Removing UE Made an impact.

Discussion in 'Feedback' started by Brendan, Sep 14, 2013.

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Removing UE Made an impact.
  1. Unread #21 - Sep 15, 2013 at 1:59 PM
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    Removing UE Made an impact.

    I'd be very interested in becoming involved with a UE-like team and I can keep things running if that is an issue. That's not to say that such a team system should return, just that I don't want you to discount the idea for the reason you've mentioned.
     
  3. Unread #22 - Sep 15, 2013 at 2:10 PM
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    Removing UE Made an impact.

    Not discounting it at all, I welcome the idea; just curious what Brendan/others' reply to that would be
     
  5. Unread #23 - Sep 15, 2013 at 2:14 PM
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    Removing UE Made an impact.

    The CDT really isn't managed much at all. There really isn't any one particular person in charge, there isn't really any activity requirements, people can't just apply, and the purpose of it is very broad and kinda wishy washy managed by the staff bureaucracy.
     
  7. Unread #24 - Sep 15, 2013 at 2:31 PM
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    Removing UE Made an impact.

    It's managed more than you'd think, there's a lot goes in to just one event.

    I'm just curious as to how momentum will be kept high, that's all
     
  9. Unread #25 - Sep 15, 2013 at 2:38 PM
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    Removing UE Made an impact.

    Well, I don't have specifics but the team can be very flexible and new meat could be brought in that still had the drive.
     
  11. Unread #26 - Sep 15, 2013 at 6:09 PM
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    Removing UE Made an impact.

    From what I have determined out of this it sounds like a great idea, an independent entity that runs itself without the need of staff.

    It also sounds like they also had a stake in managing guides, I've noticed that the OGV team has been removed, perhaps merging the two would be an idea to look at?




    Not when I was within the CDT.

    I think both the the CDT and any future groups will need to be managed properly. I haven't been in the CDT for 1-2 months now but I'll use an anecdote from my time there.

    I was basically thrust into the job of running the CDT following x339 deciding he was "over it". The CDT had fizzled out and I had to pick up the remains. Applications were held and everything was looking up, people were posting in the CDT, etc. After a week however, for every time we held applications there were perhaps 1 or 2 people max out of the 5 or so we would bring in that would still bother to help. Without a proper incentive to help the CDT becomes inevitably stagnant. I also grew to understand why x339 had quit. As I was not staff at the time whenever the CDT wanted something to happen I basically had to grovel at the feet of the staff and fight for every inch when trying to help and better the site. It's distasteful and puts you off even trying. It meant the CDT was a glorified chat room and that was all. Anyone can hold a tournament if they want so the CDT was not special at all, we were just slaves under a different name. At least the current leader, Roary, is an admin so he can bypass majority of the fighting for change but regardless, things need to change.

    I also firmly agree with SuF, Wulf & Syed. CDT or other groups not getting any recognition is a joke. I've already burned most of my chances for mod by trolling/fighting with staff for change so I may as well throw myself under the bus and offer my opinion straight up. Disclaimer: No I am not begging for a rank

    Member of the CDT since the first time people were brought in (Delta & myself). Ran it for several months. Fought for change within the site and to help the site to no avail. Won 2012 member of the year following helping a lot of people on my quest for mod, Weezy & n4n0 discussed a fun rank for the winner, no response. When I query them on it however, I receive no reply. Time passed and CDT fizzled out AGAIN and IDB made a thread suggesting rebooting the CDT (the 3rd or 4th thread in CDT's short time existing?) so I vented by posting this "CDT is dumb lele". Immediately tossed aside without a second look. All that service to the site, no recognition, etc. Now I am not whining, don't think that for a second. I am no longer butthurt, that time has long passed. I am merely using myself as an example to describe what is wrong with the site. Some regular users contribute even more than some staff and yet they receive no recognition but ranks are passed around like candy within certain circles on the site. Heck, people are even fighting the idea of giving CDT members mini-ranks which, as we all know, DO NOT INDICATE TRUST. This negates the popular "newcomers will get scammed" argument and yet nothing changes.

    Things are very wrong currently and they need to change.
     
  13. Unread #27 - Sep 15, 2013 at 6:57 PM
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    Removing UE Made an impact.

    I agree with your statement regarding managerial changes.

    Yeah this is exactly what I mean. It brings in a lot of site traffic.

    I agree wholeheartedly. I can only remember the UE from the year I spent there in 2010, so I know that you have a better knowledge as to how it worked prior to then, but I'm sure you'll agree the system worked until it started being meddled with.

    It never really did before, so I don't see why it will this time. This would be one of the positives for a rank, it acts as an incentive to motivate members to keep working hard because they get recognition for their work. (I know, you shouldn't need a rank to be able to help.) When I was a UE the group was generally filled with people who genuinely cared about Sythe and its wellbeing. I can already see a few members in this post alone who I know would be great assets to said team.


