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- Mar 5, 2013
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Howdy Fellow Sythe Members,
This summer, I’m working on a book about: how MMORPGs affect people in real life, why they should be considered by professional researchers and policy makers, some analysis of the markets/economies involved (especially the RWT aspect), and more!
I want to dedicate a part of this book to giving true stories about various players and participants in these games/markets/economies so that people can get a better perspective on how serious they can be. Having played RuneScape since 2002 and having been a serious participant in the gambling movement on RuneScape, I have many experiences I can share in the book, but they aren’t enough! For readers to get a better insight on everything that is going on, I need to go further and discuss other peoples’ stories too.
I’m looking for individuals to share their stories with me. All that’s required is that your story be cool, interesting, and preferably unique. Maybe you’re the owner of a long-standing gold shop, or perhaps you were an innovative gambler/staker. Maybe you successfully used social media to bond people and help your gambling clan become enormous. Perhaps you’ve made enormous profits from your experiences in these online games. Or maybe you’re an administrator or moderator here on Sythe that has lots of experience laying down the law in a largely unregulated environment. Even if your story isn’t one that I’ve suggested, I WANT YOU TO SHARE IT WITH ME as long as you think it is worth sharing. If you’re uncertain, share it anyways. I will give every story submitted to me fair and equal consideration. Oh, and if you want to remain anonymous, no problem! Just let me know.
Even if you don’t have a particularly interesting story, you might have friends who do. You can do your part by letting them know about this project so that they can get in touch with me and share their experiences.
Right now, you might be thinking I’m insane. Writing a book about MMORPGs? Seriously? Who actually cares about MMORPGs? Well, you do! And many others do too—ranging from your normal average-joes to academics, researchers, journalists, policy makers, and more. Here’s some proof.
The books noted prove that these games and their related markets, culture, etc. are being considered seriously. They were published by significant publishers like MIT, University of Chicago, and Yale. For those of you not familiar with the publishing process, it’s not easy to get a book published by a big name if it doesn’t have merit and sufficiently interesting content. The point is, these major publishers think these games are worth talking about. And you should too. Oh, and cover article for Businessweek? Spy agencies treating these games as places for serious criminal and terrorist activity? Yes, it’s all true. These games are serious!
Before I finish up, there’s another way you might be able to help with this project. To ensure that this book is actually successful and reaches a large audience, I’m going to have to prove a market for it exists before a good publisher will believe it is worth considering. One of the best ways to advertise this book will be through popular gaming channels on YouTube. If you own a channel with lots of subscribers, or if you are friends/in touch with any of the owners of these channels, please let me know so that we can get this book out to as many people as possible once it comes time to start dealing with an agent/publishers. All you would have to do is provide a promise to promote the book once it is published.
If you are interested in participating in this project, please send me a PM or email me at [email protected]. Let me know who you are on Sythe and/or Runescape or whatever other game you play. Give me a brief introduction to what you would like to tell me about or what your YouTube channel is (or other social media if you believe it is appropriate). If I think you’ve got a good enough story or believe you can be of sufficient help advertising, I’ll give you the next steps for how to share your experiences or advertise.
Stay tuned for more information soon. In the coming months, my intention is to start uniting people on social media like Facebook, LinkedIn, and other places so that we can all get to know each other more. Many of you have done some truly outstanding things in these MMORPGs, and it would be a shame for those accomplishments to not carry on with you throughout life. In due time, I will begin networking with professionals who are also interested in these games and their significance in real life. My hope is that they will be interested in meeting some of you and learning what you have done. Who knows, maybe you’ll even land a nice job somewhere as a result! But in order for this to even be possible, I’ll need to be connecting with you on social media. If you’re hesitant, trust me. Networking is one of the best things you can do in your life when it comes to getting a good job. Oh, and like I said, people do care about what you’ve done in these games.
I look forward to working with many of you in the near future. Please let me know if you have any questions!
This summer, I’m working on a book about: how MMORPGs affect people in real life, why they should be considered by professional researchers and policy makers, some analysis of the markets/economies involved (especially the RWT aspect), and more!
I want to dedicate a part of this book to giving true stories about various players and participants in these games/markets/economies so that people can get a better perspective on how serious they can be. Having played RuneScape since 2002 and having been a serious participant in the gambling movement on RuneScape, I have many experiences I can share in the book, but they aren’t enough! For readers to get a better insight on everything that is going on, I need to go further and discuss other peoples’ stories too.
That’s where you can come into play.
