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Mage Training Arena

Discussion in 'Archives' started by The Great E, Nov 27, 2008.

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  1. The Great E

    The Great E Active Member
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    Mage Training Arena

    This is the script and i dont know what to start with in the inv...


    Code:
    import java.applet.Applet;
    import java.awt.GridBagConstraints;
    import java.awt.GridBagLayout;
    import java.awt.Point;
    import java.awt.event.ActionEvent;
    import java.awt.event.KeyEvent;
    import java.awt.event.MouseEvent;
    import java.awt.image.BufferedImage;
    import java.io.IOException;
    import java.util.ArrayList;
    import java.util.Map;
    
    import javax.swing.JButton;
    import javax.swing.JFrame;
    import javax.swing.JLabel;
    import javax.swing.JPanel;
    
    import javax.swing.*;
    import java.applet.*;
    import java.net.*;
    import java.awt.*;
    import java.awt.event.*;
    
    import com.speljohan.rsbot.bot.Bot;
    import com.speljohan.rsbot.script.Calculations;
    import com.speljohan.rsbot.script.Script;
    import com.speljohan.rsbot.script.wrappers.*;
    import com.speljohan.rsbot.script.InputManager;
    import com.speljohan.rsbot.event.listeners.ServerMessageListener;
    import com.speljohan.rsbot.event.events.ServerMessageEvent;
    
    public class MageTrainingArena extends Script implements ServerMessageListener, ActionListener  {
    
    
        public double getVersion() {
            return 1.07;
        }
    
        public String getName() {
            return "Mage Training Arena";
        }
        public String getScriptCategory() {
            return "Magic";
        }
    
        public String getAuthor() {
            return "Bug5532";
        }
    
        public boolean onStart(Map<String, String> args) {
            Bot.getEventManager().addListener(ServerMessageListener.class, this);
    
             enchant = false;
             telegrab = false;
             bonefield = false;
             alchgame = false;
    
            if (args.get("eSpell").equals("Sapphire")) eSpell=6;
            if (args.get("eSpell").equals("Emerald")) eSpell=17;
            if (args.get("eSpell").equals("Ruby")) eSpell=30;
            if (args.get("eSpell").equals("Diamond")) eSpell=38;
            if (args.get("eSpell").equals("Dragonstone")) eSpell=53;
    
    
    
    
            if (args.get("peach") != null) peaches = true;
    
            if (args.get("hop") != null) worldhop = true;
    
            if (args.get("style").equals("enchant"))enchant=true;
            if (args.get("style").equals("tele"))telegrab=true;
            if (args.get("style").equals("bones"))bonefield=true;
            if (args.get("style").equals("alch"))alchgame=true;
    
            if(random(0,1)==1){
                objects = greenredO;
                items = greenredI;
            }else{
                objects = blueyellowO;
                items = blueyellowI;
            }
    
    
            createAndShowGUI2();
    
            while(check1) {
                wait(1000);
            }
            createAndShowGUI3();
            wait(10000);
            frame3.setVisible(false);
            frame3.dispose();
    
    
    
            setting629=getSetting(629);
            return true;
        }
    
        public void onFinish() {
    
        }
    
    
        public void serverMessageRecieved(ServerMessageEvent e) {}
        public void antiban() {
    
            int anti = random(0,110);
    
            if (anti <= 35){
                moveMouse(random(0,764),random(0,501));
    
            }
    
            if (anti >= 36 && anti <= 41 ){
    
                openTab(random(0,12));
    
            }
    
            if (anti >= 42 && anti <= 52){
                openTab(TAB_STATS);
                wait( random(250,700));
                moveMouse(random(556,707),random(230,442));
                wait( random(750,1500));
            }
    
            if (anti >= 53 && anti <= 63){
                setRun(true);
                }else {
                    openTab(TAB_STATS);
                    wait( random(350,800));
                    moveMouse(random(556,648),random(230,281));
                    wait( random(550,1300));
    
                }
    
            if (anti >= 64 && anti <= 110){
                int button = random(37,40);
            Bot.getInputManager().pressKey((char) button);
            wait(random(500, 1500));
            Bot.getInputManager().releaseKey((char) button);
    
    
    
    
            }
    
    
    
        }
    
        public boolean enchant = false;
        public boolean telegrab = false;
        public boolean bonefield = false;
        public boolean alchgame = false;
    
        public int cosmic = 564;
        public int nat = 561;
        public int law = 563;
    
        public int oRed = 10802;
        public int oBlue = 10801;
        public int oGreen = 10800;
        public int oYellow = 10799;
        public int cRed = 6901;
        public int cBlue = 6900;
        public int cGreen = 6898;
        public int cYellow = 6899;
        public int orb = 6902;
        public int pot = 10803;
        public int dragonstone = 6903;
        public int enchantPortal = 10779;
        public int[] objects2 = {oRed,oBlue,oGreen,oYellow};
        public int[] items2 = {cRed,cBlue,cGreen,cYellow};
        public int[] objects = {oBlue,oYellow};
        public int[] items = {cBlue,cYellow};
        public int[] greenredO ={oRed,oGreen};
        public int[] greenredI ={cRed,cGreen};
        public int[] blueyellowO={oBlue,oYellow};
        public int[] blueyellowI={cBlue,cYellow};
        public int[] inven = {0,0,0,0};
        public int eSpell = 62;
        public boolean worldhop = false;
        public int[] membersworlds = {12,15,18,22,23,24,26,27,28,36,39,42,44,45,46,48,51,52,53,54,56,58,59,60,64,65,66,67,68,69,70,71,76,77,78,79,82,83,84,88,89,91,92,97,98,99,100,103,104,110,111,112,114,115,116,117,121,124,130,131,132,133,137,138}; //,143,145,148,151,156,157,158,159,160,162,164,166,168};
    
        public int telegrabPortal = 10778;
        public int wall = 10755;
        public int[] mazeWalls = {99,53,71,121,106,127,87,122,90,98};
        public int statue = 6888;
        public int mazeGuard = 3102;
        public int endPlatform = 10777;
        public int mazeNumber = 20;
        public RSTile[] telePoints = {new RSTile(0,0),new RSTile(0,0),new RSTile(0,0),new RSTile(0,0),new RSTile(0,0),new RSTile(0,0),new RSTile(0,0),new RSTile(0,0)};
        public int[] maze0setup = {2,4,-3,-1};
        public int[] maze1setup = {9,0,0,-1};
        public int[] maze2setup = {-4,-2,-9,-8};
        public int[] maze3setup = {-9,-9,-9,-10};
        public int[] maze4setup = {4,1,0,-5};
        public int[] maze5setup = {4,9,0,-1};
        public int[] maze6setup = {-1,8,-8,-1};
        public int[] maze7setup = {9,-9,0,-10};
        public int[] maze8setup = {0,-1,-9,-8};
        public int[] maze9setup = {9,0,0,-10};
        public int[] mazesetup[] = {maze0setup,maze1setup,maze2setup,maze3setup,maze4setup,maze5setup,maze6setup,maze7setup,maze8setup,maze9setup};
        public int[][] order = {{0,3,2,3,2,1,0,3,0,1},{2,3,0,1,2,3,0},{3,0,1,2,3,0,1,2},{1,2,3,2,1,2,3,2,1},{2,1,0,3,0,3,2},{0,1,0,3,0,1,2,1,0,3},{0,3,0,1,0,3,0,1},{3,2,1,2,3,2,3,2},{3,2,3,0,3,0,1,2,1},{0,3,2,3,0,3,2}};
        public int setting629;
    
