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RiD- Questions?

Discussion in 'RuneScape 3 Cheating' started by T M, Dec 26, 2011.

  1. T M

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    So, I'd like to get into botting again and I've checked out what RiD has to offer.

    Too be honest, I'm not all that impressed. The only combat bot they have is PC and MTA (already 99 mage anyway). And really the only other bots they have are "easy 99's". Woodcutting, fishing, agility, theiving, construction? The only things I really think I'd use are the cannonball smither and the RiDi for herblore. I don't know... Just doesn't compare to Rsbots.net to me!

    And, I downloaded the bot but when I click on a bot, say, MTA4, and hit start... Nothing happens. Is it supposed to load a client or what?

    The other problem I have is I'm trying to run it on a VM (the guide on the RiD by Darksoul or w/e) except the VM is too small for me to scroll down and hit the 'start' button! Any fixes?

    And lastly... What are your favorite bots? I have a zerker whom I'd like to get 93-99 range, 50ish herb-93 herb, 52-95 prayer, 45-99 def, ect... It just seems like their bots are in useless skills....
     
  2. Rahman

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    i do the same thing on the PC bot and then a small java box opens and says lost connection like 5 times..

    it worked once, it logged me out .
     
  3. Edward_RiD

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    The bot doesn't open a client, we have guides on our forums and people are more than happy to help in the chatbox. But just quickly you need to have RS open in the background and logged in for the bot to work. Also to increase the resolution in a VM you just right click > properties > display properties > and there you should see a slider to increase the resolution. Alternatively you can try dragging the VM window up and it should auto resize.
     
  4. Triggerfinger

    Triggerfinger Grand Master
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    Well I would say that rsbots.net would be good to use then but they didn't survive the nuke. So, with that said check our our forums www.robotzindisguise.com and read the FAQs and ask the members for help.

    As Edward said, make sure your logged in and follow the instructions for each specific bot.

    Personally, I use the RiDi for superheating and plan on for herblore. Used blacksmith for cannonballs and use PC frequently.
     
  5. Trent!

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    Read the Knowledgebase first, chances are you'll have no more questions after that.

    We have a thread for your specific problem http://www.robotzindisguise.com/forum/showthread.php?198-When-I-click-Start-nothing-happens

    You need these graphics settings http://www.robotzindisguise.com/for...rrect-RuneScape-graphic-settings-for-each-bot

    Also, look at RSBots.net, they had a large large team of developers, and guess what, they don't work anymore, and injection and reflection bots as they were will never come back. RiD is developed by a single person, and he has a full time job, a family, and a life on top of that. RiD is a hobby for him, he doesn't have all the time in the world to work on bots nonstop.

    An average RSBots bot was probably under 2k lines of code, whereas all 11 of RiD's bots + the core is over 110,000 lines of code, so you can see as to why it would take so long to develop bots. Also, All except for 7 skills are bottable, and there are currently 2-3 bots in RiD's head to be released over the next few months.

    The PC bot runs fantastically for me, I was getting 75k exp an hour in the low 90's in attack.
     
  6. M_A_I_N_FTW

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    Can I just point out that Rsbots.net's programmer doesn't accept suggestions even when the bots does some stuff that literally shouts to jagex 'hey, I am botting, ban me!'. but their codes are probably longer than 2k, but they don't get changed much... at all..

    Where rid and takes in suggestions and their bots are as human like as you can.
     
  7. iJava

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    You're post is hugely biased and exaggerates quite a lot. First of all, do you know anything about Java? You realize you can't prevent Reflection being used when RuneScape still runs via Java, you can make it harder but it is still possible.

    Again you are misinformed, I doubt that the scripts are under 2k lines of code and even if they are it's because of the giant API that is probably also over 100k lines of code, I'm not sure how the RiD scripts are made but for iBot you use the API for the bulk of your methods as it is more stable then creating your own, the iBot bots were actual a lot more efficient and stable than the RiD bots when they were up so the amount of code doesn't matter in the long run, it's how you code it and less code could be a good thing as it means that you don't have to download such a large script on run time.
     
  8. Duffanon

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    To just throw this is; the average script at SRL(Simba) is ~1k lines I would say.

    In no way do amount of lines = a stable script... that point means nothing.
     
  9. Trent!

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    You say, 'You are misinformed,' but at the same time you say, 'I doubt.' This means you do not know. I'm not talking about clients, or API's, I'm talking actual script length for a specific bot. The core alone for RiD's bots are around 30,000 lines of code, and before he released the fishing bot, all the bots combined were 100,000 lines of code. That's not an exaggeration, that's fact. Everything is made from scratch, it's not a bunch of simple, detectable loops thrown together quickly to get it done. When you program using AI instead of detectable and constant loops, the script length grows extensively. Anyone who knows much about using SCAR and AI would agree, as those scripts can be thousands of lines of code.

