ban<-//
    
    Function GetChatMessage(Text: String): Boolean;
    Var
    TX, TY: Integer;
    Chat: String;
    Begin
    
      If(IsTextInAreaEx(40, 415, 130, 415, TX, TY, ':', 0, SmallChars, False, True, 0, 0, 0))then
       Begin
        Chat:= Lowercase(Trim(GetTextAtEx(TX + 8, 415, 0, SmallChars, False, False, 0, 1, 16711680, 40, False, TR_AllChars)));
    
         If(Pos(Text, Chat) <> 0)then
          Begin
           Result:= True;
          End
    
       End
    
    End;
    
    Function GetChatName(Name: String): Boolean;
    Var
    I : Integer;
    ChatName : String;
    Begin
    
      ChatName := Lowercase(Trim(GetTextAtEx(21, 415, 0, SmallChars, False, False, 0, 0, 0, 50, False, TR_AllChars)));
    
      I:= Pos(':', ChatName);
      If(I <> 0)then
       Begin
         Delete(ChatName, I, I);
       End
    
      If(Pos(Name, ChatName) <> 0)then
       Begin
         Result:= True;
       End
    
    End;
    
    Function TheAntiBan: Boolean;
    Var
    Responce, Lvl: String;
    RandomReply: Integer;
    Chat,Name,ChatName: String;
    Begin
    begin
    
      OldLine:= TheLine;
      TheLine:= Lowercase(Trim(GetTextAtEx(20, 415, 0, SmallChars, False, False, 0, 1, 16711680, 40, False, TR_AllChars)));
      NewLine:= TheLine;
    
     If(GetChatName(Players[CurrentPlayer].Name))then
      Begin
       Exit;
      End
    
     If(OldLine=NewLine)then
      Begin
       Exit;
      End
    
      If(GetChatMessage(Players[CurrentPlayer].Name)) or
      (GetChatMessage(Players[CurrentPlayer].Nick))then
       Begin
         WriteLn(''+ChatName+': '+Chat);
         RandomReply:= Random(10)+1;
        Case (RandomReply) of
          0 : Responce:= ('?');
          1 : Responce:= ('what');
          2 : Responce:= ('yes');
          3 : Responce:= ('no');
          4 : Responce:= ('what do you want');
          5 : Responce:= ('me?');
          6 : Responce:= ('Yah?');
          7 : Responce:= ('who?');
          8 : Responce:= ('wha?');
          9 : Responce:= ('?');
          10 : Responce:= ('???');
        End
       TypeSend(Responce+' '+Name);
       Result:= True;
      End
    
      If(GetChatMessage('lol')) or (GetChatMessage('lmao')) or (GetChatMessage('rofl')) or (GetChatMessage('haha'))then
       Begin
        WriteLn(''+ChatName+': '+Chat);
        RandomReply:= Random(24)+1;
        Case (RandomReply) of
         0 : Responce:= ('heh');
         1 : Responce:= ('loll');
         2 : Responce:= ('lol');
         3 : Responce:= ('haha');
         4 : Responce:= ('hihi');
         5 : Responce:= ('ehe');
         6 : Responce:= ('lmao');
         7 : Responce:= ('lmfao');
         8 : Responce:= ('rofls');
         9 : Responce:= ('fun');
         10 : Responce:= ('nice');
         11 : Responce:= ('lolz');
         12 : Responce:= ('yep');
         13 : Responce:= ('hola');
         14 : Responce:= ('wow');
         15 : Responce:= ('i bet');
         16 : Responce:= ('rofl');
         17 : Responce:= ('ghehehghehighhe');
         18 : Responce:= ('cool');
         19 : Responce:= ('...');
         20 : Responce:= ('???');
         21 : Responce:= ('wow');
         22 : Responce:= ('grr..');
         23 : Responce:= ('rowr');
         24 : Responce:= ('lolololololol');
         25 : Responce:= ('ha ha ha!!!');
        End
       TypeSend(Responce);
       Result:= True;
      End
    
      If(GetChatMessage('auto')) or (GetChatMessage('autoing')) or
      (GetChatMessage('macro')) or (GetChatMessage('autoin'))then
       Begin
        WriteLn(''+ChatName+': '+Chat);
        RandomReply:= Random(11)+1;
        Case (RandomReply) of
         0 : Responce:= ('lol... ');
         1 : Responce:= ('you would think that wouldn''t you');
         2 : Responce:= ('your a funny one');
         3 : Responce:= ('yep, i sure am lol');
         4 : Responce:= ('you wish man');
         5 : Responce:= ('if i was i would still own u');
         6 : Responce:= ('lmao');
         7 : Responce:= ('very funny yet not true');
         8 : Responce:= ('hmph.. you wish');
         9 : Responce:= ('i guess i could be doin that... lol');
         10 : Responce:= ('whatever nub... you wish');
         11 : Responce:= ('uh.. yeah right');
        End
       TypeSend(Responce);
       Result:= True;
      End
    