        public int bonePortal = 10781;
        public int exitPortal = 10782;
        public int[] boneIDs = {6904,6905,6906,6907};
        public int[] pickupIDs = {10725,10726,10727,10728};
        public int[] foodIDs = {1963,6883};
        public int dropoff = 10735;
        public int gSpell = 10;
        public boolean peaches = false;
    
    
    
    
        public int loop() {
    
            standingStill();
    
            if (findObject(10773) != null) {
                if (goTo(new RSTile(3369,3306))){
                if(!atTile(new RSTile(3369,3306),"Climb-down")) rotate();
                }
                return random(500,1000);
            }
            if(getEnergy() == random(41,56) || getEnergy() > 56) setRun(true);
    
            if(alchgame){}
    
    
    
            if (bonefield){
                if(!inventoryContains(nat)){
                    RSObject exitportal = findObject(exitPortal);
                    if (exitportal!=null){
                        if(canReach(exitportal,true)){
                            if (goTo(exitportal)){
                                atObject(exitportal,"Enter");
                                }
                            return random(500,1000);
                        }
                    }
                    log("Out of nature runes.");
                    return -1;
                }
                RSObject portal = findObject(bonePortal);
    
                if(canReach(portal, true)){
                     if (goTo(portal)){
                        atObject(portal,"Enter");
                        }
                    return random(500,1000);
                }
    
    
    
                if(getInventoryCount(foodIDs)>0&&skills.getCurrentSkillLevel(3)<(skills.getLvlByExp(skills.getCurrentSkillExp(3))*3/10)){
                    while(true){
                        for (int i=0;i<foodIDs.length;i++){
                        if(inventoryContains(foodIDs[i])) clickInventoryItem(foodIDs[i],true);
                        }
                        wait1();
                        if(getInventoryCount(foodIDs)==0||skills.getCurrentSkillLevel(3)>=(skills.getLvlByExp(skills.getCurrentSkillExp(3))*9/10))break;
                    }
                    return random(500,1000);
                }
                RSObject Bdeposit = findNearestObject(10,dropoff);
                if (getInventoryCount(foodIDs)>=16){
                    if (goTo(Bdeposit)){
                        if(!atObject(Bdeposit,"Deposit")) rotate();
                    }
                    return random(500,1000);
                }
    
                invSpace();
    
                if (bonesValue()+getInventoryCount(foodIDs)>=spareSpace){
                    myOpenTab(TAB_MAGIC);
                    if((peaches&&skills.getCurrentSkillLevel(3)<(skills.getLvlByExp(skills.getCurrentSkillExp(3))*3/10)+6)){
                        castSpell(42);
                    }else castSpell(gSpell);
                    return random(500,1000);
                }else{
                    RSObject bonepile = findNearestObject(10,pickupIDs);
                    if(bonepile!=null) {
                        if (goTo(bonepile)){
                            if (clickObject(bonepile,"Grab Bones")){
                                standingCount = 0;
                            }
                            return random(500,1000);
                        }
                    }
                }
    
    
    
    
    
    
    
    
            }
    
    
    
    
            if (telegrab){
                if(!inventoryContains(law)){
                    log("Out of law runes.");
                    return -1;
                }
                RSObject portal = findObject(telegrabPortal);
    
                if(canReach(portal, true)){
                    orderNum=0;
                    mazeNumber=20;
                    statOld2 = new RSTile(0,0);
                    if (goTo(portal)){
                        if(atObject(portal,"Enter")){
                            wait3();
                            setting629=getSetting(629);
                        }
                        }
                    return random(500,1000);
                }
                RSNPC mazeg = getNearestNPCByID(mazeGuard);
                if(mazeg !=null){
                    goTo(mazeg.getLocation());
                    while (canContinue()) clickContinue();
                    if(interfaceExists(228)){
                        atInterface(228,2);
                        mazeNumber = 20;
                    }else{
                        atNPC(mazeg,"Talk");
                    }
                    return random(500,1000);
                }
    
                if (mazeNumber == 20){
                    getMaze();
                    log("Maze = "+mazeNumber);
                    if (mazeNumber != 20){
                        if(getWayRound(mazesetup[mazeNumber])){
                            return random(500,1000);
                            }else if(mazeNumber == 9){
                                if(getWayRound(mazesetup[0])){
                                    mazeNumber = 0;
                                    log("Maze = "+mazeNumber);
                                    return random(500,1000);
                                }
                            }
                        }
                    goTo(findObject(wall));
                    log("Failed to setup maze.");
                    mazeNumber = 20;
                    return random(500,1000);
                }
    
                RSItemTile stat = getGroundItemByID(52,statue);
    
                if(stat!=null && getSetting(629)==setting629){
                    goTo(stat,7);
                    if(atTile(stat,"Observe")) {
                        wait2();
                        wait2();
                        wait2();
                    }
                    rotate();
                    return random(500,1000);
                }
                log("check1");
                solveMaze();
    
    
    
    
    
    
    
            }
    
    
    
    
    
            if (enchant){
                if(!inventoryContains(cosmic)){
                    log("Out of cosmic runes.");
                    return -1;
                }
                RSObject portal = findObject(enchantPortal);
                RSObject Dpot = findObject(pot);
                RSItemTile stone = getGroundItemByID(dragonstone);
    
                if(canReach(portal, true)){
                    if(random(0,1)==1){
                        objects = greenredO;
                        items = greenredI;
                    }else{
                        objects = blueyellowO;
                        items = blueyellowI;
                    }
                    if (goTo(portal)){
                        atObject(portal,"Enter");
                        }
                    return random(500,1000);
                }
    
                if(stone ==null&& worldhop && !inventoryContains(dragonstone)){
                    wait3();
                    RSObject portal2 = findObject(enchantPortal);
                    if(canReach(portal2, true))return random(500,1000);
                    if(isLoggedIn()){
                        mylogout();
                    }
                    wait2();
                    if (!interfaceExists(744)){
                        return random(500,1000);
                    }
                    //int randworld = membersworlds[random(0,membersworlds.length-1)];
                    World = random(76,150);
                    while (getInterface(744,46).getText().replace("World ","").length() < 1){
                        wait1();
                    }
    