    Sure iBot's methods were simple, meaning anyone with a junior high education and the ability to use Youtube and google would be able to make a bot. With simplicity, and lower credentials required to make a functioning bot, you'll see a very large amount of mistakes here and there, and you'll find these people will make shortcuts to finish their product earlier, rather than spend the time needed to make their product as undetectable as possible.

    And tbh I'm not even sure why we are even arguing about Nexus, since they have proven that despite making it easier for scripters to make bots, it's been 2 months and they haven't even updated half of their news posts, and are probably floundering half to death in an attempt to get things fixed.

    The update Jagex brought out in the Bot nuke as turning everything into a huge Object() array, and obfuscated everything. Sure it's possible to make a bot using reflection or injection with this, but as you can see, it's been 2 months, and no word. In addition, with the way Jagex has created this bot nuke, it would take a very small update for Jagex to completely fuck up any new reflection or injection bots should they figure out how to get a new client running. The only reflection that really has a chance, is OpenGL reflection, and that will be a huge project in itself, and I wouldn't expect to see those for months from now, if at all.

    I once saw the source code for a Nexus Pest Control bot, and it was only 1500 lines of code. There aren't that many bots out there that are that much more complex, with the exceptions of Dung, or some huge AIO bot. With the way that RiD is programmed, the code length is necessary. There's a big difference between using a huge API of simple methods, and actually coding everything by hand.

    Also, the RiD.jar file is around 1.6MB or so iirc, and that's just for the GUI and the 'hands and eyes' of the bot. All the code for the actions the bot is given to complete are stored on a secure server, with encrypted connections between the bot and the server, so file size is not really a problem in that respect. RiD is older and has more qualifications (BaS in Computer Science and Mathematics) for programming than almost all of the other bot developers at Nexus, Powerbot, RSBuddy, etc. so you can be sure that anything he does with his bots is not inefficient or clunky.

    You may say I'm biased, but look at it this way:

    I've botted 5,000 hours since 2009, only 1850 of which was RiD, the rest being various bots from Nexus, Powerbot, and RSBuddy. I've had the experience with other bots enough to have an unbiased opinion as to what botting software is the most undetectable, and which is the best for trying to completely max an account without receiving a single macro offense, and tbqh, that's RiD, hands down. So you can call me biased, but I've botted 3,150 hours with bots besides RiD, so I think it's fair to say I can make my opinion based off of a fair amount of experience.
     
  10. iJava

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    By saying I doubt, I meant that I have seen some scripts source codes and they were more than 2k lines of code but not all may be. I don't see why you still go on about the fact that the more amount of code there is, the greater the bot will be that is flawed logic. I can't believe you actually mentioned AI, currently true AI is not possible so that means that there are 1000's of ways in which something could happen, we just do not no which one it will be which is not true AI. SCAR is a color bot and scripts are written in Pascal? They only reason those scripts are so long is because of the amount of fail safes required for color bot scripts as so many things can go wrong.

    I am aware of what they did in the bot nuke. However reflection/injecting hooking of the client is still a completely fine way to go about it if you make your hooks based on strong patterns so that they won't break as easily and this is a time consuming matter. Why post announcements on every update instead of working on updating the bot? RSBuddy is a good example of this. Yes OpenGL reflection is the new way, who knows neXus may be switching to it. It will probably a couple of months as you said.

    Not all their methods are simple. What's such a bad thing about the fact that juniors can create a simple script for iBot, it means they can learn and adapt to more advanced methods. The main sold scripts weren't created by juniors, the majority were created by people 18+ which didn't have a lot of mistakes so your point there failed coding everything by hand is a time consuming issue, why re create a method to find a object when you could just create one with an argument and re use it time and time again? As for repetitive loops, this is not the case in most scripts today as the loop may appear the same however each time it is called small adjustments are made by randomizing values so that not one loop is like the last.


    The file you download is 1.6MB as you say but you don't magically get the bots on your computer you still have to DOWNLOAD them so size is an issue. I'm pretty sure Jacmob was in university when he created RSBuddy and don't know if he's gotten his degree yet as for the neXus devs, I can't be sure and for powerbot that project has gone downhill.


    Why were you completely trashing neXus in your OP then? You're well known here for your RiD salesman attitude so don't try shrug off the fact that you are biased or were in your OP.
     
  11. Trent!

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    Of course there will be some very complex scripts that are over 2k lines, obviously iDung would be several thousand; care to give me a better average estimate from your experience?