I’m looking for individuals to share their stories with me. All that’s required is that your story be cool, interesting, and preferably unique. Maybe you’re the owner of a long-standing gold shop, or perhaps you were an innovative gambler/staker. Maybe you successfully used social media to bond people and help your gambling clan become enormous. Perhaps you’ve made enormous profits from your experiences in these online games. Or maybe you’re an administrator or moderator here on Sythe that has lots of experience laying down the law in a largely unregulated environment. Even if your story isn’t one that I’ve suggested, I WANT YOU TO SHARE IT WITH ME as long as you think it is worth sharing. If you’re uncertain, share it anyways. I will give every story submitted to me fair and equal consideration. Oh, and if you want to remain anonymous, no problem! Just let me know.
Even if you don’t have a particularly interesting story, you might have friends who do. You can do your part by letting them know about this project so that they can get in touch with me and share their experiences.
Right now, you might be thinking I’m insane. Writing a book about MMORPGs? Seriously? Who actually cares about MMORPGs? Well, you do! And many others do too—ranging from your normal average-joes to academics, researchers, journalists, policy makers, and more. Here’s some proof.
By Edward Castronova (A professor at University of Indiana Bloomington):
Synthetic Worlds: The Business and Culture of Online Games (2005)
Exodus to the Virtual World: How Online Fun is Changing Reality (2007)
"Be A Gamer” – TED Talk (2011)
By Vili Lehdonvirta & Mirko Ernkvist:
Converting the Virtual Economy into Development Potential: Knowledge Map of the Virtual Economy (2011) Published in the World Bank’s infoDev.
Note: Vili Lehdonvirta is currently doing research with Player Auctions! You may have already read about this on Player Auction’s Blog, The Hub.
By Castronova & Lehdonvirta:
Virtual Economies: Design and Analysis (Information Policy) – (2014)
Other
Cover Article for Businessweek (2006)
NSA and GCHQ spying on people in these games (2013)
Synthetic Worlds: The Business and Culture of Online Games (2005)
Exodus to the Virtual World: How Online Fun is Changing Reality (2007)
"Be A Gamer” – TED Talk (2011)
By Vili Lehdonvirta & Mirko Ernkvist:
Converting the Virtual Economy into Development Potential: Knowledge Map of the Virtual Economy (2011) Published in the World Bank’s infoDev.
Note: Vili Lehdonvirta is currently doing research with Player Auctions! You may have already read about this on Player Auction’s Blog, The Hub.
By Castronova & Lehdonvirta:
Virtual Economies: Design and Analysis (Information Policy) – (2014)
Other
Cover Article for Businessweek (2006)
NSA and GCHQ spying on people in these games (2013)
The books noted prove that these games and their related markets, culture, etc. are being considered seriously. They were published by significant publishers like MIT, University of Chicago, and Yale. For those of you not familiar with the publishing process, it’s not easy to get a book published by a big name if it doesn’t have merit and sufficiently interesting content. The point is, these major publishers think these games are worth talking about. And you should too. Oh, and cover article for Businessweek? Spy agencies treating these games as places for serious criminal and terrorist activity? Yes, it’s all true. These games are serious!
Before I finish up, there’s another way you might be able to help with this project. To ensure that this book is actually successful and reaches a large audience, I’m going to have to prove a market for it exists before a good publisher will believe it is worth considering. One of the best ways to advertise this book will be through popular gaming channels on YouTube. If you own a channel with lots of subscribers, or if you are friends/in touch with any of the owners of these channels, please let me know so that we can get this book out to as many people as possible once it comes time to start dealing with an agent/publishers. All you would have to do is provide a promise to promote the book once it is published.
If you are interested in participating in this project, please send me a PM or email me at [email protected]. Let me know who you are on Sythe and/or Runescape or whatever other game you play. Give me a brief introduction to what you would like to tell me about or what your YouTube channel is (or other social media if you believe it is appropriate). If I think you’ve got a good enough story or believe you can be of sufficient help advertising, I’ll give you the next steps for how to share your experiences or advertise.
Stay tuned for more information soon. In the coming months, my intention is to start uniting people on social media like Facebook, LinkedIn, and other places so that we can all get to know each other more. Many of you have done some truly outstanding things in these MMORPGs, and it would be a shame for those accomplishments to not carry on with you throughout life. In due time, I will begin networking with professionals who are also interested in these games and their significance in real life. My hope is that they will be interested in meeting some of you and learning what you have done. Who knows, maybe you’ll even land a nice job somewhere as a result! But in order for this to even be possible, I’ll need to be connecting with you on social media. If you’re hesitant, trust me. Networking is one of the best things you can do in your life when it comes to getting a good job. Oh, and like I said, people do care about what you’ve done in these games.
I look forward to working with many of you in the near future. Please let me know if you have any questions!



