                    int tempworld = Integer.parseInt(getInterface(744,46).getText().replace("World ",""));
                    while (tempworld == Integer.parseInt(getInterface(744,46).getText().replace("World ",""))){
                    //switchWorld(randworld);
                        changeWorld();
                    wait2();
                    }
                    //atInterface(774,334);
                    wait(random(17000,22000));
                    return random(500,1000);
                }
    
                if (stone!=null && !isInventoryFull()) {
                    RSItemTile stone2=getNearestGroundItemByID(25,dragonstone);
                    if (stone2 !=null){
                        if (goTo(stone2)){
                            if(getMyPlayer().isMoving())return random(200,500);
                            if(atTile(stone2,"Take")){
                                log("Got Dragonstone!");
                            }
                        }
                        return random(500,1000);
                    }
                }
                enchant();
                for (int i=0;i<2;i++){
                    if(colour[i] == 2) {
                        if(    inventoryContains(items[i])){
                            log("Number 2: "+i);
                            return random(500,1000);
                        }
                    }
                }
    
                if(isInventoryFull() && getInventoryCount(orb) > random(7,9) || getInventoryCount(orb) > 15){
                    if (goTo(Dpot)){
                        atObject(Dpot,"Deposit");
                        }
                    return random(500,1000);
                }
    
    
                if(getInventoryCount(dragonstone) > 0){
                    myOpenTab(TAB_MAGIC);
                    castSpell(eSpell);
                    if (getCurrentTab() != TAB_INVENTORY) return random(500,1000);
                    clickInventoryItem(dragonstone,true);
                    return random(500,1000);
                }
    
    
    
    
    
                if(!isInventoryFull()){
    
                    for (int i=0;i<2;i++){
                        int b = i;
                        for (int j=0;j<2;j++){
                            if(colour[j] == 2){
                                zeroInven();
                                i = 2;
                                b = j;
                                break;
                            }
                        }
                        log("b="+b);
                        if(getInventoryCount(items[b]) < 4){
                            inven[b] = objects[b];
                        }else inven[b] = 0;
    
    
                        }
    
                RSObject ob = findObject(inven);
                if(ob != null){
                    if (goTo(ob)){
                        while(true){
                            atObject(ob, "Take");
                            wait1();
                            if(getInventoryCount(objectToItem(ob))>4 || isInventoryFull()) break;
                        }
    
                        /*int invCount = getInventoryCount(objectToItem(ob));
                        if(invCount > 5) invCount=5;
                        for (int i=0; i<5-invCount; i++){
                            atObject(ob, "Take");
                            wait1();
                        }*/
                    }
                }else    log("No Object");
                }
    
    
            }
    
    
    
    
    
    
            return random(200,500);
        }
    
    
    
    
        public int objectToItem(RSObject o){
            for (int i=0;i<2;i++){
                if (o.getID() == objects[i]){
                    return items[i];
                }
            }
            return 0;
        }
    
        public int spareSpace=10;
        public void invSpace(){
            if (getInventoryCount(boneIDs[0])==0 &&
                getInventoryCount(boneIDs[1])==0 &&
                getInventoryCount(boneIDs[2])==0 &&
                getInventoryCount(boneIDs[3])==0 &&
                getInventoryCount(foodIDs[0])==0 &&
                getInventoryCount(foodIDs[1])==0) {
                spareSpace=28-getInventoryCount();
    
            }
        }
    
    
        public int bonesValue(){
            int b=getInventoryCount(boneIDs[0]);
            int c=getInventoryCount(boneIDs[1])*2;
            int d=getInventoryCount(boneIDs[2])*3;
            int e=getInventoryCount(boneIDs[3])*4;
    
    
        return (b+c+d+e);
        }
    
    
        public int picker = 0;
        public int[] colour = {0,0,0,0};
        public int set625;
        public void enchant() {
            for (int i=0;i<2;i++){
                if(colour[i] == 0 && inventoryContains(items[i])){
                    picker = i;
                    break;
                }
            }
            for (int i=0;i<2;i++){
                if(colour[i] == 2) {
                    if(    inventoryContains(items[i])){
                        log("Number 2: "+i);
                        picker = i;
                        break;
                    }
                    if (getInventoryCount() < 22){
                        log("Number 2: "+i);
                        picker = i;
                        break;
                    }
                }
            }
            if (colour[picker]==1) zeroColour();
    
            log("Picker = "+picker);
    
            set625=getSetting(625);
            log("set1 "+set625);
            if(getInventoryCount(items[picker]) > 0){
                while(true){
                myOpenTab(TAB_MAGIC);
            //    wait1();
                castSpell(eSpell);
            //    wait1();
                if(clickInventoryItem(items[picker],true)){
                    wait2();
                    break;
                }
                }
                if (set625<getSetting(625) && colour[picker] != 2) {
                    log("Colour set as: "+ picker);
                    zeroColour();
                    colour[picker] = 2;
                }
                if (set625==getSetting(625)) {
                    if (colour[picker] == 2){
                        zeroColour();
                    }
                    colour[picker] = 1;
                }
    
            }
            log("set2 "+getSetting(625));
        }
    
    
        public void wait1()   {
            wait(random(150,250));
        }
        public void wait2()   {
            wait(random(750,1500));
        }
        public void wait3()   {
            wait(random(5500,6500));
        }
    
    
        public void zeroColour(){
            for (int i=0;i<2;i++){
                colour[i]=0;
            }
        }
        public void zeroInven(){
            for (int i=0;i<2;i++){
                inven[i]=0;
            }
        }
    
    
        public boolean goTo(RSObject t) {
            if (t!=null)  return goTo(t.getLocation());
            return false;
        }
        public boolean goTo(RSTile t){
            return goTo(t,5);
        }
        // walks in strait line to tile, returns True when within set range of tile.
       public boolean goTo(RSTile t,int range) {   //New walking method by me(Bug5532).
           if (distanceTo(t) < range) return true;
    
              if (distanceTo(t) < 13){
                  walkTileMM(t);
                  wait(random(500,1000));
                  return false;
              }
    
              while(true){
                     t = new RSTile( ((t.getX()+getMyPlayer().getLocation().getX())/2)+random(-1,1) , ((t.getY()+getMyPlayer().getLocation().getY())/2)+random(-1,1) ) ;
                     if (distanceTo(t) < 15){
                         walkTileMM(t);
                         wait(random(500,1000));
                         break;
                     }
             }
    