    
      If(GetChatMessage('wc')) or (GetChatMessage('woodcutting')) or (GetChatMessage('woodcuttin')) And
        (GetChatMessage('lvl')) or (GetChatMessage('level')) or (GetChatMessage('lvls')) or (GetChatMessage('levels'))then
       Begin
        WriteLn(''+ChatName+': '+Chat);
        Lvl:= IntToStr(GetSkillLevel('woodcutting'));
        RandomReply:= Random(5)+1;
         Case (RandomReply) of
          0 : Responce:= ('i''m lvl '+Lvl+' woodcuttin');
          1 : Responce:= ('level '+Lvl+' wc');
          2 : Responce:= ('lvl '+Lvl+' woodcut!');
          3 : Responce:= (+Lvl);
          4 : Responce:= ('i''m level '+lvl);
          5 : Responce:= (+Lvl+' here :P');
         End
        TypeSend(Responce);
        Result:= True;
       End
    
      If(GetChatMessage('wat')) or (GetChatMessage('what')) and (GetChatMessage('doin')) or (GetChatMessage('doing'))then
       Begin
       WriteLn(''+ChatName+': '+Chat);
       RandomReply:= Random(9)+1;
        Case RandomReply of
         0 : Responce:= ('not much');
         1 : Responce:= ('nothing');
         2 : Responce:= ('bored');
         3 : Responce:= ('aye?');
         4 : Responce:= ('emmm..nothin');
         5 : Responce:= ('nope');
         6 : Responce:= ('booo');
         7 : Responce:= ('no ty');
         8 : Responce:= ('what');
         9 : Responce:= ('....');
         10 : Responce:= ('nothin');
        End;
       TypeSend(Responce);
       Result:= True;
      End;
    
      If(GetChatMessage('hey')) or (GetChatMessage('hi')) or (GetChatMessage('hello')) or (GetChatMessage('wats up')) or (GetChatMessage('whats up')) or (GetChatMessage('yo'))then
       Begin
       WriteLn(''+ChatName+': '+Chat);
       RandomReply:= random(9)+1;
        Case RandomReply of
          0 : Responce:= ('hello');
          1 : Responce:= ('wassup');
          2 : Responce:= ('yo');
          3 : Responce:= ('whats up everyone');
          4 : Responce:= ('whats up');
          5 : Responce:= ('welcome');
          6 : Responce:= ('hello hello');
          7 : Responce:= ('wat up');
          8 : Responce:= ('yo');
          9 : Responce:= ('sup?');
          10 : Responce:= ('whats up');
        end
       TypeSend(Responce);
       Result:= True;
      end
     end;
    end;
    
    
    
    //->Get Axe Colors<-//
    Procedure GetAxeColors;
    Begin
      FindAxeHeadColor;
    end;
    
    //->Axe Head Finder<-//
    
    Procedure TheFindAxe;
    Begin
      FindHead;
    end;
    
    //->Everything Put Together2<-//
    Procedure CompleteFix2;
    Begin
      TheAntiRandoms;
      Wait(10)
      TheFindAxe;
      Wait(10)
      TheAntiBan;
    end;
    
    //->Ent Finder<-// Yohojo8
    Var
      EX, EY : integer;
      FX, FY : integer;
      SafeEntWait : LongInt;
    Procedure EntChecker;
    Begin
      Status('Checking For Ent')
      If (FindObjMultiText(EX, EY, TheTreeName, TheTreeName, TheTreeName, Treecolor, 4)) then
      Begin
        MMouse(EX, EY, 0, 0)
        If FindColorTolerance( FX, FY, 55769, 85, 15, 115, 15, 20) then
        Begin
          Status('Ent Found');
          MouseFindFlag(645, 83, 2, 2);
          MarkTime(SafeEntWait)
          Repeat
            CompleteFix2;
            Wait(10)
            If Random(100) = 80 then
            Begin
              RandomRClick;
            end;
          Until TimeFromMark(SafeEntWait) > 18000 + Random(10000)
          EntsAvoided := EntsAvoided + 1
        end;
      end;
    end;
    
    
    //->Check for Broken Axe<-//
    Var
      BX, BY, NX, NY : integer;
    
