Seer Yew Woodcutter

Discussion in 'RuneScape Scripts' started by tMoon, Jan 27, 2012.

Seer Yew Woodcutter
  1. Unread #1 - Jan 27, 2012 at 6:43 PM
  2. tMoon
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    <3 n4n0 STEVE Former OMM

    tMoon FoRmErLy KnOwN aS Tmoe
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    Seer Yew Woodcutter

    This is the first time I've ever attempted writing a script.. So warning, there are bugs. No where near as buggy as it was before, please post any bugs.

    What it does:
    Cuts Yew trees in Seer's Village, banks, and repeats.

    Things that need to be done:
    --Script currently just runs to the western yew trees, when they are not there the script does not have anything to chop down and in turn just waits for the trees to respawn. I'm not 100% positive how to implement walking to separate trees when they're gone, and will look into it tomorrow.
    --Bank Pin Support
    --Failsafes -- Failsafed chopping trees, walking + banking needs it.

    Known Problem(s):
    Clicks the tree more then one time when trying to cut it down.
    Only chops western trees.


    Current Version: 1.0
    Update Log:
    1/17/11: Script Released
    1/18/11: Fixed walking to and from bank.
    1/19/11: Walking completely redone with ObjectDTMs
    1/23/11: Fix'd the script, no longer in beta. Version 1.0 released.

    In order to use the script, please download: ObjDTMs (Must already have Simba etc. installed.)
    Just copy/paste the entire script into your Simba client.

    Donations are appreciated!

    Code:
    program Seers_Yews;
    {$DEFINE SMART}
    {$DEFINE PAINT}
    {$i srl/srl/misc/smart.simba}
    {$i SRL/srl.simba}
    {$i SRL\SRL\Misc\PaintSmart.simba}
    {$i ObjectDTM\ObjDTMInclude.simba}
    
       {var
        x,y: Integer;
        Walk,WalkYew,Walk2,Walk3:Array[0..120] of Integer;
        aFound:Extended;}
      //const
       // Bank_CT = 'clt'
      var
      AngleHigh: integer;
    
     Procedure DeclarePlayers;
      begin
        HowManyPlayers := 1;
        NumberOfPlayers(HowManyPlayers);
        CurrentPlayer := 0;
        with Players[0] do
        begin
          Name         := ''; //Username
          Pass         := '';   //Password
          Pin          := '';       //Pin
          BoxRewards   := ['XP','xp','lamp']; //Reward
          LampSkill    := 'Woodcutting';     //What to use Gene Lamp on
          Active       := True;
        end;
      end;
    
      procedure Antiban;
      begin
        if(not(LoggedIn))then
        Exit;
        case Random(500) of
        0:
        begin
          HoverSkill('Woodcutting', false);
          wait(1000+Random(200));
        end;
        10: PickUpMouse;
        20: BoredHuman;
        30: RandomMovement;
        40:
        begin
          MakeCompass('S');
          wait(125+random(100));
          MakeCompass('N');
          wait(75+random(100));
          MakeCompass('N');
          FindNormalRandoms;
        end;
        50: MakeCompass('Random');
      end;
     end;
      //procedure WalkToNewTree;
    
      procedure ChopTree;
      var x,y,colorz: integer;
      begin
        if(InvFull) then
          Exit;
        repeat
          FindNormalRandoms;
          AntiBan;
          MakeCompass('N');
          SetAngle(AngleHigh);
            if FindObjCustom(x,y,['ew','hop','own'],[2182722,5474683,1654580],5) then
              begin
                Writeln('Found Yew Tree chopping now..');
                Wait(550+random(500));
                Mouse(x,y,4,4,true);
                ChooseOption('hop');
                  repeat
                    wait(250+random(250));
                  until not IsUpTextMultiCustom(['hop','ew']) or (InvCount=28);
                    end else Writeln('Cannot find Yew Tree.. Walking to new tree..');
                      begin
                        ObjDTM_Walk('117:83:5:1:7:74:67:0:7:116:52:1:7:123:119:1:7:53:128:1:7:74:87',0,100,80,true);
                        Wait(500+random(275));
                      end;
            if FindObjCustom(x,y,['ew','hop','own'],[2182722,5474683,1654580],5) then
              begin
                Writeln('Found Yew Tree chopping now..');
                Wait(550+random(500));
                Mouse(x,y,4,4,true);
                ChooseOption('hop');
                  repeat
                    wait(250+random(250));
                  until not IsUpTextMultiCustom(['hop','ew']) or (InvCount=28);
              end else Writeln('Cannot find Yew Tree.. Walking to new tree..');
                begin
                  ObjDTM_Walk('38:77:4:1:7:36:62:1:7:116:62:1:7:121:126:5:7:38:118',0,100,80,true);
                end;
                  begin
                    if IsUpTextMultiCustom(['ead,ak,agic,aple']) then
                      ObjDTM_Walk('128:133:5:1:7:55:66:1:7:102:56:0:7:98:80:1:7:120:119:1:7:28:113',0,100,80,true);
                  end;
        Antiban;
      until(InvFull);
     end;
    