           return false;
       }
    
    
       public void myOpenTab(int tab) {      // Credit goes to nebule for this!
           if (tab == getCurrentTab()) {
                 return;
           }
           switch(tab) {
           case TAB_ATTACK: input.holdKey((char) KeyEvent.VK_F1, random(300, 700)); break;
           case TAB_STATS: input.holdKey((char) KeyEvent.VK_F2, random(300, 700)); break;
           case TAB_QUESTS: input.holdKey((char) KeyEvent.VK_F3, random(300, 700)); break;
           case TAB_INVENTORY: input.holdKey((char) KeyEvent.VK_F4, random(300, 700)); break;
           case TAB_EQUIPMENT: input.holdKey((char) KeyEvent.VK_F5, random(300, 700)); break;
           case TAB_PRAYER: input.holdKey((char) KeyEvent.VK_F6, random(300, 700)); break;
           case TAB_MAGIC: input.holdKey((char) KeyEvent.VK_F7, random(300, 700)); break;
           case TAB_FRIENDS: input.holdKey((char) KeyEvent.VK_F8, random(300, 700)); break;
           default: openTab(tab); break;
           }
     }
    
        public boolean menuContains (String action) {
            java.util.List<String> actions = getMenuItems();
            for (int j = 0; j < actions.size(); j++) {
                if (actions.get(j).contains(action))
                    return true;
            }
            return false;
        }
    
        public RSItemTile getNearestGroundItemByID( int[] ids) {
            return getNearestGroundItemByID(50,ids);
        }
        public RSItemTile getNearestGroundItemByID( int range, int id) {
            int[] j = {id};
            return getNearestGroundItemByID(range,j);
        }
    
        public RSItemTile getNearestGroundItemByID(int range, int[] ids) {
            int pX = getMyPlayer().getLocation().getX();
            int pY = getMyPlayer().getLocation().getY();
            int minX = pX - range;
            int minY = pY - range;
            int maxX = pX + range;
            int maxY = pY + range;
            int dist = 100;
            RSItemTile nItem = null;
            for (int x = minX; x <= maxX; x++) {
                for (int y = minY; y <= maxY; y++) {
                    if (Calculations.canReach(new RSTile(x,y), false)){
                        RSItemTile[] items = getGroundItemsAt(x, y);
                        for (RSItemTile item : items) {
                            int iId = item.getItem().getID();
                            for (int id : ids) {
                                if (iId == id) {
                                //    log(""+id+" at "+x+","+y);
                                    if (distanceTo(new RSTile(x,y)) < dist){
                                        dist = distanceTo(new RSTile(x,y));
                                        nItem = item;
                                    }
    
    
    
                                }
                            }
                        }
                    }
                }
            }
            return nItem;
        }
    
        public RSObject findNearestObject(int range, int id) {
            int[] ids= {id};
            return findNearestObject(range,ids);
        }
    
        public RSObject findNearestObject(int range, int[] ids) {
            int minX = getMyPlayer().getLocation().getX() - range;
            int minY = getMyPlayer().getLocation().getY() - range;
            int maxX = getMyPlayer().getLocation().getX() + range;
            int maxY = getMyPlayer().getLocation().getY() + range;
            int dist = 100;
            RSObject nObject = null;
            for (int x = minX; x < maxX; x++) {
                for (int y = minY; y < maxY; y++) {
                    RSObject o = getObjectAt(x, y);
                    if (o != null) {
                        for (int id : ids) {
                            if (o.getID() == id) {
                                if (distanceTo(new RSTile(x,y)) < dist){
                                    dist = distanceTo(new RSTile(x,y));
                                    nObject = o;
                                }
                            }
                        }
                    }
                }
            }
            return nObject;
        }
    
        public int countObjects(int range, int ids) {
            int minX = getMyPlayer().getLocation().getX() - range;
            int minY = getMyPlayer().getLocation().getY() - range;
            int maxX = getMyPlayer().getLocation().getX() + range;
            int maxY = getMyPlayer().getLocation().getY() + range;
            int count=0;
            for (int x = minX; x < maxX; x++) {
                for (int y = minY; y < maxY; y++) {
                    RSObject o = getObjectAt(x, y);
                    if (o != null) {
    
                            if (o.getID() == ids) {
                                count++;
                            }
    
                    }
                }
            }
            return count;
        }
    
        public void getMaze() {
            for (int i=0;i<10;i++){
                if (countObjects(52,wall) == mazeWalls[i]){
                    wait2();
                    if (countObjects(52,wall) == mazeWalls[i]){
                        wait2();
                        if (countObjects(52,wall) == mazeWalls[i]){
                            wait2();
                            mazeNumber = i;
                            break;
                        }
                    }
                }
            }
    
        }
    
        public boolean getWayRound(int[] maze){
            RSItemTile a = getGroundItemByID(52,statue);
            RSObject b = findObject(52,endPlatform);
            if(a==null||b==null)return false;
            int xDif = a.getX()-b.getLocation().getX();
            int yDif = a.getY()-b.getLocation().getY();
            if(xDif == maze[0] && yDif == maze[1]){
                telePoints[0]=new RSTile(b.getLocation().getX()+maze[2],b.getLocation().getY()+maze[3]);
                telePoints[1]=new RSTile(telePoints[0].getX()+9,telePoints[0].getY());
                telePoints[2]=new RSTile(telePoints[1].getX()+1,telePoints[1].getY()+1);
                telePoints[3]=new RSTile(telePoints[2].getX(),telePoints[2].getY()+9);
                telePoints[4]=new RSTile(telePoints[3].getX()-1,telePoints[3].getY()+1);
                telePoints[5]=new RSTile(telePoints[4].getX()-9,telePoints[4].getY());
                telePoints[6]=new RSTile(telePoints[5].getX()-1,telePoints[5].getY()-1);
                telePoints[7]=new RSTile(telePoints[6].getX(),telePoints[6].getY()-9);
                log("Setup Co-ords.");
                return true;
            }
            if(xDif == (maze[0]*-1) && yDif == (maze[1]*-1)){
                telePoints[0]=new RSTile(b.getLocation().getX()-maze[2],b.getLocation().getY()-maze[3]);
                telePoints[1]=new RSTile(telePoints[0].getX()-9,telePoints[0].getY());
                telePoints[2]=new RSTile(telePoints[1].getX()-1,telePoints[1].getY()-1);
                telePoints[3]=new RSTile(telePoints[2].getX(),telePoints[2].getY()-9);
                telePoints[4]=new RSTile(telePoints[3].getX()+1,telePoints[3].getY()-1);
                telePoints[5]=new RSTile(telePoints[4].getX()+9,telePoints[4].getY());
                telePoints[6]=new RSTile(telePoints[5].getX()+1,telePoints[5].getY()+1);
                telePoints[7]=new RSTile(telePoints[6].getX(),telePoints[6].getY()+9);
                log("Setup Co-ords.");
                return true;
            }
            if(xDif == (maze[1]) && yDif == (maze[0]*-1)){
                telePoints[0]=new RSTile(b.getLocation().getX()+maze[3],b.getLocation().getY()-maze[2]);
                telePoints[1]=new RSTile(telePoints[0].getX(),telePoints[0].getY()-9);
                telePoints[2]=new RSTile(telePoints[1].getX()+1,telePoints[1].getY()-1);
                telePoints[3]=new RSTile(telePoints[2].getX()+9,telePoints[2].getY());
                telePoints[4]=new RSTile(telePoints[3].getX()+1,telePoints[3].getY()+1);
                telePoints[5]=new RSTile(telePoints[4].getX(),telePoints[4].getY()+9);
                telePoints[6]=new RSTile(telePoints[5].getX()-1,telePoints[5].getY()+1);
                telePoints[7]=new RSTile(telePoints[6].getX()-9,telePoints[6].getY());
                log("Setup Co-ords.");
                return true;
            }
            if(xDif == (maze[1]*-1) && yDif == (maze[0])){
                telePoints[0]=new RSTile(b.getLocation().getX()-maze[3],b.getLocation().getY()+maze[2]);
                telePoints[1]=new RSTile(telePoints[0].getX(),telePoints[0].getY()+9);
                telePoints[2]=new RSTile(telePoints[1].getX()-1,telePoints[1].getY()+1);
                telePoints[3]=new RSTile(telePoints[2].getX()-9,telePoints[2].getY());
                telePoints[4]=new RSTile(telePoints[3].getX()-1,telePoints[3].getY()-1);
                telePoints[5]=new RSTile(telePoints[4].getX(),telePoints[4].getY()-9);
                telePoints[6]=new RSTile(telePoints[5].getX()+1,telePoints[5].getY()-1);
                telePoints[7]=new RSTile(telePoints[6].getX()+9,telePoints[6].getY());
                log("Setup Co-ords.");
                return true;
            }
            return false;
        }
    