    Procedure IsAxeBroken;
    Begin
      Status('Checking for broken axe')
      GameTab(4)
      Wait(400 + Random (100))
      If (Not(FindDTM(BrokenAxeDTM, BX, BY, MIX1, MIY1, MIX2, MIY2 ))) then
      Begin
        Status('Axe Not Broken')
        Exit;
      end;
      Begin
        If (FindDTM(BrokenAxeDTM, BX, BY, MIX1, MIY1, MIX2, MIY2 )) and
           (Not(FindDTM(RegularAxeDTM, NX, NY, MIX1, MIY1, MIX2, MIY2))) then
        Begin
          Status('Broke an Axe')
          NextPlayer(False)
          end;
       end;
    end;
    
    
    
    Procedure CompleteFix;
    Begin
      TheAntiRandoms;
      Wait(10)
      //InLumby;
      Wait(10)
      EntChecker;
      Wait(10)
      TheFindAxe;
      Wait(10)
      IsAxeBroken;
      Wait(10)
      TheAntiBan;
    end;
    
    
    //->Start Chopping<-//
    Var
      TX, TY : Integer;
      TreeTime, SafeWaiting : LongInt;
    
    
    Procedure StartChopping;
    Begin
      MakeCompass('N')
      MarkTime(TreeTime)
      If ( Not (LoggedIn) ) Then
      Begin
        NextPlayer (False)
        Exit;
      end;
      Repeat
      Begin
        IsAxeBroken;
        Status('Looking for ' + TheTreeName)
        If (InvFull) then
        Begin
          Exit;
        end;
        EntChecker;
        MakeCompass('W')
        If (FindObjMultiText(TX, TY, TheTreeName, TheTreeName, TheTreeName, AutoTreecolor, 4)) then
        Begin
          Mouse(TX, TY, 1, 1, True)
          Wait( 1400 + Random (200))
          MarkTime(SafeWaiting)
          Repeat
            CompleteFix; //THIS SCRIPT IS BY FOURSCAPE!
            If InvFull then
            Begin
              Exit;
            end;
            Wait(10)
            If Not (LoggedIn) then NextPlayer(False)
          Until (TimeFromMark(SafeWaiting) > 5000 + Random(5000))
        end;
      end;
      If Not (LoggedIn) then NextPlayer(False)
     Until (InvFull) or (TimeFromMark(TreeTime)>60000 * 7)
    end;
    
    //->Start Dropping<-//
    Var
      LX, LY, DroppedLogsCount : Integer;
    //DO NOT REMOVE THIS LINE! By Fourscape
    Procedure StartDropping;
    Begin
      If (InvFull) then
      Begin
        GameTab(4)
        DroppedLogsCount := CountItemDtm(LogDTM) + 6
        Repeat
         GameTab(4)
         If (FindDTM(LogDTM, LX, LY, MIX1, MIY1, MIX2, MIY2)) then
         begin
           Mouse(LX, LY, 8, 8, false)
           ChooseOption(x,y,'Drop')
           TheAntiRandoms;
         end;
         If Not (LoggedIn) then NextPlayer(False)
        Until (Not(FindDTM(LogDTM, LX, LY, MIX1, MIY1, MIX2, MIY2)))
      end;
    end;
    
    //->Progress Report<-//
    Procedure ReportIt;
    Begin
      SRLRandomsReport;
      WriteLn('')//Fourscape Progress
      WriteLn('<---------------------------------------------------------->')
      WriteLn('                      Progress Thus Far                     ')
      WriteLn('  Run Time     : ' + (TimeRunning) + '')
      WriteLn('  Logs Chopped : ' + IntToStr (TotalLogs) + '')
      WriteLn('  XP Gained    : ' + IntToStr (EndXP - StartXP + TotalXP) + '')
      WriteLn('  Good Job!    : Fourscape RULES! - lol')
      WriteLn('<---------------------------------------------------------->')
    end;
    
    //->Main Stuff<-//
    begin
      wait(1200)
      MySetupScript;
      //By Fourscape
      HighestAngle;
      Repeat
        If Not (LoggedIn) then LogInPlayer;
        GetRandomLoad;
        Repeat
          DisguiseScar('[' + IntToStr(LoadNumber) + '/'
          +IntToStr(RandomLoad) + '] '
          +(Players[CurrentPlayer].name))
          HighestAngle;
          GetAxeColors;
          StartXP := GetXp('Woodcutting')
          LoadTreeName;
          FAutoColor;
          StartChopping;
          StartDropping;
          EndXP := GetXp('Woodcutting')
          TotalLogs:= TotalLogs + DroppedLogsCount
          ReportIt;
        Until (LoadNumber >= RandomLoad)
        LogOut;
        NextPlayer(True);
        HighestAngle;
        If Not (LoggedIn) then NextPlayer(False)
      Until False;
    end.
    
