[RS2][SRL]Fantastic Four's Prayer Leveler

Discussion in 'Outdated RS Scripts' started by Fourscape, Jan 29, 2007.

[RS2][SRL]Fantastic Four's Prayer Leveler
  1. Unread #1 - Jan 29, 2007 at 10:25 PM
  2. Fourscape
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    Fourscape Active Member

    [RS2][SRL]Fantastic Four's Prayer Leveler

    Sean... Yeah, you... the one who coppied almost my WHOLE bone burrier LAST time I posted one... don't even THINK about it...
    (If you dont get that... its ok.)

    Here it is

    Code:
    {===============================================}
    {                 INSTRUCTIONS                  }
    {===============================================}
    { Complete the setup in lines 63-70 and also    }
    { declare your players in lines 39-43. If the   }
    { script doesn't work please follow below...    }
    { 1. Set to vBright setting                     }
    { 2. Is your Username and Password correct.     }
    { 3. Does the "How Many Players" equal or       }
    { exceede the amount of active players.         }
    { 4. Did you pull the crosshair into the RS     }
    { window.                                       }
    { 5. Are you standing where there are bones.    }
    {===============================================}
    
    
    {--History--]
    v1.0-Script would pick up bones.
    v1.1-Script will bury bones.
    v1.2-Script has some antirandoms.
    v1.3-Script can be run with more than 1 player.
    v1.4-More antirandoms.
    v1.5-Progress report works.
    v1.6-More tweaks here and there
    v1.7-Runs from Shade while Burrying
    v1.8-IT RAN FOR 4 HOURS! lol (And I made progress report 90% accurate)
    v1.9-SRL Standards... finally... Fixed bugs... ect...
    }
    program BONES;
    
    
    {.include SRL\SRL.SCAR}
    {.include srl\srl\extended\xantiban.scar}
    
    {===============================================}
    {                      SETUP                    }
    {===============================================}
    
    Const
    bonecolor = 11908543; //bone color
    bonetol   = 2; //bone tol
    load      = 10;//loads before log out
    RunDir    = 'S';//Run Direction
    
    vnumb = 'v1.8'; //leave same
    author = 'Fourscape'; //leave same
    
    Var
      loats, bones : Integer;
    
    {===============================================}
    {          DECLARE YOUR PLAYERS HERE            }
    {===============================================}
    
    Procedure DeclarePlayers;
    begin
         HowManyPlayers  := 6;
         NumberOfPlayers( HowManyPlayers );
         CurrentPlayer := 0;
    
         Players[0].Name      := 'Username';
         Players[0].Pass      := 'Password';
         Players[0].Nick      := 'NickName';
         Players[0].Active    := True;
    
         Players[1].Name      := 'UserName';
         Players[1].Pass      := 'Password';
         Players[1].Nick      := 'Nickname';
         Players[1].Active    := True;
    
         Players[2].Name      := 'UserName';
         Players[2].Pass      := 'Password';
         Players[2].Nick      := 'Nickname';
         Players[2].Active    := True;
    
         Players[3].Name      := 'UserName';
         Players[3].Pass      := 'Password';
         Players[3].Nick      := 'Nickname';
         Players[3].Active    := True;
    end;
    
    
    {===============================================}
    {                    LOAD DTM                   }
    {===============================================}
    Var
      BoneDTM : Integer;
    
    Procedure LoadDTM;
    Begin
      BoneDTM := DTMFromString('78DA63FCCCC4C050CCC8800CCE9F38C1F01F4' +
           '88344FF0301E35BA09A3C543510591809A49F03D5141250F305A8' +
           'A694809ABF40354504D47C02AAA9C6AF060078ED0FDC');
    end;
    
    
    {===============================================}
    {                     RANDOMS                   }
    {===============================================}
    