    Hey! Long time no see! Just so you know, you'll always be RwmRS2 to me ;)
     
  15. Unread #28 - Sep 15, 2013 at 7:11 PM
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    Removing UE Made an impact.

    I wasn't really that involved in the community at the time, all I remember is what the rank looked like (3 red books) but the guides would indeed help the site. Not only would they help the members out, they would also help with traffic as people mentioned before. On the other end, I wouldn't want to see a rank given to them, as everyone would only want to enter for that and make shit guides to maintain it (if that is how it worked).
     
  17. Unread #29 - Sep 15, 2013 at 7:17 PM
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    Removing UE Made an impact.

    They certainly could do some part of it.

    I've got to agree. While I was global I had access to the forum and x339 tried to do a bunch but it soon fizzled and right before I was demoted the forum was basically just a glorified private spam forum. No one even knows that CDT even exists. The staff has always been pretty crap at running these sorts of operations. People get burned out really quick, especially when you have to deal with getting mod logs so you get tired of doing Sythe crap even faster (unless your like me and say fuck it and do more important stuff). And you have users that want to do shit but aren't allowed to. Tis silly.
     
  19. Unread #30 - Sep 15, 2013 at 8:48 PM
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    Removing UE Made an impact.

    I think we're being a bit harsh on CDT here, as of late we're performing the best we have in ages with at least 3/4 active threads a month event wise. Making it sound as though it's just a private spam forum when others and I are organising/working on something CDT related every day is a bit disheartening and probably why most CDT members do fizzle out eventually.

    That's why I was worried UE would slowly lose momentum, because people are all too quick to give criticism and make it so demotivating, especially when members are given no incentive or recognition.
     
  21. Unread #31 - Sep 15, 2013 at 9:06 PM
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    Removing UE Made an impact.

    Well since the forum had one point become so inactive except for random chit chat is why I called it a private spam forum.
     
  23. Unread #32 - Sep 15, 2013 at 10:54 PM
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    Removing UE Made an impact.

    Imo Roary would make a fantastic HUE, and I could think of quite a few users who could become great UE's. Lets just fuckin get it going again bruh. The worst thing that could happen is the idea doesn't catch on with most users and it becomes inactive within a few weeks. Then you remove it, say you tried, and move on.

    I have never understood why this website is so against taking chances with things that have even slightest potential to fail (and usually the idea failing means nothing other than it just getting removed, it never really harms anyone). This is why I miss Finn, say what you want about his character but when it came to implementing new things on the forum, he would take chances with shit and actually get things done to a degree of near perfection.
     
  25. Unread #33 - Sep 16, 2013 at 1:44 AM
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    Removing UE Made an impact.

    It must be a lot different now then what it has been in the past then. I wasn't being harsh, I was being realistic.

    If the proposed model goes ahead it sounds like Shoop or a regular user would be the head educator with shoop or one other mod being the only tie to the educators so it is run independently.
     
  27. Unread #34 - Sep 16, 2013 at 7:43 AM
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    Removing UE Made an impact.

    In my opinion, there wouldn't be anything stopping a staff member from being HUE but the UE team would be the ones selecting who that person is from among themselves so it very well could be some random person.
     
  29. Unread #35 - Sep 16, 2013 at 7:53 AM
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    Removing UE Made an impact.

    With the UE, it'd be worth a go, as there isn't actually any teamwork needed inside. The problem with CDT is that if one person doesn't like it, people start to jump on the bandwagon, and then the project goes downhill. I've tried to re-boot a few projects that had died before I was in CDT, and nobody shows interest hardly, unless it's a competition or something like that.
     
  31. Unread #36 - Sep 16, 2013 at 3:37 PM
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    Removing UE Made an impact.

    lack of motivation... incentive needed? Back to the ranks discussion again.
     
  33. Unread #37 - Sep 16, 2013 at 3:45 PM
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    Removing UE Made an impact.

    I'll support this I was not around the first time but It seems like something that would defiantly benefit the site. So I'm all for it.
     
  35. Unread #38 - Sep 16, 2013 at 3:46 PM
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    Removing UE Made an impact.

    I enjoy the new CDT events. I also really liked UE back in the day. I think if you just get users that show a real passion in the community there won't be an issue. But it seems like the people that apply for things are just people trying to collect and not really in it for the community. Id love to see UE come back if the right people were put into it and not like some of the old people doing it just for prowess and no passion to drive them to do anything to help the community.
     
  37. Unread #39 - Sep 16, 2013 at 3:47 PM
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    Removing UE Made an impact.

    I wouldn't mind this being implemented again. I do like the idea of it being separate of staff influence [at least for the most part].

    I started being active just as the OGV and UE trend was fading out so I don't really remember much about it. I would like to see this potential team have a rigid "schedule" and an activity gauge similar to Mod Scores.
     
  39. Unread #40 - Sep 16, 2013 at 10:09 PM
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    Removing UE Made an impact.

    It's not even staff influence but staff meddling or neglect. Leave the UE alone and do what they need done and it will work quite well.
     
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