2 New Pieces

Discussion in 'Graphics Gallery' started by Masahiro, Nov 25, 2014.

2 New Pieces
  1. Unread #1 - Nov 25, 2014 at 7:49 PM
  2. Masahiro
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  3. Unread #2 - Nov 25, 2014 at 8:13 PM
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    I like the composition and the color schemes. I dont do these so my feedback probably isnt too helpful, but try making them not square. Play with opacity and the dimensions :) And try adding more stuff in focus.

    Good focal points but I feel like there isnt much going on to look at. This is debatable. There are plenty of abstract shapes, but they dont exactly form a scene in my mind, you know?

    Could use some more highlights (bright stoof).

    Always love speed art! Keep it up :)

    Edit: Try adjusting the overall contrast as well ;) Darks should be dark and lights should be light. Try avoid greys (some of the shapes behind her are fairly washed out)
     
  5. Unread #3 - Nov 25, 2014 at 8:45 PM
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    Thanks for the feedback. I'll try to incorporate some of your tips into my next piece :).
     
  7. Unread #4 - Nov 25, 2014 at 10:08 PM
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    Work on lighting and contrast. Your piece is washed out and has bad lighting which means that you've done a levels adjustment or something somewhere that has blew it out. The point about lighting is that your light source isn't the correct light source.

    [​IMG]

    Red = your light source
    Blue = render light source

    Also work on how you form lighting. Build it up with different pieces and don't just soft brush it on.
     
  9. Unread #5 - Nov 26, 2014 at 1:00 AM
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    I don't quite get what you mean by "Build it up with different pieces".
    Could you elaborate a little bit? Also, for the washed out part, I always felt that looked sort of good, am I the only one?

    How is this in comparison to the other? I duplicated an applied image with a B&W gradient on soft light at about 60%, adjusted where the lighting came from, and upped the saturation and vibrance.

    [​IMG]
     
  11. Unread #6 - Nov 26, 2014 at 10:34 AM
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    Washed out doesn't look good. It messes up the color vibrancy and just make it look bad.

    To build up lighting you start with lighting in mind from the beginning. You use or edit elements to reflect the actual lighting of the render/stock.
     
  13. Unread #7 - Nov 26, 2014 at 2:36 PM
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    Thank you. Will definitely give this a try in my future works.
     
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