    Procedure Randoms;
    Begin
      FindNormalRandoms;
      wait(10)
      FindMaze;
      wait(10)
      Solvepinball;
      Wait(10)
      if (FindFight) then
      begin
        RunAwayDirection(RunDir);
        Wait(8500 + random(3500));
        RunBack;
      end;
      Wait(10);
      FindTalk;
    end;
    
    {===============================================}
    {             PICK UP PROCEDURE                 }
    {===============================================}
    
    Var
      GX, GY : Integer;
      SafetyMark : Integer;
    
    Procedure pickup;
    Begin
      Begin
        KeyDown(39);
        Sleep(207 + Random(104) + Random(200));
        KeyUp(39);
        Wait(100 + Random(50));
      end;
      If FindObjMultiText(GX, GY, 'ones', 'Bon', 'Bone', BoneColor, BoneTol) then
      begin
        Mouse(GX, GY, 3, 3, True )
        Flag;
        Begin
          SRLRandomsReport;
          Randoms;
        end;
      end;
    end;                                                                                                                     //
    
    
    {===============================================}
    {            THIS WILL BURY BONES               }
    {===============================================}
    Var
      BBX, BBY : Integer;
    
    Procedure bury;
    Begin
      CountItemColorTol(6776686,4)
      Repeat
        GameTab(4)
        If FindDtm(BoneDTM,BBX, BBY, MIX1, MIY1, MIX2, MIY2) then
        Begin
          Mouse(BBX, BBY, 8, 8, False)
          ChooseOption(x,y,'Bury')
          Wait(800+random(200)+random(200))
          Bones := Bones+1
          Randoms;
          If Not LoggedIn then NextPlayer(False);
        end;
      Until (CountItemColorTol(6776686,4)<2)
    End;
    
    
    {===============================================}
    {               PROGRESS REPORT                 }
    {===============================================}
    
    Procedure progress;
    Begin
      ClearDebug;
      WriteLn('-------------------------------------------------------------------')
      WriteLn(' Run Time: ' + TimeRunning + '.');
      WriteLn(' Bones Burried ' + IntToStr((Bones)*1) + '.')
      WriteLn(' XP Gained ' + IntToStr((Bones)*5) + '.')
      WriteLn('-------------------------------------------------------------------')
    end;
    
    {===============================================}
    {         FIRST PART OF THE MAIN LOOP           }
    {===============================================}
    
    Procedure Main;
    Begin
      SafetyMark := 0
      Repeat
        Randoms;
        pickup;
        Randoms;
        If Not LoggedIn then NextPlayer(False);
      Until (InvFull) or (TimeFromMark(SafetyMark) > 300000)
      Randoms;
      Bury;
      progress;
      SrlRandomsReport;
    end;
    
    {===============================================}
    {          SECOND PART OF MAIN LOOP             }
    {===============================================}
    
    Procedure main2;
    Begin
      Repeat
        HighestAngle;
        SetRun(True);
        SetChat('On',1);
        SetChat('On',2);
        SetChat('Off',3);
        Main;
        loats:= loats+1
        If Not LoggedIn then NextPlayer(False);
      Until (loats=Load)
      NextPlayer(True);
    end;
    
    {===============================================}
    {                MAIN LOOP STARTS HERE          }
    {===============================================}
    
    begin
     SetupSRL;
     DeclarePlayers;
     loats := 0
     bones := 0
     LoginPlayer;
     Repeat
       Main2;
       If Not LoggedIn then NextPlayer(False);
     Until False;
    end.
     
  3. Unread #2 - Jan 31, 2007 at 8:28 AM
  4. Jeesus
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    [RS2][SRL]Fantastic Four's Prayer Leveler

    It doesnt pick bones on me :(
     
  5. Unread #3 - Jan 31, 2007 at 6:03 PM
  6. Fourscape
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    Fourscape Active Member

    [RS2][SRL]Fantastic Four's Prayer Leveler

    Try again, i think i fixed something
     
  7. Unread #4 - Jan 31, 2007 at 6:47 PM
  8. WhoCares357
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    WhoCares357 Forum Addict

    [RS2][SRL]Fantastic Four's Prayer Leveler

    Looks like a good script (didn't test it). Thanks for posting.
     