     procedure WalkToYew;  //Thanks for the help in IRC (Euphemism, [J]ustin)
      begin
        if(InvEmpty) then
        Writeln('Inventory is empty, walking to Yews.');
      begin
        if ObjDTM_WalkPath(['73:113:4:10:7:66:70:0:7:83:87:8:7:90:120:5:7:30:100','64:139:5:5:7:40:67:0:7:95:56:1:7:126:71:1:7:82:127:8:7:65:114','57:119:5:0:7:47:88:8:7:69:62:0:7:134:83:1:7:98:126:3:7:29:103', '36:81:5:0:7:71:52:8:7:97:66:1:7:78:118:5:7:33:119:1:7:30:68'],0,100,80,false,true) then
        Writeln('Arriving at Yews.');
        begin
        wait(250 + random(250));
          MakeCompass('n');
        end;
     end;
    end;
    
      procedure WalkToBank;
      begin
      if(InvFull) then
        Writeln('Inventory is full, walking to bank..');
      begin
        if ObjDTM_WalkPath(['97:61:6:1:7:37:63:0:7:79:47:8:7:106:61:1:7:87:115:5:7:61:115:3:7:39:96', '106:28:4:1:7:104:100:1:7:23:88:0:7:66:51:1:7:112:58', '84:36:4:1:7:82:95:0:7:44:108:1:7:58:55:1:7:110:58', '88:63:5:1:7:34:36:1:7:109:46:1:7:106:105:1:7:55:103:5:7:41:75'],0,100,80,false,true) then
          Writeln('Arriving at Camelot bank.');
        begin
        wait(250+random(250));
        Antiban;
        MakeCompass('N');
      end;
      end
    end;
    
       { procedure Bank
     begin
     if(Invfull)then
      //begin
       repeat
     Writeln('Inventory full, banking.')
        OpenBank('clt',True,True)
       Wait(250+random(100));
        if PinScreen then
          InPin(Players[CurrentPlayer].Pin);
          Until(BankScreen);
        //if(PinScreen)then InPin(Players[CurrentPlayer].Pin);
        //if(bankscreen)then
         //if BankScreen
          Depositall;
     CloseBank;
     end;
     //end;}
    
     procedure Banking;
     begin
      if(InvFull) then
        begin
          SetAngle(AngleHigh);
            repeat
              WriteLn('Inventory full, banking.');
              OpenBankNPC;
                if(PinScreen)then
                  InPin(Players[CurrentPlayer].Pin );
                if(BankScreen) then
                  DepositAll;
                  CloseBank;
            until(InvEmpty);
       end;
    end;
    
    begin
      Smart_Server := 12;
      Smart_Members := True;
      Smart_Signed := True;
      Smart_SuperDetail := False;
      SetupSRL;
      ActivateClient;
      ObjDTM_Setup;
      ClearDebug;
      DeclarePlayers;
      if not(LoggedIn) then
      LogInPlayer;
      repeat
      WalkToYew;;
      ChopTree;
      WalkToBank;
      Banking;
      until(false);
      //repeat
      //NextPlayer(True);
      //until(AllPlayersInactive);
    end.                                                                   
     
  3. Unread #2 - Jan 30, 2012 at 6:12 PM
  4. Evon
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    Evon Apprentice
    Banned

    Seer Yew Woodcutter

    What's the GP / Hr?
     
  5. Unread #3 - Mar 19, 2012 at 2:30 PM
  6. Ganja83
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    Seer Yew Woodcutter

    Nice, I will try it out!
     
  7. Unread #4 - Mar 30, 2012 at 7:50 AM
  8. GodGenesis
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    Discord Unique ID:
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    Discord Username:
    Genesis#3740
    Two Factor Authentication User St. Patrick's Day 2013 Tier 1 Prizebox (3) Sythe's 10th Anniversary Rupee Green Finger I can count to potato! MushyMuncher

    GodGenesis If you want things done right, leave it to UPS.
    GodGenesis Donor

    Seer Yew Woodcutter

    Nice work on this script!

    Am still trying to learn :p
     
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