Lumby Safezone

Discussion in 'Deadman Mode General' started by Pure, Nov 20, 2015.

Lumby Safezone
  1. Unread #1 - Nov 20, 2015 at 7:58 AM
  2. Pure
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    Lumby Safezone

    Anyone think that all of Lumbridge (excluding Al-Karid, Draynor Village/Manor, and Wizard's Tower) should be complete safe like the Tutorial Island?

    It is FAR too hard to start a new account which highly discourages the growth of this game mode. I've seen numerous level 50s 1-iteming with MSB and dropping it before they died killing level 3s in lumbridge. Thoughts?
     
  3. Unread #2 - Nov 24, 2015 at 10:04 AM
  4. Jacubbb
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    Lumby Safezone

    I was about to post a thread asking if people think safe zones should actually be 100% safe. because I have started a new account and have died 3x for 50k+ every time because of people suiciding with a dds. I can't train in lumby without being attacked. I cant train in varrock without being attacked. I literally can't train anywhere without dying and losing my bank. I'd just like to know some thoughts on this and If you guys agree/disagree.
     
  5. Unread #3 - Nov 24, 2015 at 10:15 AM
  6. AdoxDG
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    Lumby Safezone

    you guys are totally right, its a safe zone but u can still be killed so that doesnt really mean safezone...
     
  7. Unread #4 - Nov 24, 2015 at 10:31 AM
  8. Meteor
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    Lumby Safezone

    Well technically they aren't safe zones, just guarded zones. It does feel like Jagex are moving toward making them completely safe though (i.e. removing certain resources, key drops on death, etc.). I would support some kind of measure against no-risk suiciding though, like being unable to drop items while being attacked by guards or a penalty to protected skills, but I do think that the option to attack others should stay. Also, lumbridge isn't the best place to start, you're much better off spawning in ardy or gnome stronghold.
     
  9. Unread #5 - Nov 25, 2015 at 10:50 AM
  10. Championman
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    Lumby Safezone

    Yea i lost 10m at lumby were thinking that its safe there lol
     
  11. Unread #6 - Dec 3, 2015 at 7:39 PM
  12. Sir Apollo
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    Lumby Safezone

    I personally don't think they should have safezones. That would defeat the purpose of deadman mode and not make it as challenging.
     
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