DayzScape (Deadman Mode)

Discussion in 'RuneScape 2007 General' started by h4x_, Apr 16, 2015.

DayzScape (Deadman Mode)
  1. Unread #21 - Apr 20, 2015 at 5:34 AM
  2. pvm adam
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    its a great idea, but i dont see myself participating in it, since clans will rule the whole world lol.
     
  3. Unread #22 - Apr 20, 2015 at 6:17 AM
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    But logically you can apply your opinion to the majority?

    If this sees a vote I'd be happy, regardless of whether the majority disliked the idea. However, to say it's a waste of development time is pretty silly. You have no idea how it will turn out, or whether the majority of people would like to see it or not.

    Don't question logic when you're applying your opinion to the majority vote without knowing so.
     
  5. Unread #23 - Apr 20, 2015 at 6:36 AM
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    This already has gotten a lot of negative feedback on reddit and twitter, and I don't see any other changes that would make it more appealing than it already is. Even if it went to a vote, it wouldn't pass and I'd bet on it. Logically, introducing a mode that breaks immersion, consumes development time, possibly requires additional membership fees, and can easily be broken with clans is a definite bust. I don't think you currently play oldschool, because you would know development time is a precious resource with the amount of developers (4) running the game. It wasn't on a priority poll, and is probably one of those ideas Mod Reach randomly thinks of and starts babbling about, but ultimately reaches no production. I think anyone with a feel of the game and knows how predictable the community is would agree with me here. No need to be so aggressive either. Also, all it takes is 26% of the community to say no and it won't happen. With the amount of negative feedback shown, it's safe to say that number is well above that.
     
  7. Unread #24 - Apr 20, 2015 at 10:16 AM
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    I wasn't trying to sound aggressive. I was just reading your put downs on other people questioning their logic, based on a potential addition to the game.

    Where you point out that it would be ruined by additional membership fees, and clans, you can't be so sure. Yes, clan play would pretty much be a requirement. So you'd be looking to get into one yourself, then you've already made new friends, as well as a priority to control. The additional membership fees I didn't hear anything about, or see, is this actually true or just preconceived?

    And four developers run the game, I did not know that. However, you can't suggest it's a waste of time until the vote has been put in. Whether or not it would pass is a different matter. The point is that it goes to vote, that's all I'd like to see.
     
  9. Unread #25 - Apr 20, 2015 at 11:09 AM
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    if this happens i will cream myself.
     
  11. Unread #26 - Apr 20, 2015 at 9:57 PM
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    in my opinion i think it would be stupid. spend dev time on more useful stuff
     
  13. Unread #27 - Apr 20, 2015 at 10:08 PM
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    Interesting concept, seems fun to me.
     
  15. Unread #28 - Apr 21, 2015 at 7:26 PM
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    Very fun idea, but its def not for me
     
  17. Unread #29 - Apr 22, 2015 at 4:55 PM
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    I wouldnt do it my self but if it helps the game i am up for it ^.^
     
  19. Unread #30 - Apr 22, 2015 at 11:06 PM
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    Is this even still happening considering Mod Reach has been fired?
     
  21. Unread #31 - Apr 22, 2015 at 11:22 PM
  22. Darkest Dream
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    DayzScape (Deadman Mode)

    The current proposal doesn't really interest me. I don't really enjoy modes or account types that limit you in some way.

    Honestly I think the development time could be better used, but if it did come out maybe I'd mess around on the world for a while.
     
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