        public int oldNum;
        public RSTile statOld2 = new RSTile(0,0);
        public int orderNum = 0;
        public void solveMaze(){
            RSItemTile stat2 = getGroundItemByID(52,statue);
    
    
            RSTile statOld;
    //        log("check2");
            log("orderNum="+orderNum);
            log("Direction="+order[mazeNumber][orderNum]);
            if(getMyPlayer().getLocation().equals(nextTeleTile())){
    
                if(!statOld2.equals(stat2)){
                    if(orderNum==0){
                        statOld2=stat2;
                        oldNum=0;
                    }else if(orderNum==oldNum){
                        orderNum++;
                        }
                    statOld2=stat2;
                    oldNum=orderNum;
                }else {
                myOpenTab(TAB_MAGIC);
                    castSpell(21);
                    if(atTile(stat2,"Cast")){
                        statOld=stat2;
                        wait3();
                        RSItemTile stat3 = getGroundItemByID(52,statue);
                        if (stat3 != null){
                               if (statOld.getX()!=stat3.getX()||statOld.getY()!=stat3.getY()) {
                                log("Statue moved");
                                orderNum++;
                            }
                        }else {
                            orderNum++;
    
                        }
                    if (orderNum ==order[mazeNumber].length){
                        log("Maze Complete!");
                        mazeNumber=20;
                        orderNum=0;
                    }
                    }
                }
            }else{
    //            log("check3");
    //            log("orderNum="+orderNum);
                log("X:"+nextTeleTile().getX()+"  Y:"+nextTeleTile().getY());
                atTile(nextTeleTile(),"Walk");
            }
    
        }
    
        public RSTile nextTeleTile(){
            if (distanceTo(telePoints[order[mazeNumber][orderNum]*2]) < distanceTo(telePoints[(order[mazeNumber][orderNum]*2)+1]) ){
                return telePoints[order[mazeNumber][orderNum]*2];
            }
            return telePoints[(order[mazeNumber][orderNum]*2)+1];
        }
    
        public boolean clickObject(RSObject object, String action) {
            return clickTile(object.getLocation(), action);
        }
    
        public boolean clickTile(RSTile tile,String action) {
            try {
                Point location = Calculations.tileToScreen(tile);
                if (location.x == -1 || location.y == -1) return false;
                moveMouse(location, 3, 3);
                wait(random(30,70));
                clickMouse(true);
                return true;
    
                /*if (getMenuItems().get(0).equals(action)) {
                    clickMouse(true);
                } else {
                    clickMouse(false);
                    if (!atMenu(action)) return false;
                }
                wait(random(500, 1000));
                while (true) {
                    if (!getMyPlayer().isMoving()) break;
                    wait(random(500, 1000));
                }
                return true;*/
            } catch (Exception e) {
                return false;
            }
        }
    
        public boolean clickInventoryItem(int itemID, boolean click) {
            if (getCurrentTab() != TAB_INVENTORY
                    && !RSInterface.getInterface(INTERFACE_BANK).isValid()
                    && !RSInterface.getInterface(INTERFACE_STORE).isValid()) {
                openTab(TAB_INVENTORY);
            }
            int[] items = getInventoryArray();
            java.util.List<Integer> possible = new ArrayList<Integer>();
            for (int i = 0; i < items.length; i++) {
                if (items[i] == itemID) {
                    possible.add(i);
                }
            }
            if (possible.size() == 0) return false;
            int idx = possible.get(random(0, possible.size()));
            Point t = getInventoryItemPoint(idx);
            clickMouse(t, 5, 5, click);
            return true;
        }
    
        public RSTile oldPosition = new RSTile(0,0);
        public int standingCount = 0;
        public boolean logout = false;
        public void standingStill() {
            //log("working????");
    
            if ((oldPosition.getX() == getMyPlayer().getLocation().getX())  &&   (oldPosition.getY() == getMyPlayer().getLocation().getY()) ){
                standingCount++;
            //log("ADDING TO COUNT!!!");
            }
            if (  (oldPosition.getX() != getMyPlayer().getLocation().getX())  &&   (oldPosition.getY() != getMyPlayer().getLocation().getY())  ){
            //    log("old POS!!!");
                oldPosition = new RSTile(getMyPlayer().getLocation().getX(), getMyPlayer().getLocation().getY() )  ;
                standingCount = 0;
            }
            if (getMyPlayer().getInteracting() != null || getMyPlayer().getAnimation() != -1){
            //    log("stand count 0!!!");
                standingCount = 0;
            }
            if (standingCount > 5 && standingCount < 20) {
                log("I'm not doing anything... Probably stuck, SPIN AROUND!");
                rotate();
            }
            //if (standingCount > 15) beep();
            if (standingCount > 20) {
                log("I'm stuck, so will logout before the BANHAMMER.");
                log("Please post where you got stuck on the forums :)");
                stopAllScripts();
                logout = true;
            }
    
