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#1
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I have been looking around for Fedexer's Tutorial on adding global objects for quite some time. I've noticed it is not on this site anymore, so i will post it.
I HAVE PERMISSION FROM FEDEXER Quote:
http://www.rune-server.org/showthrea...038#post382038 THIS IS NOT MINE, I HAVE NO CREDIT, IM JUST TRYING TO HELP PEOPLE WITH THEIR GLOBAL OBJECTS.I UNDERSTAND IF REPOSTING SOMEONES TUTORIAL IS NOT ALLOWED, AND I TAKE FULL RESPONSABILITY, I JUST WANT PEOPLE TO USE IT AGAIN. IT HELPED ME ALOT. CREDITS: -fedexer- ( 100000000000000%) ME(N/A) just reposting Ok so here it is. Purpose: Making Global Objects Difficulty: 3 Assumed Knowledge: you should know how to add voids Server Base: cheeazscape 78 Classes Modified: client.java Tested on: cheeazescape 78 and pimpscape procedure step 1 ok first of look for this in your client.java (PS YOU DONT NEED TO LOOK FOR THIS JUST ADD THE NEXT BIT WITH YOUR OTHER VOIDS -.- ) Quote:
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now add this void under the code you just added Quote:
step 3 next search for Quote:
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now to get this to work add more Quote:
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this part Quote:
ok the first 2 numbers "3004, 3383" are the x and y coords of the place you want the object then the "2469" is the object ID in this case a portal the "0" is the objects facing direction and then the "10" is for a ground object keep this the same !! for object facing you can change the number so that it face's a different way and these are the numbers below: Quote:
you may also need to add this if you get errors saying you dont have ![]() Quote:
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#2
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I don't get this. when I compiler I got 100 errors exactly.
Can you explain with screen shots or something better. Btw I am using Testscape. |
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