Sythe RSBot Scripting Team

Discussion in 'Archives' started by SuF, Feb 21, 2009.

?

Good idea?

  1. Yes I think there should be a Sythe scripting team.

    38 vote(s)
    69.1%
  2. Yes, and I think I can be on the team

    15 vote(s)
    27.3%
  3. No there should not be a time...

    2 vote(s)
    3.6%
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Sythe RSBot Scripting Team
  1. Unread #1 - Feb 21, 2009 at 9:33 PM
  2. SuF
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    Sythe RSBot Scripting Team

    I want to try and make a Official Sythe RSBot scripting team. To get this started I need to know how much interest there is within the community. To be apart of the team you must know to script semi-well, and you must be dedicated. My personal opinion is that even if you can not script very well, but help get IDs and can test it and report errors and what you think caused them then you can be apart of this team.

    All scripts will be given out free most likely. If we end up selling them, then I would hope that some goes to the team members and some gets given to Sythe...

    BTW: This is just my opinion, and I have not really talked to Jeth0x or Macro much about this, so their ideas might not be the same as mine. This is just to see how much interest there is before we move ahead.
     
  3. Unread #2 - Feb 21, 2009 at 10:15 PM
  4. joostis
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    Sythe RSBot Scripting Team

    Last option says "time" instead of "team".
     
  5. Unread #3 - Feb 21, 2009 at 10:22 PM
  6. SuF
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    Sythe RSBot Scripting Team

    Awww... Fuck... O well... :p
     
  7. Unread #4 - Feb 22, 2009 at 12:00 AM
  8. TJ
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    Sythe RSBot Scripting Team

    I voted the middle option, because I think this would be a real investment unlike "Sythe's mmorpg" which has seem to fail.
     
  9. Unread #5 - Feb 22, 2009 at 12:22 AM
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    Middle option of course im learning more about java daily.

    We could possible take his source and create our own rsbot with better features as long as you release the source publicity there is nothing he can do.

    I was thinking about this idea on my site but i think im just going to pay a pro to code me a bot from scratch.
     
  11. Unread #6 - Feb 22, 2009 at 12:29 AM
  12. joostis
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    Sythe RSBot Scripting Team

    Why not just use Speljohans? A LOT of effort and work has gone into it. If you want a different bot though, there's always Animus.
     
  13. Unread #7 - Feb 22, 2009 at 2:39 AM
  14. Macroman
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    Sythe RSBot Scripting Team

    Of course there should be a time! :p
     
  15. Unread #8 - Feb 22, 2009 at 8:08 AM
  16. SuF
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    Sythe RSBot Scripting Team

    Why'd you lock... I was leaving it open so people could post their ideas or something.... :'(
     
  17. Unread #9 - Feb 22, 2009 at 11:01 AM
  18. Jethr0x
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    Reopened... :p
     
  19. Unread #10 - Feb 22, 2009 at 1:11 PM
  20. SuF
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    Sythe RSBot Scripting Team

    I didn't want to fight with him about it... :p
     
  21. Unread #11 - Feb 22, 2009 at 3:16 PM
  22. XxFallenSoulxX
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    Sythe RSBot Scripting Team

    I think there should be a team only like most people say if we are dedicated and rsbot doesn't fail anytime soon as in jagex catches it or something, i started learned java a while back just for rsbot to make my own personal scripts but stopped after the database crashes of their website becasue they had all the tutorials on them >.<. and by scripts i mean a lumbridge to xchange walker.
     
  23. Unread #12 - Feb 22, 2009 at 4:22 PM
  24. SuF
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    Sythe RSBot Scripting Team

    I have decided that if this gets going, that we are going to make a simple script to start... An Air crafter...

    The way I look at it is, the most annoying part is making paths... I would want all the tiles that you could go on for that path... Why? Random paths can fuck up, and the only way to know for sure we didn't (I think) is to know which ones you can pick... that will take forever...

    For a team we do not need a bunch of scripters... we just need a bunch of people to test and get paths and ids and shit... And to give us more ideas to work with... D:
     
  25. Unread #13 - Feb 22, 2009 at 4:29 PM
  26. Gohan
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    Sythe RSBot Scripting Team

    What type of things do we need to to know to be able to script?
     
  27. Unread #14 - Feb 22, 2009 at 4:31 PM
  28. Anthrax666
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    Sythe RSBot Scripting Team

    I voted for the first option although im learning to script so really its the second one.
     
  29. Unread #15 - Feb 22, 2009 at 4:36 PM
  30. XxFallenSoulxX
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    Sythe RSBot Scripting Team

    Making path is pretty easy if you use a tile recorder and when you randomize paths it only randomizes paths that are within your already listed tiles so it can't fuck up, or just code the script to "walk around" the fucked up path if that happens.
     
  31. Unread #16 - Feb 22, 2009 at 7:16 PM
  32. SuF
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    Sythe RSBot Scripting Team

    For death walks, thats fine as they are pretty long, but for paths that you walk a lot, having a better more random method is better, even though it takes more time to gather the tiles...
     
  33. Unread #17 - Feb 23, 2009 at 1:21 AM
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    Sythe RSBot Scripting Team

    ill be a part of this :)

    might as well make sythe a nice lil rsbot community

    and yes.. im Draggin off of rsbot.org
     
  35. Unread #18 - Feb 23, 2009 at 7:25 PM
  36. XxFallenSoulxX
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    Sythe RSBot Scripting Team

    Lol Draggin you are going around everywhere saying to have RSbot mods and being part of this team.

    If we are going to have a "team" then we might as well as SpelJohan permision to edit his source and make it beter or build a new bot from it with better hooks that is different then rsbot 2 or something call it "sythebot" lololol
     
  37. Unread #19 - Feb 23, 2009 at 7:29 PM
  38. SuF
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    me thinks the open source license he has allows us to modify the source... plus, if i were to add new things, i would not change the source, just add to it.
     
  39. Unread #20 - Feb 23, 2009 at 8:10 PM
  40. Eluveitie
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    Voted second one.

    I could test if the scripts works properly.
     
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