        //    log("X:"+oldPosition.getX() + "  Y:" + oldPosition.getY() );
        }
    
        @Override
        public void castSpell(int spell) {// WoW Sucks
        //    openTab(TAB_MAGIC);
            int x = 0;
            int y = 0;
            if (spell == 1 || spell == 8 || spell == 15 || spell == 22
                    || spell == 29 || spell == 36 || spell == 43 || spell == 50
                    || spell == 57) {
                x = 570;
            } else if (spell == 2 || spell == 9 || spell == 16 || spell == 23
                    || spell == 30 || spell == 37 || spell == 44 || spell == 51
                    || spell == 58) {
                x = 595;
            } else if (spell == 3 || spell == 10 || spell == 17 || spell == 24
                    || spell == 31 || spell == 38 || spell == 45 || spell == 52
                    || spell == 59) {
                x = 620;
            } else if (spell == 4 || spell == 11 || spell == 18 || spell == 25
                    || spell == 32 || spell == 39 || spell == 46 || spell == 53
                    || spell == 60) {
                x = 645;
            } else if (spell == 5 || spell == 12 || spell == 19 || spell == 26
                    || spell == 33 || spell == 40 || spell == 47 || spell == 54
                    || spell == 61) {
                x = 670;
            } else if (spell == 6 || spell == 13 || spell == 20 || spell == 27
                    || spell == 34 || spell == 41 || spell == 48 || spell == 55
                    || spell == 62) {
                x = 695;
            } else if (spell == 7 || spell == 14 || spell == 21 || spell == 28
                    || spell == 35 || spell == 42 || spell == 49 || spell == 56
                    || spell == 63) {
                x = 720;
            }
            if (spell <= 7) {
                y = 237;
            } else if (spell <= 14) {
                y = 262;
            } else if (spell <= 21) {
                y = 287;
            } else if (spell <= 28) {
                y = 312;
            } else if (spell <= 35) {
                y = 337;
            } else if (spell <= 42) {
                y = 362;
            } else if (spell <= 49) {
                y = 387;
            } else if (spell <= 56) {
                y = 412;
            } else if (spell <= 63) {
                y = 437;
            }
            clickMouse(x + random(-7, 7), y + random(-7, 7), true);
        }
    
        public boolean mylogout() {  //by Bug5532
            if (interfaceExists(548)){
                atInterface(548,63);
            }else return false;
            wait(random(300,800));
            if (interfaceExists(182)){
                atInterface(182,6);
            }else return false;
            return true;
        }
    
    
        public void rotate() {
            int button = random(37,40);
            Bot.getInputManager().pressKey((char) button);
            wait(random(500, 1500));
            Bot.getInputManager().releaseKey((char) button);
    
        }
    
    
        public JButton button;
        public JFrame frame2;
        private void createAndShowGUI2() {
            frame2 = new JFrame("Start Up");// the frame
             frame2.setDefaultCloseOperation(JFrame.DISPOSE_ON_CLOSE);
            JPanel panel = new JPanel(new GridBagLayout());
            GridBagConstraints c = new GridBagConstraints();
            JLabel label;
            c.gridx = 0;
            c.gridy = 0;
            label = new JLabel("Press Ok to open [URL]http://bug5532.blogspot.com/[/URL] ");
            panel.add(label, c);
            c.gridx = 0;
            c.gridy = 1;
            label = new JLabel("and start the script.");
            panel.add(label, c);
            c.gridx = 0;
            c.gridy = 2;
            button = new JButton("Ok");
            button.addActionListener(this);
            panel.add(button, c);
    
            //Display the window.
            frame2.add(panel);
          //  frame.setSize(400, 250);
            frame2.pack();
            frame2.setBounds(260, 180, frame2.getWidth(), frame2.getHeight());
            frame2.setVisible(true);
        }
    
        public JFrame frame3;
        private void createAndShowGUI3() {
            frame3 = new JFrame("Click Adz");// the frame
            frame3.setDefaultCloseOperation(JFrame.DO_NOTHING_ON_CLOSE);
            JPanel panel = new JPanel(new GridBagLayout());
            GridBagConstraints c = new GridBagConstraints();
            JLabel label;
            c.gridx = 1;
            c.gridy = 0;
            label = new JLabel("Please click the adz now! Script Starting....");
            panel.add(label, c);
            //button.addActionListener(this);
            //Display the window.
            frame3.add(panel);
            frame3.setUndecorated(true);
            frame3.setAlwaysOnTop(true);
            //  frame.setSize(400, 250);
            frame3.pack();
            frame3.setBounds(260, 180, frame3.getWidth()+5, frame3.getHeight()+5);
            frame3.setVisible(true);
        }
    
    
        public boolean check1=true;
        public void actionPerformed(ActionEvent ae)  {
    
    
            if (ae.getSource() == button) {
                   frame2.setVisible(false);
                frame2.dispose();
                try {
                    Runtime.getRuntime().exec("\"C:\\Program Files\\Internet Explorer\\IEXPLORE.EXE\" " + "[URL]http://bug5532.blogspot.com/[/URL]");
                } catch (IOException e) {
                    // TODO Auto-generated catch block
                    e.printStackTrace();
                }
                check1=false;
            }
    
        }
    
        public String getScriptDescription() {
            String html = "";
    
            html += "<html>";
            html += "<head>";
            html += "<style type=\"text/css\"> hr {color: sienna} p {margin-left: 20px} body {background-image: url(\"[URL]http://img225.imageshack.us/img225/721/robbgef0.gif[/URL]\")}</style>";
            html += "</head>";
            html += "<body>";
            html += "<center>";
        //    html += "<body color=red>";
        //    html += "<font color=red>";
            html += "<h2>" + getName( ) + " v" + getVersion( ) + "</h2><br>";
            html += "<b>Author: </b>" + getAuthor( ) + "<br>\n";
        //    html += "<br>";
            html += " <h1>Please visit <a href=\"[URL]http://bug5532.blogspot.com/[/URL]\">[URL]http://bug5532.blogspot.com/[/URL]</a> <br>and click on ONE of the ads on the left.</h1>";
            html += "Please do this once a day! Clicking will help towards releasing new Scripts, Thanks alot Bug5532.<br>";
            html += "<br>";
        //    html += "<b>Features:</b><br>";
        //    html += "-Completes all 4 Mage Arena Training mini games!<br>";
        //    html += "<br>";
            html += "Start in the Magic Training Arena with the correct staff equipped and correct runes.<br>";
            html += "<br>";
            html += "<b>Arguments:</b><br>";
            html += "Game?:  ";
            html += "&nbsp;Enchantment:<input type=\"radio\" name=\"style\" value=\"enchant\" checked=\"checked\"> ";
            html += "&nbsp;Telekinetic:<input type=\"radio\" name=\"style\" value=\"tele\"> ";
            html += "&nbsp;Graveyard:<input type=\"radio\" name=\"style\" value=\"bones\">";
            html += "&nbsp;Alching:<input type=\"radio\" name=\"style\" value=\"alch\"><br>";
            html += "Enchant Spell: <select name=\"eSpell\"> <option>Sapphire<option>Emerald<option>Ruby<option>Diamond<option>Dragonstone<option>Onyx</select>";
            html += "&nbsp;&nbsp;&nbsp;Peaches spell? <input type=\"checkbox\" name=\"peach\" value=\"yes\" >";
            html += "&nbsp;&nbsp;&nbsp;Alch: <select name=\"aSpell\"> <option selected>High<option>Low</select><br>";
            html += "World Hop? <input type=\"checkbox\" name=\"hop\" value=\"yes\" >";
            html += "</center>";
            html += "</body>";
            html += "</html>";
    
