Dungeoneering is Ruined (At least for Lengend Keyers)

Discussion in 'RuneScape 3 General' started by Alma Mater, Apr 11, 2012.

Dungeoneering is Ruined (At least for Lengend Keyers)
  1. Unread #1 - Apr 11, 2012 at 5:41 PM
  2. Alma Mater
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    Dungeoneering is Ruined (At least for Lengend Keyers)

    fkn have to look at your took-belt to see all keys in inventory

    cant even access that if you are being attacked

    comments?
     
  3. Unread #2 - Apr 11, 2012 at 5:47 PM
  4. Call me Mike
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    Dungeoneering is Ruined (At least for Lengend Keyers)

    I actually thought of it as an improvement; the lack of access from combat is annoying, but not a big deal, at least in the way I play.
     
  5. Unread #3 - Apr 11, 2012 at 8:51 PM
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    Dungeoneering is Ruined (At least for Lengend Keyers)

    I quit dungeoneering 2 @ 102 dunge, so im not gonna be going there anymore lol
     
  7. Unread #4 - Apr 11, 2012 at 8:59 PM
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    Dungeoneering is Ruined (At least for Lengend Keyers)

    This update has made clearing non gd's almost important for unhooded teams but it has also made sub 10's easy to achieve for near maxed people.
     
  9. Unread #5 - Apr 11, 2012 at 9:05 PM
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    Dungeoneering is Ruined (At least for Lengend Keyers)

    i honestly think the key thing is a disadvantage i used to just open up the profile part of the dung ring and looked at the keyers invy
     
  11. Unread #6 - Apr 12, 2012 at 5:03 AM
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    Dungeoneering is Ruined (At least for Lengend Keyers)

    Tbh it's just good for c1
     
  13. Unread #7 - Apr 12, 2012 at 5:20 AM
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    Dungeoneering is Ruined (At least for Lengend Keyers)

    Every, every non retarded person who trained dungeoneering prior to this update used to do that :/
     
  15. Unread #8 - Apr 12, 2012 at 5:31 AM
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    Dungeoneering is Ruined (At least for Lengend Keyers)

    Good lord people jump down Jagex throat after every update. If it's really as bad as you claim they will most likely fix it you drama queen
     
  17. Unread #9 - Apr 12, 2012 at 5:33 AM
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    Dungeoneering is Ruined (At least for Lengend Keyers)

    They are making a new tab for the keys. If you actually read the forums you would know. Quit being a little bitch. It was an improvement.

    You can now do faster floors for more cash p/hr? Why cry about it?

    Infracted.
     
  19. Unread #10 - Apr 12, 2012 at 5:47 AM
  20. Alma Mater
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    Dungeoneering is Ruined (At least for Lengend Keyers)

    Wana gtfo my thread insulting me and calling me a "little bitch?" Im not a nerd and I dont read forums so i wouldnt know that they are making a new tab for keys or i else i wouldnt of posted this thread in the first place.

    anwyays moving on with this idiot, +1 for another unnecessary update by Jagex. I dont see why they couldnt just leave dungeoneering alone just like other updates like the recent graphical ones.
     
  21. Unread #11 - Apr 12, 2012 at 6:05 AM
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    Dungeoneering is Ruined (At least for Lengend Keyers)

    I don't play Runescape anymore, but this seems like a pretty good update to me. Keying wasn't really part of the spirit of dungeoneering and it seemed to be a hassle that detracted from the teamwork and fun. If I were still playing, I think I'd really like this update.
     
  23. Unread #12 - Apr 12, 2012 at 7:20 AM
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    Dungeoneering is Ruined (At least for Lengend Keyers)

    If you dont read forums, then how did you conjure a proper response to the above quote?
     
  25. Unread #13 - Apr 12, 2012 at 8:07 AM
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    Dungeoneering is Ruined (At least for Lengend Keyers)

    Well, I rather liked this new keying update. Makes completing Dungeons especially huge ones much easier and faster.

    Kudos Jagex. :D
     
  27. Unread #14 - Apr 12, 2012 at 8:34 AM
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    Dungeoneering is Ruined (At least for Lengend Keyers)

    meh i like it makes dung easyer imo
     
  29. Unread #15 - Apr 12, 2012 at 8:51 AM
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    Dungeoneering is Ruined (At least for Lengend Keyers)

    I like the update, nothing wrong with it.
    but yes, click the toolbelt to check for keys can be alittle annoying at times but doesn't really bother me cause every time I tele to base I check what keys are collected.

    and for the 'legend' keyers out there, their probably loving this update.
     
  31. Unread #16 - Apr 12, 2012 at 9:16 AM
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    Dungeoneering is Ruined (At least for Lengend Keyers)

    Stop complain about everyupdate jesus. The update is Alright.
     
  33. Unread #17 - Apr 12, 2012 at 9:46 AM
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    Dungeoneering is Ruined (At least for Lengend Keyers)

    I'm sure after they get some feedback, they may alter the key system so that its easier to be sure of which keys you do and do not have in your inventory. I haven't gone dunging yet to explore this new update, but I suspected right when they announced it that it was going to change the dynamics of dungeoneering, even if only slightly, and would get rid of the "skill" associated with learning how to be a great keyer.

    Doesn't affect me too much though, I've always sucked at keying :laugh:
     
  35. Unread #18 - Apr 12, 2012 at 2:06 PM
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    Dungeoneering is Ruined (At least for Lengend Keyers)

    meh... i like this update, makes it a lot faster to complete dungs
     
  37. Unread #19 - Apr 12, 2012 at 2:07 PM
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    Dungeoneering is Ruined (At least for Lengend Keyers)

    I like it
     
  39. Unread #20 - Apr 12, 2012 at 6:19 PM
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    Dungeoneering is Ruined (At least for Lengend Keyers)

    Every update jagex does - there are always a few people that disagree with it. But in this instance - I see no reason to as it is a useful update and puts less emphasis on one person rather than everyone equally.
     
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