  9. Unread #5 - Feb 4, 2007 at 6:03 AM
  10. gesa
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    gesa Forum Addict

    [RS2][SRL]Fantastic Four's Prayer Leveler

    just tried it, helped me :) thx mate
     
  11. Unread #6 - Feb 4, 2007 at 6:30 AM
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    [RS2][SRL]Fantastic Four's Prayer Leveler

    User specified a new RS window
    User specified a new RS window
    Include file D:\Program Files\SCAR 2.03\includes\SRL\SRL.SCAR does not exist.
    Include file D:\Program Files\SCAR 2.03\includes\srl\srl\extended\xantiban.scar does not exist.
    Failed when compiling
     
  13. Unread #7 - Feb 4, 2007 at 6:31 AM
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    [RS2][SRL]Fantastic Four's Prayer Leveler

    What do i do? i'm new 2 macro's
     
  15. Unread #8 - Feb 4, 2007 at 11:25 AM
  16. The Monster
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    [RS2][SRL]Fantastic Four's Prayer Leveler

    no bugs yet (tested)
     
  17. Unread #9 - Feb 4, 2007 at 11:54 AM
  18. Gofez0r
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    [RS2][SRL]Fantastic Four's Prayer Leveler

    Quite nice... Didnt find any bugs either.. ill test later.
     
  19. Unread #10 - Feb 5, 2007 at 3:19 PM
  20. S O U L
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    [RS2][SRL]Fantastic Four's Prayer Leveler

    So what do i do?
     
  21. Unread #11 - Feb 8, 2007 at 6:26 AM
  22. Flagrant0
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    [RS2][SRL]Fantastic Four's Prayer Leveler

    u have to properly set up scar check the forums for scar tuts
     
  23. Unread #12 - Mar 7, 2007 at 6:07 PM
  24. lumb1_xpr3es
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    [RS2][SRL]Fantastic Four's Prayer Leveler

    i tried it at the chaos alter... but it just goes over the bones and dosent pick any of them... plz help =-(
     
  25. Unread #13 - Mar 10, 2007 at 8:39 PM
  26. diamondhero6
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    [RS2][SRL]Fantastic Four's Prayer Leveler

    soul u need to download srl
     
  27. Unread #14 - Mar 18, 2007 at 10:29 AM
  28. Nuice
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    [RS2][SRL]Fantastic Four's Prayer Leveler

    thanks for the script works quite well
     
  29. Unread #15 - Mar 18, 2007 at 7:09 PM
  30. hockeykid09
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    [RS2][SRL]Fantastic Four's Prayer Leveler

    looks pretty cool, any ideas on where to use it?
     
  31. Unread #16 - Mar 18, 2007 at 8:12 PM
  32. vash999389
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    [RS2][SRL]Fantastic Four's Prayer Leveler

    looks pretty good... ima try it out
     
  33. Unread #17 - Mar 21, 2007 at 6:01 AM
  34. WinterDreamZ3
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    [RS2][SRL]Fantastic Four's Prayer Leveler

    I tested it at chaos altar but it only picks 1 bone and then is stops
     
  35. Unread #18 - Mar 23, 2007 at 11:03 PM
  36. kevinkor99
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    [RS2][SRL]Fantastic Four's Prayer Leveler

    doesn't work
     
  37. Unread #19 - Mar 24, 2007 at 8:17 AM
  38. Town
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    [RS2][SRL]Fantastic Four's Prayer Leveler

    Look at the date of your post and everyone elses'.
     
  39. Unread #20 - Mar 25, 2007 at 1:37 AM
  40. echo2004
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    [RS2][SRL]Fantastic Four's Prayer Leveler

    works well for me :) thanks
     
< Player switching Heeeeeelp | ChArM's Willow Raper, edited by me ot cut yews >

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