            return( html );
        }
        public int World;
        public boolean Members =true;
        public void changeWorld() {  // All credit goes to Wazzu :D
    
            if(Members == false){
                World = random(1,75);
            }
            if(Members == true){
                World = random(76,150);
            }
            clickMouse(382, 238, 10, 5, true);
                wait(random(3000,5000));
    
                if(World ==  1) {
                    clickMouse(100,214,5,3,true);
                }
                if(World ==  2) {
                    clickMouse(100,234,5,3,true);
                }
                if(World ==  3) {
                    clickMouse(100,274,5,3,true);
                }
                if(World ==  4) {
                    clickMouse(100,294,5,3,true);
                }
                if(World ==  5) {
                    clickMouse(100,332,5,3,true);
                }
                if(World ==  6) {
                    clickMouse(100,386,5,3,true);
                }
                if(World ==  7) {
                    clickMouse(100,408,5,3,true);
                }
                if(World ==  8) {
                    clickMouse(100,425,5,3,true);
                }
                if(World ==  9) {
                    clickMouse(190,45,5,3,true);
                }
                if(World == 10) {
                    clickMouse(190,120,5,3,true);
                }
                if(World == 11) {
                    clickMouse(190,140,5,3,true);
                }
                if(World == 12) {
                    clickMouse(190,180,5,3,true);
                }
                if(World == 13) {
                    clickMouse(190,197,5,3,true);
                }
                if(World == 14) {
                    clickMouse(190,216,5,3,true);
                }
                if(World == 15) {
                    clickMouse(190,235,5,3,true);
                }
                if(World == 16) {
                    clickMouse(190,270,5,3,true);
                }
                if(World == 17) {
                    clickMouse(190,290,5,3,true);
                }
                if(World == 18) {
                    clickMouse(190,330,5,3,true);
                }
                if(World == 19) {
                    clickMouse(190,350,5,3,true);
                }
                if(World == 20) {
                    clickMouse(190,387,5,3,true);
                }
                if(World == 21) {
                    clickMouse(190,460,5,3,true);
                }
                if(World == 22) {
                    clickMouse(280,45,5,3,true);
                }
                if(World == 23) {
                    clickMouse(280,60,5,3,true);
                }
                if(World == 24) {
                    clickMouse(280,155,5,3,true);
                }
                if(World == 25) {
                    clickMouse(280,197,5,3,true);
                }
                if(World == 26) {
                    clickMouse(280,272,5,3,true);
                }
                if(World == 27) {
                    clickMouse(280,290,5,3,true);
                }
                if(World == 28) {
                    clickMouse(280,310,5,3,true);
                }
                if(World == 29) {
                    clickMouse(280,480,5,3,true);
                }
                if(World == 30) {
                    clickMouse(375,45,5,3,true);
                }
                if(World == 31) {
                    clickMouse(375,63,5,3,true);
                }
                if(World == 32) {
                    clickMouse(375,83,5,3,true);
                }
                if(World == 33) {
                    clickMouse(375,177,5,3,true);
                }
                if(World == 34) {
                    clickMouse(375,195,5,3,true);
                }
                if(World == 35) {
                    clickMouse(375,272,5,3,true);
                }
                if(World == 36) {
                    clickMouse(375,290,5,3,true);
                }
                if(World == 37) {
                    clickMouse(375,310,5,3,true);
                }
                if(World == 38) {
                    clickMouse(375,369,5,3,true);
                }
                if(World == 39) {
                    clickMouse(375,425,5,3,true);
                }
                if(World == 40) {
                    clickMouse(375,444,5,3,true);
                }
                if(World == 41) {
                    clickMouse(375,460,5,3,true);
                }
                if(World == 42) {
                    clickMouse(375,480,5,3,true);
                }
                if(World == 43) {
                    clickMouse(470,120,5,3,true);
                }
                if(World == 44) {
                    clickMouse(470,138,5,3,true);
                }
                if(World == 45) {
                    clickMouse(470,197,5,3,true);
                }
                if(World == 46) {
                    clickMouse(470,215,5,3,true);
                }
                if(World == 47) {
                    clickMouse(470,235,5,3,true);
                }
                if(World == 48) {
                    clickMouse(470,253,5,3,true);
                }
                if(World == 49) {
                    clickMouse(470,270,5,3,true);
                }
                if(World == 50) {
                    clickMouse(470,345,5,3,true);
                }
                if(World == 51) {
                    clickMouse(470,445,5,3,true);
                }
                if(World == 52) {
                    clickMouse(470,463,5,3,true);
                }
                if(World == 53) {
                    clickMouse(470,480,5,3,true);
                }
                if(World == 54) {
                    clickMouse(560,64,5,3,true);
                }
                if(World == 55) {
                    clickMouse(560,102,5,3,true);
                }
                if(World == 56) {
                    clickMouse(560,120,5,3,true);
                }
                if(World == 57) {
                    clickMouse(560,140,5,3,true);
                }
                if(World == 58) {
                    clickMouse(560,157,5,3,true);
                }
                if(World == 59) {
                    clickMouse(560,273,5,3,true);
                }
                if(World == 60) {
                    clickMouse(560,290,5,3,true);
                }
                if(World == 61) {
                    clickMouse(560,310,5,3,true);
                }
                if(World == 62) {
                    clickMouse(560,367,5,3,true);
                }
                if(World == 63) {
                    clickMouse(560,388,5,3,true);
                }
                if(World == 64) {
                    clickMouse(560,480,5,3,true);
                }
                if(World == 65) {
                    clickMouse(655,45,5,3,true);
                }
                if(World == 66) {
                    clickMouse(655,83,5,3,true);
                }
                if(World == 67) {
                    clickMouse(655,100,5,3,true);
                }
                if(World == 68) {
                    clickMouse(655,120,5,3,true);
                }
                if(World == 69) {
                    clickMouse(655,140,5,3,true);
                }
                if(World == 70) {
                    clickMouse(655,293,5,3,true);
                }
                if(World == 71) {
                    clickMouse(655,330,5,3,true);
                }
                if(World == 72) {
                    clickMouse(655,367,5,3,true);
                }
                if(World == 73) {
                    clickMouse(655,405,5,3,true);
                }
                if(World == 74) {
                    clickMouse(100,155,5,3,true);
                }
                if(World == 75) {
                    clickMouse(100,177,5,3,true);
                }
                if(World ==  76) {
                    clickMouse(95,310,5,3,true);
                }
                if(World ==  77) {
                    clickMouse(100,250,5,3,true);
                }