    I think you misunderstood me, by saying the number of lines of code, I am merely pointing out that more lines of code usually means for time and effort and devotion dedicated to a project, meaning it's more likely that it's been more extensively covered as far as making it undetectable.

    It seems you haven't been educated yet about programming using AI. AI has been implemented in almost any game that has a computer character or object act on it's own accord. Have you ever played Chess against a computer? Guess what, that computer is using AI. Obviously true AI does not exist, and won't until we can do complete brain scans with nanorobots to replicate the human brain. So no derp true AI doesn't exist. Please read this:

    http://www.sythe.org/showthread.php?t=968548

    And then read page seven -> http://www.sythe.org/showthread.php?t=968548&page=7

    That will explain better how AI with bots works. Educate yourself a little bit here :)

    There has been AI in color bots since 2003 with SCAR; it's nothing new, it's just takes a lot more time and effort, not to mention thousands more lines of code to add, however, it is a whole new level of botting. Even a mediocre AI color bot is less detectable than a fine tuned loop-scripted bot. There are private bot makers who make AI bots for some of the top players in Runescape. The guy who was #6 in Construction was going for 200mil agility exp with his private AI bot. There was some strange bug in the coding, and they caught it on film (they have recorded thousands of hours of botting time), and he was banned.

    Yes, they make their hooks based on strong patterns, but here's the thing, Jagex can at any time change the entire system again, change the pattern, algorithm, whatever, and it breaks all those bots again.

    Yes they can learn, but people who are in that learning environment tend to make mistakes, mistakes that can lead to bans. I've spoken to multiple script writers for Nexus, and almost all of them are in high school, taking high school java classes. Rarely will you ever seen someone in college, and when you do, they are usually only in their first or second year.

    As anyone who is fairly familiar with SCAR would tell you, updating methods is a huge time consuming experience... that is, unless you create a script that automatically updates all the methods, and make most graphics updates only take less than 36 hours, and the bots have a 99% uptime ratio.

    You can always 'randomize' values, but they all have detectable parameters. Any script that does not have blackbox security can have it's code analyzed by Jagex, and Jagex can create detection systems against it. It's as simple and black and white as that. You'll notice that all of Nexus scripts sold can be decompiled and have their code analyzed.

    /sigh

    Read my post above again. The file you download is 1.6MB, and all that is, is the arms/hands, mouth, and eyes of the bot. The eyes send what it sees to the 'brain' (the secure server) which then sends encrypted instructions to the arms and/or mouth of the bot. ALL of the code for each of the bots is stored on a secure server and cannot be decompiled or analyzed. RiD could make 1000 bots, and the file size would always remain around the same size.


    Just because I've had experience with other bots doesn't mean that I was impressed or liked them. The only bot that I was ever really impressed with was iDungeon, due to the large complexity of the project.

    Everyone has their opinions. I can go ahead and say you are biased towards Nexus, just as easily as you can say the same to me. However, the only difference is that I've actually used Nexus, RSbot, Powerbot, RSBuddy, ArbiBots, ShadowScripting, and RiD. I've got the experience to give an honest opinion about each of my experiences. I'd like to bet that you've never even logged into RiD's bots, because you seem to have an extreme lack of knowledge about it. When you judge something that you have no experience with, THAT is the essence of ignorance.
     
  12. owain jones

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    I've used everything from SCAR, nexus, rsbuddy, simba, to RiD. I can safely say that RiD makes the highest quality bots, but they're also the most expensive.


    You get what you pay for. Nobody with anything less than a degree has even looked at the code.




    try reading the fucking instructions before making a thread on a different site. It is not a rsbuddy leecher or goldfarmer friendly bot.
     
  13. Trent!

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  14. iJava

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    iDung(powerbot/RSBuddy) was around 15k lines I believe. Considering I've made scripts for powerbot and RSBuddy and my ones were over 1k lines of code I would like to think that the professional scripters spend more time completing their scripts and include more fail safes as well as features than I did when I was first starting out.

    I'll agree with you for the first part but sometimes it's longer because of more fail safes/features and not detectability.

    You did read my post as I can tell by what you've said, I never said medicore AI was impossible at this time only true AI.


    I tried to state that hooks will rarely break if they are properly done and based on strong patterns which are the same over multiple revision prior to and post bot nuke.

    Not sure what you mean by college as we have a different education system where I'm from, however I know for sure that 2 well at least 1 developer is in university and he's only recently joined the team.

    Graphic updates may also depend on the coder so could be longer than 36 hours, SCAR would seeing as it doesn't hack the client.

    A player works like a machine if you think about it, they will click around the same spot each time and will run the same path or shortest path if they are doing training for hours on end. As for the blackbox security that is a nice feature :), although I'm not too sure if JaGeX analyze scripts.