    {   ______________
       |    | || |  __|
      F| () | || | |S
       |____|____|_|PowerChopper Version X Released 3/18/07
      Don't copy this script in whole or in Part... you do not have permision.
    }
    
    Dat should work
     
  11. Unread #26 - May 1, 2007 at 2:55 PM
  12. Flamedog
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    [SRL] Fours PowerChopper X

    Ty dude, now it works fine =)
     
  13. Unread #27 - May 4, 2007 at 5:04 PM
  14. Darkness Pk
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    [SRL] Fours PowerChopper X

    Can some1 help me going through the searching in the internet cuz my computer dosnt know what created it and needs to know... Plz help me
     
  15. Unread #28 - May 4, 2007 at 5:20 PM
  16. Darkness Pk
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    [SRL] Fours PowerChopper X

    ok i got it but what do i do with the script????
     
  17. Unread #29 - May 5, 2007 at 12:10 AM
  18. hell pker 969
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    hell pker 969 Forum Addict

    [SRL] Fours PowerChopper X

    i hate these dumb scripts...have no idea wat to do when i get them.
     
  19. Unread #30 - May 5, 2007 at 8:51 AM
  20. the scar noob
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    the scar noob Forum Addict

    [SRL] Fours PowerChopper X

    Sorry to say this but he scripts isn't dumb, you are... plz read the stickies, if you can't work with scar don't blame the script but look in the mirror.

    EDIT: Fours nice script btw but why this:
    Code:
    DroppedLogsCount := CountItemDtm(LogDTM) + 6
    why that +6 ? :p
     
  21. Unread #31 - May 10, 2007 at 8:02 AM
  22. sheezu
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    [SRL] Fours PowerChopper X

    Line 265: [Error] (14981:8): Identifier expected in script C:\Documents and Settings\HP_Owner\Desktop\New Folder\Fourscape PowerChopper.scar how do i fix that?


    ok i fixed that now i Line 343: [Error] (6187:1): Unknown identifier 'tmpTPA3' in script C:\Program Files\SCAR 3.06\includes\srl\srl\core\DoorProfiles.scar
     
  23. Unread #32 - May 17, 2007 at 12:01 PM
  24. sheezu
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    sheezu Guest

    [SRL] Fours PowerChopper X

    /cry can none of you help me?
     
  25. Unread #33 - May 17, 2007 at 4:23 PM
  26. Town
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    Town Grand Master
    Scar Programmers

    [SRL] Fours PowerChopper X

    Download the SRL again.
     
  27. Unread #34 - May 19, 2007 at 4:30 AM
  28. kingezz
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    [SRL] Fours PowerChopper X

    i get this error??

    failed when compiling

    line 265 (error)
     
  29. Unread #35 - May 19, 2007 at 6:35 AM
  30. NewUkera
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    [SRL] Fours PowerChopper X

    I used it, didn't detect an ent but works well :D
    x
     
  31. Unread #36 - May 22, 2007 at 11:41 AM
  32. i love taco
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    i love taco Active Member

    [SRL] Fours PowerChopper X

    ehh i get this when i try to run
    --------------------------------------
    Line 265: [Error] (15036:8): Identifier expected in script C:\DOCUME~1\user\LOCALS~1\Temp\Rar$DI00.313\Fourscape PowerChopper.scar
    --------------------------------------
    any ideas?
     
  33. Unread #37 - May 25, 2007 at 8:24 AM
  34. sms-100
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    [SRL] Fours PowerChopper X

    how do i use this?
     
  35. Unread #38 - May 25, 2007 at 8:59 AM
  36. Town
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    Town Grand Master
    Scar Programmers

    [SRL] Fours PowerChopper X

    Copy + Paste it into Scar.
     
  37. Unread #39 - May 25, 2007 at 4:34 PM
  38. Thebombdotorg
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    [SRL] Fours PowerChopper X

    my only problem is when its droping..it always clicks the same spot twice...like..itll drop it..then click that spot again...and theng o to next one..isn't that a bit detectable? it does it every time.
     
  39. Unread #40 - May 27, 2007 at 12:47 AM
  40. R a i n
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    [SRL] Fours PowerChopper X

    Thank you ffourscape lol and whoever posted here on sythe!
     
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