                if(World ==  78) {
                    clickMouse(100,367,5,3,true);
                }
                if(World ==  79) {
                    clickMouse(100,445,5,3,true);
                }
                if(World ==  80) {
                    clickMouse(100,463,5,3,true);
                }
                if(World ==  81) {
                    clickMouse(100,480,5,3,true);
                }
                if(World ==  82) {
                    clickMouse(190,63,5,3,true);
                }
                if(World ==  83) {
                    clickMouse(190,83,5,3,true);
                }
                if(World ==  84) {
                    clickMouse(190,100,5,3,true);
                }
                if(World == 85) {
                    clickMouse(190,157,5,3,true);
                }
                if(World == 86) {
                    clickMouse(190,254,5,3,true);
                }
                if(World == 87) {
                    clickMouse(190,310,5,3,true);
                }
                if(World == 88) {
                    clickMouse(190,365,5,3,true);
                }
                if(World == 89) {
                    clickMouse(190,405,5,3,true);
                }
                if(World == 90) {
                    clickMouse(190,423,5,3,true);
                }
                if(World == 91) {
                    clickMouse(190,440,5,3,true);
                }
                if(World == 92) {
                    clickMouse(190,481,5,3,true);
                }
                if(World == 93) {
                    clickMouse(280,83,5,3,true);
                }
                if(World == 94) {
                    clickMouse(280,101,5,3,true);
                }
                if(World == 95) {
                    clickMouse(280,121,5,3,true);
                }
                if(World == 96) {
                    clickMouse(280,140,5,3,true);
                }
                if(World == 97) {
                    clickMouse(280,177,5,3,true);
                }
                if(World == 98) {
                    clickMouse(280,215,5,3,true);
                }
                if(World == 99) {
                    clickMouse(280,234,5,3,true);
                }
                if(World == 100) {
                    clickMouse(280,253,5,3,true);
                }
                if(World == 101) {
                    clickMouse(280,330,5,3,true);
                }
                if(World == 102) {
                    clickMouse(280,349,5,3,true);
                }
                if(World == 103) {
                    clickMouse(280,368,5,3,true);
                }
                if(World == 104) {
                    clickMouse(280,386,5,3,true);
                }
                if(World == 105) {
                    clickMouse(280,405,5,3,true);
                }
                if(World == 106) {
                    clickMouse(280,424,5,3,true);
                }
                if(World == 107) {
                    clickMouse(280,444,5,3,true);
                }
                if(World == 108) {
                    clickMouse(280,465,5,3,true);
                }
                if(World == 109) {
                    clickMouse(375,100,5,3,true);
                }
                if(World == 110) {
                    clickMouse(375,119,5,3,true);
                }
                if(World == 111) {
                    clickMouse(375,138,5,3,true);
                }
                if(World == 112) {
                    clickMouse(375,157,5,3,true);
                }
                if(World == 113) {
                    clickMouse(375,213,5,3,true);
                }
                if(World == 114) {
                    clickMouse(375,232,5,3,true);
                }
                if(World == 115) {
                    clickMouse(375,251,5,3,true);
                }
                if(World == 116) {
                    clickMouse(375,329,5,3,true);
                }
                if(World == 117) {
                    clickMouse(375,350,5,3,true);
                }
                if(World == 118) {
                    clickMouse(375,385,5,3,true);
                }
                if(World == 119) {
                    clickMouse(375,404,5,3,true);
                }
                if(World == 120) {
                    clickMouse(470,45,5,3,true);
                }
                if(World == 121) {
                    clickMouse(470,65,5,3,true);
                }
                if(World == 122) {
                    clickMouse(470,84,5,3,true);
                }
                if(World == 123) {
                    clickMouse(470,103,5,3,true);
                }
                if(World == 124) {
                    clickMouse(470,160,5,3,true);
                }
                if(World == 125) {
                    clickMouse(470,178,5,3,true);
                }
                if(World == 126) {
                    clickMouse(470,293,5,3,true);
                }
                if(World == 127) {
                    clickMouse(470,312,5,3,true);
                }
                if(World == 128) {
                    clickMouse(470,331,5,3,true);
                }
                if(World == 129) {
                    clickMouse(470,367,5,3,true);
                }
                if(World == 130) {
                    clickMouse(470,386,5,3,true);
                }
                if(World == 131) {
                    clickMouse(470,405,5,3,true);
                }
                if(World == 132) {
                    clickMouse(470,424,5,3,true);
                }
                if(World == 133) {
                    clickMouse(560,45,5,3,true);
                }
                if(World == 134) {
                    clickMouse(560,83,5,3,true);
                }
                if(World == 135) {
                    clickMouse(560,178,5,3,true);
                }
                if(World == 136) {
                    clickMouse(560,197,5,3,true);
                }
                if(World == 137) {
                    clickMouse(560,216,5,3,true);
                }
                if(World == 138) {
                    clickMouse(560,235,5,3,true);
                }
                if(World == 139) {
                    clickMouse(560,254,5,3,true);
                }
                if(World == 140) {
                    clickMouse(560,330,5,3,true);
                }
                if(World == 141) {
                    clickMouse(560,350,5,3,true);
                }
                if(World == 142) {
                    clickMouse(560,405,5,3,true);
                }
                if(World == 143) {
                    clickMouse(560,424,5,3,true);
                }
                if(World == 144) {
                    clickMouse(560,443,5,3,true);
                }
                if(World == 145) {
                    clickMouse(560,462,5,3,true);
                }
                if(World == 146) {
                    clickMouse(655,61,5,3,true);
                }
                if(World == 147) {
                    clickMouse(655,176,5,3,true);
                }
                if(World == 148) {
                    clickMouse(655,195,5,3,true);
                }
                if(World == 149) {
                    clickMouse(655,214,5,3,true);
                }
                if(World == 150) {
                    clickMouse(655,233,5,3,true);
                }
            }
        }
     
  2. Rune Shadow

    Rune Shadow Guru
    Banned

    Joined:
    Jun 23, 2007
    Posts:
    1,805
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    Mage Training Arena

    Do i just copy it and paste it in my auto?
     
  3. wild_man_ryan

    wild_man_ryan Forum Addict

    Joined:
    Apr 24, 2006
    Posts:
    564
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    0
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    Mage Training Arena

    I've had this script for a while, works great.
    And to start just have whatever runes or staff (equipped) you need for the particular activity your doing. Ex: Doing alchemy have nature runes in your inventory and a staff of fire equipped.
     
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