    Yes the file you download is 1.6MB then say the script is 2MB then the program download that 2MB so you are still downloading that 2MB and there is no way around it. Making 1000 bots if they're all running the same script could technically only be using more resources(CPU and RAM).

    iDung was just a script which used the powerbot + RSBuddy API + a lot of custom methods I'd say. The fact that you're impressed with script creators and that the people who make it so that script can be made is suprising.


    I've used RSBot, RSBuddy, Quirlion, kBot, RiD. RSbot = powerbot, ArbiBots was RSBot as well they were just a scripting company as with ShadowScripting. I have logged into RiD bots and used them however I didn't use it for long seeing as it used my mouse.
     
  15. Triggerfinger

    Triggerfinger Grand Master
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    Just quoting the OP to remind what this topic was about
     
  16. Roongrades

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    Does RiD have any vids?
     
  17. Trent!

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    I never said RiD uses true AI, I simply said it uses AI to make it's decisions, and you went on a rant about how true AI doesn't exist, which is blatantly obvious.

    College = University

    And BaS = Bachelor of Arts in Computer Science and Mathematics. Which pretty much means he has already graduated from a 4 year university.

    There's a huge difference between entry level Java classes and programming techniques used by graduates and full-time programmers. One of our 'Badass' ranked Super mods has his BaS in Computer Technology and Networking, and has been fighting detection systems for games since the 90's with Tibia, and has been creating scripts with SCAR since 2003. He views Jacmob as some over arrogant little script kiddy because of his qualifications. I believe when Jacmob was with ArbiBots he was still in High School level Java classes



    RiD doesn't hack the client either. It's a bot that uses 3D Object recognition, colors, shapes, geometry and textures to differentiate between things in Runescape.

    A human is random. They will never do the same exact thing every time. We have unpredictability embedded in our behavior. We never choose the exact same path every time, nor the same mouse movement for every click. It's extremely easy to reverse engineer nearly any Nexus, RSBuddy, Powerbot, SCAR, or Simba bot if it's available publicly. They can look at the parameters, and easily determine if you are botting or not. Simple as that.


    I'm facepalming quite a bit here. The file is 1.6MB. That 1.6MB is NOT the actual bot, it's simply the arms/hands, mouth, and eyes of the bot. You aren't downloading anything else for it to work. You run the arms/hands/eyes/mouth part of the bot, and it doesn't download the part of the script. The RiD.jar communicates with the server for instructions. You download the 1.6MB file, and that's it.

    You probably should reread my post, becuase your sentence makes very little sense. I was saying that RiD could make the RiD.jar have the ability to choose from X number of botsb (When you log into RiD.jar, you choose from one of the 11 bots we have to run), and the download size will always remain the same size. The only amount of extra space it would gain would be simply from the GUI coding. ALL the other code is stored on a secure server, and is not downloaded to your computer.

    iDung, despite being a script, was a very well handled project, and was easily the best bot for it's purpose. There was no competition to it, and for that reason, I'm impressed. I've even used iDungeon for 800 hours, achieving 85+ on several accounts

    Well it seems that even though you logged into the bots, ran them for a bit, you obviously didn't even glance at the Knowledgebase section, as it has a very easy to follow guide on how to Minimize your bot. I ALWAYS minimize my RiD bot, and so do almost all of our regular users.

    http://www.robotzindisguise.com/forum/showthread.php?2498-How-to-Minimize-Your-Bot.

    Again, you lack the experience with RiD to make a properly educated statement about their bots. Owain Jones, who just replied, has botted over 7,000 hours with RiD. We have users who have botted over a year of in game time, who haven't even received a single macro offense. There's no other site that can claim that, period.
     
  18. Triggerfinger

    Triggerfinger Grand Master
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    QFMFT
     
  19. iJava

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    Okay I'm going to end my argument here, you can't send/receive data without download/uploading it, when you watch a video you download it. It doesn't matter if it's stored on your computer or not.
     
  20. Edward_RiD

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    You are correct, but I believe RiD is split into many files for each bot and you download only the currently needed one and not the whole bot at once. The connection is encrypted and all files that are stored temporarily in the RAM are encrypted/obfuscated anyways.

    Lets end this debate about who is better than who, its only making sythe users more annoyed as they probably see this as a "Who's dick is bigger" competition.

    If users want to use Simba/Scar that's great. If they want to try out RiD that's great too, ultimately each user will make their own decision on which bot to use.

    As far as Nexus/Powerbot I don't even know why we are discussing them as they are pretty much dead for the time being anyways. Once they come back up I guess we can compare which is safer to use and futureproofed.
     
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